Settler Glade Events: Difference between revisions
(removed "under construction" warning, fixed the heading levels) |
|||
(45 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Version|1.2.3}} | |||
[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | [[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | ||
= Overview = | == Overview == | ||
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long. | When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long. | ||
Line 16: | Line 17: | ||
* [[Dangerous Events]] | * [[Dangerous Events]] | ||
* [[Forbidden Events]] | * [[Forbidden Events]] | ||
== Reputation Rewards per Event == | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ | |||
! colspan="3" style="text-align:center; font-weight:bold;" | Events and [[Reputation]] Rewards | |||
|- style="vertical-align:top; border-width: 0" | |||
| | |||
{| class="wikitable" | |||
! 0.5 [[Reputation]] Points | |||
|- | |||
| Royal Treasure Stag | |||
|- | |||
| Fallen Beaver Traders | |||
|- | |||
| Fallen Fox Scouts | |||
|- | |||
| Fallen Harpy Scientists | |||
|- | |||
| Fallen Human Explorers | |||
|- | |||
| Fallen Lizard Hunters | |||
|- | |||
| Petrified Tree | |||
|- | |||
| Small Destroyed Caravan | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 0.75 [[Reputation]] Points | |||
|- | |||
| Ancient Shrine | |||
|- | |||
| Escaped Convicts | |||
|- | |||
| Forgotten Temple of the Sun | |||
|- | |||
| Forsaken Crypt | |||
|- | |||
| Large Destroyed Caravan | |||
|- | |||
| Open Vault | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 1 [[Reputation]] Points | |||
|- | |||
| Blightrot Cauldron | |||
|- | |||
| Corrupted Caravan | |||
|- | |||
| Fishmen Cave | |||
|- | |||
| Hidden Trader Cemetery | |||
|- | |||
| Merchant Shipwreck | |||
|- | |||
| River Kelpie | |||
|- | |||
| Withered Tree | |||
|- | |||
| Ancient Burial Site | |||
|- | |||
| Dark Gate | |||
|- | |||
| Destroyed Cage of the Warbeast | |||
|- | |||
| Drainage Mole | |||
|- | |||
| Fishman Soothsayer | |||
|- | |||
| Fishmen Outpost | |||
|- | |||
| Giant Stormbird's Nest | |||
|- | |||
| Hungry Mistworm | |||
|- | |||
| Infected Drainage Mole | |||
|- | |||
| Lightning Catcher | |||
|- | |||
| Noxious Machinery | |||
|- | |||
| Wildfire | |||
|} | |||
|} | |||
== Events == | == Events == | ||
'''< | === Excavations === | ||
==== Stage I: Archeological Discovery ==== | |||
[[File:DiscoveryLong.png|center]] | |||
''<center>Royal archaeologists are certain that a phenomenal discovery is hidden here. The Queen offers a generous reward for unearthing this ancient skeleton. This event is multi-stage and includes excavation, conservation, and reconstruction of the skeleton.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]] | |||
| colspan="2" | - | |||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />First Stage of Excavation is Completed. | |||
|- | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 8 {{rl|Eggs}}<br />8 {{rl|Meat}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Insects}} | |||
| 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
<br/> | |||
== Small Glade Events == | ==== Stage II: Archeological Excavation ==== | ||
=== Small [[Abandoned Cache]] === | |||
[[File:ExcavationLong.png|center]] | |||
''<center>After successfully excavating most of the ancient bones, they now need to be carefully conserved before proceeding to the reconstruction stage. However, the creature has not yet been identified.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
| colspan="2" | - | |||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />Second Stage of Excavation is Completed. | |||
|- | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Resin}} | |||
| 5 {{rl|Coal}}<br />5 {{rl|Oil}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
==== Stage III: Archeological Reconstruction ==== | |||
[[File:ReconstructionLong.png|center]] | |||
''<center>Archaeologists are ready to begin the final stage - reconstruction. A mythical creature is finally being unearthed. Huge bones are put together, revealing the full form of the monster that once inhabited this land.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | |||
|- style="vertical-align:middle;" | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- style="vertical-align:middle;" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| rowspan="2" colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
| rowspan="2" colspan="2" | - | |||
| colspan="2" | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points<br />[[Building]] worth 9 [[Harmony]] | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | Sealed Spider:<br />Gain 1 {{rl|Ancient Tablet}} for every 2 discovered [[Glade]] (Retroactive)<br />Scientific Grant: Gain 20 {{rl|Amber}} for every completed stage of an archaeological discovery (Retroactive)<br /><br />Sea Snake:<br />Grants 10 {{rl|Sea Marrow}} for every 10 {{rl|Copper Ore}} produced<br />Scientific Award: Gain an additional Epic [[Cornerstone]] choice<br /><br />Smoldering Scorpion:<br />+1 Global [[Resolve]] for every 3 [[Reputation]] Points gained (Retroactive)<br />Scientific Council: Gain an additional [[Blueprint]] choice | |||
|- style="vertical-align:middle;" | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 20 {{rl|Stone}} </br>10 {{rl|Copper Bars}} </br>10 {{rl|Pigment}} </br>10 {{rl|Barrels}} </br>10 {{rl|Incense}} | |||
| 04 {{rl|Tools}} </br> 02 {{rl|Parts}} </br> 10 {{rl|Pipes}} | |||
|- style="vertical-align:middle;" | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
=== Small Glade Events === | |||
==== Small [[Abandoned Cache]] ==== | |||
[[File:SmallAbandonedCacheLong.png|center]] | [[File:SmallAbandonedCacheLong.png|center]] | ||
''<center>An abandoned cache of goods. This could be a lost shipment - or something much more valuable.</center>'' | ''<center>An abandoned cache of goods. This could be a lost shipment - or something much more valuable.</center>'' | ||
Line 27: | Line 224: | ||
Please see [[Abandoned Caches]] | Please see [[Abandoned Caches]] | ||
=== Rainpunk Drill === | ==== Rainpunk Drill ==== | ||
[[File:RainPunkDrillLong.png|center]] | [[File:RainPunkDrillLong.png|center]] | ||
''<center>One of the Brass Order's Curious little inventions. It appears to be broken.</center>'' | ''<center>One of the Brass Order's Curious little inventions. It appears to be broken.</center>'' | ||
Line 36: | Line 233: | ||
! colspan="2" style="width:33.33%;"| Fix | ! colspan="2" style="width:33.33%;"| Fix | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | | colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | ||
Line 43: | Line 240: | ||
| colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | | colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | ||
|- style="" | |- style="" | ||
| | | Requirements: | ||
| | | Requirements: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| | | Requirements: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 6 {{rl|Stone}}<br />6 {{rl|Sea Marrow}}<br />2 {{rl|Training Gear}} | | style="text-align:left;" | 6 {{rl|Stone}}<br />6 {{rl|Sea Marrow}}<br />2 {{rl|Training Gear}} | ||
Line 62: | Line 259: | ||
|} | |} | ||
