List of Buildings: Difference between revisions
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<noinclude> | |||
<!-- Since this is designed to be a transclusion to [[Buildings]], the heading levels are all one level lower than normal, so that this can fit under the L2 heading on Buildings#List_of_Buildings. --> | <!-- Since this is designed to be a transclusion to [[Buildings]], the heading levels are all one level lower than normal, so that this can fit under the L2 heading on Buildings#List_of_Buildings. --> | ||
This is a list of all [[Buildings]] in the game. See the main article on [[Buildings]] for strategies and descriptions of how to use them in the game. | This is a list of all [[Buildings]] in the game. See the main article on [[Buildings]] for strategies and descriptions of how to use them in the game. | ||
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Every settlement starts with an [[Ancient Hearth]] and [[Main Warehouse]]. | Every settlement starts with an [[Ancient Hearth]] and [[Main Warehouse]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Buildings every settlement starts with | |+Buildings every settlement starts with | ||
! Building !! Purpose !! | ! Building !! Purpose !! Workplaces !! Specialization | ||
|- | |- | ||
| [[File:Small Hearth icon.png| | | [[File:Small Hearth icon.png|{{ImgH}}]] [[Ancient Hearth]] | ||
| Heats nearby | | Heats nearby Houses. Villagers gather here to rest and eat. | ||
| 1 | | 1 | ||
| | | {{sl|Warmth}} | ||
|- | |- | ||
| [[File:Main_Storage_icon.png| | | [[File:Main_Storage_icon.png|{{ImgH}}]] [[Main Warehouse]] | ||
| | | Centralizes resources for settlement supply chain. | ||
| | | 2 | ||
| ''none'' | | ''none'' | ||
|} | |} | ||
=== Camps === | |||
[[File:Construct Camps.png|{{ImgL}}|alt=Camps|left|text-top]] | |||
Camps are starting points for your settlement to go out into the wild to gather [[Resources]] from the map in a small area around them. Selecting a Camp from the construction menu will highlight their range and show icons for the resource deposits or trees from which the Camp can gather. All Camps can be moved for free. | |||
Some of the Camps have smaller and larger versions. If the Camp you have when you start a map is named "Small," then you can upgrade it by unlocking the Blueprint for the larger version. Small camps can only gather from small resource nodes; the regular camps | |||
{| class="wikitable" | {| class="wikitable ats-table-nobands" | ||
|- | |||
! Building !! Place near this !! Primary resource gathered | |||
! Workplaces !! Specialization !! Cost to build | |||
|- | |- | ||
| {{bl|Small Foragers' Camp|huge}} | |||
|rowspan="2"| <table> | |||
<tr><td>[[File:DebugNode SwampWheatSmall icon.png|{{ImgL}}]]</td><td>Swamp Wheat Field</td></tr> | |||
<tr><td>[[File:DebugNode RootsSmall icon.png|{{ImgL}}]]</td><td>Root Deposit</td></tr> | |||
<tr><td>[[File:DebugNode MossBroccoliSmall icon.png|{{ImgL}}]]</td><td>Moss Broccoli Patch</td></tr> | |||
</table> | |||
| {{Recipe||Small Foragers' Camp|display=list}} | |||
|rowspan="2"| 2 | |||
|rowspan="2"| {{sl|Farming}} | |||
|rowspan="2"| {{Construction|Wood=10|Parts=3}} | |||
|- | |- | ||
| | | {{bl|Foragers' Camp|huge}} | ||
| {{Recipe||Foragers' Camp|display=list}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Harvesters' Camp|huge}} | ||
| [[File: | | <table><tr><td>[[File:DebugNode_FlaxSmall_icon.png|{{ImgL}}]]</td><td>Flax Field</td></tr><tr><td>[[File:DebugNode_ReedSmall_icon.png|{{ImgL}}]]</td><td>Reed Field</td></tr></table> | ||
| {{Recipe||Harvesters' Camp|display=list}} | |||
| 2 || ''none'' || {{Construction|Wood=10|Parts=3}} | |||
|- | |- | ||
| | | {{bl|Small Herbalists' Camp|huge}} | ||
| [[File: | |rowspan="2"| <table> | ||
<tr><td>[[File:DebugNode HerbsSmall icon.png|{{ImgL}}]]</td><td>Herbs Patch</td></tr> | |||
| 2 | <tr><td>[[File:DebugNode DewberryBushSmall icon.png|{{ImgL}}]]</td><td>Dewberry Patch</td></tr> | ||
| | <tr><td>[[File:DebugNode MushroomBig icon.png|{{ImgL}}]]</td><td>Mushroom Patch</td></tr> | ||
| | </table> | ||
| | | {{Recipe||Small Herbalists' Camp|display=list}} | ||
|rowspan="2"| 2 | |||
|rowspan="2"| {{sl|Alchemy}} | |||
|rowspan="2"| {{Construction|Wood=10|Parts=3}} | |||
|- | |- | ||
| | | {{bl|Herbalists' Camp|huge}} | ||
| {{Recipe||Herbalists' Camp|display=list}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Stonecutters' Camp|huge}} | ||
| [[File: | | <table> | ||
<tr><td>[[File:DebugNode_ClaySmall_icon.png|{{ImgL}}]]</td><td>Clay Deposit</td></tr> | |||
<tr><td>[[File:DebugNode SeaMarrowSmall icon.png|{{ImgL}}]]</td><td>Sea Marrow Deposit</td></tr> | |||
