Settler Glade Events: Difference between revisions
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{{Version|1.2.3}} | |||
[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | [[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | ||
== Overview == | |||
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long. | When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long. | ||
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* [[Dangerous Events]] | * [[Dangerous Events]] | ||
* [[Forbidden Events]] | * [[Forbidden Events]] | ||
== Reputation Rewards per Event == | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ | |||
! colspan="3" style="text-align:center; font-weight:bold;" | Events and [[Reputation]] Rewards | |||
|- style="vertical-align:top; border-width: 0" | |||
| | |||
{| class="wikitable" | |||
! 0.5 [[Reputation]] Points | |||
|- | |||
| Royal Treasure Stag | |||
|- | |||
| Fallen Beaver Traders | |||
|- | |||
| Fallen Fox Scouts | |||
|- | |||
| Fallen Harpy Scientists | |||
|- | |||
| Fallen Human Explorers | |||
|- | |||
| Fallen Lizard Hunters | |||
|- | |||
| Petrified Tree | |||
|- | |||
| Small Destroyed Caravan | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 0.75 [[Reputation]] Points | |||
|- | |||
| Ancient Shrine | |||
|- | |||
| Escaped Convicts | |||
|- | |||
| Forgotten Temple of the Sun | |||
|- | |||
| Forsaken Crypt | |||
|- | |||
| Large Destroyed Caravan | |||
|- | |||
| Open Vault | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 1 [[Reputation]] Points | |||
|- | |||
| Blightrot Cauldron | |||
|- | |||
| Corrupted Caravan | |||
|- | |||
| Fishmen Cave | |||
|- | |||
| Hidden Trader Cemetery | |||
|- | |||
| Merchant Shipwreck | |||
|- | |||
| River Kelpie | |||
|- | |||
| Withered Tree | |||
|- | |||
| Ancient Burial Site | |||
|- | |||
| Dark Gate | |||
|- | |||
| Destroyed Cage of the Warbeast | |||
|- | |||
| Drainage Mole | |||
|- | |||
| Fishman Soothsayer | |||
|- | |||
| Fishmen Outpost | |||
|- | |||
| Giant Stormbird's Nest | |||
|- | |||
| Hungry Mistworm | |||
|- | |||
| Infected Drainage Mole | |||
|- | |||
| Lightning Catcher | |||
|- | |||
| Noxious Machinery | |||
|- | |||
| Wildfire | |||
|} | |||
|} | |||
== Events == | == Events == | ||
'''< | === Excavations === | ||
==== Stage I: Archeological Discovery ==== | |||
[[File:DiscoveryLong.png|center]] | |||
''<center>Royal archaeologists are certain that a phenomenal discovery is hidden here. The Queen offers a generous reward for unearthing this ancient skeleton. This event is multi-stage and includes excavation, conservation, and reconstruction of the skeleton.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]] | |||
| colspan="2" | - | |||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />First Stage of Excavation is Completed. | |||
|- | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 8 {{rl|Eggs}}<br />8 {{rl|Meat}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Insects}} | |||
| 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
<br/> | |||
==== Stage II: Archeological Excavation ==== | |||
[[File:ExcavationLong.png|center]] | |||
''<center>After successfully excavating most of the ancient bones, they now need to be carefully conserved before proceeding to the reconstruction stage. However, the creature has not yet been identified.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
! colspan="2" style="width: | ! colspan="2" style="width:37.5%;"| Salvage | ||
! rowspan="2" colspan="2 | ! rowspan="2" colspan="2" | Threats: | ||
! colspan="2" style="width: | ! colspan="2" style="width:37.5%;"| Excavate | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | | | colspan="2" | 1 {{rl|Ancient Tablet}}<br />Second Stage of Excavation is Completed. | ||
|- | |- | ||
| | | Options: | ||
| | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Options: | ||
| | | Options: | ||
|- style="font-weight:normal; | |- style="font-weight:normal; text-align:left;" | ||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| | | 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | ||
| rowspan="3" | | | rowspan="3" colspan="2" style="text-align:center;" | 02:00 | ||
| | | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Resin}} | ||
| 5 {{rl|Coal}}<br />5 {{rl|Oil}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 57: | Line 180: | ||
|} | |} | ||
=== | ==== Stage III: Archeological Reconstruction ==== | ||
[[File: | [[File:ReconstructionLong.png|center]] | ||
''<center> | ''<center>Archaeologists are ready to begin the final stage - reconstruction. A mythical creature is finally being unearthed. Huge bones are put together, revealing the full form of the monster that once inhabited this land.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- style="vertical-align:middle | |- style="vertical-align:middle;" | ||
! colspan="2" | ! colspan="2" style="width:37.5%;"| Salvage | ||
! rowspan="2" colspan="2 | ! rowspan="2" colspan="2" | Threats: | ||
! colspan="2" | ! colspan="2" style="width:37.5%;"| Excavate | ||
|- style="vertical-align:middle | |- style="vertical-align:middle;" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| rowspan="2" colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
| rowspan="2" colspan="2" | - | |||
| colspan="2" | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points<br />[[Building]] worth 9 [[Harmony]] | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | Sealed Spider:<br />Gain 1 {{rl|Ancient Tablet}} for every 2 discovered [[Glade]] (Retroactive)<br />Scientific Grant: Gain 20 {{rl|Amber}} for every completed stage of an archaeological discovery (Retroactive)<br /><br />Sea Snake:<br />Grants 10 {{rl|Sea Marrow}} for every 10 {{rl|Copper Ore}} produced<br />Scientific Award: Gain an additional Epic [[Cornerstone]] choice<br /><br />Smoldering Scorpion:<br />+1 Global [[Resolve]] for every 3 [[Reputation]] Points gained (Retroactive)<br />Scientific Council: Gain an additional [[Blueprint]] choice | |||
|- style="vertical-align:middle;" | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |||
| 20 {{rl|Wood}}<br />10 {{rl|Planks}} | |||
| 20 {{rl|Drizzle Water}}<br />20 {{rl|Clearance Water}}<br />20 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 20 {{rl|Stone}} </br>10 {{rl|Copper Bars}} </br>10 {{rl|Pigment}} </br>10 {{rl|Barrels}} </br>10 {{rl|Incense}} | |||
| 04 {{rl|Tools}} </br> 02 {{rl|Parts}} </br> 10 {{rl|Pipes}} | |||
|- style="vertical-align:middle;" | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
=== Small Glade Events === | |||
==== Small [[Abandoned Cache]] ==== | |||
[[File:SmallAbandonedCacheLong.png|center]] | |||
''<center>An abandoned cache of goods. This could be a lost shipment - or something much more valuable.</center>'' | |||
Please see [[Abandoned Caches]] | |||
==== Rainpunk Drill ==== | |||
[[File:RainPunkDrillLong.png|center]] | |||
''<center>One of the Brass Order's Curious little inventions. It appears to be broken.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:33.33%;"| Disassemble | |||
! rowspan="2" colspan="2" | Threats:<br />- | |||
! colspan="2" style="width:33.33%;"| Fix | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | | colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | | colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | ||
|- style=" | |- style="" | ||
| | | Requirements: | ||
| | | Requirements: | ||
| colspan="2 | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| | | Requirements: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 6 {{rl|Stone}}<br />6 {{rl|Sea Marrow}}<br />2 {{rl|Training Gear}} | | style="text-align:left;" | 6 {{rl|Stone}}<br />6 {{rl|Sea Marrow}}<br />2 {{rl|Training Gear}} | ||
| - | | - | ||
| rowspan="3" | | | rowspan="3" colspan="2" | Dissassemble: 01:00 <br /> Fix: 02:00 | ||
| style="text-align:left;" | 03 {{rl|Tools}}<br />06 {{rl|Pipes}}<br />12 {{rl|Oil}}<br />02{{rl|Parts}}<br /><br /> | | style="text-align:left;" | 03 {{rl|Tools}}<br />06 {{rl|Pipes}}<br />12 {{rl|Oil}}<br />02{{rl|Parts}}<br /><br /> | ||
| - | | - | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Small Encampment === | ==== Small Encampment ==== | ||
[[File:SmallEncampmentLong.png|center]] | [[File:SmallEncampmentLong.png|center]] | ||
''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
! colspan="2" | ! colspan="2" style="width:33.33%;"| Welcome New People | ||
! rowspan="2" colspan="2" | ! rowspan="2" | Threats:<br />- | ||
! colspan="2" style="width:33.33%;"| Sent to the Citadel | |||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 2-4 [[Villagers]] | | colspan="2" | 2-4 [[Villagers]] | ||
| - | |||
| colspan="2" | 10 {{rl|Amber}} | | colspan="2" | 10 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | | | colspan="2" style="" | Requirements: | ||
| | | style="" | Solve Time: | ||
