Trader Wares
Regular Traders
Sahilda
A Human General Trader available from Level 1, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences | Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 Amber 40 Eggs 40 Mushrooms |
40 Algae 40 Berries 25 Bricks 40 Clay 25 Fabric 40 Fish 30 Flour 40 Grain 40 Herbs 40 Insects 40 Leather 10 Pipes 25 Planks 50 Pottery 40 Reed 40 Roots 30 Salt 40 Scales 40 Stone 10 Tools 40 Vegetables 40 Waterskins |
Algae Amber Ancient Tablet Berries Bricks Clay Eggs Fabric Fish Grain Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Scales Stone Tools Vegetables Wildfire Essence Wood |
+1 Clay +1 Grain +1 Mushrooms +1 Scales +2 Coats +2 Fabric +2 Flour +3 Coats Blueprint: Foragers' Camp Blueprint: Herbalists' Camp Blueprint: Plantation Blueprint: Small Farm Blueprint: Trappers' Camp 3 Wine for every 15 Ale 4 Plant Fiber for every 12 Vegetables 20 Pottery for every Glade Opened +1 Resolve to all Housed Villagers +2 Resolve for Comfort +5 Hauler Carry Amount +10 Storage to all buildings Biscuits Recipe in Kiln and Rain Mill +10% Villager Speed +20% Food Production Speed +20% Woodcutter Speed +33% Production Speed to All Packs -25% Hearth Fuel Consumption Gain 0.5 Reputation |
Zhorg
A Quartermaster of the First Dawn Company available from Level 1, He might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 Amber | 50 Ale 50 Barrels 50 Berries 40 Biscuits 30 Bricks 50 Eggs 30 Fabric 40 Fish 50 Flour 50 Grain 50 Herbs 40 Jerky 50 Meat 50 Mushrooms 40 Oil 40 Paste 40 Pickled Goods 40 Pie 5 Pipes 30 Planks 40 Porridge 50 Pottery 50 Roots 40 Skewers 15 Tools 50 Vegetables 50 Wine |
Amber Ancient Tablet Berries Bricks Clay Coats Copper Ore Dye Eggs Fabric Fish Flour Herbs Insects Meat Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Paste Planks Plant Fiber Reed Resin Roots Salt Sea Marrow Tools Vegetables |
+1 Fish +1 Herbs +1 Plant Fiber +2 Ale +2 Grain +2 Porridge +2 Pottery Blueprint: Bakery Blueprint: Brewery Blueprint: Cookhouse Blueprint: Clay Pit Blueprint: Greenhouse Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm 1 Insects for every 2 Mushrooms 3 Incense for every 10 Roots +5 Farmer Carry Amount +10 to Storage in all buildings Biscuits in Rain Mill and Kiln +15% Trader Arrival Speed +20% Food Production Speed +20% Woodcutter Move Speed +25% Harvesting Speed +25% Planting Speed Gain 0.5 Reputation Pick any Blueprint |
Old Farluf
A Beaver Engineer of the Brass Order available from Level 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 Amber | 50 Barrels 40 Boots 35 Bricks 50 Clay 50 Copper Ore 40 Copper Bars 60 Coal 40 Crystalized Dew 60 Dye 35 Fabric 60 Oil 10 Parts 35 Planks 50 Plant Fiber 20 Pipes 50 Pottery 10 Purging Fire 50 Salt 50 Sea Marrow 50 Stone 30 Tools 5 Wildfire Essence |
Algae Amber Ancient Tablet Barrels Berries Bricks Clay Coats Copper Bars Copper Ore Crystalized Dew Dye Eggs Fabric Flour Herbs Leather Insects Meat Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Planks Plant Fiber Reed Resin Roots Scales Sea Marrow Stone Tools Vegetables Waterskins Wood |
+1 Copper Ore +1 Crystalized Dew +1 Stone +1 Tools +2 Barrels +2 Boots +2 Copper Bars +2 Dye Blueprint: Advanced Rain Collector Blueprint: Carpenter Blueprint: Rain Mill Blueprint: Smelter Blueprint: Smithy Blueprint: Toolshop 2 Bricks for every 10 Pottery 2 Crystalized Dew for every 10 Berries 10 Copper Ore and 30 Wood for every opened Abandoned Cache +2 Beavers in every Newcomer group +3 Beaver Resolve +5 Scout Carry Amount +10% Speed on Roads +15% Woodcutting Speed +25% Hauler Speed +33% Production Speed to all Packs +33% Production Speed to Bars and Fuel +50% Construction Speed -50 Hostility Gain 0.5 Reputation |
Sothur the Ancient
A Mysterious Caravanner available from Level 6, he might have luxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 50% Max % of Perks and BP's Gain = 40% Negative: 3 - 6 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score -90% Goods Value when sold to Traders |
