Report for the community 53

From Workers & Resources: Soviet Republic Official Wiki

Report for the community #53 is a report for the community released in june 21st, 2022.[1][2]

Content

The report informs about the development of the game. It's a small update about trams related items.

Transcript

<poem class="va-transcript-text" style="">Greetings dear comrades of the Soviet Republic. It is getting quite hot out there here in Central Europe and more seasonal lightning storms are interrupting the activities of men. Sometimes things just cannot get according to the plan, and we need to face delays and adjust to our circumstances. We are aware that you are really excited for the upcoming content update which will bring the Realistic mode to all the players and improvements for trams and the addition of underground rail public transport. The thing is that there is still a lot of stuff we need to work on, before we can release this update for public testing. Good news is that Realistic mode is working quite well and that may not require that many tweaks, so we can focus on other stuff we want to add or update.

In last report we showed you how we are going to change the way how trams work in the game. You now know about the concept, and we were working on basic structures required for trams to operate. Just recently we added new tram stops, one is bigger and one smaller. We added a brand-new Tunnel Boring Machine into the game and changed the mechanics how tunnels will be made. We know how long any tunnel construction lasts right now, and players do not enjoy the time requirements as workers need to dig those tunnels by their own hands. But this will change. A new stage for tunnel construction will be added which is called "Tunnel Boring". You will be able to use the tunnel boring machine, or standard railroad construction mechanisms to complete it.

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We want also to show how the connection between tramrail roads and rails will look like. As you can see you will be able to connect them quite easily using the connecting structure in the picture. It is like a platform but on one side it has rail connections and on other it has a tramrail road connection. Additionally, we repaired the pantographs of trams to make them properly connected to overhead wires on normal electrified railroad and tramrail roads.

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We also added two new twelve stories prefab residentials which are common in Kosice. You know, if you want variety, there is never enough residentials available, and we want to give more option for those who are not relying on mods.

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Then we made a small improvement to graphics. There will be a new Ultra setting for shadows, with which every building will have its own "self shadow" casted on vehicles and infrastructure.

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You can see we can find new ways how to improve the game in multiple ways and we know there are lots of ideas and suggestions from you that may be useful for the game. As we made some progress in Realistic mode implementation and upgrading of tram infrastructure we will shift more of our focus on underground related stuff. There may be more to it as you may think because currently, we found some issues with certain buildings which have underground parts and are in collision with basic water level, so they are impossible to build. But there can be a lot more. We hope you can wait patiently as we still do not have any exact dates when this update will be ready for internal and public testing. Until then, be careful, enjoy the sunny days safely and stay tuned for the next report.

Thank You for Your Support

3Divison Team</poem>

References