| colspan="2" | | | colspan="2" style="" | Requirements: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2 | | colspan="2" | 4 {{rl|Vegetables}}<br />4 {{rl|Mushrooms}}<br />4 {{rl|Roots}}<br />4 {{rl|Berries}} | ||
| | | style="text-align:center;" | 01:00 | ||
| colspan="2" | 4 {{rl|Eggs}}<br />4 {{rl|Insects}}<br />4 {{rl|Meat}} | |||
| colspan="2 | |||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | style="font-weight:normal;" | | ||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Obelisk === | ==== Obelisk ==== | ||
[[File:ObeliskLong.png|center]] | [[File:ObeliskLong.png|center]] | ||
''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
! colspan="2" style="width:33.33%;"| Tear Down | ! colspan="2" style="width:33.33%;"| Tear Down | ||
! rowspan="2" colspan="2" style="width:33.33%;"| Threats:<br />- | ! rowspan="2" colspan="2" style="width:33.33%;"| Threats:<br />- | ||
! | ! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" style="" | Rewards: | ||
| | | style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | - | | colspan="2" | - | ||
| Aesthetics Building<br />-10 [[Hostility]] | |||
|- style=" | |- style="" | ||
| | | style="" | Requirements: | ||
| Options | | style="" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" style="" | Solve Time: | ||
| | | style="" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 10 {{rl|Wood} | | 10 {{rl|Wood}} | ||
| 5 {{rl|Clay}}<br />5 {{rl|Stone}}<br />5 {{rl|Reed}}s | | 5 {{rl|Clay}}<br />5 {{rl|Stone}}<br />5 {{rl|Reed}}s | ||
| rowspan="3" colspan="2" style="text-align:center;" | 01:00<br /> | | rowspan="3" colspan="2" style="text-align:center;" | 01:00<br /> | ||
| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | |||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| | | style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| - | |||
|} | |} | ||
=== Black Treasure Stag === | ==== Black Treasure Stag ==== | ||
[[File:BlackStagLong.png|center]] | [[File:BlackStagLong.png|center]] | ||
''<center>A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ''<center>A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold;" | |||
! colspan="2" style="width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" style="text-align:center;" | Threats:<br />01:30 | |||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
|- | |- | ||
| colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | | colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | ||
| colspan="2" | Stag disappears into<br />the Forest | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 1 Random Legendary [[Cornerstone]] | | colspan="2" | 1 Random Legendary [[Cornerstone]] | ||
|} | |} | ||
=== Golden Treasure Stag === | ==== Golden Treasure Stag ==== | ||
[[File:GoldenStagLong.png|center]] | [[File:GoldenStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ||
{| class="wikitable" style=" | {| class="wikitable" style="width:100%;" | ||
|- style=" | |- style="font-weight:bold; text-align:center;" | ||
! colspan="2" style="width: 33.33%; | ! colspan="2" style="width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2 | ! rowspan="2" colspan="2" | Threats:<br />01:30 | ||
! colspan="2" style="width: 33.33%; | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
| colspan="2" | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |||
| colspan="2 | | colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | ||
| colspan="2" style=" | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | | colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | ||
|} | |} | ||
=== Royal | ==== Royal Treasure Stag ==== | ||
[[File:RoyalStagLong.png|center]] | [[File:RoyalStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; width: | {| class="wikitable" style="width:100%;" | ||
|- style="vertical-align:middle; | |- style="font-weight:bold; text-align:center;" | ||
! colspan="2" style="width: | ! colspan="2" style="width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />01:30 | |||
! colspan="2" style="width: | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="vertical-align:middle; | |- | ||
| colspan="2" | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | |||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+1 Global [[Resolve]] | |||
|} | |||
=== Dangerous Glade Events === | |||
==== Altar of Decay ==== | |||
[[File:AltarofDecayLong.png|center]] | |||
''<center>A sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription: | |||
'''Nothing escapes death'''</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;style=width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Tear Down[[File:FlatIcon Loy.png|32px]] Loyalty | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Each [[Blightrot Cyst]] increases [[Hostility]] by 15 points during [[Storm]]<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br /> | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +15 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | |||
| colspan="2" | Kills 1 random [[Villager]]. | |||
|} | |||
==== Ancient Shrine ==== | |||
[[File:AncientShrineLong.png|center]] | |||
''<center>An ominous shrine from a long forgotten era. It's dangerous, but might hold some ancient knowledge useful to the crown.</center>'' | |||
{| class="wikitable" style="width:100%; font-weight:bold; text-align:center; vertical-align:middle;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Loot | |||
! rowspan="2" colspan="2" | Threats:<br />11:42 | |||
! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 - 35 [[Goods]]<br />5 - 35 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Kills 5 [[Villagers]] | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point </br> 15 {{rl|Amber}}<br /> | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 8 {{rl|Eggs}}<br />8 {{rl|Meat}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Insects}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| colspan="2" | 05 {{rl|Tools}}<br />05 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;"text-align:center;" | |||
| colspan="2" | +150 [[Hostility]] Points while event is being worked on. | |||
| colspan="2" | - | |||
|} | |||
==== Blightrot Cauldron ==== | |||
[[File:BlightrotCauldronLong.png|center]] | |||
''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Tear Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style=" | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]] | ||
| colspan="2" style=" | | colspan="2" | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster. | ||
| colspan="2" | | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 03:30 | |||
| style="text-align:left;" | 2 {{rl|Purging Fire}} | |||
| style="text-align:left;" | 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Crystalized Dew}}<br />10 {{rl|Reed}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
==== Blood Flower ==== | |||
[[File:BloodFlowerLong.png|center]] | |||
''<center>A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | |||
|- | |||
! Threats:<br />10:30 | |||
|- style="font-weight:normal;" | |||
| -3 Global [[Resolve]]<br />A Clone of this Blood Flower will spawn. | |||
|- style="vertical-align:middle; " | |||
| Tear Down | |||
|- style="vertical-align:middle; " | |||
| Rewards: | |||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |||
| [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
|- style="vertical-align:middle; " | |||
| Solve Time: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| 02:30 | |||
|- style="vertical-align:middle; " | |||
| Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| Cooked and Raw Food disappears at a rate of 2 units every 12 seconds. | |||
|} | |} | ||
== | ==== Corrupted Caravan ==== | ||
=== | [[File:CorruptedCaravanLong.png|center]] | ||
[[File: | ''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ||
''<center>A | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
! colspan="2" style="width:37.5%; | ! colspan="2" style="width:37.5%;| Send Contaminated Goods [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%; | ! colspan="2" style="width:37.5%;| Cleanse | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | colspan="2" | 30 {{rl|Amber}} | ||
| colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options: | ||
| | | Requirements: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | Requirements: | ||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| | | 10 {{rl|Barrels}}<br />10 {{rl|Pottery}}<br />10 {{rl|Waterskins}} | ||
| | | 5 {{rl|Pack of Provisions}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | | rowspan="3" colspan="2" style="text-align:center;" | 03:30 | ||
| | | 2 {{rl|Purging Fire}} | ||
| 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Crystalized Dew}}<br />10 {{rl|Reed}} | |||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Permanent Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Escaped Convicts === | ==== Escaped Convicts ==== | ||
[[File:EscapedConvictsLong.png|center|]] | [[File:EscapedConvictsLong.png|center|]] | ||