<tr><td>[[File:DebugNode_StoneSmall_icon.png|{{ImgL}}]]</td><td>Stone Deposit</td></tr> | |||
</table> | |||
| {{Recipe||Stonecutters' Camp|display=list}} | |||
| 2 || ''none'' || {{Construction|Wood=10|Parts=3}} | |||
|- | |- | ||
| | | {{bl|Small Trappers' Camp|huge}} | ||
| [[File:DebugNode | |rowspan="2"| <table> | ||
<tr><td>[[File:DebugNode SnailBroodmotherSmall icon.png|{{ImgL}}]]</td><td>Slickshell Broodmother</td></tr> | |||
| 2 | <tr><td>[[File:DebugNode_SnakeNestSmall_icon.png|{{ImgL}}]]</td><td>Snake Nest</td></tr> | ||
| | <tr><td>[[File:DebugNode StormbirdNestSmall icon.png|{{ImgL}}]]</td><td>Stormbird Nest</td></tr> | ||
| | </table> | ||
| | | {{Recipe||Small Trappers' Camp|display=list}} | ||
|rowspan="2"| 2 | |||
|rowspan="2"| {{sl|Meat production}} | |||
|rowspan="2"| {{Construction|Wood=10|Parts=3}} | |||
|- | |- | ||
| | | {{bl|Trappers' Camp|huge}} | ||
| {{Recipe||Trappers' Camp|display=list}} | |||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Woodcutters' Camp|huge}} | ||
| [[File: | | <table> | ||
<tr><td>[[File:Abyssal Trees.png|{{ImgL}}]]</td><td>Abyssal Trees</td></tr> | |||
<tr><td>[[File:Coppervein Tree.png|{{ImgL}}]]</td><td>Coppervein Trees</td></tr> | |||
<tr><td>[[File:Crimsonreach Tree.png|{{ImgL}}]]</td><td>Crimsonreach Trees</td></tr> | |||
<tr><td>[[File:Dying Tree.png|{{ImgL}}]]</td><td>Dying Trees</td></tr> | |||
<tr><td>[[File:Lush Trees.png|{{ImgL}}]]</td><td>Lush Trees</td></tr> | |||
<tr><td>[[File:Mushwood Tree.png|{{ImgL}}]]</td><td>Mushwood Trees</td></tr> | |||
<tr><td>[[File:Musselsprout Tree.png|{{ImgL}}]]</td><td>Musselsprout Trees</td></tr> | |||
<tr><td>[[File:Giant Abyssal Tree.png|{{ImgL}}]]</td><td>Overgrown Abyssal Trees</td></tr> | |||
<tr><td>[[File:Plateleaf Tree.png|{{ImgL}}]]</td><td>Plateleaf Trees</td></tr> | |||
</table> | |||
| {{Recipe||Woodcutters' Camp|display=list}} | |||
| 2 || {{sl|Woodworking}} || {{Construction|Parts=2}} | |||
|} | |} | ||
=== Food Production === | === Food Production === | ||
Food production Buildings include [[Farms]] and Buildings whose primary purpose is [[Recipes]] for food. Many of these buildings also produce non-food items from farming or include non-food Recipes. This may give you more options or less in choosing your [[Blueprints]], depending on how strict your needs are. | [[File:Construct_Food_Production.png|{{ImgL}}|alt=Food Production|left|text-top]] | ||
Food production Buildings include [[Farms]] and Buildings whose primary purpose is [[Recipes]] for food. Many of these buildings also produce non-food items from farming or include non-food Recipes. This may give you more options or less in choosing your [[Blueprints]], depending on how strict your needs are. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+ Farms, food production buildings, and their products | ||
|- | |||
! Building !!class="unsortable"| Products !! Workplaces !! Specialization !!class="unsortable"| Cost to build | |||
|- | |||
| [[File:Farmfield_icon.png|{{ImgH}}]] [[Farm Field]] | |||
| Converts [[Fertile Soil]] to farmable tiles | |||
| ''none'' || ''none'' || ''none'' | |||
|- | |||
| {{bl|Clay Pit|huge}} | |||
| From Farm Fields underneath the building:<br />{{Recipe||Clay Pit|display=list}} | |||
| 2 || {{sl|Rainwater}} || {{Construction|2||2}} | |||
|- | |||
| {{bl|Forester's Hut|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Forester's Hut|display=list}} | |||
| 4 || {{sl|Woodworking}}<br />{{sl|Rainwater}}|| {{Construction|4}} | |||
|- | |||
| {{bl|Greenhouse|huge}} | |||
| From Farm Fields underneath the building:<br />{{Recipe||Greenhouse|display=list}} | |||
| 3 || {{sl|Farming}}<br />{{sl|Rainwater}} || {{Construction||2|2}} | |||
|- | |||
| {{bl|Herb Garden|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Herb Garden|display=list}} | |||
| 2 || {{sl|Farming}} || {{Construction|2}} | |||
|- | |||
| {{bl|Hallowed Herb Garden|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Hallowed Herb Garden|display=list}} | |||
| 2 || {{sl|Farming}} || Found in Forbidden [[Glades]] | |||
|- | |||
| {{bl|Homestead|huge}} </br> | |||
| From nearby Farm Fields:<br />{{Recipe||Homestead|display=list}} | |||
| 4 || {{sl|Farming}} || Found in [[Glades]] | |||
|- | |||
| {{bl|Plantation|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Plantation|display=list}} | |||
| 2 || {{sl|Farming}} || {{Construction|2}} | |||
|- | |||
| {{bl|Small Farm|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Small Farm|display=list}} | |||
| 2 || {{sl|Farming}} || {{Construction|2}} | |||
|- | |||
| {{bl|Hallowed Small Farm|huge}} | |||
| From nearby Farm Fields:<br />{{Recipe||Hallowed Small Farm|display=list}} | |||
