Trader Wares: Difference between revisions

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| 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}}
| 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }}
| +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Plantation}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />20 {{rl|Pottery}} for every glade opened<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+5 Hauler Carry Amount<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />+20% Food Production Speed <br />+33% Production Speed to All Packs<br />+10% Villager Speed<br />+20% Woodcutter Speed<br />-25% Fuel Consumption<br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.<br />
| +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Plantation}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />20 {{rl|Pottery}} for every glade opened<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+5 Hauler Carry Amount<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />+20% Food Production Speed <br />+33% Production Speed to All Packs<br />+10% Villager Speed<br />+20% Woodcutter Speed<br />-25% Fuel Consumption<br />Gain 0.5 Extra Reputation<br />
|}
|}


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| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />2 - 5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />2 - 5 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 40 {{rl|Amber}}
| 40 {{rl|Amber}}
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />40 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />30 {{rl|Planks }}<br />40 {{rl|Porridge}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }}
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />40 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />30 {{rl|Planks }}<br />40 {{rl|Porridge}}<br />50 {{rl|Pottery}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| +2 {{rl|Grain}}<br />+1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Porridge}}<br />+2 {{rl|Pottery}}<br />Blueprint: {{bl|Bakery}} <br />Blueprint:  {{bl|Cookhouse}}<br />Blueprint: {{bl|Clay Pit}}  <br />Blueprint: {{bl|Greenhouse}} <br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Plantation}} <br />Blueprint:  {{bl|Ranch}} <br />Blueprint: {{bl|Small Farm}} <br />Blueprint:  {{bl|Brewery}} <br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+10 to Storage in all Buildings <br />+5 Farmer Carry Amount<br />{{rl|Biscuits}} in {{bl|Rain Mill}} and {{bl|Kiln}} <br />+15% Trader Arrival Speed <br />+20% Food Production Speed <br />+25% Planting Speed<br />+25% Harvesting Speed<br />+20% Woodcutter Move Speed <br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.<br />Pick any Blueprint<br />
| +2 {{rl|Grain}}<br />+1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Porridge}}<br />+2 {{rl|Pottery}}<br />Blueprint: {{bl|Bakery}} <br />Blueprint:  {{bl|Cookhouse}}<br />Blueprint: {{bl|Clay Pit}}  <br />Blueprint: {{bl|Greenhouse}} <br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Plantation}} <br />Blueprint:  {{bl|Ranch}} <br />Blueprint: {{bl|Small Farm}} <br />Blueprint:  {{bl|Brewery}} <br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+10 to Storage in all Buildings <br />+5 Farmer Carry Amount<br />{{rl|Biscuits}} in {{bl|Rain Mill}} and {{bl|Kiln}} <br />+15% Trader Arrival Speed <br />+20% Food Production Speed <br />+25% Planting Speed<br />+25% Harvesting Speed<br />+20% Woodcutter Move Speed <br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br />
|}
|}


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A [[Beaver]] Engineer of the Brass Order available from [[Level]] 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.
A [[Beaver]] Engineer of the Brass Order available from [[Level]] 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.
{| class="wikitable mw-collapsible" style="font-weight:bold; text-align:center; width:100%;"
{| class="wikitable mw-collapsible" style="font-weight:bold; text-align:center; width:100%;"
|-
|+
! rowspan="2" style="" | Assault<br />Consequences
! rowspan="2" style="" | Assault<br />Consequences
! colspan="2" style="" | Sells
! colspan="2" style="" | Sells
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| Guaranteed
| Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 2 -  5 Villager Deaths<br />+2 Impatience Points<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 2 -  5 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 40 {{rl|Amber}}
| 40 {{rl|Amber}}
| 50 {{rl|Copper Ore}}<br /> 40 {{rl|Copper Bars}}<br /> 40 {{rl|Crystalized Dew}} <br /> 60 {{rl|Oil}}<br /> 60 {{rl|Coal}}<br /> 30 {{rl|Tools}}<br /> 50 {{rl|Barrels}} <br /> 50 {{rl|Pottery}}<br /> 50 {{rl|Clay}} <br /> 50 {{rl|Stone}} <br /> 35 {{rl|Planks}}<br /> 35 {{rl|Bricks}}<br /> 35 {{rl|Fabric}} <br /> 50 {{rl|Sea Marrow}} <br /> 10 {{rl|Purging Fire}}<br /> 10 {{rl|Parts}}<br /> 5 {{rl|Wildfire Essence}}<br /> 20 {{rl|Pipes}}<br />
| 50 {{rl|Copper Ore}}<br /> 40 {{rl|Copper Bars}}<br /> 40 {{rl|Crystalized Dew}} <br /> 60 {{rl|Oil}}<br /> 60 {{rl|Coal}}<br /> 30 {{rl|Tools}}<br /> 50 {{rl|Barrels}} <br /> 50 {{rl|Pottery}}<br /> 50 {{rl|Clay}} <br /> 50 {{rl|Stone}} <br /> 35 {{rl|Planks}}<br /> 35 {{rl|Bricks}}<br /> 35 {{rl|Fabric}} <br /> 50 {{rl|Sea Marrow}} <br /> 10 {{rl|Purging Fire}}<br /> 10 {{rl|Parts}}<br /> 5 {{rl|Wildfire Essence}}<br /> 20 {{rl|Pipes}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br />
| +1 {{rl|Copper Ore}} <br />+1 {{rl|Crystalized Dew}}<br />+1 {{rl|Stone}}<br />+1 {{rl|Tools}}  <br />+2 {{rl|Barrels}} <br />+2 {{rl|Copper Bars}}<br />+2 {{rl|Pigment}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Smelter}}<br />Blueprint: {{bl|Smithy}}<br />Blueprint: {{bl|Toolshop}}  <br />Blueprint: {{bl|Carpenter}} <br />Blueprint: {{bl|Lumber Mill}} <br />2 {{rl|Bricks}} for every 10 {{rl|Pottery}}<br />10 {{rl|Copper Ore}} and 30 {{rl|Wood}} for every opened [[Abandoned Cache]]<br />2 {{rl|Crystalized Dew}} for every 10 {{rl|Berries}}<br />+2 {{Species link|Beavers|small}} in every Newcomer group<br />+3 Beavers' Resolve <br />+5 Scout Carry Amount<br />+10% Speed on Roads<br />+50% Construction Speed<br />+15% Woodcutting Speed<br />+25% Hauler Speed <br />+33% Production Speed to all Packs<br />+33% Production Speed to Bars and Fuel<br />-50 Hostility <br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.
| +1 {{rl|Copper Ore}} <br />+1 {{rl|Crystalized Dew}}<br />+1 {{rl|Stone}}<br />+1 {{rl|Tools}}  <br />+2 {{rl|Barrels}} <br />+2 {{rl|Copper Bars}}<br />+2 {{rl|Pigment}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Smelter}}<br />Blueprint: {{bl|Smithy}}<br />Blueprint: {{bl|Toolshop}}  <br />Blueprint: {{bl|Carpenter}} <br />Blueprint: {{bl|Rain Mill}} <br />2 {{rl|Bricks}} for every 10 {{rl|Pottery}}<br />10 {{rl|Copper Ore}} and 30 {{rl|Wood}} for every opened [[Abandoned Cache]]<br />2 {{rl|Crystalized Dew}} for every 10 {{rl|Berries}}<br />+2 {{Species link|Beavers|small}} in every Newcomer group<br />+3 Beavers' Resolve <br />+5 Scout Carry Amount<br />+10% Speed on Roads<br />+50% Construction Speed<br />+15% Woodcutting Speed<br />+25% Hauler Speed <br />+33% Production Speed to all Packs<br />+33% Production Speed to Bars and Fuel<br />-50 Hostility <br />Gain 0.5 Extra Reputation
|}
|}