''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Emp.png|32px]]Empathy | ! colspan="2" style="width:37.5%;"| Persuade [[File:FlatIcon Emp.png|32px]]Empathy | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Loy.png|32px]]Loyalty | ! colspan="2" style="width:37.5%;"| Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]] | ||
| colspan="2" | 1 [[File:Impatience.png|32px]] Point<br />2 - 3 [[Abandoned Caches]] Destroyed | | colspan="2" | 1 [[File:Impatience.png|32px]] [[Impatience]] Point<br />2 - 3 [[Abandoned Caches]] Destroyed | ||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | ||
|- | |- | ||
| | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | |||
| colspan="2 | | colspan="2" | Options: | ||
| colspan="2" | Options | |- style="font-weight:normal;" | ||
|- style="font-weight:normal | | colspan="2" | - | ||
| | |||
| - | |||
| rowspan="3" colspan="2" | 03:30<br /> | | rowspan="3" colspan="2" | 03:30<br /> | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | | colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| colspan="2" | -5 Global [[Resolve]] | | colspan="2" | -5 Global [[Resolve]] | ||
| colspan="2" | | | colspan="2" | - | ||
|} | |} | ||
===Fallen Beaver Traders=== | ==== Fallen Beaver Traders ==== | ||
[[File:FallenBeaverTradersLong.png|center|]] | [[File:FallenBeaverTradersLong.png|center|]] | ||
''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption | |||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| | | rowspan="3" colspan="2" | 03:30 | ||
| rowspan="3" colspan="2 | |||
| 5 {{rl|Amber}} | | 5 {{rl|Amber}} | ||
| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | | colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | ||
Line 313: | Line 596: | ||
|} | |} | ||
===Fallen Fox Scouts=== | ==== Fallen Fox Scouts ==== | ||
[[File:FallenFoxScouts.png|center]] | [[File:FallenFoxScouts.png|center]] | ||
''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />08:00 | ! rowspan="2" colspan="2" | Threats:<br />08:00 | ||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| | | rowspan="3" colspan="2" | 03:30 | ||
| rowspan="3" colspan="2" style="text-align: | | style="text-align:left;" | 5 {{rl|Amber}} | ||
| 5 {{rl|Amber}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | | colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | ||
Line 349: | Line 628: | ||
|} | |} | ||
===Fallen Harpy Scientists=== | ==== Fallen Harpy Scientists ==== | ||
[[File:FallenHarpyScientistsLong.png|center]] | [[File:FallenHarpyScientistsLong.png|center]] | ||
''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />08:00 | ! rowspan="2" colspan="2" | Threats:<br />08:00 | ||
! colspan="2" style="width:37.5%;"| [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| | | rowspan="3" colspan="2" | 03:30 | ||
| rowspan="3" colspan="2 | |||
| 5 {{rl|Amber}} | | 5 {{rl|Amber}} | ||
| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Harpies}} [[Resolve]] | | colspan="2" | -6 {{Species link|Harpies}} [[Resolve]] | ||
Line 385: | Line 661: | ||
|} | |} | ||
===Fallen Human Explorers=== | ==== Fallen Human Explorers ==== | ||
[[File:FallenHumanExplorersLong.png|center]] | [[File:FallenHumanExplorersLong.png|center]] | ||
''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ||
{| class="wikitable" style="text-align:center; vertical-align:middle; width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
! colspan="2" | [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.3%"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" | [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" | Rewards: | ||
| colspan="2" | Spawns at least | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Spawns at least 2 Blood Flowers | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| | | colspan="2" | Options: | ||
| - | | colspan="2" | Solve Time: | ||
| | | Requirements | ||
| rowspan="3" | | | Options: | ||
| | |- style="font-weight:normal;" | ||
| style="text-align:left;" | | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 03:30 | |||
| 5 {{rl|Amber}} | |||
| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |- | ||
| colspan="2" | - | | colspan="2" | Working Effects: | ||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -6 {{Species link|Humans}} [[Resolve]] | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fallen Lizards Hunters=== | ==== Fallen Lizards Hunters ==== | ||
[[File:FallenLizardHuntersLong.png|center]] | [[File:FallenLizardHuntersLong.png|center]] | ||
''<center>A group of fallen Lizard hunters... The sight causes unrest amongst the Lizard population.</center>'' | ''<center>A group of fallen Lizard hunters... The sight causes unrest amongst the Lizard population.</center>'' | ||
{| class="wikitable" style="text-align:center; vertical-align:middle; width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle; width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" | [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:left;" | | | colspan="2" | Rewards: | ||
| colspan="2" | Spawns at least | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Spawns at least 2 Blood Flowers | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| | | colspan="2" | Options: | ||
| - | | colspan="2" | Solve Time: | ||
| | | Requirements | ||
| rowspan="3" | | | Options: | ||
| | |- style="font-weight:normal;" | ||
| style="text-align:left;" | | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 03:30 | |||
| style="text-align:left;" | 5 {{rl|Amber}} | |||
| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |- | ||
| colspan="2" | - | | colspan="2" | Working Effects: | ||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -6 {{Species link|Lizards}} [[Resolve]] | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fishmen Cave=== | ==== Fishmen Cave ==== | ||
[[File:FishmenCaveLong.png|center]] | [[File:FishmenCaveLong.png|center]] | ||
''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ||
{| class="wikitable" style="text-align:center; vertical-align:middle; width:100% | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%" | ||
! colspan="2" style="width:37.5%;"|Bribe [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" | [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]] | ||
| colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| [[File: | | Requirements | ||
| Options: | |||
| | | colspan="2" | Solve Time: | ||
| colspan="2" | Options: | |||
| [[File: | |- style="font-weight:normal;" | ||
| 5 {{rl|Amber}} | |||
| style="text-align:left;" | 10 {{rl|Jerky}}<br />10 {{rl|Skewers}}<br />10 {{rl|Pie}}<br />10 {{rl|Ale}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | Spawns 1 Fishmen Totem every 60 seconds. | |||
|} | |||
==== Fishmen Totem ==== | |||
[[File:FishmenTotemLong.png|center]] | |||
''<center>A sinister structure made out of bones. Smells like Fishmen magic.</center>'' | |||
[[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 20 Points. 50 Seconds to solve. | |||
==== Forgotten Temple Of The Sun ==== | |||
[[File:ForgottenTempleoftheSun_long.png|center]] | |||
''<center>Who would worship the sun in a world with so little sunlight?</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;style=width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width:37.5%;"| Praise the Sun | |||
! rowspan="2" colspan="2" | Threats:<br />11:42 | |||
! colspan="2" style="width:37.5%;"| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |- | ||
| 15 {{rl|Amber}} | | colspan="2" style="text-align:center;" | Rewards: | ||
| style="text-align:left;" | 30 {{rl| | | colspan="2" style="text-align:center;" | Rewards: | ||
| rowspan="3" | | |- | ||
| rowspan="3" | | | colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| style="text-align:left;" | 30 {{rl| | | colspan="2" style="text-align:center;" | Destroys all trade goods in the [[Warehouse]] <br />(Packs of Goods, {{rl|Amber}}, {{rl|Ancient Tablet}}s) | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | |||
|- style="text-align:center;" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- | |||
| colspan="2" style="text-align:left;"| 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Oil}}<br />02 {{rl|Pack of Trade Goods}}<br />01 {{rl|Wildfire Essence}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| colspan="2" style="text-align:left;"| 5 {{rl|Tools}}<br />5 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
|- | |||
| colspan="2" style="text-align:center;" | - | |||
| colspan="2" style="text-align:center;" | - | |||
|} | |||
==== Forsaken Crypt ==== | |||
[[File:ForsakenCryptLong.png|center]] | |||
''<center>The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"| Tear Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- style="" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Scrolls}} | |||
| 5 {{rl|Amber}}<br />2 {{rl|Copper Bars}}<br />2 {{rl|Crystalized Dew}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal; text-align:center;" | |||
