Small Farm

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Small Farm

"Uses a small number of farm fields nearby to produce Vegetables, Grain."

SmallFarm icon.png
PurposeFarming
CategoryFood Production Food Production
Recipes
MovableYes
Size2 × 2
Range3
Storage20
Workplaces2
Build Time20
Build Cost
2Planks Planks
ID'SmallFarm'

Overview

The Small Farm is a farm building that has to be placed next Farmfield icon.png Farm Fields. It can grow Grain Grain and Vegetables Vegetables using adjacent Farmfield icon.png Farm Fields. It has 2 worker slots and provides Icon Spec Farm 64x64.png Farming profeciency to any Humans Humans assigned to it, granting a +10% of double yields upon planting.

Seasonal Work

As a farm building, the Small Farm requires different tasks to be done each Season, these are:

  • Drizzle: Planting takes place, any double yield bonus happens now.
  • Clearance: Harvesting takes place.
  • Storm: Plowing takes place, +10% Double Yield chances are added.

Production Chain

Recipes in the Small Farm

2 recipes in the Small Farm.
BuildingEfficiencyIngredientProduct

01:00
3
★★
01:00
6


Perks and Cornerstones

2 Perks mentioning 'Small Farm'.
PerkRarityDescriptionSource(s)
Farming Tools Farming Tools Epic +50% to amount of goods produced in the Small Farm.
  • as a Cornerstone
Old Ghran's Technique Old Ghran's Technique Rare +25% to amount of goods produced in the Small Farm.
  • from Order rewards
1 perks named Grain Bags.
PerkRarityDescriptionSource(s)Price
Grain Bags Grain Bags Epic "Specialized grain farming techniques. <sprite name="[food raw] grain"> Grain production increases by +1 every 25 times it's produced."
  • as a Cornerstone
  • purchased from a Trader
28 Amber
1 perks named Moldy Grain Seeds.
PerkRarityDescriptionSource(s)
Moldy Grain Seeds Moldy Grain Seeds Epic "A new type of grain. Gain 3 <sprite name="[food raw] mushrooms"> Mushrooms for every 10 <sprite name="[food raw] grain"> Grain produced."
  • as a Cornerstone
2 perks named Mold Supply.
PerkRarityDescriptionSource(s)Price
Mold Supply Mold Supply Rare "+1 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)."
  • from Order rewards
  • purchased from a Trader
22.5 Amber
Mold Supply Mold Supply Epic "+2 to <sprite name="[food raw] grain"> Grain production. Gain additional <sprite name="[food raw] grain"> Grain every yield (from gathering, farming, or production)."
  • from Glade Event rewards
  • purchased from a Trader
25 Amber
2 perks named Giant Vegetables.
PerkRarityDescriptionSource(s)Price
Giant Vegetables Giant Vegetables Epic "+2 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)."
  • as a Cornerstone
  • from Glade Event rewards
  • purchased from a Trader
26 Amber
Giant Vegetables Giant Vegetables Rare "+1 to <sprite name="[food raw] vegetables"> Vegetables production. Gain additional <sprite name="[food raw] vegetables"> Vegetables every yield (from gathering, farming, or production)."
  • from Order rewards
  • purchased from a Trader
22 Amber
1 perks named Pocket Knives.
PerkRarityDescriptionSource(s)Price
Pocket Knives Pocket Knives Rare "Handy tools for cutting stems and leaves. Gain 4 <sprite name="[mat raw] plant fibre"> Plant Fiber for every 12 <sprite name="[food raw] vegetables"> Vegetables produced."
  • purchased from a Trader
22 Amber

Strategies