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| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 40%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatient Points<br />-50% Trader Arrival Speed<br />-50 [[City Score]]<br />-90% Goods Value when<br />sold to Traders
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 40%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]<br />-90% Goods Value when<br />sold to Traders
| 40 {{rl|Amber}}
| 40 {{rl|Amber}}
| 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br />
| 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br />
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}}
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}}
| +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Alchemist's Hut}}<br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Tinctury}}<br />+1 {{rl|Mushrooms}} every 25 times Produced<br />10 {{rl|Amber}} for every left/dead Villager<br />20 {{rl|Pottery}} for each Glade Opened<br />+10 Builder Carry Amount <br />+2 {{species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure|small}} satisfied<br />+20% Woodcutter Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />Season: +25% Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />-50 Hostility<br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.<br />Pick any Blueprint<br />
| +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Alchemist's Hut}}<br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Tinctury}}<br />+1 {{rl|Mushrooms}} every 25 times Produced<br />10 {{rl|Amber}} for every left/dead Villager<br />20 {{rl|Pottery}} for each Glade Opened<br />+10 Builder Carry Amount <br />+2 {{species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure|small}} satisfied<br />+20% Woodcutter Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />Season: +25% Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br />
|}
|}


Line 106: Line 106:
| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatient Points<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 40 {{rl|Amber}}
| 40 {{rl|Amber}}
| 15 {{rl|Parts}}<br />15 {{rl|Purging Fire}}<br />20 {{rl|Pipes}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}<br />35 {{rl|Planks}}<br />5 {{rl|Wildfire Essence}}<br />50 {{rl|Ale}}<br />50 {{rl|Coats}}<br />50 {{rl|Incense}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Sea Marrow}}<br />50 {{rl|Tea}}<br />50 {{rl|Tools}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Wine}}
| 15 {{rl|Parts}}<br />15 {{rl|Purging Fire}}<br />20 {{rl|Pipes}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}<br />35 {{rl|Planks}}<br />5 {{rl|Wildfire Essence}}<br />50 {{rl|Ale}}<br />50 {{rl|Coats}}<br />50 {{rl|Incense}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Sea Marrow}}<br />50 {{rl|Tea}}<br />50 {{rl|Tools}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Wine}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Planks}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Skewers}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Planks}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Skewers}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}
| +1 {{rl|Resin}} <br />+1 {{rl|Tools}}<br />+3 {{rl|Fabric}}<br />+3 {{rl|Planks}}<br />+3 {{rl|Tea}}<br />+3 {{rl|Pickled Goods}}<br />+3 {{rl|Scrolls}}<br />Blueprint:  {{bl| Kiln}}<br />Blueprint: {{bl| Stamping Mill}}<br />Blueprint: {{bl|Scribe}} <br />Blueprint: {{bl|Smokehouse}}<br />20 {{rl|Pottery}} for each Glade Opened<br />6 {{rl|Pack of Provisions}} for each Glade Opened<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Lizards|small}} in every Newcomer Group<br />+10% Double Yield chance with {{Service link|Education|small}} satisfied<br />+25% Blight Fighter Speed<br />+10% Villager Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />-30% Break Time when using {{rl|Coats}}<br />-50 Hostility<br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.<br />Pick any Blueprint<br />
| +1 {{rl|Resin}} <br />+1 {{rl|Tools}}<br />+3 {{rl|Fabric}}<br />+3 {{rl|Planks}}<br />+3 {{rl|Tea}}<br />+3 {{rl|Pickled Goods}}<br />+3 {{rl|Scrolls}}<br />Blueprint:  {{bl| Kiln}}<br />Blueprint: {{bl| Stamping Mill}}<br />Blueprint: {{bl|Scribe}} <br />Blueprint: {{bl|Smokehouse}}<br />20 {{rl|Pottery}} for each Glade Opened<br />6 {{rl|Pack of Provisions}} for each Glade Opened<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Lizards|small}} in every Newcomer Group<br />+10% Double Yield chance with {{Service link|Education|small}} satisfied<br />+25% Blight Fighter Speed<br />+10% Villager Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />-30% Break Time when using {{rl|Coats}}<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br />
|}
|}