| colspan="2" | -3 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse. | |||
| colspan="2" | - | |||
|} | |||
==== Fuming Machinery ==== | |||
[[File:FumingMachineryLong.png|center]] | |||
''<center>Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"| Tear Down | |||
! rowspan="2" colspan="2" | Threats:<br />09:50 | |||
! colspan="2" style="width:37.5%;"| Fix | |||
|- style="" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | |||
| colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius. | |||
| colspan="2" | Aesthetics Building | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="text-align:left;" | 8 {{rl|Planks}}<br />4 {{rl|Fabric}}<br />4 {{rl|Bricks}} | |||
| style="text-align:left;" | 8 {{rl|Drizzle Water}}<br />10 {{rl|Clearance Water}}<br />10 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />20 {{rl|Oil}}<br />03 {{rl|Parts}}<br />01 {{rl|Wildfire Essence}} | |||
| 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
==== Harmony Spirit Altar ==== | |||
[[File:HarmonySpiritAltarLong.png|center]] | |||
''<center>An old altar found in the wilds. The ancient language carved into the stone proclaims:<br /> "Light a fire at the altar to gain the blessing of the Spirit of Harmony"</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- style="" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | |||
| colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | Harmony Building<br />+2 [[Resolve]] for each unique Service Building<br />Counts as 9 decoration of its type | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Requirements: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
| 5 {{rl|Amber}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | [[Resolve]] drops 500% faster. | |||
| colspan="2" | - | |||
|} | |||
==== Hidden Trader Cemetery ==== | |||
[[File:HiddenTraderCemeteryLong.png|center]] | |||
''<center>A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?"</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle; width:100%;" | |||
! colspan="2" style="width:37.5%;"| Burn Down [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- style="" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}s | |||
| colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements: | |||
| Requirements: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| 10 {{rl|Amber}} | |||
| 5 {{rl|Pack of Provisions}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Gain 20 [[Hostility]] every 60 seconds | |||
| colspan="2" | - | |||
|} | |||
==== Large Destroyed Caravan ==== | |||
[[File:LargeDestroyedCaravanLong.png|center]] | |||
''<center>A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Loot [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | |||
| colspan="2" | Trading and Trade Routes<br />Disabled For Current Settlement<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | |||
|- style="" | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements | |||
| Requirements | |||
|- style="font-weight:normal;" | |||
| - | |||
| - | | - | ||
| | | rowspan="3" colspan="2" | 03:30 | ||
| 10 {{rl|Amber}} | |||
| | | 5 {{rl|Pack of Provisions}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -5 to Global [[Resolve]] | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== | ==== Large Encampment ==== | ||
=== | [[File:LargeEncampmentLong.png|center]] | ||
[[File: | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
''<center> | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |||
! colspan="2" style="width:37.5%;"| Welcome New People | |||
! rowspan="2" colspan="2" | Threats:<br />- | |||
! colspan="2" style="width:37.5%;"| Send to the Citadel | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | 4-6 [[Villagers]] | |||
| colspan="2" | - | |||
| colspan="2" | 15 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 8 {{rl|Vegetables}}<br />8 {{rl|Mushrooms}}<br />8 {{rl|Roots}}<br />8 {{rl|Berries}} | |||
| rowspan="3" colspan="2" | 02:00 | |||
| colspan="2" style="text-align:left;" | 8 {{rl|Eggs}}<br />9 {{rl|Insects}}<br />8 {{rl|Meat}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
==== Merchant Shipwreck ==== | |||
[[File:MerchantshipLong.png|center]] | |||
''<center>How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Search the Upper Deck | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | |||
| colspan="2" | Destroys random [[Cornerstone]] in your possesion. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | |||
|- style="" | |||
| Options: | |||
| Requirements: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" | 10 {{rl|Planks}}<br />10 {{rl|Fabric}}<br />10 {{rl|Bricks}} | |||
| 10 {{rl|Coats}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | [[Hostility]] increased by 110 points.<br />Each ongoing [[Trade Route]] decreasees it by 40 points. | |||
|} | |||
==== Open Vault ==== | |||
[[File:OpenVaultLong.png|center]] | |||
''<center>An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | |||
| colspan="2" | Kills all [[Villagers]] within 20 field radius. | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +100 [[Hostility]] Points. | |||
| colspan="2" | All Camp Workers get -12 [[Resolve]] | |||
|} | |||
{| class="wikitable" style="text-align:center; vertical-align:middle; width:100%;" | ==== Petrified Tree ==== | ||
|- | [[File:PetrifiedTreeLong.png|center]] | ||
! colspan="2" | | ''<center>A strange tree that’s been turned to stone by the rain. It's radiating its sickness to the other trees around it.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Cut Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" | [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="" | Rewards: | ||
| colspan="2" | | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | |||
| colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| [[File: | | colspan="2" | Options: | ||
| [[File: | | colspan="2" | Solve Time: | ||
| colspan="2" style="font-weight:bold;" | Solve Time: | | colspan="2" | Options: | ||
| [[File: | |- style="font-weight:normal;" | ||
| [[File: | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />15 {{rl|Herbs}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | All Houses have -1 Inhabitant.<br />Tree felling is 50% slower. | |||
| colspan="2" | - | |||
|} | |||
==== Small Destroyed Caravan ==== | |||
[[File:SmallDestroyedCaravanLong.png|center]] | |||
''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language. Found in Dangerous [[Glades]]</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;| Loot [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | |||
| colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Requirements: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 5 {{rl|Amber}}<br />3 {{rl|Pack of Provisions}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -3 to Global [[Resolve]] | |||
| colspan="2" | - | |||
|} | |||
==== Rain Spirit Totem ==== | |||
[[File:RainSpiritTotemLong.png|center]] | |||
''<center>A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Burn Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | |||
| colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | |||
| colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points<br /><br /> | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | +100 [[Hostility]] Points | |||
|} | |||
==== River Kelpie ==== | |||
[[File:RiverKelpieLong.png|center]] | |||
''<center>A legendary, shape-shifting aquatic spirit that lurks near water and mesmerizes travelers. It is that that whoever acquires the kelpie's bridle will be able to control it.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width:37.5%;"| Banish | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Mount [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- style="text-align:center;" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- | |||
| colspan="2" | Random water geyser appears in its place. | |||
| colspan="2" | Kills 2 random villagers | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | |||
|- style="text-align:center;" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- | |||
|style="text-align:left;" | 10 {{rl|Sea Marrow}}<br />10 {{rl|Herbs}}<br />10 {{rl|Incense}}<br />10 {{rl|Scrolls}} | |||
| 10 {{rl|Coats}} | |||
| rowspan="3" colspan="2" | ≤ Prestige 8<br />05:00<br /><br />≥ Prestige 9 <br />07:28 | |||
| colspan="1"style="text-align:left;"| 15 {{rl|Leather}}<br />10 {{rl|Training Gear}}<br />05 {{rl|Tools}} | |||
| colspan="1"style="text-align:left;"| 10 {{rl|Grain}}<br />10 {{rl|Plant Fiber}} | |||
|- | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
|- | |||
| colspan="2" | | |||
| colspan="2" | Every 90 seconds two villagers will stop working until the event is resolved. | |||
|} | |||
==== Stonetooth Termite Burrow ==== | |||
[[File:StonetoothTermiteBurrowLong.png|center]] | |||
''<center>Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |- | ||
| 30 {{rl|Planks}}<br /> | ! colspan="2" style="width:37.5%;"| Burn Down | ||
| - | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
| rowspan="3" | | ! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Emp.png|32px]] Empathy | ||
| rowspan="3" | | |- | ||
| style="text-align:left;" | 30 {{rl| | | colspan="2" style="" | Rewards: | ||
| style="text-align:left;" | 15 {{rl|Amber}}<br /> | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:bold;" | |- style="font-weight:normal;" | ||
| colspan="2" style=" | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | ||
| colspan="2" style=" | | colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | ||
| colspan="2" | Termite Nest (4 Harmony)<br />5 {{rl|Insects}} a minute. | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Harvesting and Planting are 50% Slower | |||
| colspan="2" | -5 to Global [[Resolve]] | |||
|} | |||
==== Totem of Denial ==== | |||
[[File:TotemofDenialLong.png|center]] | |||
''<center>A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Burn Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | |||
| colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | |||
| colspan="2" | Converted Totem of Denial (4 Harmony)<br />+5 Global [[Resolve]]. | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" style="text-align:left;" | 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Training Gear}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | Cannot perform sacrifices in the Ancient [[Hearth]] | |||
|} | |||
==== Withered Tree ==== | |||
[[File:WitheredTreeLong.png|center]] | |||
''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Cut Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Cleanse | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | |||
| colspan="2" style="text-align:center;" | [[Blightrot Cysts]] burns for 5 seconds longer. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.<br />20 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Requirements: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 03:30 | |||
| style="text-align:left;" | 10 {{rl|Coats}} <br /> 02 {{rl|Copper Bars}} <br /> 02 {{rl|Crystalized Dew}} <br /> 10 {{rl|Reed}} <br /> | |||
| style="text-align:left;" | 2 {{rl|Purging Fire}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | Spawns 1 Blightrot Cysts every 120 seconds for every 2 Dangerous Glade discovered. (the penalty is added retroactively) | |||
|} | |||
==== Leaking Cauldron ==== | |||
[[File:LeakingCauldronLong.png|center]] | |||
''<center>An old, broken piece of Rainpunk technology. It's contaminating the soil around it.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Burn Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Fix [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | |||
| colspan="2" | Destroys all planted crops in fields.<br />-8 to Global [[Resolve]] | |||
| colspan="2" | Spawns 10 -14 fields of [[Fertile Soil]] nearby. | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 {{rl|Oil}}<br />5 {{rl|Coal}}<br />5 {{rl|Sea Marrow}}<br />8 {{rl|Planks}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| style="text-align:left;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />20 {{rl|Oil}}<br />03 {{rl|Parts}}<br />01 {{rl|Wildfire Essence}} | |||
| style="text-align:left;" | 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | All Food Production 60% Slower. | |||
| colspan="2" | - | |||
|} | |||
=== Forbidden Glade Events === | |||
==== Ancient Burial Site ==== | |||
[[File:AncientBurialSiteLong.png|center]] | |||
''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}<br /> | |||
| colspan="2" | Spawns 6 Blood Flowers<br /> | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="text-align:left;" | 20 {{rl|Pie}}<br />20 {{rl|Jerky}}<br />20 {{rl|Skewers}}<br />20 {{rl|Biscuits}}<br />20 {{rl|Pickled Goods}} | |||
| style="text-align:left;" | 20 {{rl|Incense}}<br />20 {{rl|Tea}}<br />20 {{rl|Scrolls}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 5 {{rl|Tools}}<br />5{{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | +5 [[Hostility]] for every 2 felled trees. | |||
|} | |||
==== Dark Gate ==== | |||
[[File:DarkGateLong.png|center]] | |||
''<center>A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Seal Off [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br /> | |||
| colspan="2" | Kills 10 random [[Villagers]] | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Requirements: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />20 {{rl|Oil}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 1 {{rl|Wildfire Essence}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Kills 1 random [[Villager]] | |||
| colspan="2" | -4 to Global [[Resolve]]<br />+300 [[Hostility]] Points | |||
|} | |||
==== Destroyed Cage of the Warbeast ==== | |||
[[File:DestroyedCageoftheWarbeastLong.png|center]] | |||
''<center>A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Cultivate the Decay [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | |||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s<br /> | |||
| colspan="2" | +80 [[Hostility]] Points<br />-2 Newcomers Annually | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 03:30 | |||
| style="text-align:left;" | 8 {{rl|Amber}} | |||
| style="text-align:left;" | 12 {{rl|Incense}}<br />12 {{rl|Tea}}<br />12 {{rl|Oil}}<br />12 {{rl|Resin}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Spawns between 4-6 Blood Flowers<br />2 [[File:Impatience.png|32px]] Impatience Points | |||
| colspan="2" | - | |||
|} | |||
==== Destroyed Rainpunk Foundry ==== | |||
[[File:DestroyedRainPunkFoundryLong.png|center]] | |||
''<center>An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Rebuild | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | |||
| colspan="2" | Destroys everything within a 18 field radius. | |||
| colspan="2" | [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 04:30 | |||
| style="text-align:left;" | 08 {{rl|Tools}}<br />12 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />05 {{rl|Parts}}<br />02 {{rl|Wildfire Essence}} | |||
| style="text-align:left;" | 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Every 90 seconds, a Blood Flower will appear near the foundry. | |||
| colspan="2" | Every 90 seconds, a Blood Flower will appear near the foundry. | |||
|} | |||
==== Drainage Mole ==== | |||
[[File:DrainageMoleLong.png|center]] | |||
''<center>A wild beast that usually lives underground. It was forced to the surface for some reason.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Feed [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Chase Away | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Kills all [[Villagers]] and destroys everything within a 20 field radius. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 20 {{rl|Insects}}<br />20 {{rl|Eggs}}<br />20 {{rl|Roots}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -16 [[Resolve]] to all Woodcutters and Gatherers | |||
| colspan="2" | +100 [[Hostility]] Points | |||
|} | |||
==== Fishman Soothsayer ==== | |||
[[File:FishmanSoothsayerLong.png|center]] | |||
''<center>An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Foretell [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Capture [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br />[[Hostility]] Threshold is increased by 1 level. | |||
| colspan="2" | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.<br />1 [[File:Impatience.png|32px]] Impatience Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +50 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event.<br /><br /> | |||
| colspan="2" | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die. | |||
|} | |||
==== Fishmen Lighthouse ==== | |||
[[File:FishmanLighthouseLong.png|center]] | |||
''<center>Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Burn Down [[File:FlatIcon Loy.png|32px]] Loyalty | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Cleanse | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}}<br />Converted Fishmen Lighthouse (16 Harmony)<br />5 {{rl|Sea Marrow}} per minute delivery line<br /><br /> | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 10 {{rl|Oil}}<br />10 {{rl|Coal}}<br />10 {{rl|Sea Marrow}}<br />16 {{rl|Planks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +50 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | |||
| colspan="2" | +100 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | |||
|} | |||
==== Fishmen Outpost ==== | |||
[[File:FishmenOutpostLong.png|center]] | |||
''<center>Fishmen aren't usually a threat, but they can be a real nuisance after a while.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Bribe [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Hunt Down [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" | [[Villagers]] have 25% chance of dying after eating. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| Requirements: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 10 {{rl|Amber}} | |||