=== Small Encampment === | ==== Small Encampment ==== | ||
[[File:SmallEncampmentLong.png|center]] | [[File:SmallEncampmentLong.png|center]] | ||
''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
Line 71: | Line 268: | ||
! colspan="2" style="width:33.33%;"| Sent to the Citadel | ! colspan="2" style="width:33.33%;"| Sent to the Citadel | ||
|- style="" | |- style="" | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 2-4 [[Villagers]] | | colspan="2" | 2-4 [[Villagers]] | ||
Line 78: | Line 275: | ||
| colspan="2" | 10 {{rl|Amber}} | | colspan="2" | 10 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" style=" | | colspan="2" style="" | Requirements: | ||
| style=" | | style="" | Solve Time: | ||
| colspan="2" style=" | | colspan="2" style="" | Requirements: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 4 {{rl|Vegetables}}<br />4 {{rl|Mushrooms}}<br />4 {{rl|Roots}}<br />4 {{rl|Berries}} | | colspan="2" | 4 {{rl|Vegetables}}<br />4 {{rl|Mushrooms}}<br />4 {{rl|Roots}}<br />4 {{rl|Berries}} | ||
Line 95: | Line 292: | ||
|} | |} | ||
=== Obelisk === | ==== Obelisk ==== | ||
[[File:ObeliskLong.png|center]] | [[File:ObeliskLong.png|center]] | ||
''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ||
Line 104: | Line 301: | ||
! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- style="" | |- style="" | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| style="" | Rewards | | style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | ||
Line 111: | Line 308: | ||
| Aesthetics Building<br />-10 [[Hostility]] | | Aesthetics Building<br />-10 [[Hostility]] | ||
|- style="" | |- style="" | ||
| style="" | | | style="" | Requirements: | ||
| style="" | Options | | style="" | Options: | ||
| colspan="2" style="" | Solve Time: | | colspan="2" style="" | Solve Time: | ||
| style="" | Options | | style="" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 10 {{rl|Wood}} | | 10 {{rl|Wood}} | ||
Line 128: | Line 325: | ||
|} | |} | ||
=== Black Treasure Stag === | ==== Black Treasure Stag ==== | ||
[[File:BlackStagLong.png|center]] | [[File:BlackStagLong.png|center]] | ||
''<center>A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ''<center>A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
Line 137: | Line 334: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | | colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | ||
Line 145: | Line 342: | ||
|} | |} | ||
=== Golden Treasure Stag === | ==== Golden Treasure Stag ==== | ||
[[File:GoldenStagLong.png|center]] | [[File:GoldenStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ||
Line 154: | Line 351: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | | colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | ||
Line 162: | Line 359: | ||
|} | |} | ||
=== Royal | ==== Royal Treasure Stag ==== | ||
[[File:RoyalStagLong.png|center]] | [[File:RoyalStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ||
Line 171: | Line 368: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | ||
Line 179: | Line 376: | ||
|} | |} | ||
== Dangerous Glade Events == | === Dangerous Glade Events === | ||
=== Altar of Decay === | ==== Altar of Decay ==== | ||
[[File:AltarofDecayLong.png|center]] | [[File:AltarofDecayLong.png|center]] | ||
''<center>A sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription: | ''<center>A sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription: | ||
Line 190: | Line 387: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
Line 197: | Line 394: | ||
| colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br /> | | colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br /> | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | | colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | ||
Line 212: | Line 409: | ||
|} | |} | ||
=== Blightrot Cauldron === | ==== Ancient Shrine ==== | ||
[[File:AncientShrineLong.png|center]] | |||
''<center>An ominous shrine from a long forgotten era. It's dangerous, but might hold some ancient knowledge useful to the crown.</center>'' | |||
{| class="wikitable" style="width:100%; font-weight:bold; text-align:center; vertical-align:middle;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Loot | |||
! rowspan="2" colspan="2" | Threats:<br />11:42 | |||
! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 - 35 [[Goods]]<br />5 - 35 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Kills 5 [[Villagers]] | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point </br> 15 {{rl|Amber}}<br /> | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 8 {{rl|Eggs}}<br />8 {{rl|Meat}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Insects}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| colspan="2" | 05 {{rl|Tools}}<br />05 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;"text-align:center;" | |||
| colspan="2" | +150 [[Hostility]] Points while event is being worked on. | |||
| colspan="2" | - | |||
|} | |||
==== Blightrot Cauldron ==== | |||
[[File:BlightrotCauldronLong.png|center]] | [[File:BlightrotCauldronLong.png|center]] | ||
''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ||
Line 230: | Line 458: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
Line 245: | Line 473: | ||
|} | |} | ||
=== Blood Flower === | ==== Blood Flower ==== | ||
[[File:BloodFlowerLong.png|center]] | [[File:BloodFlowerLong.png|center]] | ||
''<center>A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.</center>'' | ''<center>A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.</center>'' | ||
Line 269: | Line 497: | ||
|} | |} | ||
=== Corrupted Caravan === | ==== Corrupted Caravan ==== | ||
[[File:CorruptedCaravanLong.png|center]] | [[File:CorruptedCaravanLong.png|center]] | ||
''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ||
Line 283: | Line 511: | ||
| colspan="2" | 30 {{rl|Amber}} | | colspan="2" | 30 {{rl|Amber}} | ||
| colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[ | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| | | Requirements: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| Options: | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
Line 300: | Line 528: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Escaped Convicts === | ==== Escaped Convicts ==== | ||
[[File:EscapedConvictsLong.png|center|]] | [[File:EscapedConvictsLong.png|center|]] | ||
''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="2" style="width:37.5%;"| Persuade [[File:FlatIcon Emp.png|32px]]Empathy | ! colspan="2" style="width:37.5%;"| Persuade [[File:FlatIcon Emp.png|32px]]Empathy | ||
Line 314: | Line 542: | ||
! colspan="2" style="width:37.5%;"| Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ! colspan="2" style="width:37.5%;"| Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]] | ||
Line 321: | Line 549: | ||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | ||
|- | |- | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 336: | Line 564: | ||
|} | |} | ||
===Fallen Beaver Traders=== | ==== Fallen Beaver Traders ==== | ||
[[File:FallenBeaverTradersLong.png|center|]] | [[File:FallenBeaverTradersLong.png|center|]] | ||
''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ||
Line 344: | Line 572: | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