| 2 || {{sl|Farming}} || Found in Forbidden [[Glades]] | |||
|- | |||
| {{bl|Bakery|huge}} | |||
| {{Recipe||Bakery|display=list}} | |||
| 2 || {{sl|Warmth}} || {{Construction|5||2}} | |||
|- | |- | ||
| {{bl|Beanery|huge}} | |||
| {{Recipe||Beanery|display=list}} | |||
| 3 || {{sl|Warmth}}<br />{{sl|Rainwater}} || {{Construction|8|4}} | |||
|- | |- | ||
| | | {{bl|Brick Oven|huge}} | ||
| | | {{Recipe||Brick Oven|display=list}} | ||
| | | 3 || {{sl|Warmth}} || {{Construction||5}} | ||
| | |- | ||
| | | {{bl|Butcher|huge}} | ||
| {{Recipe||Butcher|display=list}} | |||
| 3 || {{sl|Meat production}} || {{Construction|5|2}} | |||
|- | |- | ||
| | | {{bl|Cellar|huge}} | ||
| | | {{Recipe||Cellar|display=list}} | ||
| | | 2 || {{sl|Brewing}} || {{Construction||2|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Flawless Cellar|huge}} | ||
| | | {{Recipe||Flawless Cellar|display=list}} | ||
| 2 | | 2 || {{sl|Brewing}} || Found in Forbidden [[Glades]] | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Cookhouse|huge}} | ||
| | | {{Recipe||Cookhouse|display=list}} | ||
| | | 4 || {{sl|Warmth}} || {{Construction|8|4}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Field Kitchen|huge}} | ||
| 2 | | {{Recipe||Field Kitchen|display=list}} | ||
| | | 2 || ''none'' || {{Construction|2||2}} | ||
| | |||
|- | |- | ||
| | | {{bl|Granary|huge}} | ||
| | | {{Recipe||Granary|display=list}} | ||
| | | 3 || {{sl|Farming}} || {{Construction|5||2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Grill|huge}} | ||
| | | {{Recipe||Grill|display=list}} | ||
| | | 3 || {{sl|Warmth}}<br />{{sl|Meat production}} || {{Construction|5|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Ranch|huge}} | ||
| | | {{Recipe||Ranch|display=list}} | ||
| 2 | | 2 || {{sl|Meat production}} || {{Construction|5}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Smokehouse|huge}} | ||
| {{Recipe||Smokehouse|display=list}} | |||
| 3 | | 3 || {{sl|Warmth}}<br />{{sl|Meat production}} || {{Construction|5||2}} | ||
| | |||
| | |||
|} | |} | ||
=== Housing === | |||
[[File:Construct_Housing.png|{{ImgL}}|alt=Housing|left|text-top]] | |||
Housing Buildings must be constructed within range of a [[Hearth]] to work. These buildings satisfy villagers' need for shelter. Certain Housing Building also satisfy villagers' need for their species-specific housing. These have fewer places for residents and require that you unlock their Blueprints. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ Housing buildings and their benefits | |+ Housing buildings and their benefits | ||
! Building !! | ! Building !! Residents !! Need Satisfied !! Species Satisfied !! Cost to Build | ||
|- | |- | ||
| [[File:Shelter icon.png| | | [[File:Shelter icon.png|x96px]] [[Shelter]] | ||
| 3 | | 3 | ||
| [[ | | [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing | ||
| ''none'' | | ''none'' | ||
| | | 10 {{rl|Wood|med}} | ||
|- | |- | ||
| [[File:Big Shelter icon.png|96px]] [[Big Shelter]] | | [[File:Big Shelter icon.png|96px]] [[Big Shelter]] | ||
| 6 | | 6 | ||
| [[ | | [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing | ||
| ''none'' | | ''none'' | ||
| | | 4 {{rl|Planks|med}} | ||
|- | |- | ||
| [[File:Human House icon.png|96px]] [[Human House]] | | [[File:Human House icon.png|96px]] [[Human House]] | ||
| 2 | | 2 | ||
| [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing +<br />[[File:Icon Need HumanHousing.png|{{ImgS}}]] Human Housing | |||
| [[File: | | {{Species link|Humans|med}} | ||
| 4 {{rl|Planks|med}} <br /> 2 {{rl|Bricks|med}} | |||
|- | |- | ||
| [[File:Beaver House icon.png|96px]] [[Beaver House]] | | [[File:Beaver House icon.png|96px]] [[Beaver House]] | ||
| 2 | | 2 | ||
| [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing +<br />[[File:Icon Need beaverHousing.png|{{ImgS}}]] Beaver Housing | |||
| [[File: | | {{Species link|Beavers|med}} | ||
| 8 {{rl|Planks|med}} | |||
|- | |- | ||
| [[File:Lizard House icon.png|96px]] [[Lizard House]] | | [[File:Lizard House icon.png|96px]] [[Lizard House]] | ||
| 2 | | 2 | ||
| [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing +<br />[[File:Icon Need LizardHousing.png|{{ImgS}}]] Lizard Housing | |||
| [[File: | | {{Species link|Lizards|med}} | ||
| 2 {{rl|Fabric|med}} <br /> 2 {{rl|Bricks|med}} | |||
|- | |- | ||
| [[File:Harpy House icon.png|96px]] [[Harpy House]] | | [[File:Harpy House icon.png|96px]] [[Harpy House]] | ||
| 2 | | 2 | ||
| [[ | | [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing +<br />[[File:Icon Need HarpyHousing.png|{{ImgS}}]] Harpy Housing | ||
| [[File: | | {{Species link|Harpies|med}} | ||