| 05 {{rl|Pack of Luxury Goods}}<br />06 {{rl|Pack of Trade Goods}}<br />10 {{rl|Pack of Crops}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 3 units every 10 seconds. | |||
|} | |||
==== Giant Stormbird's Nest ==== | |||
[[File:GiantStormbirdsNestLong.png|center]] | |||
''<center>A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Feed [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Corr.png|32px]] Corruption | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />Tamed Stormbird (16 Harmony)<br />5 {{rl|Eggs}} per minute delivery line | |||
|- style="" | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" | 20 {{rl|Grain}}<br />20 {{rl|Roots}}<br />20 {{rl|Mushrooms}} | |||
| style="text-align:left;" | 30 {{rl|Meat}}<br />30 {{rl|Insects}} | |||
| rowspan="3" colspan="2" | 03:30 | |||
| colspan="2" | - | |||
|- | |- | ||
| colspan="2" | - | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Unending [[Storm Season]] until glade event is completed.<br />-4 Global [[Resolve]] per [[Hostility]] level. | |||
|} | |||
==== Hungry Mistworm ==== | |||
[[File:HungryMistwordmLong.png|center]] | |||
''<center>A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Feed [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Chase Away | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Destroys all stored food. (Cooked and Raw) | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 10 {{rl|Meat}}<br />10 {{rl|Insects}}<br />10 {{rl|Skewers}}<br />15 {{rl|Jerky}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | |||
| colspan="2" | Raw and Cooked food disappears from your [[Warehouse]] at a rate of 3 units every 10 seconds. | |||
|} | |||
==== Infected Drainage Mole ==== | |||
[[File:InfectedDrainageMoleLong.png|center]] | |||
''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | |||
|- | |||
! colspan="3" style="vertical-align:middle;" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | |||
! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="3" style="vertical-align:middle; " | Rewards: | |||
| colspan="2" style="vertical-align:middle; " | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" style="vertical-align:middle;" | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius. | |||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | |||
|- style="" | |||
| style="vertical-align:middle;" | Options: | |||
| Options: | |||
| Options: | |||
| colspan="2" style="vertical-align:middle;" | Solve Time: | |||
| colspan="2" style="vertical-align:middle;" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="vertical-align:middle;" | 20 {{rl|Meat}}<br />20 {{rl|Insects}}<br />25 {{rl|Jerky}} | |||
| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Wine}} | |||
| style="vertical-align:middle;" | 10 {{rl|Clearance Water}}<br />10 {{rl|Storm Water}} | |||
| rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 03:30 | |||
| colspan="2" style="vertical-align:middle;" | 10 {{rl|Tea}}<br />10 {{rl|Incense}}<br />15 {{rl|Herbs}} | |||
|- | |||
| colspan="3" style="vertical-align:middle; " | Working Effects: | |||
| colspan="2" style="vertical-align:middle; " | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="3" style="vertical-align:middle;" | - | |||
| colspan="2" style="vertical-align:middle;" | All dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned.<br /> 8 Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by +30 points.<br /> | |||
|} | |} | ||
=== | ==== Lightning Catcher ==== | ||
=== | [[File:LightningCatcherLong.png|center]] | ||
=== | ''<center>A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.</center>'' | ||
=== | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
=== | |- style="vertical-align:middle;" | ||
=== | ! colspan="2" style="width:37.5%;"| Burn Down | ||
=== | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
=== | ! colspan="2" style="width:37.5%;"| Fix | ||
=== | |- style="vertical-align:middle;" | ||
=== | | colspan="2" style="" | Rewards: | ||
=== | | colspan="2" style="" | Rewards: | ||
=== | |- style="font-weight:normal; vertical-align:middle;" | ||
=== | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | ||
| colspan="2" | Turns 4 random buildings in settlement into Ruins<br />(Repairable) | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" style="vertical-align:middle;" | Options: | |||
| colspan="2" style="vertical-align:middle;" | Solve Time: | |||
| style="vertical-align:middle;" | Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |||
| colspan="2" | 10 {{rl|Oil}}<br />10 {{rl|Coal}}<br />10 {{rl|Sea Marrow}}<br />16 {{rl|Planks}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 03:30 | |||
| 08 {{rl|Tools}}<br />12 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />05 {{rl|Parts}}<br />02 {{rl|Wildfire Essence}} | |||
| 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | |||
|- style="vertical-align:middle;" | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | +200 [[Hostility]] Points. | |||
| colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 3 units every 10 seconds. | |||
|} | |||
==== Noxious Machinery ==== | |||
[[File:NoxiousMachineryLong.png|center]] | |||
''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | |||
|- style="vertical-align:middle;" | |||
! colspan="2" style="width:37.5%;"| Burn Down | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Fix | |||
|- style="vertical-align:middle;" | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | |||
| colspan="2" | Destroys everything in a 10 Field Radius | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| colspan="2" style="vertical-align:middle;" | Options: | |||
| colspan="2" style="vertical-align:middle;" | Solve Time: | |||
| style="vertical-align:middle;" | Requirements: | |||
| Options: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 03:30 | |||
| 4 {{rl|Purging Fire}} | |||
| style="text-align:left;" | 15 {{rl|Coats}}<br />04 {{rl|Copper Bars}}<br />04 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | |||
|- style="vertical-align:middle;" | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | Lose 4 Units of random rainwater type every 12 seconds. | |||
| colspan="2" | - | |||
|} | |||
== | ==== Wildfire ==== | ||
=== | [[File:WildfireLong.png|center]] | ||
=== | ''<center>A wildfire spirit. It will wreak havoc on the settlement if it's not contained.</center>'' | ||
=== | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
=== | |- | ||
=== | ! colspan="3" style="vertical-align:middle;" style="width:37.5%;"| Catch | ||
=== | ! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ||
=== | ! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |||
== | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
== | | colspan="2" style="vertical-align:middle; " | Rewards: | ||
= | |- style="font-weight:normal;" | ||
== | | colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
== | | colspan="2" style="vertical-align:middle;" | Destroys all stored Fuel.<br />{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}} | ||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | |||
|- style="" | |||
| Options: | |||
| style="vertical-align:middle;" | Options: | |||
| Options: | |||
| colspan="2" style="vertical-align:middle;" | Solve Time: | |||
| colspan="2" style="vertical-align:middle;" | Requirements: | |||
|- style="font-weight:normal; text-align:left;" | |||
| style="vertical-align:middle;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | |||
| style="vertical-align:middle;" | 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | |||
| 1 {{rl|Pottery}}<br />1 {{rl|Barrels}}<br />1 {{rl|Waterskins}} | |||
| rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 03:30 | |||
| colspan="2" style="text-align:center; vertical-align:middle;" | 1 {{rl|Wildfire Essence}} | |||
|- | |||
| colspan="3" style="vertical-align:middle; " | Working Effects: | |||
| colspan="2" style="vertical-align:middle; " | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="3" style="vertical-align:middle;" | - | |||
| colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of 2 units every 15 seconds. | |||
|} |
Latest revision as of 00:44, 25 June 2024
Overview
When exploring Glades, a player may often encounter structures or creatures within the glades, called Glade Events. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous Glades or Forbidden Glades are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for Resources, repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for Amber, and sometimes Reputation. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
Glade Event Types
There are 7 types of Glade Events:
- Abandoned Caches
- Drills
- Obelisks
- Ruined Buildings
- Stags
- Survivor Camps
- Dangerous Events
- Forbidden Events
Reputation Rewards per Event
Events and Reputation Rewards | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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Events
