World Map: Difference between revisions

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{{Version|1.4.17}}
[[File:Biomes.png|thumb|450|Screenshot of the world map]]
[[File:Biomes.png|thumb|450|Screenshot of the world map]]


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[[File:BiomeConditionsTab.png|thumb|300px|Biome Conditions]]
[[File:BiomeConditionsTab.png|thumb|300px|Biome Conditions]]


The world map has 6 biomes. See their articles for more details.
The world map has 6 biomes, plus 1 DLC exclusive biome. See their articles for more details.
* The [[File:CoastalGroveHex.png|{{ImgM}}]] [[Coastal Grove]]
* The [[File:CoralForestHex.png|{{ImgM}}]] [[Coral Forest]]  
* The [[File:CoralForestHex.png|{{ImgM}}]] [[Coral Forest]]  
* The [[File:CursedRoyalWoodlandsHex.png|{{ImgM}}]] [[Cursed Royal Woodlands]]
* The [[File:CursedRoyalWoodlandsHex.png|{{ImgM}}]] [[Cursed Royal Woodlands]]
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=== Embarkation Costs ===
=== Embarkation Costs ===
The cost of Embarkation Bonuses will change with every caravan, this is to encourage players to try out different starting patterns. They are as follows, per Discord user @cron3052:
The cost of Embarkation Bonuses will change with every caravan, this is to encourage players to try out different starting patterns. They are as follows:


{| class="wikitable sortable"  
{| class="wikitable sortable"  
|- style="font-weight:bold; text-align:center;"
|-
! Bonus
! style="font-weight:bold; text-align:center;" | Bonus
! Cost
! style="font-weight:bold; text-align:center;" | Cost
|-
|-
| {{rl|Amber}}
| {{rl|Amber}}
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| 3 - 5
| 3 - 5
|-
|-
| [[File:CornerstoneReroll.png|16px]] Cornerstone reroll
| 3 [[File:CornerstoneReroll.png|16px]] Cornerstone Rerolls
| 1 - 2
| 1 - 2
|-
|-
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| 1 - 2
| 1 - 2
|-
|-
| {{rl|Pack of Provisions}}
| {{rl|Pack of Provisions}} / {{rl|Parts}}
| 3 - 4
|-
| {{rl|Parts}}
| 3 - 4
| 3 - 4
|-
|-
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| A chosen World Map Modifier will appear
| A chosen World Map Modifier will appear
| Lose 10  [[File:Icon MetaResource Artifact.png|16px]] Artifacts
| Lose 10  [[File:Icon MetaResource Artifact.png|16px]] Artifacts
| Gain 25 [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
| Gain 40 [[File:Icon MetaResource FoodStockpiles.png|16px]] Food Stockpiles
|-
|-
| {{Perk|Gray|File:Somber_Procession.png}}<br />Somber Procession
| {{Perk|Gray|File:Somber_Procession.png}}<br />Somber Procession
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On the right, a summary shows the Viceroy's accomplishments for that Cycle. Viceroys can choose which Seals can spawn on the map during the next Cycle.
On the right, a summary shows the Viceroy's accomplishments for that Cycle. Viceroys can choose which Seals can spawn on the map during the next Cycle.
[[Category: Biomes| ]]<!-- Main article in category (until "Biomes" page exists) -->
[[Category: Meta-progression]]
[[Category: Settlements]]

Latest revision as of 15:50, 9 November 2024

Screenshot of the world map

Overview

The World Map is where Viceroys plan their missions out from the Smoldering City to build settlements and make their way toward Seals. Choosing where on the map to go for the next mission and Embarking, including selecting caravans and difficulty, are done from the World Map.

Smoldering City

Smoldering City on the Map

The Smoldering City is at the center of the world map and is where all Viceroys start. This is where Viceroys can buy Upgrades, check their game history and visit their Home, once unlocked.