| [[File: | | 4 {{rl|Fabric|med}} | ||
|- | |||
| [[File:Fox_House_icon.png|96px]] [[Fox House]] | |||
| 2 | |||
| [[File:Icon Need Shelter.png|{{ImgS}}]] Basic Housing +<br />[[File:Icon Need FoxHousing.png|{{ImgS}}]] Fox Housing | |||
| {{Species link|Foxes|med}} | |||
| 4 {{rl|Planks|med}}<br/>2 {{rl|Crystalized Dew|med}} | |||
|} | |} | ||
=== Industry Buildings === | |||
[[File:Construct_Industry.png|{{ImgL}}|alt=Industry|left|text-top]] | |||
Industry Buildings produce intermediate crafting and building materials, trade goods, and the finished goods used for [[Services]] and other effects. Most of these buildings require you to unlock their [[Blueprints]] before you can place them. The four that you start with are listed first in the table. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ Industry buildings and | |+ Industry buildings and their products | ||
|- | |||
! Building !!class="unsortable"| Products !! Workplaces !! Specialization !!class="unsortable"| Cost to build | |||
|- | |||
| {{bl|Crude Workstation|huge}} | |||
| {{Recipe||Crude Workstation|display=list}} | |||
| 2 || ''none'' || {{Construction|Wood=5}} | |||
|- | |||
| {{bl|Makeshift Post|huge}} | |||
| {{Recipe||Makeshift Post|display=list}} | |||
| 2 || ''none'' || {{Construction|Wood=5}} | |||
|- | |||
| {{bl|Geyser Pump|huge}} | |||
| {{Recipe||Geyser Pump|display=list}} | |||
| 2 || {{sl|Rainwater}} || {{Construction|6|Pipes=4}} | |||
|- | |||
| {{bl|Rain Collector|huge}} | |||
| {{Recipe||Rain Collector|display=list}} | |||
| 2 || {{sl|Rainwater}} || {{Construction|2|Parts=3}} | |||
|- | |||
| {{bl|Advanced Rain Collector|huge}} | |||
| {{Recipe||Advanced Rain Collector|display=list}} | |||
| 3 || {{sl|Rainwater}} || {{Construction|5|Pipes=5|Parts=3}} | |||
|- | |||
| {{bl|Mine|huge}} | |||
| {{Recipe||Mine|display=list}} | |||
| 4 || {{sl|Engineering}} || {{Construction|2|4||2}} | |||
|- | |||
| {{bl|Alchemist's Hut|huge}} | |||
| {{Recipe||Alchemist's Hut|display=list}} | |||
| 2 || {{sl|Alchemy}}<br />{{sl|Brewing}}<br />{{sl|Rainwater}} || {{Construction|5|2}} | |||
|- | |||
| {{bl|Apothecary|huge}} | |||
| {{Recipe||Apothecary|display=list}} | |||
| 2 || {{sl|Alchemy}}<br />{{sl|Rainwater}} || {{Construction|5|2}} | |||
|- | |||
| {{bl|Artisan|huge}} | |||
| {{Recipe||Artisan|display=list}} | |||
| 3 || {{sl|Tailoring}} || {{Construction|8||4}} | |||
|- | |||
| {{bl|Brewery|huge}} | |||
| {{Recipe||Brewery|display=list}} | |||
| 2 || {{sl|Brewing}} || {{Construction|2|2|2}} | |||
|- | |||
| {{bl|Flawless Brewery|huge}} | |||
| {{Recipe||Flawless Brewery|display=list}} | |||
| 2 || {{sl|Brewing}} || Found in Forbidden Glades | |||
|- | |||
| {{bl|Brickyard|huge}} | |||
| {{Recipe||Brickyard|display=list}} | |||
| 2 || {{sl|Rainwater}} || {{Construction|8}} | |||
|- | |||
| {{bl|Carpenter|huge}} | |||
| {{Recipe||Carpenter|display=list}} | |||
| 3 || {{sl|Woodworking}} || {{Construction|5||2}} | |||
|- | |||
| {{bl|Clothier|huge}} | |||
| {{Recipe||Clothier|display=list}} | |||
| 2 || {{sl|Tailoring}} || {{Construction|5|2}} | |||
|- | |||
| {{bl|Cooperage|huge}} | |||
| {{Recipe||Cooperage|display=list}} | |||
| 2 || {{sl|Woodworking}}<br />{{sl|Rainwater}} || {{Construction|5|2}} | |||
|- | |||
| {{bl|Flawless Cooperage|huge}} | |||
| {{Recipe||Flawless Cooperage|display=list}} | |||
| 2 || {{sl|Woodworking}}<br />{{sl|Rainwater}} || Found in Forbidden Glades | |||
|- | |||
| {{bl|Distillery|huge}} | |||
| {{Recipe||Distillery|display=list}} | |||
| 2 || {{sl|Brewing}}<br />{{sl|Rainwater}} || {{Construction|2|2|2}} | |||
|- | |||
| {{bl|Druid's Hut|huge}} | |||
| {{Recipe||Druid's Hut|display=list}} | |||
| 3 || {{sl|Alchemy}} || {{Construction|5||2}} | |||
|- | |||
| {{bl|Flawless Druid's Hut|huge}} | |||
| {{Recipe||Flawless Druid's Hut|display=list}} | |||
| 3 || {{sl|Alchemy}} || Found in Forbidden Glades | |||
|- | |||
| {{bl|Finesmith|huge}} | |||
| {{Recipe||Finesmith|display=list}} | |||
| 3 || {{sl|Alchemy}}<br />{{sl|Rainwater}} || Found in Forbidden Glades | |||
|- | |||
| {{bl|Furnace|huge}} | |||
| {{Recipe||Furnace|display=list}} | |||
| 3 || {{sl|Warmth}} || {{Construction|5|2}} | |||
|- | |||
| {{bl|Kiln|huge}} | |||
| {{Recipe||Kiln|display=list}} | |||
| 3 || {{sl|Warmth}} || {{Construction||4}} | |||
|- | |- | ||
| {{bl|Leatherworker|huge}} | |||
| {{Recipe||Leatherworker|display=list}} | |||
| 2 || {{sl|Tailoring}}<br />{{sl|Meat production}} || {{Construction||2|2}} | |||
|- | |- | ||
| | | {{bl|Flawless Leatherworker|huge}} | ||
| | | {{Recipe||Flawless Leatherworker|display=list}} | ||
| 2 || {{sl|Tailoring}}<br />{{sl|Meat production}} || Found in Forbidden Glades | |||
| | |||