Line 351: | Line 579: | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 368: | Line 596: | ||
|} | |} | ||
===Fallen Fox Scouts=== | ==== Fallen Fox Scouts ==== | ||
[[File:FallenFoxScouts.png|center]] | [[File:FallenFoxScouts.png|center]] | ||
''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ||
Line 376: | Line 604: | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
Line 383: | Line 611: | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 400: | Line 628: | ||
|} | |} | ||
===Fallen Harpy Scientists=== | ==== Fallen Harpy Scientists ==== | ||
[[File:FallenHarpyScientistsLong.png|center]] | [[File:FallenHarpyScientistsLong.png|center]] | ||
''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ||
Line 409: | Line 637: | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
Line 416: | Line 644: | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 433: | Line 661: | ||
|} | |} | ||
===Fallen Human Explorers=== | ==== Fallen Human Explorers ==== | ||
[[File:FallenHumanExplorersLong.png|center]] | [[File:FallenHumanExplorersLong.png|center]] | ||
''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ||
Line 443: | Line 671: | ||
! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
Line 450: | Line 678: | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 467: | Line 695: | ||
|} | |} | ||
===Fallen Lizards Hunters=== | ==== Fallen Lizards Hunters ==== | ||
[[File:FallenLizardHuntersLong.png|center]] | [[File:FallenLizardHuntersLong.png|center]] | ||
Line 476: | Line 704: | ||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 Blood Flowers | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| - | |||
| rowspan="3" colspan="2" | 03:30 | | rowspan="3" colspan="2" | 03:30 | ||
| style="text-align:left;" | 5 {{rl|Amber}} | | style="text-align:left;" | 5 {{rl|Amber}} | ||
| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Lizards}} [[Resolve]] | | colspan="2" | -6 {{Species link|Lizards}} [[Resolve]] | ||
Line 503: | Line 729: | ||
|} | |} | ||
===Fishmen Cave=== | ==== Fishmen Cave ==== | ||
[[File:FishmenCaveLong.png|center]] | [[File:FishmenCaveLong.png|center]] | ||
''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ||
Line 512: | Line 738: | ||
! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]] | ||
Line 520: | Line 746: | ||
|- style="" | |- style="" | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| 5 {{rl|Amber}} | | 5 {{rl|Amber}} | ||
Line 536: | Line 762: | ||
|} | |} | ||
===Fishmen Totem=== | ==== Fishmen Totem ==== | ||
[[File:FishmenTotemLong.png|center]] | [[File:FishmenTotemLong.png|center]] | ||
''<center>A sinister structure made out of bones. Smells like Fishmen magic.</center>'' | ''<center>A sinister structure made out of bones. Smells like Fishmen magic.</center>'' | ||
Line 542: | Line 768: | ||
[[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 20 Points. 50 Seconds to solve. | [[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 20 Points. 50 Seconds to solve. | ||
===Forgotten Temple Of The Sun=== | ==== Forgotten Temple Of The Sun ==== | ||
[[File:ForgottenTempleoftheSun_long.png|center]] | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical align:middle;width:100%;" | ''<center>Who would worship the sun in a world with so little sunlight?</center>'' | ||
|- | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;style=width:100%;" | ||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width:37.5%;"| Praise the Sun | ! colspan="2" style="width:37.5%;"| Praise the Sun | ||
! rowspan="2" colspan="2" | Threats:<br /> | ! rowspan="2" colspan="2" | Threats:<br />11:42 | ||
! colspan="2" style="width:37.5%;"| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="text-align:center;" | Rewards: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="text-align:center;" | Rewards: | ||
|- | |- | ||
| colspan="2" style="text-align: | | colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:center;" | Destroys all trade goods in the [[Warehouse]] <br />(Packs of Goods, {{rl|Amber}}, {{rl|Ancient Tablet}}s) | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style="" | |- style="text-align:center;" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- | |- | ||
| colspan="2" style="" | | | colspan="2" style="text-align:left;"| 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Oil}}<br />02 {{rl|Pack of Trade Goods}}<br />01 {{rl|Wildfire Essence}} | ||
| colspan="2" style="" | Working Effects: | | rowspan="3" colspan="2" style="text-align:center;" | 02:00 | ||
| | | colspan="2" style="text-align:left;"| 5 {{rl|Tools}}<br />5 {{rl|Pack of Building Materials}} | ||
| colspan="2" | - | |- | ||
| colspan="2" | - | | colspan="2" style="text-align:center;" | Working Effects: | ||
| colspan="2" style="text-align:center;" | Working Effects: | |||
|- | |||
| colspan="2" style="text-align:center;" | - | |||
| colspan="2" style="text-align:center;" | - | |||
|} | |} | ||
===Forsaken Crypt=== | ==== Forsaken Crypt ==== | ||
[[File:ForsakenCryptLong.png|center]] | [[File:ForsakenCryptLong.png|center]] | ||
''<center>The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.</center>'' | ''<center>The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.</center>'' | ||
Line 581: | Line 808: | ||
! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| Options | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | | colspan="2" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | ||
Line 605: | Line 832: | ||
|} | |} | ||
===Fuming Machinery=== | ==== Fuming Machinery ==== | ||
[[File:FumingMachineryLong.png|center]] | [[File:FumingMachineryLong.png|center]] | ||
''<center>Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.</center>'' | ''<center>Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.</center>'' | ||
Line 613: | Line 840: | ||
! colspan="2" style="width:37.5%;"| Fix | ! colspan="2" style="width:37.5%;"| Fix | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | ||
Line 620: | Line 847: | ||
| colspan="2" | Aesthetics Building | | colspan="2" | Aesthetics Building | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| Options | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="text-align:left;" | 8 {{rl|Planks}}<br />4 {{rl|Fabric}}<br />4 {{rl|Bricks}} | | style="text-align:left;" | 8 {{rl|Planks}}<br />4 {{rl|Fabric}}<br />4 {{rl|Bricks}} | ||
Line 638: | Line 865: | ||
|} | |} | ||
=== Harmony Spirit Altar === | ==== Harmony Spirit Altar ==== | ||
[[File:HarmonySpiritAltarLong.png|center]] | [[File:HarmonySpiritAltarLong.png|center]] | ||
''<center>An old altar found in the wilds. The ancient language carved into the stone proclaims:<br /> "Light a fire at the altar to gain the blessing of the Spirit of Harmony"</center>'' | ''<center>An old altar found in the wilds. The ancient language carved into the stone proclaims:<br /> "Light a fire at the altar to gain the blessing of the Spirit of Harmony"</center>'' | ||
Line 647: | Line 874: | ||
! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
Line 654: | Line 881: | ||