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| 60 {{rl|Pie}}<br />60 {{rl|Pickled Goods}}<br />60 {{rl|Skewers}}<br />60 {{rl|Biscuits}}<br />60 {{rl|Jerky}}<br />20 {{rl|Parts}}<br />35 {{rl|Tools}}<br />40 {{rl|Planks}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />60 {{rl|Coal}}<br />6 {{rl|Wildfire Essence}}<br />60 {{rl|Sea Marrow}}<br />20 {{rl|Pipes}}<br />60 {{rl|Porridge}}
| 60 {{rl|Pie}}<br />60 {{rl|Pickled Goods}}<br />60 {{rl|Skewers}}<br />60 {{rl|Biscuits}}<br />60 {{rl|Jerky}}<br />20 {{rl|Parts}}<br />35 {{rl|Tools}}<br />40 {{rl|Planks}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />60 {{rl|Coal}}<br />6 {{rl|Wildfire Essence}}<br />60 {{rl|Sea Marrow}}<br />20 {{rl|Pipes}}<br />60 {{rl|Porridge}}
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Incense}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Purging Fire}}<br />{{rl|Scrolls}}<br />{{rl|Sea Marrow}}<br />{{rl|Tea}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wine}}
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Incense}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Purging Fire}}<br />{{rl|Scrolls}}<br />{{rl|Sea Marrow}}<br />{{rl|Tea}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wine}}
| +1 to all Packs of Goods <br />+2 {{rl|Vegetables}}<br />+3 {{rl|Biscuits}}<br />+3 {{rl|Pie}}<br />+3 {{rl|Training Gear}}<br />Blueprint: {{bl|Clan Hall}}<br />Blueprint: {{bl|Explorers' Lodge}}<br />Blueprint: {{bl|Forum}}<br />Blueprint: {{bl|Guild House}} <br />Blueprint: {{bl|Market}}<br />Blueprint: {{bl|Monastery}}<br />Blueprint: {{bl|Tavern}}<br />Blueprint: {{bl|Temple}}<br />Blueprint: {{bl|Bath House}}<br />+1 {{rl|Grain}} every 25 times Produced<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />15 {{rl|Roots}} for every opened Glade<br />+10 Builder Carry Amount<br />+2 {{Species link|Humans|small}} in every Newcomer Group<br />+3 to Humans' Resolve<br />+10% Villager Speed On Roads<br />+20% Food Production Speed<br />+15% Trader Arrival Speed<br />+25% Trader Arrival Speed<br />+33% Production Speed to all Packs<br />+50% {{bl|Makeshift Post}} Production output<br />+50% {{bl|Brewery}} Production output<br />-50 Hostility<br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned.<br />
| +1 to all Packs of Goods <br />+2 {{rl|Vegetables}}<br />+3 {{rl|Biscuits}}<br />+3 {{rl|Pie}}<br />+3 {{rl|Training Gear}}<br />Blueprint: {{bl|Clan Hall}}<br />Blueprint: {{bl|Explorers' Lodge}}<br />Blueprint: {{bl|Forum}}<br />Blueprint: {{bl|Guild House}} <br />Blueprint: {{bl|Market}}<br />Blueprint: {{bl|Monastery}}<br />Blueprint: {{bl|Tavern}}<br />Blueprint: {{bl|Temple}}<br />Blueprint: {{bl|Bath House}}<br />+1 {{rl|Grain}} every 25 times Produced<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />15 {{rl|Roots}} for every opened Glade<br />+10 Builder Carry Amount<br />+2 {{Species link|Humans|small}} in every Newcomer Group<br />+3 to Humans' Resolve<br />+10% Villager Speed On Roads<br />+20% Food Production Speed<br />+15% Trader Arrival Speed<br />+25% Trader Arrival Speed<br />+33% Production Speed to all Packs<br />+50% {{bl|Makeshift Post}} Production output<br />+50% {{bl|Brewery}} Production output<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br />
|}
|}