|- | |- | ||
| | | {{bl|Lumber Mill|huge}} | ||
| | | {{Recipe||Lumber Mill|display=list}} | ||
| 2 | | 2 || {{sl|Woodworking}} || {{Construction||2|2}} | ||
| | |||
|- | |- | ||
| | | {{bl|Manufactory|huge}} | ||
| | | {{Recipe||Manufactory|display=list}} | ||
| | | 3 || {{sl|Tailoring}} || {{Construction|5||2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Press|huge}} | ||
| | | {{Recipe||Press|display=list}} | ||
| | | 3 || {{sl|Engineering}} || {{Construction|5|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Provisioner|huge}} | ||
| | | {{Recipe||Provisioner|display=list}} | ||
| | | 2 || ''none'' || {{Construction|8||4}} | ||
| | |||
|- | |- | ||
| | | {{bl|Rain Mill|huge}} | ||
| | | {{Recipe||Rain Mill|display=list}} | ||
| | | 3 || {{sl|Engineering}}<br />{{sl|Farming}} || {{Construction|5||2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Flawless Rain Mill|huge}} | ||
| | | {{Recipe||Flawless Rain Mill|display=list}} | ||
| 3 || {{sl|Engineering}}<br />{{sl|Farming}} || Found in Forbidden Glades | |||
|- | |- | ||
| | | {{bl|Rainpunk Foundry|huge}} | ||
| | | {{Recipe||Rainpunk Foundry|display=list}} | ||
| 3 || {{sl|Engineering}}<br />{{sl|Warmth}}<br />{{sl|Rainwater}} || Found in Forbidden Glades | |||
| | |||
|- | |- | ||
| | | {{bl|Scribe|huge}} | ||
| | | {{Recipe||Scribe|display=list}} | ||
| | | 3 || {{sl|Brewing}} || {{Construction|5||2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Smelter|huge}} | ||
| | | {{Recipe||Smelter|display=list}} | ||
| 3 | | 3 || {{sl|Warmth}} || {{Construction||4}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Flawless Smelter|huge}} | ||
| | | {{Recipe||Flawless Smelter|display=list}} | ||
| 3 || {{sl|Warmth}} || Found in Forbidden Glades | |||
|- | |- | ||
| | | {{bl|Smithy|huge}} | ||
| | | {{Recipe||Smithy|display=list}} | ||
| | | 2 || {{sl|Engineering}}<br />{{sl|Warmth}} || {{Construction|5|2}} | ||
| | |||
|- | |- | ||
| | | {{bl|Stamping Mill|huge}} | ||
| | | {{Recipe||Stamping Mill|display=list}} | ||
| 2 | | 2 || {{sl|Engineering}} || {{Construction|5|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Supplier|huge}} | ||
| 2 | | {{Recipe||Supplier|display=list}} | ||
| | | 2 || {{sl|Tailoring}} || {{Construction|5|2}} | ||
| | |||
|- | |- | ||
| | | {{bl|Teahouse|huge}} | ||
| | | {{Recipe||Teahouse|display=list}} | ||
| | | 2 || {{sl|Alchemy}}<br />{{sl|Rainwater}} || {{Construction|5|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Tinctury|huge}} | ||
| | | {{Recipe||Tinctury|display=list}} | ||
| | | 2 || {{sl|Alchemy}}<br />{{sl|Brewing}} || {{Construction|5||2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Tinkerer|huge}} | ||
| | | {{Recipe||Tinkerer|display=list}} | ||
| | | 3 || {{sl|Engineering}} || {{Construction|5|2}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Toolshop|huge}} | ||
| | | {{Recipe||Toolshop|display=list}} | ||
| | | 2 || {{sl|Engineering}} || {{Construction|5||2}} | ||
| | |||
|- | |- | ||
| | | {{bl|Weaver|huge}} | ||
| | | {{Recipe||Weaver|display=list}} | ||
| | | 2 || {{sl|Tailoring}} || {{Construction|8}} | ||
| | |||
| | |||
|- | |- | ||
| | | {{bl|Workshop|huge}} | ||
| | | {{Recipe||Workshop|display=list}} | ||
| | | 2 || ''none'' || {{Construction|4|4|4}} | ||
| | |||
| | |||
|} | |} | ||
=== City Buildings === | === City Buildings === | ||
City Buildings include | |||
[[File:Construct_City_Buildings.png|{{ImgL}}|alt=City Buildings|left|text-top]] | |||
City Buildings include buildings that provide [[Services]] and passive effects and the buildings that everyone starts out being able to access that provide essential settlement functions of [[Hearth]]s, [[Warehouses]], and [[Trade]]. Services Buildings can be quite expensive to build, costing upwards of several dozen building materials. The [[Blight Post]] and [[Forsaken Altar]] become available at different [[Difficulty]] levels: Veteran and Prestige 1, respectively. | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ City Buildings and | |+ City Buildings and their purposes | ||
|- | |- | ||
! Building !! Number of Workers !!class="unsortable"| Purpose, service, or effects !!class="unsortable"| Cost to build | ! Building !! Number of Workers !!class="unsortable"| Purpose, service, or effects !!class="unsortable"| Cost to build | ||
Line 345: | Line 463: | ||
| [[File:Temporary_Hearth_icon.png|96px]] [[Small Hearth]] | | [[File:Temporary_Hearth_icon.png|96px]] [[Small Hearth]] | ||
| 1 | | 1 | ||
| [[Hearths]] expand settlements, and [[ | | [[Hearths]] expand settlements, and [[villagers]] go there to rest.<br />{{sl|Warmth}} Specialization bonus. | ||