40 Amber | 50 Ale 40 Algae 50 Barrels 50 Boots 30 Bricks 40 Clay 50 Coats 50 Dye 30 Fabric 50 Flour 40 Herbs 50 Incense 40 Leather 15 Pipes 30 Planks 50 Pottery 50 Resin 40 Scales 50 Scrolls 50 Tea 50 Training Gear 50 Waterskins 50 Wine |
Ale Amber Ancient Tablet Biscuits Boots Coal Coats Copper Ore Incense Jerky Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Paste Pickled Goods Pie Porridge Purging Fire Salt Scrolls Sea Marrow Skewers Tea Tools Wildfire Essence Wine |
+1 Algae +1 Coal +1 Copper Ore +3 Dye +3 Scrolls +3 Wine Blueprint: Advanced Rain Collector Blueprint: Alchemist's Hut Blueprint: Apothecary Blueprint: Druid's Hut Blueprint: Herbalists' Camp Blueprint: Tinctury +1 Mushrooms every 25 times Produced 10 Amber for every left/dead Villager 20 Pottery for each Glade Opened +2 Harpies in every Newcomer Group +5 Resolve with Leisure satisfied +10 Builder Carry Amount +20% Woodcutter Speed +33% Production Speed to Bars and Fuel -25% Hearth Fuel Consumption Season: +25% Drizzle Duration Season: +25% Clearance Duration Season: -15% Storm Duration -50 Hostility Gain 0.5 Reputation Pick any Blueprint |
Vliss Greybone
A Lorekeeper of the Vanguard of the Stolen Keys available from Level 10. She might have tools, luxury items, building materials, and perks for sale. She is willing to buy packs of goods, cooked food, metal, building materials, fuel, and tools.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 50% Max % of Perks and BP's Gain = 30% Negative: 3 - 6 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score |
40 Amber | 50 Ale 50 Boots 35 Bricks 50 Coats 35 Fabric 50 Incense 15 Parts 20 Pipes 35 Planks 15 Purging Fire 50 Scrolls 50 Sea Marrow 50 Tea 50 Tools 50 Training Gear 5 Wildfire Essence 50 Wine |
Amber Ancient Tablet Biscuits Bricks Coal Coats Copper Bars Copper Ore Crystalized Dew Fabric Jerky Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Paste Pickled Goods Pie Planks Porridge Purging Fire Sea Marrow Skewers Tools Training Gear Wildfire Essence |
+1 Resin +1 Tools +2 Boots +3 Fabric +3 Pickled Goods +3 Planks +3 Scrolls +3 Tea Blueprint: Kiln Blueprint: Scribe Blueprint: Smokehouse Blueprint: Stamping Mill 20 Pottery for each Glade Opened 6 Pack of Provisions for each Glade Opened +1 Resolve to Housed Villagers +2 Resolve for Comfort +2 Lizards in every Newcomer group +10% Double Yield chance with Education satisfied +10% Time between breaks with Coats satisfied +10% Villager Speed +25% Hauler Speed +33% Production Speed to Bars and Fuel -25% Hearth Fuel Consumption -50 Hostility Gain 0.5 Reputation Pick any Blueprint |
Sir Renwald Redmane
As Officer of the Royal Trading Company available from Level 14, he might have cooked food, building materials, tools, parts, advanced blueprints, and perks for sale. He is willing to buy packs of goods, fuel, building materials, luxury items, tools, and metal.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Cannot assault trader, unless you have the Rebellious Spirit Cornerstone. With Rebellious Spirit: Positive: |
50 Amber | 60 Biscuits 40 Bricks 60 Coal 40 Fabric 60 Jerky 60 Oil 20 Parts 60 Paste 60 Pickled Goods 60 Pie 20 Pipes 40 Planks 60 Porridge 60 Sea Marrow 60 Skewers 35 Tools 6 Wildfire Essence |
Ale Amber Ancient Tablet Boots Bricks Coal Coats Copper Bars Copper Ore Crystalized Dew Fabric Incense Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Purging Fire Scrolls Sea Marrow Tea Tools Training Gear Wildfire Essence Wine |