| colspan="2" | Harmony Building<br />+2 [[Resolve]] for each unique Service Building<br />Counts as 9 decoration of its type | | colspan="2" | Harmony Building<br />+2 [[Resolve]] for each unique Service Building<br />Counts as 9 decoration of its type | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| | | Requirements: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | | colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | ||
Line 671: | Line 898: | ||
|} | |} | ||
=== Hidden Trader Cemetery === | ==== Hidden Trader Cemetery ==== | ||
[[File:HiddenTraderCemeteryLong.png|center]] | [[File:HiddenTraderCemeteryLong.png|center]] | ||
''<center>A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?"</center>'' | ''<center>A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?"</center>'' | ||
Line 680: | Line 907: | ||
! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}s | ||
Line 689: | Line 916: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| | | Requirements: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | | colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | ||
Line 704: | Line 931: | ||
|} | |} | ||
===Large Destroyed Caravan=== | ==== Large Destroyed Caravan ==== | ||
[[File:LargeDestroyedCaravanLong.png|center]] | [[File:LargeDestroyedCaravanLong.png|center]] | ||
''<center>A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ''<center>A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ||
Line 713: | Line 940: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | | colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | ||
Line 720: | Line 947: | ||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
Line 739: | Line 966: | ||
|} | |} | ||
===Large Encampment=== | ==== Large Encampment ==== | ||
[[File:LargeEncampmentLong.png|center]] | [[File:LargeEncampmentLong.png|center]] | ||
''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
Line 748: | Line 975: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel | ! colspan="2" style="width:37.5%;"| Send to the Citadel | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" | 4-6 [[Villagers]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | 15 {{rl|Amber}} | | colspan="2" | 15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 8 {{rl|Vegetables}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}} | | colspan="2" style="text-align:left;" | 8 {{rl|Vegetables}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}} | ||
Line 770: | Line 997: | ||
|} | |} | ||
===Merchant Shipwreck=== | ==== Merchant Shipwreck ==== | ||
[[File:MerchantshipLong.png|center]] | [[File:MerchantshipLong.png|center]] | ||
''<center>How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...</center>'' | ''<center>How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...</center>'' | ||
Line 780: | Line 1,007: | ||
! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | ||
Line 787: | Line 1,014: | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| | | Requirements: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 10 {{rl|Planks}}<br />10 {{rl|Fabric}}<br />10 {{rl|Bricks}} | | style="text-align:left;" | 10 {{rl|Planks}}<br />10 {{rl|Fabric}}<br />10 {{rl|Bricks}} | ||
Line 800: | Line 1,027: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | [[Hostility]] increased by 110 points.<br />Each ongoing [[Trade Route]] decreasees it by 40 points. | | colspan="2" | [[Hostility]] increased by 110 points.<br />Each ongoing [[Trade Route]] decreasees it by 40 points. | ||
|} | |} | ||
===Open Vault=== | ==== Open Vault ==== | ||
[[File:OpenVaultLong.png|center]] | [[File:OpenVaultLong.png|center]] | ||
''<center>An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..</center>'' | ''<center>An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..</center>'' | ||
Line 818: | Line 1,045: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] within 20 field radius. | | colspan="2" | Kills all [[Villagers]] within 20 field radius. | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
Line 835: | Line 1,062: | ||
|} | |} | ||
=== Petrified Tree === | ==== Petrified Tree ==== | ||
[[File:PetrifiedTreeLong.png|center]] | [[File:PetrifiedTreeLong.png|center]] | ||
''<center>A strange tree that’s been turned to stone by the rain. It's radiating its sickness to the other trees around it.</center>'' | ''<center>A strange tree that’s been turned to stone by the rain. It's radiating its sickness to the other trees around it.</center>'' | ||
Line 844: | Line 1,071: | ||
! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | | colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 865: | Line 1,092: | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Small Destroyed Caravan === | |||
==== Small Destroyed Caravan ==== | |||
[[File:SmallDestroyedCaravanLong.png|center]] | [[File:SmallDestroyedCaravanLong.png|center]] | ||
''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language. Found in Dangerous [[Glades]]</center>'' | ''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language. Found in Dangerous [[Glades]]</center>'' | ||
Line 874: | Line 1,102: | ||
! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Requirements: | | colspan="2" | Requirements: | ||
Line 896: | Line 1,124: | ||
|} | |} | ||
===Rain Spirit Totem=== | ==== Rain Spirit Totem ==== | ||
[[File:RainSpiritTotemLong.png|center]] | [[File:RainSpiritTotemLong.png|center]] | ||
''<center>A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.</center>'' | ''<center>A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.</center>'' | ||
Line 905: | Line 1,133: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
Line 912: | Line 1,140: | ||
| colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points<br /><br /> | | colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points<br /><br /> | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | | colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | ||
Line 927: | Line 1,155: | ||
|} | |} | ||
===Stonetooth Termite Burrow=== | ==== River Kelpie ==== | ||
[[File:RiverKelpieLong.png|center]] | |||
''<center>A legendary, shape-shifting aquatic spirit that lurks near water and mesmerizes travelers. It is that that whoever acquires the kelpie's bridle will be able to control it.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width:37.5%;"| Banish | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Mount [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- style="text-align:center;" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- | |||
| colspan="2" | Random water geyser appears in its place. | |||
| colspan="2" | Kills 2 random villagers | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | |||
|- style="text-align:center;" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- | |||
|style="text-align:left;" | 10 {{rl|Sea Marrow}}<br />10 {{rl|Herbs}}<br />10 {{rl|Incense}}<br />10 {{rl|Scrolls}} | |||
| 10 {{rl|Coats}} | |||
| rowspan="3" colspan="2" | ≤ Prestige 8<br />05:00<br /><br />≥ Prestige 9 <br />07:28 | |||
| colspan="1"style="text-align:left;"| 15 {{rl|Leather}}<br />10 {{rl|Training Gear}}<br />05 {{rl|Tools}} | |||
| colspan="1"style="text-align:left;"| 10 {{rl|Grain}}<br />10 {{rl|Plant Fiber}} | |||
|- | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
|- | |||
| colspan="2" | | |||