| | | 5 {{rl|Planks|med}} <br /> 5 {{rl|Bricks|med}} <br /> 1 {{rl|Wildfire Essence|med}} | ||
|- | |- | ||
| [[File:Storage_icon.png|96px]] [[Warehouse]] | | [[File:Storage_icon.png|96px]] [[Warehouse]] | ||
| | | none or 2<br/>(depends on [[upgrades]]) | ||
| Workers deliver and take goods from the nearest [[Warehouse]]. | |||
| | | 2 {{rl|Bricks|med}} <br /> 2 {{rl|Fabric|med}} <br /> 1 {{rl|Parts|med}} | ||
|- | |- | ||
| [[File:Trading_Post_icon.png|96px]] [[Trading Post]] | | [[File:Trading_Post_icon.png|96px]] [[Trading Post]] | ||
| ''none'' | | ''none'' | ||
| Purchase [[Resources]] and [[Perks]] from [[ | | Purchase [[Resources]] and [[Perks]] from [[Traders]]. Enables [[Trade Routes]]. | ||
| | | 10 {{rl|Wood|med}} | ||
|- | |- | ||
| [[File:Blight_Post_icon.png|96px]] [[Blight Post]] | | [[File:Blight_Post_icon.png|96px]] [[Blight Post]] | ||
| 3 | | 3 | ||
| | | {{rl|Purging Fire|med}}<br />Sends out workers to destroy [[Blightrot Cysts]].<br />{{sl|Alchemy}} and {{sl|Warmth}} Specialization bonuses. | ||
| | | 4 {{rl|Planks|med}} <br /> 3 {{rl|Bricks|med}} <br /> 2 {{rl|Parts|med}} | ||
|- | |- | ||
| [[File:Hydrant_icon.png|96px]] [[Hydrant]] | | [[File:Hydrant_icon.png|96px]] [[Hydrant]] | ||
| ''none'' | | ''none'' | ||
| Lets | | Lets workers from the [[Blight Post]] access {{rl|Purging Fire}} without going all the way back to the Blight Post. | ||
| | | 1 {{rl|Bricks|med}} <br /> 3 {{rl|Planks|med}} | ||
|- | |- | ||
| [[File:Altar_icon.png|96px]] [[Forsaken Altar]] | | [[File:Altar_icon.png|96px]] [[Forsaken Altar]] | ||
| ''none'' | | ''none'' | ||
| During | | During [[Storm Season]], spend [[Citadel Resources]] or [[villagers]]' lives for powerful [[Perks]]. | ||
| | | 40 {{rl|Wood|med}} <br /> 8 {{rl|Bricks|med}} | ||
|} | |} | ||
Line 384: | Line 502: | ||
| 3 | | 3 | ||
| {{Recipe||Bath House|display=list}} | | {{Recipe||Bath House|display=list}} | ||
* [[Regular Baths]] to reduce | * [[Regular Baths]] to reduce villagers' [[Resolve#Leaving | leaving speed]] | ||
* [[Good Health]] for global production rate | * [[Good Health]] for global production rate | ||
| | | {{Construction|10|8|8}} | ||
|- | |- | ||
| {{bl|Clan Hall|huge}} | | {{bl|Clan Hall|huge}} | ||
Line 392: | Line 510: | ||
| {{Recipe||Clan Hall|display=list}} | | {{Recipe||Clan Hall|display=list}} | ||
* [[Ancient Ways]] for increased Camps production | * [[Ancient Ways]] for increased Camps production | ||
| | | {{Construction|20|8|4}} | ||
|- | |- | ||
| {{bl|Explorers' Lodge|huge}} | | {{bl|Explorers' Lodge|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Explorers' Lodge|display=list}} | | {{Recipe||Explorers' Lodge|display=list}} | ||
* [[The Crown Chronicles]] for increased Resolve | * [[The Crown Chronicles]] for increased [[Resolve]] from [[Ruins]] | ||
| | | {{Construction|20|4|8}} | ||
|- | |- | ||
| {{bl|Forum|huge}} | | {{bl|Forum|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Forum|display=list}} | | {{Recipe||Forum|display=list}} | ||
* [[Public Lectures]] | * [[Public Lectures]] for increased double production chance | ||
| | | {{Construction||16|4}} | ||
|- | |- | ||
| {{bl|Guild House|huge}} | | {{bl|Guild House|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Guild House|display=list}} | | {{Recipe||Guild House|display=list}} | ||
* [[Guild House]] for increased Trader arrival speed | * [[Guild House]] for increased [[Trader]] arrival speed | ||
* [[The Guild's Welfare]] for increased Resolve from | * [[The Guild's Welfare]] for increased [[Resolve]] from [[Trading]] | ||
| | | {{Construction|40||4}} | ||
|- | |- | ||
| {{bl|Market|huge}} | | {{bl|Market|huge}} | ||
| '''2''' | | '''2''' | ||
| {{Recipe||Market|display=list}} | | {{Recipe||Market|display=list}} | ||
* [[Market Carts]] for increased carrying capacity | * [[Market Carts]] for increased global carrying capacity | ||
| | | {{Construction|20||12}} | ||
|- | |- | ||
| {{bl|Holy Market|huge}} | | {{bl|Holy Market|huge}} | ||
| '''2''' | | '''2''' | ||
| {{Recipe||Holy Market|display=list}} | | {{Recipe||Holy Market|display=list}} | ||
* [[Land of Luxury]] | * [[Land of Luxury]] for increased [[Reputation]] generation speed from [[Resolve]] | ||
* [[Market Carts]] for increased carrying capacity | * [[Market Carts]] for increased global carrying capacity | ||
| Found in Forbidden Glades | | Found in Forbidden Glades | ||
|- | |- | ||
Line 429: | Line 547: | ||
| 3 | | 3 | ||
| {{Recipe||Monastery|display=list}} | | {{Recipe||Monastery|display=list}} | ||
* [[The Green Brew]] for reducing Hostility | * [[The Green Brew]] for reducing [[Hostility]] | ||
| | | {{Construction||20}} | ||
|- | |- | ||