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| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+2 Impatient Points<br />-50% Trader Arrival Speed<br />-30 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-30 [[City Score]]
| 50 {{rl|Amber}}
| 50 {{rl|Amber}}
| 50 {{rl|Roots}}<br />50 {{rl|Vegetables}}<br />50 {{rl|Meat}}<br />50 {{rl|Eggs}}<br />50 {{rl|Berries}}<br />50 {{rl|Herbs}}<br />50 {{rl|Clay}}<br />50 {{rl|Stone}}<br />50 {{rl|Plant Fiber}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />15 {{rl|Tools}}<br />50 {{rl|Flour}}<br />50 {{rl|Pottery}}<br />50 {{rl|Oil}}<br />40 {{rl|Coats}}<br />40 {{rl|Jerky}}<br />40 {{rl|Biscuits}}<br />50 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />15 {{rl|Parts}}<br />40 {{rl|Porridge}}
| 50 {{rl|Roots}}<br />50 {{rl|Vegetables}}<br />50 {{rl|Meat}}<br />50 {{rl|Eggs}}<br />50 {{rl|Berries}}<br />50 {{rl|Herbs}}<br />50 {{rl|Clay}}<br />50 {{rl|Stone}}<br />50 {{rl|Plant Fiber}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />15 {{rl|Tools}}<br />50 {{rl|Flour}}<br />50 {{rl|Pottery}}<br />50 {{rl|Oil}}<br />40 {{rl|Coats}}<br />40 {{rl|Jerky}}<br />40 {{rl|Biscuits}}<br />50 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />15 {{rl|Parts}}<br />40 {{rl|Porridge}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Resin}}<br />{{rl|Reed}}<br />{{rl|Roots}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wood}}
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Resin}}<br />{{rl|Reed}}<br />{{rl|Roots}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wood}}
| +3 {{rl|Ale}}<br />+3 {{rl|Bricks}}<br />+3 {{rl|Coats}} <br />+3 {{rl|Fabric}} <br />+3 {{rl|Jerky}} <br />+3 {{rl|Oil}} <br />+2 {{rl|Porridge}} <br />+3 {{rl|Skewers}} <br />+3 {{rl|Tea}} <br />+1 {{rl|Vegetables}}<br />Blueprint: {{bl| Brickyard}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Herbalists' Camp}} <br />Blueprint: {{bl|Lumber Mill}}<br />Blueprint: {{bl|Small Farm}} <br />Blueprint: {{bl|Trappers' Camp}} <br />Blueprint: {{bl|Weaver}} <br />10 {{rl|Jerky}} for every 10 {{rl|Pie}}<br />+1 Additional Trade Route Slot<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure}} satisfied<br />+50% {{bl|Crude Workstation}} Production output <br />-30% Break Time when using {{rl|Coats}}<br />Gain 0.5 Extra Reputation per [[Reputation]] Point earned. <br />Pick any Blueprint<br /><br />
| +3 {{rl|Ale}}<br />+3 {{rl|Bricks}}<br />+3 {{rl|Coats}} <br />+3 {{rl|Fabric}} <br />+3 {{rl|Jerky}} <br />+3 {{rl|Oil}} <br />+2 {{rl|Porridge}} <br />+3 {{rl|Skewers}} <br />+3 {{rl|Tea}} <br />+1 {{rl|Vegetables}}<br />Blueprint: {{bl| Brickyard}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Herbalists' Camp}} <br />Blueprint: {{bl|Lumber Mill}}<br />Blueprint: {{bl|Small Farm}} <br />Blueprint: {{bl|Trappers' Camp}} <br />Blueprint: {{bl|Weaver}} <br />10 {{rl|Jerky}} for every 10 {{rl|Pie}}<br />+1 Additional Trade Route Slot<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure}} satisfied<br />+50% {{bl|Crude Workstation}} Production output <br />-30% Break Time when using {{rl|Coats}}<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br /><br />
|}
|}