+1 to all Packs of Goods +2 Vegetables +3 Biscuits +3 Pie +3 Training Gear Blueprint: Bath House Blueprint: Clan Hall Blueprint: Explorers' Lodge Blueprint: Forum Blueprint: Guild House Blueprint: Market Blueprint: Monastery Blueprint: Tavern Blueprint: Temple +1 Grain every 25 times Produced 3 Wine for every 15 Ale 15 Roots for every opened Glade +2 Humans in every Newcomer group +3 to Humans' Resolve +10 Builder Carry Amount +10% Villager Speed On Roads +15% Trader Arrival Speed +20% Food Production Speed +25% Trader Arrival Speed +33% Production Speed to all Packs +50% Brewery Production output +50% Makeshift Post Production output -50 Hostility Gain 0.5 Reputation |
Xiadani Stormfeather
Selling her wares known as The Guild's Outcast, available from Level 18, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -30 City Score |
50 Amber | 50 Algae 50 Berries 40 Biscuits 40 Bricks 50 Clay 40 Coats 50 Dye 50 Eggs 40 Fabric 50 Fish 50 Flour 50 Herbs 40 Jerky 50 Meat 50 Oil 15 Parts 40 Planks 50 Plant Fiber 40 Porridge 50 Pottery 50 Roots 50 Salt 50 Scales 50 Stone 15 Tools 50 Vegetables |
Algae Amber Ancient Tablet Berries Bricks Clay Coats Copper Ore Eggs Fabric Fish Grain Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Salt Scales Stone Vegetables Wildfire Essence Wood |
+1 Algae +1 Fish +1 Scales +1 Vegetables +3 Ale +3 Bricks +3 Coats +3 Fabric +3 Jerky +3 Oil +2 Porridge +3 Skewers +3 Tea Blueprint: Brickyard Blueprint: Foragers' Camp Blueprint: Herb Garden Blueprint: Herbalists' Camp Blueprint: Lumber Mill Blueprint: Small Farm Blueprint: Trappers' Camp Blueprint: Weaver 10 Jerky for every 10 Pie +1 Trade Route Slot and +25% Trader Arrival Speed +1 Resolve to Housed Villagers +2 Harpies in every Newcomer group +5 Resolve with Leisure satisfied +10% Time between breaks with Coats satisfied +50% Crude Workstation Production output Gain 0.5 Reputation Pick any Blueprint |
Dullahan Warlander
A Hooded Trickster unlocked by the Deed Dice with Death IV. Dullahan might have metal, fabrics, crafting materials, and packs of goods for sale. He also sells mystery boxes. Dullahan is willing to buy packs of goods, luxury items, crafting materials, cooked food, and some raw resources.
Assault Consequences |
Sells | Buys | |
---|---|---|---|
Guaranteed | Potential | Guaranteed | |
Positive: Max % resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score |
50 Amber | 40 Algae 35 Bricks 50 Copper Ore 30 Copper Bars 30 Crystalized Dew 40 Dye 35 Fabric 40 Insects 40 Leather 15 Pack of Building Materials 15 Pack of Crops 15 Pack of Luxury Goods 15 Pack of Provisions 15 Pack of Trade Goods 35 Planks 40 Plant Fiber 15 Purging Fire 40 Reed 40 Resin 40 Scales |
Ale Amber Ancient Tablet Barrels Biscuits Boots Coats Dye Flour Grain Incense Insects Jerky Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Paste Pickled Goods Pie Porridge Pottery Salt Scrolls Skewers Tea Training Gear Waterskins Wine |
Cornerstones and Perks available in Big Mystery Box:
(Courtesy of user @Cron)
Glade Traders
Alune Soulgazer
A blind Fox Seer sometimes found in small Glades.
*noted Hostility value is for Viceroy+ Difficulties
Gex Runescale
A Lizard Shaman sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 2 Villager Deaths +2 Impatience +60* Hostility -50% Trader Arrival Speed -50 City Score |
30 Amber | 40 Algae 20 Bricks 20 Crystalized Dew 40 Dye 30 Fabric 40 Grain 40 Herbs 30 Incense 30 Meat 30 Oil 30 Paste 40 Planks 40 Pottery 40 Reed 40 Resin 40 Roots 40 Stone 30 Tea |
Amber Ancient Tablet Berries Boots Bricks Clay Eggs Fabric Fish Grain Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Salt Scales Stone Tools Vegetables Wildfire Essence Wood |
+1 Algae +1 Crystalized Dew +1 Oil +2 Tea Blueprint: Alchemist's Hut Blueprint: Apothecary Blueprint: Distillery Blueprint: Herb Garden 3 Incense for every 10 Roots +1 Sacrifice Stack in Hearth for every 2 Trade Routes +50 Rainwater Tank Capacity +25% Fishing Speed +25% Hauler Speed +40% Abandoned Cache Glade Event work Speed -50 Hostility |
*noted Hostility value is for Viceroy+ Difficulties
Ruenhar Blightclaw
A Fox Hermit sometimes found in small Glades.
*noted Hostility value is for Viceroy+ Difficulties