| colspan="2" | Every 90 seconds two villagers will stop working until the event is resolved. | |||
|} | |||
==== Stonetooth Termite Burrow ==== | |||
[[File:StonetoothTermiteBurrowLong.png|center]] | [[File:StonetoothTermiteBurrowLong.png|center]] | ||
''<center>Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).</center>'' | ''<center>Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).</center>'' | ||
Line 958: | Line 1,219: | ||
|} | |} | ||
===Totem of Denial=== | ==== Totem of Denial ==== | ||
[[File:TotemofDenialLong.png|center]] | [[File:TotemofDenialLong.png|center]] | ||
''<center>A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.</center>'' | ''<center>A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.</center>'' | ||
Line 989: | Line 1,250: | ||
|} | |} | ||
===Withered Tree=== | ==== Withered Tree ==== | ||
[[File:WitheredTreeLong.png|center]] | [[File:WitheredTreeLong.png|center]] | ||
''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ||
Line 1,022: | Line 1,283: | ||
|} | |} | ||
===Leaking Cauldron=== | ==== Leaking Cauldron ==== | ||
[[File:LeakingCauldronLong.png|center]] | [[File:LeakingCauldronLong.png|center]] | ||
''<center>An old, broken piece of Rainpunk technology. It's contaminating the soil around it.</center>'' | ''<center>An old, broken piece of Rainpunk technology. It's contaminating the soil around it.</center>'' | ||
Line 1,055: | Line 1,316: | ||
|} | |} | ||
== Forbidden Glade Events == | === Forbidden Glade Events === | ||
===Ancient Burial Site=== | ==== Ancient Burial Site ==== | ||
[[File:AncientBurialSiteLong.png|center]] | [[File:AncientBurialSiteLong.png|center]] | ||
''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language.</center>'' | ''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language.</center>'' | ||
Line 1,088: | Line 1,349: | ||
|} | |} | ||
===Dark Gate=== | ==== Dark Gate ==== | ||
[[File:DarkGateLong.png|center]] | [[File:DarkGateLong.png|center]] | ||
''<center>A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.</center>'' | ''<center>A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.</center>'' | ||
Line 1,106: | Line 1,367: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | | | colspan="2" | Requirements: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />20 {{rl|Oil}} | | colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />20 {{rl|Oil}} | ||
Line 1,119: | Line 1,380: | ||
|} | |} | ||
===Destroyed Cage of the Warbeast=== | ==== Destroyed Cage of the Warbeast ==== | ||
[[File:DestroyedCageoftheWarbeastLong.png|center]] | [[File:DestroyedCageoftheWarbeastLong.png|center]] | ||
''<center>A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.</center>'' | ''<center>A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.</center>'' | ||
Line 1,137: | Line 1,398: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
Line 1,152: | Line 1,413: | ||
|} | |} | ||
=== Destroyed Rainpunk Foundry === | ==== Destroyed Rainpunk Foundry ==== | ||
[[File:DestroyedRainPunkFoundryLong.png|center]] | [[File:DestroyedRainPunkFoundryLong.png|center]] | ||
''<center>An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...</center>'' | ''<center>An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...</center>'' | ||
Line 1,185: | Line 1,446: | ||
|} | |} | ||
===Drainage Mole=== | ==== Drainage Mole ==== | ||
[[File:DrainageMoleLong.png|center]] | [[File:DrainageMoleLong.png|center]] | ||
''<center>A wild beast that usually lives underground. It was forced to the surface for some reason.</center>'' | ''<center>A wild beast that usually lives underground. It was forced to the surface for some reason.</center>'' | ||
Line 1,216: | Line 1,477: | ||
|} | |} | ||
=== Fishman Soothsayer === | ==== Fishman Soothsayer ==== | ||
[[File:FishmanSoothsayerLong.png|center]] | [[File:FishmanSoothsayerLong.png|center]] | ||
''<center>An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.</center>'' | ''<center>An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.</center>'' | ||
Line 1,247: | Line 1,508: | ||
|} | |} | ||
=== | ==== Fishmen Lighthouse ==== | ||
[[File:FishmanLighthouseLong.png|center]] | [[File:FishmanLighthouseLong.png|center]] | ||
''<center>Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.</center>'' | ''<center>Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.</center>'' | ||
Line 1,261: | Line 1,522: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}}<br />Converted | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}}<br />Converted Fishmen Lighthouse (16 Harmony)<br />5 {{rl|Sea Marrow}} per minute delivery line<br /><br /> | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
Line 1,274: | Line 1,535: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +50 [[Hostility]] for every [[ | | colspan="2" | +50 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | ||
| colspan="2" | | | colspan="2" | +100 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | ||
|} | |} | ||
=== Fishmen Outpost === | ==== Fishmen Outpost ==== | ||
[[File:FishmenOutpostLong.png|center]] | [[File:FishmenOutpostLong.png|center]] | ||
''<center>Fishmen aren't usually a threat, but they can be a real nuisance after a while.</center>'' | ''<center>Fishmen aren't usually a threat, but they can be a real nuisance after a while.</center>'' | ||
Line 1,294: | Line 1,555: | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| | | Requirements: | ||
| Options: | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,311: | Line 1,572: | ||
|} | |} | ||
=== Giant Stormbird's Nest === | ==== Giant Stormbird's Nest ==== | ||
[[File:GiantStormbirdsNestLong.png|center]] | [[File:GiantStormbirdsNestLong.png|center]] | ||
''<center>A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...</center>'' | ''<center>A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...</center>'' | ||
Line 1,344: | Line 1,605: | ||
|} | |} | ||
=== Hungry Mistworm === | ==== Hungry Mistworm ==== | ||
[[File:HungryMistwordmLong.png|center]] | [[File:HungryMistwordmLong.png|center]] | ||
''<center>A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.</center>'' | ''<center>A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.</center>'' | ||
Line 1,375: | Line 1,636: | ||
|} | |} | ||
=== Infected Drainage Mole === | ==== Infected Drainage Mole ==== | ||
[[File:InfectedDrainageMoleLong.png|center]] | [[File:InfectedDrainageMoleLong.png|center]] | ||
''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ||
Line 1,410: | Line 1,671: | ||
|} | |} | ||
=== Lightning Catcher === | ==== Lightning Catcher ==== | ||
[[File:LightningCatcherLong.png|center]] | [[File:LightningCatcherLong.png|center]] | ||
''<center>A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.</center>'' | ''<center>A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.</center>'' | ||
Line 1,443: | Line 1,704: | ||
|} | |} | ||
===Noxious Machinery=== | ==== Noxious Machinery ==== | ||
[[File:NoxiousMachineryLong.png|center]] | [[File:NoxiousMachineryLong.png|center]] | ||
''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ||
Line 1,476: | Line 1,737: | ||
|} | |} | ||
===Wildfire=== | ==== Wildfire ==== | ||
[[File:WildfireLong.png|center]] | [[File:WildfireLong.png|center]] | ||