| {{bl|Tavern|huge}} | | {{bl|Tavern|huge}} | ||
Line 436: | Line 554: | ||
| {{Recipe||Tavern|display=list}} | | {{Recipe||Tavern|display=list}} | ||
* [[Gleeman's Tales]] for flat bonus to [[Resolve]] | * [[Gleeman's Tales]] for flat bonus to [[Resolve]] | ||
| | | {{Construction|20|4|8}} | ||
|- | |- | ||
| {{bl|Tea Doctor|huge}} | | {{bl|Tea Doctor|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Tea Doctor|display=list}} | | {{Recipe||Tea Doctor|display=list}} | ||
* [[Vitality]] | * [[Vitality]] for increased [[Resolve]] from [[Complex Food]] consumption | ||
| | | {{Construction|10|8|8}} | ||
|- | |- | ||
| {{bl|Temple|huge}} | | {{bl|Temple|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Temple|display=list}} | | {{Recipe||Temple|display=list}} | ||
* [[Sacrament of the Flame]] for | * [[Sacrament of the Flame]] for lowering [[Hostility]] with [[Sacrificing]] | ||
| | | {{Construction|10|8|8}} | ||
|- | |- | ||
| {{bl|Holy Temple|huge}} | | {{bl|Holy Temple|huge}} | ||
| 3 | | 3 | ||
| {{Recipe||Holy Temple|display=list}} | | {{Recipe||Holy Temple|display=list}} | ||
* [[Consecrated Scrolls]] | * [[Consecrated Scrolls]] for lowering [[Hostility]] with {{Service link|Education}} | ||
* [[Sacrament of the Flame]] for | * [[Sacrament of the Flame]] for lowering [[Hostility]] with [[Sacrificing]] | ||
| Found in Forbidden Glades | | Found in Forbidden Glades | ||
|} | |} |
Latest revision as of 19:51, 30 April 2024
This is a list of all Buildings in the game. See the main article on Buildings for strategies and descriptions of how to use them in the game.
Starting Buildings
Every settlement starts with an Ancient Hearth and Main Warehouse.
Building | Purpose | Workplaces | Specialization |
---|---|---|---|
Ancient Hearth | Heats nearby Houses. Villagers gather here to rest and eat. | 1 | Warmth |
Main Warehouse | Centralizes resources for settlement supply chain. | 2 | none |
Camps
Camps are starting points for your settlement to go out into the wild to gather Resources from the map in a small area around them. Selecting a Camp from the construction menu will highlight their range and show icons for the resource deposits or trees from which the Camp can gather. All Camps can be moved for free.
Some of the Camps have smaller and larger versions. If the Camp you have when you start a map is named "Small," then you can upgrade it by unlocking the Blueprint for the larger version. Small camps can only gather from small resource nodes; the regular camps
Building | Place near this | Primary resource gathered | Workplaces | Specialization | Cost to build | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Small Foragers' Camp |
|
|
2 | Farming |
| ||||||||||||||||||||
Foragers' Camp |
| ||||||||||||||||||||||||
Harvesters' Camp |
|
|
2 | none |
| ||||||||||||||||||||
Small Herbalists' Camp |
|
2 | Alchemy |
| |||||||||||||||||||||
Herbalists' Camp | |||||||||||||||||||||||||
Stonecutters' Camp |
|
|
2 | none |
| ||||||||||||||||||||
Small Trappers' Camp |
|
2 | Meat production |
| |||||||||||||||||||||
Trappers' Camp | |||||||||||||||||||||||||
Woodcutters' Camp |
|
|
2 | Woodworking |
|
Food Production
Food production Buildings include Farms and Buildings whose primary purpose is Recipes for food. Many of these buildings also produce non-food items from farming or include non-food Recipes. This may give you more options or less in choosing your Blueprints, depending on how strict your needs are.
Housing
Housing Buildings must be constructed within range of a Hearth to work. These buildings satisfy villagers' need for shelter. Certain Housing Building also satisfy villagers' need for their species-specific housing. These have fewer places for residents and require that you unlock their Blueprints.
Building | Residents | Need Satisfied | Species Satisfied | Cost to Build |
---|---|---|---|---|
Shelter | 3 | Basic Housing | none | 10 Wood |
Big Shelter | 6 | Basic Housing | none | 4 Planks |
Human House | 2 | Basic Housing + Human Housing |
Humans | 4 Planks 2 Bricks |
Beaver House | 2 | Basic Housing + Beaver Housing |
Beavers | 8 Planks |
Lizard House | 2 | Basic Housing + Lizard Housing |
Lizards | 2 Fabric 2 Bricks |
Harpy House | 2 | Basic Housing + Harpy Housing |
Harpies | 4 Fabric |
Fox House | 2 | Basic Housing + Fox Housing |
Foxes | 4 Planks 2 Crystalized Dew |
Industry Buildings
Industry Buildings produce intermediate crafting and building materials, trade goods, and the finished goods used for Services and other effects. Most of these buildings require you to unlock their Blueprints before you can place them. The four that you start with are listed first in the table.
