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Purpose | Services Needs |
Category | City Buildings |
Recipes |
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Size | 4 × 3 |
Workplaces | 3 |
Build Time | 61 |
Build Cost | |
ID | 'Bath House' |
Overview
The Bath House is a Harpy-themed service building that provides Treatment for Harpies and Foxes when there is at least one worker assigned to the building. It also provides passive effects Regular Baths with one or more workers and Good Health when all worker slots are filled. The Bath House is unlocked at Level 5.
The Bath House is a species-specific building. It can show up as a Blueprint choice only when Harpies are present in your settlement. This restriction can be bypassed if you find a Bath House Ruin or with a wildcard Blueprint pick from:
Building Effects
Regular Baths
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Villagers with low Resolve leave 30% slower. Need 1 Villager assigned.
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Good Health
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Global Production rate is 25% faster. Does not stack. Need 3 Villagers assigned.
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Service Building Mechanics
The Bath House, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Bath House workers still have to carry service goods to the building before they can be consumed.
The Bath House does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth Upgrade unless all of the Bath House tiles are within its range.
Production Chain
Recipes in the Bath House
1 recipes in the Bath House.
Building | Efficiency | Ingredient | Service |
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★
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1
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Service Good Recipes
3 recipes for Tea.
Building | Efficiency | Ingredient #1 | Ingredient #2 | Ingredient #3 | Product |
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★ 02:06 |
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10
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★★ 02:06 |
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10
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★★ 02:06 |
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10
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★★★ 01:45 |
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10
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★★★ 01:45 |
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10
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Strategies