''<center>A wildfire spirit. It will wreak havoc on the settlement if it's not contained.</center>'' | ''<center>A wildfire spirit. It will wreak havoc on the settlement if it's not contained.</center>'' | ||
Line 1,496: | Line 1,757: | ||
| Options: | | Options: | ||
| colspan="2" style="vertical-align:middle;" | Solve Time: | | colspan="2" style="vertical-align:middle;" | Solve Time: | ||
| colspan="2" style="vertical-align:middle;" | | | colspan="2" style="vertical-align:middle;" | Requirements: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="vertical-align:middle;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | | style="vertical-align:middle;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} |
Latest revision as of 00:44, 25 June 2024
Overview
When exploring Glades, a player may often encounter structures or creatures within the glades, called Glade Events. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous Glades or Forbidden Glades are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for Resources, repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for Amber, and sometimes Reputation. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
Glade Event Types
There are 7 types of Glade Events:
- Abandoned Caches
- Drills
- Obelisks
- Ruined Buildings
- Stags
- Survivor Camps
- Dangerous Events
- Forbidden Events
Reputation Rewards per Event
Events and Reputation Rewards | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Events
Excavations
Stage I: Archeological Discovery
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods |
- | 1 ![]() First Stage of Excavation is Completed. | |||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() |
10 ![]() 05 ![]() 05 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Stage II: Archeological Excavation
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 ![]() |
- | 1 ![]() Second Stage of Excavation is Completed. | |||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() 5 ![]() 5 ![]() 8 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Stage III: Archeological Reconstruction
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 ![]() |
- | 2 ![]() Building worth 9 Harmony | |||
Sealed Spider: Gain 1 ![]() Scientific Grant: Gain 20 ![]() Sea Snake: Grants 10 ![]() ![]() Scientific Award: Gain an additional Epic Cornerstone choice Smoldering Scorpion: +1 Global Resolve for every 3 Reputation Points gained (Retroactive) Scientific Council: Gain an additional Blueprint choice | |||||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 20 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
04 ![]() 02 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Small Glade Events
Small Abandoned Cache
Please see Abandoned Caches
Rainpunk Drill
Disassemble | Threats: - |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
10 - 30 Goods 10 - 30 Goods |
- | Spawns 2 -3 ![]() ![]() veins nearby | |||
Requirements: | Requirements: | Solve Time: | Requirements: | Requirements: | |
6 ![]() 6 ![]() 2 ![]() |
- | Dissassemble: 01:00 Fix: 02:00 |
03 ![]() 06 ![]() 12 ![]() 02 ![]() |
- | |
Working Effects: | Working Effects: | ||||
- | - |
Small Encampment
Welcome New People | Threats: - |
Sent to the Citadel | ||
---|---|---|---|---|
Rewards: | Rewards: | |||
2-4 Villagers | - | 10 ![]() | ||
Requirements: | Solve Time: | Requirements: | ||
4 ![]() 4 ![]() 4 ![]() 4 ![]() |
01:00 | 4 ![]() 4 ![]() 4 ![]() | ||
Working Effects: | Working Effects: | |||
- | - |
Obelisk
Tear Down | Threats: - |
Make an Offering ![]() | ||
---|---|---|---|---|
Rewards: | Rewards: | |||
20 - 40 Goods 20 - 40 Goods 20 - 40 Goods Small chance of 2 ![]() |
- | Aesthetics Building -10 Hostility | ||
Requirements: | Options: | Solve Time: | Options: | |
10 ![]() |
5 ![]() 5 ![]() 5 ![]() |
01:00 |
15 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() | |
Working Effects: | Working Effects: | |||
- | - |
Black Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
2 -3 Random Epic Cornerstones -1 Random Cornerstone |
Stag disappears into the Forest |
1 Random Legendary Cornerstone |
Golden Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
50 ![]() +15 Hostility for every 30 ![]() |
Stag disappears into the Forest |
25 ![]() +1 Global Resolve |
Royal Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
1 ![]() +2 Hostility for every opened Dangerous or Forbidden Glade |
Stag disappears into the Forest |
0.5 ![]() +1 Global Resolve |
Dangerous Glade Events
Altar of Decay
Tear Down![]() |
Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 2 ![]() |
Each Blightrot Cyst increases Hostility by 15 points during Storm 1 ![]() |
Converted Altar of Decay (9 Harmony) Every Villager who leaves of dies lowers Hostility | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+15 Hostility Points for every ![]() |
Kills 1 random Villager. |
Ancient Shrine
Loot | Threats: 11:42 |
Excavate ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
5 - 35 Goods 5 - 35 Goods Chance of 3 ![]() |
Kills 5 Villagers | 0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() |
02:00 | 05 ![]() 05 ![]() | |||
Working Effects: | Working Effects: | ||||
+150 Hostility Points while event is being worked on. | - |
Blightrot Cauldron
Tear Down | Threats: 13:00 |
Cleanse ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods |
Using water in Rainpunk Engines generates Blightrot 50% faster. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
- | - |
Blood Flower
Threats: 10:30 |
---|
-3 Global Resolve A Clone of this Blood Flower will spawn. |
Tear Down |
Rewards: |
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Solve Time: |
02:30 |
Working Effects: |
Cooked and Raw Food disappears at a rate of 2 units every 12 seconds. |
Corrupted Caravan
Send Contaminated Goods ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
30 ![]() |
Corruption in Hearth grows 50% quicker. 1 ![]() |
1 ![]() | |||
Options: | Requirements: | Solve Time: | Requirements: | Options: | |
10 ![]() 10 ![]() 10 ![]() |
5 ![]() |
03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 ![]() | |
Permanent Effects: | Working Effects: | ||||
0.5 ![]() |
- |
Escaped Convicts
Persuade ![]() |
Threats: 13:00 |
Arrest ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods |
1 ![]() 2 - 3 Abandoned Caches Destroyed |
0.75 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
- | 03:30 |
10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
-5 Global Resolve | - |
Fallen Beaver Traders
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Fox Scouts
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Harpy Scientists
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Human Explorers
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Lizards Hunters
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fishmen Cave
Bribe ![]() |
Threats: 13:00 |
Chase Away ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods |
Spawns 3 Fishmen Totems 1 ![]() |
1 ![]() 20 ![]() | |||
Requirements | Options: | Solve Time: | Options: | ||
5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Spawns 1 Fishmen Totem every 60 seconds. |
Fishmen Totem
Increases Hostility by 20 Points. 50 Seconds to solve.