Building | Products | Workplaces | Specialization | Cost to build | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Crude Workstation | 2 | none |
| |||||||
Makeshift Post | 2 | none |
| |||||||
Geyser Pump |
|
2 | Rainwater |
| ||||||
Rain Collector |
|
2 | Rainwater |
| ||||||
Advanced Rain Collector |
|
3 | Rainwater |
| ||||||
Mine |
|
4 | Engineering |
| ||||||
Alchemist's Hut |
|
2 | Alchemy Brewing Rainwater |
| ||||||
Apothecary | 2 | Alchemy Rainwater |
| |||||||
Artisan |
|
3 | Tailoring |
| ||||||
Brewery |
|
2 | Brewing |
| ||||||
Flawless Brewery |
|
2 | Brewing | Found in Forbidden Glades | ||||||
Brickyard |
|
2 | Rainwater |
| ||||||
Carpenter |
|
3 | Woodworking |
| ||||||
Clothier |
|
2 | Tailoring |
| ||||||
Cooperage | 2 | Woodworking Rainwater |
| |||||||
Flawless Cooperage | 2 | Woodworking Rainwater |
Found in Forbidden Glades | |||||||
Distillery | 2 | Brewing Rainwater |
| |||||||
Druid's Hut | 3 | Alchemy |
| |||||||
Flawless Druid's Hut | 3 | Alchemy | Found in Forbidden Glades | |||||||
Finesmith | 3 | Alchemy Rainwater |
Found in Forbidden Glades | |||||||
Furnace |
|
3 | Warmth |
| ||||||
Kiln | 3 | Warmth |
| |||||||
Leatherworker |
|
2 | Tailoring Meat production |
| ||||||
Flawless Leatherworker |
|
2 | Tailoring Meat production |
Found in Forbidden Glades | ||||||
Lumber Mill |
|
2 | Woodworking |
| ||||||
Manufactory |
|
3 | Tailoring |
| ||||||
Press |
|
3 | Engineering |
| ||||||
Provisioner |
|
2 | none |
| ||||||
Rain Mill |
|
3 | Engineering Farming |
| ||||||
Flawless Rain Mill |
|
3 | Engineering Farming |
Found in Forbidden Glades | ||||||
Rainpunk Foundry |
|
3 | Engineering Warmth Rainwater |
Found in Forbidden Glades | ||||||
Scribe | 3 | Brewing |
| |||||||
Smelter |
|
3 | Warmth |
| ||||||
Flawless Smelter |
|
3 | Warmth | Found in Forbidden Glades | ||||||
Smithy |
|
2 | Engineering Warmth |
| ||||||
Stamping Mill |
|
2 | Engineering |
| ||||||
Supplier |
|
2 | Tailoring |
| ||||||
Teahouse |
|
2 | Alchemy Rainwater |
| ||||||
Tinctury | 2 | Alchemy Brewing |
| |||||||
Tinkerer |
|
3 | Engineering |
| ||||||
Toolshop | 2 | Engineering |
| |||||||
Weaver |
|
2 | Tailoring |
| ||||||
Workshop | 2 | none |
|
City Buildings
City Buildings include buildings that provide Services and passive effects and the buildings that everyone starts out being able to access that provide essential settlement functions of Hearths, Warehouses, and Trade. Services Buildings can be quite expensive to build, costing upwards of several dozen building materials. The Blight Post and Forsaken Altar become available at different Difficulty levels: Veteran and Prestige 1, respectively.
Building | Number of Workers | Purpose, service, or effects | Cost to build |
---|---|---|---|
Small Hearth | 1 | Hearths expand settlements, and villagers go there to rest. Warmth Specialization bonus. |
5 Planks 5 Bricks 1 Wildfire Essence |
Warehouse | none or 2 (depends on upgrades) |
Workers deliver and take goods from the nearest Warehouse. | 2 Bricks 2 Fabric 1 Parts |
Trading Post | none | Purchase Resources and Perks from Traders. Enables Trade Routes. | 10 Wood |
Blight Post | 3 | Purging Fire Sends out workers to destroy Blightrot Cysts. Alchemy and Warmth Specialization bonuses. |
4 Planks 3 Bricks 2 Parts |
Hydrant | none | Lets workers from the Blight Post access Purging Fire without going all the way back to the Blight Post. | 1 Bricks 3 Planks |
Forsaken Altar | none | During Storm Season, spend Citadel Resources or villagers' lives for powerful Perks. | 40 Wood 8 Bricks |
Services Buildings
Building | Workplaces | Purpose, service, or effects | Cost to build | ||||||
---|---|---|---|---|---|---|---|---|---|
Bath House | 3 |
|
| ||||||
Clan Hall | 3 |
|
| ||||||
Explorers' Lodge | 3 |
|
| ||||||
Forum | 3 |
|
| ||||||
Guild House | 3 |
|
| ||||||
Market | 2 |
|
| ||||||
Holy Market | 2 |
|
Found in Forbidden Glades | ||||||
Monastery | 3 |
|
| ||||||
Tavern | 3 |
|
| ||||||
Tea Doctor | 3 |
|
| ||||||
Temple | 3 |
|
| ||||||
Holy Temple | 3 |
|
Found in Forbidden Glades |