Excavations
Stage I: Archeological Discovery
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods |
- | 1 ![]() First Stage of Excavation is Completed. | |||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() |
10 ![]() 05 ![]() 05 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Stage II: Archeological Excavation
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 ![]() |
- | 1 ![]() Second Stage of Excavation is Completed. | |||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() 5 ![]() 5 ![]() 8 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Stage III: Archeological Reconstruction
Salvage | Threats: | Excavate | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 ![]() |
- | 2 ![]() Building worth 9 Harmony | |||
Sealed Spider: Gain 1 ![]() Scientific Grant: Gain 20 ![]() Sea Snake: Grants 10 ![]() ![]() Scientific Award: Gain an additional Epic Cornerstone choice Smoldering Scorpion: +1 Global Resolve for every 3 Reputation Points gained (Retroactive) Scientific Council: Gain an additional Blueprint choice | |||||
Options: | Options: | Solve Time: | Options: | Options: | |
20 ![]() 10 ![]() |
20 ![]() 20 ![]() 20 ![]() |
02:00 | 20 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
04 ![]() 02 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Small Glade Events
Small Abandoned Cache
Please see Abandoned Caches
Rainpunk Drill
Disassemble | Threats: - |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
10 - 30 Goods 10 - 30 Goods |
- | Spawns 2 -3 ![]() ![]() veins nearby | |||
Requirements: | Requirements: | Solve Time: | Requirements: | Requirements: | |
6 ![]() 6 ![]() 2 ![]() |
- | Dissassemble: 01:00 Fix: 02:00 |
03 ![]() 06 ![]() 12 ![]() 02 ![]() |
- | |
Working Effects: | Working Effects: | ||||
- | - |
Small Encampment
Welcome New People | Threats: - |
Sent to the Citadel | ||
---|---|---|---|---|
Rewards: | Rewards: | |||
2-4 Villagers | - | 10 ![]() | ||
Requirements: | Solve Time: | Requirements: | ||
4 ![]() 4 ![]() 4 ![]() 4 ![]() |
01:00 | 4 ![]() 4 ![]() 4 ![]() | ||
Working Effects: | Working Effects: | |||
- | - |
Obelisk
Tear Down | Threats: - |
Make an Offering ![]() | ||
---|---|---|---|---|
Rewards: | Rewards: | |||
20 - 40 Goods 20 - 40 Goods 20 - 40 Goods Small chance of 2 ![]() |
- | Aesthetics Building -10 Hostility | ||
Requirements: | Options: | Solve Time: | Options: | |
10 ![]() |
5 ![]() 5 ![]() 5 ![]() |
01:00 |
15 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() | |
Working Effects: | Working Effects: | |||
- | - |
Black Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
2 -3 Random Epic Cornerstones -1 Random Cornerstone |
Stag disappears into the Forest |
1 Random Legendary Cornerstone |
Golden Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
50 ![]() +15 Hostility for every 30 ![]() |
Stag disappears into the Forest |
25 ![]() +1 Global Resolve |
Royal Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
1 ![]() +2 Hostility for every opened Dangerous or Forbidden Glade |
Stag disappears into the Forest |
0.5 ![]() +1 Global Resolve |
Dangerous Glade Events
Altar of Decay
Tear Down![]() |
Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 2 ![]() |
Each Blightrot Cyst increases Hostility by 15 points during Storm 1 ![]() |
Converted Altar of Decay (9 Harmony) Every Villager who leaves of dies lowers Hostility | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+15 Hostility Points for every ![]() |
Kills 1 random Villager. |
Ancient Shrine
Loot | Threats: 11:42 |
Excavate ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
5 - 35 Goods 5 - 35 Goods Chance of 3 ![]() |
Kills 5 Villagers | 0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() 8 ![]() |
02:00 | 05 ![]() 05 ![]() | |||
Working Effects: | Working Effects: | ||||
+150 Hostility Points while event is being worked on. | - |
Blightrot Cauldron
Tear Down | Threats: 13:00 |
Cleanse ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods |
Using water in Rainpunk Engines generates Blightrot 50% faster. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
- | - |
Blood Flower
Threats: 10:30 |
---|
-3 Global Resolve A Clone of this Blood Flower will spawn. |
Tear Down |
Rewards: |
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Solve Time: |
02:30 |
Working Effects: |
Cooked and Raw Food disappears at a rate of 2 units every 12 seconds. |
Corrupted Caravan
Send Contaminated Goods ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
30 ![]() |
Corruption in Hearth grows 50% quicker. 1 ![]() |
1 ![]() | |||
Options: | Requirements: | Solve Time: | Requirements: | Options: | |
10 ![]() 10 ![]() 10 ![]() |
5 ![]() |
03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 ![]() | |
Permanent Effects: | Working Effects: | ||||
0.5 ![]() |
- |
Escaped Convicts
Persuade ![]() |
Threats: 13:00 |
Arrest ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Random Cornerstone / Perk 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods |
1 ![]() 2 - 3 Abandoned Caches Destroyed |
0.75 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
- | 03:30 |
10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
-5 Global Resolve | - |
Fallen Beaver Traders
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Fox Scouts
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Harpy Scientists
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Human Explorers
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Lizards Hunters
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Blood Flowers | 0.5 ![]() | |||
Options: | Solve Time: | Requirements | Options: | ||
- | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fishmen Cave
Bribe ![]() |
Threats: 13:00 |
Chase Away ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods |
Spawns 3 Fishmen Totems 1 ![]() |
1 ![]() 20 ![]() | |||
Requirements | Options: | Solve Time: | Options: | ||
5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Spawns 1 Fishmen Totem every 60 seconds. |
Fishmen Totem
Increases Hostility by 20 Points. 50 Seconds to solve.
Forgotten Temple Of The Sun
Praise the Sun | Threats: 11:42 |
Excavate![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Destroys all trade goods in the Warehouse (Packs of Goods, ![]() ![]() |
0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 02 ![]() 01 ![]() |
02:00 | 5 ![]() 5 ![]() | |||
Working Effects: | Working Effects: | ||||
- | - |
Forsaken Crypt
Tear Down | Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods Chance of 3 ![]() |
Lose all ![]() ![]() 1 ![]() |
0.75 ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
10 ![]() 05 ![]() 05 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() 2 ![]() 2 ![]() | ||
Working Effects: | Working Effects: | ||||
-3 Global Resolve for every 10 ![]() |
- |
Fuming Machinery
Tear Down | Threats: 09:50 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods Chance of Cornerstone / Perk or 30 - 40 Goods 15 - 40 Goods |
Destroys Deposits, Fields and Villagers in 5 field radius. | Aesthetics Building | |||
Options: | Solve Time: | Options: | Options: | ||
8 ![]() 4 ![]() 4 ![]() |
8 ![]() 10 ![]() 10 ![]() |
02:00 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
- | - |
Harmony Spirit Altar
"Light a fire at the altar to gain the blessing of the Spirit of Harmony"
Burn Down ![]() |
Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
2 - 30 Goods 2 - 30 Goods Chance of 2 ![]() |
-5 Global Resolve 1 ![]() |
Harmony Building +2 Resolve for each unique Service Building Counts as 9 decoration of its type | |||
Options: | Solve Time: | Options: | Requirements: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Resolve drops 500% faster. | - |
Hidden Trader Cemetery
Burn Down ![]() |
Threats: 13:00 |
Report ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
3 - 40 Goods 3 - 40 Goods Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods Chance of ![]() |
-50% Value of Goods to Trader 1 ![]() |
1 ![]() | |||
Options: | Solve Time: | Requirements: | Requirements: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Gain 20 Hostility every 60 seconds | - |
Large Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods |
Trading and Trade Routes Disabled For Current Settlement 1 ![]() |
0.75 ![]() | |||
Options: | Options: | Solve Time: | Requirements | Requirements | |
- | - | 03:30 | 10 ![]() |
5 ![]() | |
Working Effects: | Working Effects: | ||||
-5 to Global Resolve | - |
Large Encampment
Welcome New People | Threats: - |
Send to the Citadel | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
4-6 Villagers | - | 15 ![]() | |||
Options: | Solve Time: | Options: | |||
8 ![]() 8 ![]() 8 ![]() 8 ![]() |
02:00 | 8 ![]() 9 ![]() 8 ![]() | |||
Working Effects: | Working Effects: | ||||
- | - |
Merchant Shipwreck
Search the Upper Deck | Threats: 13:00 |
Search the Lower Deck ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 5 ![]() |