Forgotten Temple Of The Sun
Praise the Sun | Threats: 11:42 |
Excavate![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Destroys all trade goods in the Warehouse (Packs of Goods, ![]() ![]() |
0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 02 ![]() 01 ![]() |
02:00 | 5 ![]() 5 ![]() | |||
Working Effects: | Working Effects: | ||||
- | - |
Forsaken Crypt
Tear Down | Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods Chance of 3 ![]() |
Lose all ![]() ![]() 1 ![]() |
0.75 ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
10 ![]() 05 ![]() 05 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() 2 ![]() 2 ![]() | ||
Working Effects: | Working Effects: | ||||
-3 Global Resolve for every 10 ![]() |
- |
Fuming Machinery
Tear Down | Threats: 09:50 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods Chance of Cornerstone / Perk or 30 - 40 Goods 15 - 40 Goods |
Destroys Deposits, Fields and Villagers in 5 field radius. | Aesthetics Building | |||
Options: | Solve Time: | Options: | Options: | ||
8 ![]() 4 ![]() 4 ![]() |
8 ![]() 10 ![]() 10 ![]() |
02:00 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Harmony Spirit Altar
"Light a fire at the altar to gain the blessing of the Spirit of Harmony"
Burn Down ![]() |
Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
2 - 30 Goods 2 - 30 Goods Chance of 2 ![]() |
-5 Global Resolve 1 ![]() |
Harmony Building +2 Resolve for each unique Service Building Counts as 9 decoration of its type | |||
Options: | Solve Time: | Options: | Requirements: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Resolve drops 500% faster. | - |
Hidden Trader Cemetery
Burn Down ![]() |
Threats: 13:00 |
Report ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
3 - 40 Goods 3 - 40 Goods Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods Chance of ![]() |
-50% Value of Goods to Trader 1 ![]() |
1 ![]() | |||
Options: | Solve Time: | Requirements: | Requirements: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Gain 20 Hostility every 60 seconds | - |
Large Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods |
Trading and Trade Routes Disabled For Current Settlement 1 ![]() |
0.75 ![]() | |||
Options: | Options: | Solve Time: | Requirements | Requirements | |
- | - | 03:30 | 10 ![]() |
5 ![]() | |
Working Effects: | Working Effects: | ||||
-5 to Global Resolve | - |
Large Encampment
Welcome New People | Threats: - |
Send to the Citadel | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
4-6 Villagers | - | 15 ![]() | |||
Options: | Solve Time: | Options: | |||
8 ![]() 8 ![]() 8 ![]() 8 ![]() |
02:00 | 8 ![]() 9 ![]() 8 ![]() | |||
Working Effects: | Working Effects: | ||||
- | - |
Merchant Shipwreck
Search the Upper Deck | Threats: 13:00 |
Search the Lower Deck ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 5 ![]() |
Destroys random Cornerstone in your possesion. | 1 ![]() 30 ![]() | |||
Options: | Requirements: | Solve Time: | Options: | ||
10 ![]() 10 ![]() 10 ![]() |
10 ![]() |
03:30 | 04 ![]() 10 ![]() 03 ![]() | ||
Working Effects: | Working Effects: | ||||
0.5 ![]() |
Hostility increased by 110 points. Each ongoing Trade Route decreasees it by 40 points. |
Open Vault
Perform Ritual ![]() |
Threats: 13:00 |
Bury the Entrance![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Kills all Villagers within 20 field radius. | 0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 05 ![]() | |||
Working Effects: | Working Effects: | ||||
+100 Hostility Points. | All Camp Workers get -12 Resolve |
Petrified Tree
Cut Down | Threats: 13:00 |
Heal ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored ![]() ![]() |
0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
- | 03:30 | 10 ![]() 10 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
All Houses have -1 Inhabitant. Tree felling is 50% slower. |
- |
Small Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 2 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Trade Routes and Trading disabled for this settlement. 1 ![]() |
0.5 ![]() | |||
Options: | Solve Time: | Requirements: | |||
- | 03:30 | 5 ![]() 3 ![]() | |||
Working Effects: | Working Effects: | ||||
-3 to Global Resolve | - |
Rain Spirit Totem
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all roads in Settlement. Villagers move 30% slower. |
Converted Rain Spirit Totem (4 Harmony) -50 Hostility Points | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | +100 Hostility Points |
River Kelpie
Banish | Threats: 13:00 |
Mount ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Random water geyser appears in its place. | Kills 2 random villagers | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() |
10 ![]() |
≤ Prestige 8 05:00 ≥ Prestige 9 07:28 |
15 ![]() 10 ![]() 05 ![]() |
10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
Every 90 seconds two villagers will stop working until the event is resolved. |
Stonetooth Termite Burrow
Burn Down | Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
Destroys all stored Building Materials![]() ![]() ![]() |
Termite Nest (4 Harmony) 5 ![]() | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 04 ![]() 10 ![]() 03 ![]() | |||
Working Effects: | Working Effects: | ||||
Harvesting and Planting are 50% Slower | -5 to Global Resolve |
Totem of Denial
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
+100% Storm Season duration. -50% Drizzle Season duration. -50% Clearance Season duration. 1 ![]() |
Converted Totem of Denial (4 Harmony) +5 Global Resolve. | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | Cannot perform sacrifices in the Ancient Hearth |
Withered Tree
Cut Down | Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Blightrot Cysts burns for 5 seconds longer. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Requirements: | ||
- | 03:30 | 10 ![]() 02 ![]() 02 ![]() 10 ![]() |