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| Guaranteed
| Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+3 Impatient Points<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 50 {{rl|Amber}}
| 50 {{rl|Amber}}
| 50 {{rl|Copper Ore}}<br />30 {{rl|Copper Bars}}<br />30 {{rl|Crystalized Dew}}<br />40 {{rl|Insects}}<br />40 {{rl|Plant Fiber}}<br />40 {{rl|Reed}}<br />40 {{rl|Leather}}<br />40 {{rl|Resin}}<br />40 {{rl|Pigment}}<br />15 {{rl|Purging Fire}}<br />15 {{rl|Pack of Building Materials}}<br />15 {{rl|Pack of Crops}}<br />15 {{rl|Pack of Luxury Goods}}<br />15 {{rl|Pack of Provisions}}<br />15 {{rl|Pack of Trade Goods}}<br />35 {{rl|Planks}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}
| 50 {{rl|Copper Ore}}<br />30 {{rl|Copper Bars}}<br />30 {{rl|Crystalized Dew}}<br />40 {{rl|Insects}}<br />40 {{rl|Plant Fiber}}<br />40 {{rl|Reed}}<br />40 {{rl|Leather}}<br />40 {{rl|Resin}}<br />40 {{rl|Pigment}}<br />15 {{rl|Purging Fire}}<br />15 {{rl|Pack of Building Materials}}<br />15 {{rl|Pack of Crops}}<br />15 {{rl|Pack of Luxury Goods}}<br />15 {{rl|Pack of Provisions}}<br />15 {{rl|Pack of Trade Goods}}<br />35 {{rl|Planks}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}
Line 181: Line 181:
! colspan="6" style="text-align:center; font-weight:bold; " | Mystery Boxes
! colspan="6" style="text-align:center; font-weight:bold; " | Mystery Boxes
|- style="font-weight:bold; text-align:center;"
|- style="font-weight:bold; text-align:center;"
| colspan="2" style="vertical-align:middle; " | Small Boxes <br/> 1 Common (Green) [[Perk]] or [[Cornerstone]]
| colspan="2" style="vertical-align:middle; " | Small Boxes <br/> 1 Common (Green) [[Perk]] or [[Cornerstone]]<br/>+ 3 of the following [[Resource]] stacks:
| colspan="2" style="" | Medium Boxes <br/> 1 or 2 Rare (Blue) [[Perk]] or [[Cornerstone]]
| colspan="2" style="" | Medium Boxes <br/> 1 or 2 Rare (Blue) [[Perk]] or [[Cornerstone]]<br/>+ 3 of the following [[Resource]] stacks:
| colspan="2" style="" | Big Mystery Boxes <br/> 2 Epic (Purple) [[Perk]] or [[Cornerstone]]
| colspan="2" style="" | Big Mystery Boxes <br/> 2 Epic (Purple) [[Perk]] or [[Cornerstone]]<br/>+ 4 of the following [[Resource]] stacks:
|-
|-
| style="vertical-align:middle;" |  20 {{rl|Berries }}<br />20 {{rl|Clay }}<br />20 {{rl|Eggs }}<br />20 {{rl|Grain }}<br />20 {{rl|Herbs }}<br />20 {{rl|Insects }}<br />20 {{rl|Leather }}<br />20 {{rl|Meat }}
| style="vertical-align:middle;" |  20 {{rl|Berries }}<br />20 {{rl|Clay }}<br />20 {{rl|Eggs }}<br />20 {{rl|Grain }}<br />20 {{rl|Herbs }}<br />20 {{rl|Insects }}<br />20 {{rl|Leather }}<br />20 {{rl|Meat }}
Line 193: Line 193:
|}
|}
</center>
</center>
<br/><br/>
Cornerstones and Perks available in Big Mystery Box:
(Courtesy of user @Cron)
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; border:hidden"
|+
|- style="font-weight:bold; border:hidden"
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_SimpleTools.png}}<br />[[Advanced Smithing]]
| style="text-align:left;border:hidden" |+1 to {{rl|Tools}} production. Gain additional {{rl|Tools}} every yield (from gathering, farming, or production).
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Pottery.png}}<br />[[Archaeological Tools]]
| style="text-align:left;border:hidden" |Glades are examined more carefully. Gain 20 {{rl|Pottery}} every time you discover a new glade.
|-style="border:hidden"
| {{PerkSmall|Purple|File:TrophyIcons_111_b.png}}<br />[[Badge Of Courage]]
| style="text-align:left;border:hidden" |A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5
|-style="border:hidden"
| {{PerkSmall|Orange|File:NecromancerIcons_50_b.png}}<br />[[Bone Tools]]
| style="text-align:left;border:hidden" |Gain 3 {{rl|Tools}} every time a villager leaves or dies.
|-style="border:hidden"
| {{PerkSmall|Orange|File:Scientific_agreement.png}}<br />[[Scientific Agreement]]
| style="text-align:left;border:hidden" |You signed a very strange deal with the smuggler. You can choose one blueprint from all unlocked blueprints every time 12 villagers die.
|-style="border:hidden"
| {{PerkSmall|Purple|File:BagsAndBoxes_66.png}}<br />[[Builder's Pack]]
| style="text-align:left;border:hidden" |Any Builder can carry 15 additional items.
|-style="border:hidden"
| {{PerkSmall|Purple|File:NecromancerIcons_81_b.png}}<br />[[Cannibalism]]
| style="text-align:left;border:hidden" |Gain 30 {{rl|Meat}} every time a villager dies or leaves.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Eggs.png}}<br />[[Egg Delivery Line]]
| style="text-align:left;border:hidden" |Gain 3 {{rl|Eggs}} a minute.
|-style="border:hidden"
| {{PerkSmall|Purple|File:BagsAndBoxes_26.png}}<br />[[Export Specialization]]
| style="text-align:left;border:hidden" |Gain +1 to production yields for all packs of goods.
|-style="border:hidden"
| {{PerkSmall|Purple|File:ScrollsAndBooks_88.png}}<br />[[Firekeeper Letters]]
| style="text-align:left;border:hidden" |The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Book_03_b.png}}<br />[[Fungal Guide]]
| style="text-align:left;border:hidden" |Ancient {{rl|Mushrooms}} farming techniques are described within. {{rl|Mushrooms}} production increases by +1 every 25 times it's produced.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Vegetables.png}}<br />[[Giant Vegetables]]
| style="text-align:left;border:hidden" |+2 to {{rl|Vegetables}} production. Gain additional {{rl|Vegetables}} every yield (from gathering, farming, or production).
|-style="border:hidden"
| {{PerkSmall|Purple|File:En_craft_62.png}}<br />[[Metallurgic Proficiency]]
| style="text-align:left;border:hidden" |Increases the production speed of {{rl|Copper Bars}}, {{rl|Crystalized Dew}}, and all recipes that use metal ingots by +33%.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Grain.png}}<br />[[Mold Supply]]
| style="text-align:left;border:hidden" |+2 to Grain production. Gain additional {{rl|Grain}} every yield (from gathering, farming, or production).
|-style="border:hidden"
| {{PerkSmall|Purple|File:Runestone_b_05.png}}<br />[[Obsidian Runestone]]
| style="text-align:left;border:hidden" |A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Folder_b.png}}<br />[[Small Altar Box]]
| style="text-align:left;border:hidden" |The forest requires sacrifices. Gain a ‑15 reduction in Hostility every time 2 villagers die.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Coal.png}}<br />[[Specialized Mining]]
| style="text-align:left;border:hidden" |+2 to {{rl|Coal}} production. Gain additional {{rl|Coal}} every yield (from gathering, farming, or production).
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Stone.png}}<br />[[Stone Delivery Line]]
| style="text-align:left;border:hidden" |Gain 3 {{rl|Stone}} per minute.
|-style="border:hidden"
| {{PerkSmall|Purple|File:8538_b.png}}<br />[[Sturdy Boots]]
| style="text-align:left;border:hidden" |Villagers move 10% quicker.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Insects.png}}<br />[[Insect Delivery Line]]
| style="text-align:left;border:hidden" |Gain 3 {{rl|Insects}} a minute.
|-style="border:hidden"
| {{PerkSmall|Purple|File:ScrollsAndBooks_03.png}}<br />[[Trade Logs]]
| style="text-align:left;border:hidden" |Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker.
|-style="border:hidden"
| {{PerkSmall|Purple|File:Icon_Resource_Vegetables.png}}<br />[[Vegetable Delivery Line]]
| style="text-align:left;border:hidden" |Gain 3 {{rl|Vegetables}} a minute.
|-style="border:hidden"
</br>
|-style="border:hidden"
| {{PerkSmall|Purple|File:Scientific agreement.png }}<br />[[Scientific Discovery]]
| style="text-align:left;border:hidden" |You can choose a blueprint from all unlocked blueprints every time 12 [[Villagers]] die.
|-style="border:hidden"
</br>
|}