Destroys random Cornerstone in your possesion. | 1 ![]() 30 ![]() | |||
Options: | Requirements: | Solve Time: | Options: | ||
10 ![]() 10 ![]() 10 ![]() |
10 ![]() |
03:30 | 04 ![]() 10 ![]() 03 ![]() | ||
Working Effects: | Working Effects: | ||||
0.5 ![]() |
Hostility increased by 110 points. Each ongoing Trade Route decreasees it by 40 points. |
Open Vault
Perform Ritual ![]() |
Threats: 13:00 |
Bury the Entrance![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Kills all Villagers within 20 field radius. | 0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 05 ![]() | |||
Working Effects: | Working Effects: | ||||
+100 Hostility Points. | All Camp Workers get -12 Resolve |
Petrified Tree
Cut Down | Threats: 13:00 |
Heal ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored ![]() ![]() |
0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
- | 03:30 | 10 ![]() 10 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
All Houses have -1 Inhabitant. Tree felling is 50% slower. |
- |
Small Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 2 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Trade Routes and Trading disabled for this settlement. 1 ![]() |
0.5 ![]() | |||
Options: | Solve Time: | Requirements: | |||
- | 03:30 | 5 ![]() 3 ![]() | |||
Working Effects: | Working Effects: | ||||
-3 to Global Resolve | - |
Rain Spirit Totem
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all roads in Settlement. Villagers move 30% slower. |
Converted Rain Spirit Totem (4 Harmony) -50 Hostility Points | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | +100 Hostility Points |
River Kelpie
Banish | Threats: 13:00 |
Mount ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Random water geyser appears in its place. | Kills 2 random villagers | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() |
10 ![]() |
≤ Prestige 8 05:00 ≥ Prestige 9 07:28 |
15 ![]() 10 ![]() 05 ![]() |
10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
Every 90 seconds two villagers will stop working until the event is resolved. |
Stonetooth Termite Burrow
Burn Down | Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
Destroys all stored Building Materials![]() ![]() ![]() |
Termite Nest (4 Harmony) 5 ![]() | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 04 ![]() 10 ![]() 03 ![]() | |||
Working Effects: | Working Effects: | ||||
Harvesting and Planting are 50% Slower | -5 to Global Resolve |
Totem of Denial
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
+100% Storm Season duration. -50% Drizzle Season duration. -50% Clearance Season duration. 1 ![]() |
Converted Totem of Denial (4 Harmony) +5 Global Resolve. | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | Cannot perform sacrifices in the Ancient Hearth |
Withered Tree
Cut Down | Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Blightrot Cysts burns for 5 seconds longer. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Requirements: | ||
- | 03:30 | 10 ![]() 02 ![]() 02 ![]() 10 ![]() |
2 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Spawns 1 Blightrot Cysts every 120 seconds for every 2 Dangerous Glade discovered. (the penalty is added retroactively) |
Leaking Cauldron
Burn Down | Threats: 13:00 |
Fix ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all planted crops in fields. -8 to Global Resolve |
Spawns 10 -14 fields of Fertile Soil nearby. | |||
Options: | Solve Time: | Options: | Options: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
All Food Production 60% Slower. | - |
Forbidden Glade Events
Ancient Burial Site
Calm Spirits ![]() |
Threats: 13:00 |
Excavate ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of ![]() |
Spawns 6 Blood Flowers |
1 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() 20 ![]() 20 ![]() |
20 ![]() 20 ![]() 20 ![]() |
03:30 | 5 ![]() 5 ![]() | ||
Working Effects: | Working Effects: | ||||
- | +5 Hostility for every 2 felled trees. |
Dark Gate
Perform Ritual ![]() |
Threats: 13:00 |
Seal Off ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills 10 random Villagers | 1 ![]() | |||
Options: | Solve Time: | Requirements: | |||
10 ![]() 10 ![]() 10 ![]() 20 ![]() |
03:30 | 1 ![]() | |||
Working Effects: | Working Effects: | ||||
Kills 1 random Villager | -4 to Global Resolve +300 Hostility Points |
Destroyed Cage of the Warbeast
Cultivate the Decay ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
+80 Hostility Points -2 Newcomers Annually |
1 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 8 ![]() |
12 ![]() 12 ![]() 12 ![]() 12 ![]() | ||
Working Effects: | Working Effects: | ||||
Spawns between 4-6 Blood Flowers 2 ![]() |
- |
Destroyed Rainpunk Foundry
Salvage | Threats: 13:00 |
Rebuild | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys everything within a 18 field radius. | Rainpunk Foundry (Can produce ![]() ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
- | 04:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
Every 90 seconds, a Blood Flower will appear near the foundry. | Every 90 seconds, a Blood Flower will appear near the foundry. |
Drainage Mole
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills all Villagers and destroys everything within a 20 field radius. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
-16 Resolve to all Woodcutters and Gatherers | +100 Hostility Points |
Fishman Soothsayer
Foretell ![]() |
Threats: 13:00 |
Capture ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() Hostility Threshold is increased by 1 level. |
Forest Mysteries require 2 lower levels of Hostility to activate. 1 ![]() |
1 ![]() 30 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every scout in settlement. Includes idle scouts and scouts assigned to this event. |
Every 10 times Complex Food Need, Services Need, or Clothing Need are fulfilled, 2 random Villagers die. |
Fishmen Lighthouse
Burn Down ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Glade Events are solved 20% slower (Permanent) 1 ![]() |
1 ![]() 30 ![]() Converted Fishmen Lighthouse (16 Harmony) 5 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every Firekeeper in the settlement. |
+100 Hostility for every Firekeeper in the settlement. |
Fishmen Outpost
Bribe ![]() |
Threats: 13:00 |
Hunt Down ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Villagers have 25% chance of dying after eating. | 1 ![]() 20 ![]() | |||
Requirements: | Options: | Solve Time: | Options: | ||
10 ![]() |
05 ![]() 06 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Giant Stormbird's Nest
Feed ![]() |
Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
-4 Global Resolve during each Storm Season, multiplied by Hostility level. (Permanent) 1 ![]() |
1 ![]() Tamed Stormbird (16 Harmony) 5 ![]() | |||
Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 20 ![]() |
30 ![]() 30 ![]() |
03:30 | - | ||
Working Effects: | Working Effects: | ||||
- | Unending Storm Season until glade event is completed. -4 Global Resolve per Hostility level. |
Hungry Mistworm
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored food. (Cooked and Raw) | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 15 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
Dangerous and Forbidden Glade warnings are disabled. | Raw and Cooked food disappears from your Warehouse at a rate of 3 units every 10 seconds. |
Infected Drainage Mole
Perform Ritual ![]() |
Threats: 13:00 |
Heal ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills Villagers and destroys all resource nodes in a 20 field radius. | 1 ![]() 30 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 25 ![]() |
15 ![]() 15 ![]() 15 ![]() |
10 ![]() 10 ![]() |
03:30 | 10 ![]() 10 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | |||||
- | All dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned. 8 Blightrot Cysts will spawn in the settlement. Each cyst increases Hostility by +30 points. |
Lightning Catcher
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Turns 4 random buildings in settlement into Ruins (Repairable) |
1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
+200 Hostility Points. | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Noxious Machinery
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of a Delivery Line |
Destroys everything in a 10 Field Radius | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 4 ![]() |
15 ![]() 04 ![]() 04 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
Lose 4 Units of random rainwater type every 12 seconds. | - |
Wildfire
Catch | Threats: 13:00 |
Return the Child ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys all stored Fuel.![]() ![]() ![]() ![]() |
1 ![]() 20 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Requirements: | ||
04 ![]() 10 ![]() 03 ![]() |
30 ![]() 30 ![]() 30 ![]() |
1 ![]() 1 ![]() 1 ![]() |
03:30 | 1 ![]() | ||
Working Effects: | Working Effects: | |||||
- | All Fuel in Warehouse disappears at rate of 2 units every 15 seconds. |