2 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Spawns 1 Blightrot Cysts every 120 seconds for every 2 Dangerous Glade discovered. (the penalty is added retroactively) |
Leaking Cauldron
Burn Down | Threats: 13:00 |
Fix ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all planted crops in fields. -8 to Global Resolve |
Spawns 10 -14 fields of Fertile Soil nearby. | |||
Options: | Solve Time: | Options: | Options: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
All Food Production 60% Slower. | - |
Forbidden Glade Events
Ancient Burial Site
Calm Spirits ![]() |
Threats: 13:00 |
Excavate ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of ![]() |
Spawns 6 Blood Flowers |
1 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() 20 ![]() 20 ![]() |
20 ![]() 20 ![]() 20 ![]() |
03:30 | 5 ![]() 5 ![]() | ||
Working Effects: | Working Effects: | ||||
- | +5 Hostility for every 2 felled trees. |
Dark Gate
Perform Ritual ![]() |
Threats: 13:00 |
Seal Off ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills 10 random Villagers | 1 ![]() | |||
Options: | Solve Time: | Requirements: | |||
10 ![]() 10 ![]() 10 ![]() 20 ![]() |
03:30 | 1 ![]() | |||
Working Effects: | Working Effects: | ||||
Kills 1 random Villager | -4 to Global Resolve +300 Hostility Points |
Destroyed Cage of the Warbeast
Cultivate the Decay ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
+80 Hostility Points -2 Newcomers Annually |
1 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 8 ![]() |
12 ![]() 12 ![]() 12 ![]() 12 ![]() | ||
Working Effects: | Working Effects: | ||||
Spawns between 4-6 Blood Flowers 2 ![]() |
- |
Destroyed Rainpunk Foundry
Salvage | Threats: 13:00 |
Rebuild | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys everything within a 18 field radius. | Rainpunk Foundry (Can produce ![]() ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
- | 04:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
Every 90 seconds, a Blood Flower will appear near the foundry. | Every 90 seconds, a Blood Flower will appear near the foundry. |
Drainage Mole
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills all Villagers and destroys everything within a 20 field radius. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
-16 Resolve to all Woodcutters and Gatherers | +100 Hostility Points |
Fishman Soothsayer
Foretell ![]() |
Threats: 13:00 |
Capture ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() Hostility Threshold is increased by 1 level. |
Forest Mysteries require 2 lower levels of Hostility to activate. 1 ![]() |
1 ![]() 30 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every scout in settlement. Includes idle scouts and scouts assigned to this event. |
Every 10 times Complex Food Need, Services Need, or Clothing Need are fulfilled, 2 random Villagers die. |
Fishmen Lighthouse
Burn Down ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Glade Events are solved 20% slower (Permanent) 1 ![]() |
1 ![]() 30 ![]() Converted Fishmen Lighthouse (16 Harmony) 5 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every Firekeeper in the settlement. |
+100 Hostility for every Firekeeper in the settlement. |
Fishmen Outpost
Bribe ![]() |
Threats: 13:00 |
Hunt Down ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Villagers have 25% chance of dying after eating. | 1 ![]() 20 ![]() | |||
Requirements: | Options: | Solve Time: | Options: | ||
10 ![]() |
05 ![]() 06 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Giant Stormbird's Nest
Feed ![]() |
Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
-4 Global Resolve during each Storm Season, multiplied by Hostility level. (Permanent) 1 ![]() |
1 ![]() Tamed Stormbird (16 Harmony) 5 ![]() | |||
Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 20 ![]() |
30 ![]() 30 ![]() |
03:30 | - | ||
Working Effects: | Working Effects: | ||||
- | Unending Storm Season until glade event is completed. -4 Global Resolve per Hostility level. |
Hungry Mistworm
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored food. (Cooked and Raw) | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 15 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
Dangerous and Forbidden Glade warnings are disabled. | Raw and Cooked food disappears from your Warehouse at a rate of 3 units every 10 seconds. |
Infected Drainage Mole
Perform Ritual ![]() |
Threats: 13:00 |
Heal ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills Villagers and destroys all resource nodes in a 20 field radius. | 1 ![]() 30 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 25 ![]() |
15 ![]() 15 ![]() 15 ![]() |
10 ![]() 10 ![]() |
03:30 | 10 ![]() 10 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | |||||
- | All dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned. 8 Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by +30 points. |
Lightning Catcher
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Turns 4 random buildings in settlement into Ruins (Repairable) |
1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
+200 Hostility Points. | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Noxious Machinery
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of a Delivery Line |
Destroys everything in a 10 Field Radius | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 4 ![]() |
15 ![]() 04 ![]() 04 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
Lose 4 Units of random rainwater type every 12 seconds. | - |
Wildfire
Catch | Threats: 13:00 |
Return the Child ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys all stored Fuel.![]() ![]() ![]() ![]() |
1 ![]() 20 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Requirements: | ||
04 ![]() 10 ![]() 03 ![]() |
30 ![]() 30 ![]() 30 ![]() |
1 ![]() 1 ![]() 1 ![]() |
03:30 | 1 ![]() | ||
Working Effects: | Working Effects: | |||||
- | All Fuel in Warehouse disappears at rate of 2 units every 15 seconds. |