==Glade Traders==
==Glade Traders==
Line 213: Line 294:
| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatient Points<br />+50 [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 30 {{rl|Amber}}
| 30 {{rl|Amber}}
| 30 {{rl|Scrolls}}<br />30 {{rl|Coats}}<br />15 {{rl|Tools}}<br />30 {{rl|Sea Marrow}}<br />30 {{rl|Copper Ore}}<br />30 {{rl|Ale}}<br />30 {{rl|Incense}}<br />30 {{rl|Waterskins}}<br />5 {{rl|Wildfire Essence}}<br />20 {{rl|Purging Fire}}<br />30 {{rl|Stone}}<br />30 {{rl|Plant Fiber}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />40 {{rl|Mushrooms}}<br />
| 30 {{rl|Scrolls}}<br />30 {{rl|Coats}}<br />15 {{rl|Tools}}<br />30 {{rl|Sea Marrow}}<br />30 {{rl|Copper Ore}}<br />30 {{rl|Ale}}<br />30 {{rl|Incense}}<br />30 {{rl|Waterskins}}<br />5 {{rl|Wildfire Essence}}<br />20 {{rl|Purging Fire}}<br />30 {{rl|Stone}}<br />30 {{rl|Plant Fiber}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />40 {{rl|Mushrooms}}<br />
| {{rl|Amber}} <br /><br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}}
| {{rl|Amber}} <br /><br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}}
| +1 {{rl|Sea Marrow}}<br />+2 {{rl|Incense}}<br />+2 {{rl|Scrolls}} <br />Blueprint:  {{bl|Druid's Hut}}<br />Blueprint: {{bl|Monastery}} <br />Blueprint: {{bl|Temple}} <br />Blueprint: {{bl|Scribe}} <br />-15 Hostility for every 2 Deaths<br />+1 Cornerstone Reroll<br />+5 Hauler Carry Amount<br />-10% Glade Event Work Time<br />-0.5 Impatience For Every Glade Opened<br />-50  Hostility
| +1 {{rl|Sea Marrow}}<br />+2 {{rl|Incense}}<br />+2 {{rl|Scrolls}} <br />Blueprint:  {{bl|Druid's Hut}}<br />Blueprint: {{bl|Monastery}} <br />Blueprint: {{bl|Temple}} <br />Blueprint: {{bl|Scribe}} <br />-15 Hostility for every 2 Deaths<br />+1 Cornerstone Reroll<br />+5 Hauler Carry Amount<br />-10% Glade Event Work Time<br />-0.5 Impatience For Every Glade Opened<br />-50  Hostility
|}
|}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]]


=== Gex Runescale ===
=== Gex Runescale ===
Line 237: Line 318:
| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatient Points<br />+50 [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 30 {{rl|Amber}}
| 30 {{rl|Amber}}
| 20 {{rl|Bricks}}<br />20 {{rl|Crystalized Dew}}<br />30 {{rl|Fabric}}<br />40 {{rl|Grain}}<br />40 {{rl|Herbs}}<br />30 {{rl|Incense}}<br />30 {{rl|Meat}}<br />30 {{rl|Oil}}<br />40 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />40 {{rl|Pottery}}<br />40 {{rl|Reed}}<br />40 {{rl|Resin}}<br />40 {{rl|Roots}}<br />40 {{rl|Stone}}<br />30 {{rl|Tea}}
| 20 {{rl|Bricks}}<br />20 {{rl|Crystalized Dew}}<br />30 {{rl|Fabric}}<br />40 {{rl|Grain}}<br />40 {{rl|Herbs}}<br />30 {{rl|Incense}}<br />30 {{rl|Meat}}<br />30 {{rl|Oil}}<br />40 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />40 {{rl|Pottery}}<br />40 {{rl|Reed}}<br />40 {{rl|Resin}}<br />40 {{rl|Roots}}<br />40 {{rl|Stone}}<br />30 {{rl|Tea}}
| {{rl|Amber}} <br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}}
| {{rl|Amber}} <br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}}
| +1 {{rl|Oil}}<br />+2 {{rl|Tea}}<br />+1 {{rl|Crystalized Dew}} <br />Blueprint:  {{bl|Alchemist's Hut}} <br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Distillery}}<br />Blueprint: {{bl|Herb Garden}}<br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+50 Rainwater Tank Capacity<br />+1 Sacrifice Stack in Hearth for every 2 Trade Routes<br />+25% Hauler Speed<br />-30% Abandoned Cache Working Time <br />-50 Hostility
| +1 {{rl|Oil}}<br />+2 {{rl|Tea}}<br />+1 {{rl|Crystalized Dew}} <br />Blueprint:  {{bl|Alchemist's Hut}} <br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Distillery}}<br />Blueprint: {{bl|Herb Garden}}<br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+50 Rainwater Tank Capacity<br />+1 Sacrifice Stack in Hearth for every 2 Trade Routes<br />+25% Hauler Speed<br />+40% [[Abandoned Cache]] Glade Event work Speed<br />-50 Hostility
|}
|}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]]


=== Ruenhar Blightclaw ===
=== Ruenhar Blightclaw ===
Line 261: Line 342:
| style="" | Guaranteed
| style="" | Guaranteed
|- style="font-weight:normal; text-align:left;"
|- style="font-weight:normal; text-align:left;"
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatient Points<br />+50 [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]]
| 30 {{rl|Amber}}
| 30 {{rl|Amber}}
| 40 {{rl|Flour}}<br />30 {{rl|Jerky}}<br />30 {{rl|Porridge}}<br />30 {{rl|Skewers}}<br />30 {{rl|Pickled Goods}}<br />40 {{rl|Eggs}}<br />40 {{rl|Berries}}<br />40 {{rl|Insects}}<br />40 {{rl|Vegetables}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />40 {{rl|Coal}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />30 {{rl|Barrels}}<br />
| 40 {{rl|Flour}}<br />30 {{rl|Jerky}}<br />30 {{rl|Porridge}}<br />30 {{rl|Skewers}}<br />30 {{rl|Pickled Goods}}<br />40 {{rl|Eggs}}<br />40 {{rl|Berries}}<br />40 {{rl|Insects}}<br />40 {{rl|Vegetables}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />40 {{rl|Coal}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />30 {{rl|Barrels}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Wildfire Essence}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Tools}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wood}}<br />
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Wildfire Essence}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Tools}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wood}}<br />
| +1 {{rl|Clay}} <br />+1 {{rl|Leather}}  <br />+2 {{rl|Porridge}}  <br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />15 {{rl|Roots}} for every opened Glade<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />6 {{rl|Pack of Provisions}} for every opened [[Glade]]<br />+25% Trader Arrival Speed <br />+25% Blight Fighter Speed<br />-50 Hostility
| +1 {{rl|Clay}} <br />+1 {{rl|Leather}}  <br />+2 {{rl|Porridge}}  <br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />15 {{rl|Roots}} for every opened Glade<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />6 {{rl|Pack of Provisions}} for every opened [[Glade]]<br />+25% Trader Arrival Speed <br />+25% Blight Fighter Speed<br />-50 Hostility
|}
|}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]]

Latest revision as of 22:29, 5 May 2024

The Traders

Regular Traders

Sahilda

"Can I interest you in something specific? Maybe some delicious grasscap mushrooms or Drizzlewing eggs?"
Human Trader

A Human General Trader available from Level 1, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.

Assault Consequences Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 4 Villager Deaths
+2 Impatience
-50% Trader Arrival Speed
-50 City Score
40 Amber Amber
40 Eggs Eggs
40 Mushrooms Mushrooms

40 Roots Roots
40 Grain Grain
40 Vegetables Vegetables
40 Berries Berries
40 Herbs Herbs
50 Pottery Pottery
40 Insects Insects
40 Clay Clay
40 Stone Stone
40 Reed Reed
40 Leather Leather
25 Bricks Bricks
25 Fabric Fabric
25 Planks Planks
10 Tools Tools
30 Flour Flour
40 Waterskins Waterskins
10 Pipes Pipes
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Eggs Eggs
Fabric Fabric
Grain Grain
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Tools Tools
Stone Stone
Vegetables Vegetables
Wood Wood
+1 Clay Clay
+1 Grain Grain
+1 Mushrooms Mushrooms
+2 Coats Coats
+2 Flour Flour
+3 Coats Coats
Blueprint: Foragers' Camp
Blueprint: Herbalists' Camp
Blueprint: Plantation
Blueprint: Small Farm
Blueprint: Trappers' Camp
20 Pottery Pottery for every glade opened
3 Wine Wine for every 15 Ale Ale
4 Plant Fiber Plant Fiber for every 12 Vegetables Vegetables
+1 Resolve to all Housed Villagers
+10 Storage to all Buildings
+5 Hauler Carry Amount
Biscuits Biscuits Recipe in Kiln and Rain Mill
+20% Food Production Speed
+33% Production Speed to All Packs
+10% Villager Speed
+20% Woodcutter Speed
-25% Fuel Consumption
Gain 0.5 Extra Reputation

Zhorg

"I’ve got everything you need. And if I don't have it - you don't need it."
Quartermaster of the First Dawn Company

A Quartermaster of the First Dawn Company available from Level 1, He might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
2 - 5 Villager Deaths
+2 Impatience
-50% Trader Arrival Speed
-50 City Score
40 Amber Amber 50 Ale Ale
50 Barrels Barrels
50 Berries Berries
40 Biscuits Biscuits
30 Bricks Bricks
40 Jerky Jerky
50 Eggs Eggs
50 Flour Flour
50 Grain Grain
50 Herbs Herbs
40 Oil Oil
50 Meat Meat
50 Mushrooms Mushrooms
40 Pickled Goods Pickled Goods
40 Pie Pie
5 Pipes Pipes
30 Planks Planks
40 Porridge Porridge
50 Pottery Pottery
50 Roots Roots
40 Skewers Skewers
30 Fabric Fabric
15 Tools Tools
50 Vegetables Vegetables
50 Wine Wine
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Coats Coats
Copper Ore Copper Ore
Eggs Eggs
Fabric Fabric
Flour Flour
Herbs Herbs
Insects Insects
Meat Meat
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Pigment Pigment
Planks Planks
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Sea Marrow Sea Marrow
Tools Tools
Vegetables Vegetables
+2 Grain Grain
+1 Herbs Herbs
+1 Plant Fiber Plant Fiber
+2 Porridge Porridge
+2 Pottery Pottery
Blueprint: Bakery
Blueprint: Cookhouse
Blueprint: Clay Pit
Blueprint: Greenhouse
Blueprint: Herb Garden
Blueprint: Plantation
Blueprint: Ranch
Blueprint: Small Farm
Blueprint: Brewery
3 Incense Incense for every 10 Roots Roots
1 Insects Insects for every 2 Mushrooms Mushrooms
+10 to Storage in all Buildings
+5 Farmer Carry Amount
Biscuits Biscuits in Rain Mill and Kiln
+15% Trader Arrival Speed
+20% Food Production Speed
+25% Planting Speed
+25% Harvesting Speed
+20% Woodcutter Move Speed
Gain 0.5 Extra Reputation
Pick any Blueprint

Old Farluf

"Take a look at my wares, viceroy. You won't find better quality materials anywhere in the kingdom."
Engineer of the Brass Order

A Beaver Engineer of the Brass Order available from Level 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
2 - 5 Villager Deaths
+2 Impatience
-50% Trader Arrival Speed
-50 City Score
40 Amber Amber 50 Copper Ore Copper Ore
40 Copper Bars Copper Bars
40 Crystalized Dew Crystalized Dew
60 Oil Oil
60 Coal Coal
30 Tools Tools
50 Barrels Barrels
50 Pottery Pottery
50 Clay Clay
50 Stone Stone
35 Planks Planks
35 Bricks Bricks
35 Fabric Fabric
50 Sea Marrow Sea Marrow
10 Purging Fire Purging Fire
10 Parts Parts
5 Wildfire Essence Wildfire Essence
20 Pipes Pipes
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Coats Coats
Copper Ore Copper Ore
Eggs Eggs
Fabric Fabric
Flour Flour
Herbs Herbs
Insects Insects
Meat Meat
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Pigment Pigment
Planks Planks
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Sea Marrow Sea Marrow
Tools Tools
Vegetables Vegetables
+1 Copper Ore Copper Ore
+1 Crystalized Dew Crystalized Dew
+1 Stone Stone
+1 Tools Tools
+2 Barrels Barrels
+2 Copper Bars Copper Bars
+2 Pigment Pigment
Blueprint: Advanced Rain Collector
Blueprint: Smelter
Blueprint: Smithy
Blueprint: Toolshop
Blueprint: Carpenter
Blueprint: Rain Mill
2 Bricks Bricks for every 10 Pottery Pottery
10 Copper Ore Copper Ore and 30 Wood Wood for every opened Abandoned Cache
2 Crystalized Dew Crystalized Dew for every 10 Berries Berries
+2 Beavers Beavers in every Newcomer group
+3 Beavers' Resolve
+5 Scout Carry Amount
+10% Speed on Roads
+50% Construction Speed
+15% Woodcutting Speed
+25% Hauler Speed
+33% Production Speed to all Packs
+33% Production Speed to Bars and Fuel
-50 Hostility
Gain 0.5 Extra Reputation

Sothur the Ancient

"What a curious place... I still remember when this land was entirely under water."
Mysterious Caravanner

A Mysterious Caravanner available from Level 6, he might have luxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 50%
Max % of Perks and BP's Gain = 40%




Negative:
3 - 6 Villager Deaths
+3 Impatience
-50% Trader Arrival Speed
-50 City Score
-90% Goods Value when
sold to Traders
40 Amber Amber 50 Ale Ale
50 Barrels Barrels
50 Clay Clay
50 Coats Coats
50 Flour Flour
50 Herbs Herbs
50 Incense Incense
50 Pigment Pigment
50 Pottery Pottery
50 Resin Resin
50 Scrolls Scrolls
50 Tea Tea
50 Training Gear Training Gear
50 Waterskins Waterskins
50 Wine Wine
40 Herbs Herbs
40 Leather Leather
40 Clay Clay
30 Bricks Bricks
30 Fabric Fabric
30 Planks Planks
15 Pipes Pipes
Ale Ale
Amber Amber
Ancient Tablet Ancient Tablet
Biscuits Biscuits
Coal Coal
Coats Coats
Copper Ore Copper Ore
Incense Incense
Jerky Jerky
Oil Oil
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Pie Pie
Pickled Goods Pickled Goods
Porridge Porridge
Purging Fire Purging Fire
Sea Marrow Sea Marrow
Tools Tools
Skewers Skewers
Tea Tea
Wine Wine
Wildfire Essence Wildfire Essence
+1 Coal Coal
+1 Copper Ore Copper Ore
+3 Pigment Pigment
+3 Scrolls Scrolls
+3 Wine Wine
Blueprint: Advanced Rain Collector
Blueprint: Alchemist's Hut
Blueprint: Apothecary
Blueprint: Druid's Hut
Blueprint: Herbalists' Camp
Blueprint: Tinctury
+1 Mushrooms Mushrooms every 25 times Produced
10 Amber Amber for every left/dead Villager
20 Pottery Pottery for each Glade Opened
+10 Builder Carry Amount
+2 Harpies Harpies in every Newcomer Group
+5 Resolve with Leisure Leisure satisfied
+20% Woodcutter Speed
+33% Production Speed to Bars and Fuel
-25% Hearth Fuel Consumption
Season: +25% Drizzle Duration
Season: +25% Clearance Duration
Season: -15% Storm Duration
-50 Hostility
Gain 0.5 Extra Reputation
Pick any Blueprint

Vliss Greybone

"I have treasures of the past the Crown won't miss back in the Smoldering City... "
Lorekeeper of the Vanguard of the Stolen Keys

A Lorekeeper of the Vanguard of the Stolen Keys available from Level 9. She might have tools, luxury items, building materials, and perks for sale. She is willing to buy packs of goods, cooked food, metal, building materials, fuel, and tools.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 50%
Max % of Perks and BP's Gain = 30%




Negative:
3 - 6 Villager Deaths
+3 Impatience
-50% Trader Arrival Speed
-50 City Score
40 Amber Amber 15 Parts Parts
15 Purging Fire Purging Fire
20 Pipes Pipes
35 Bricks Bricks
35 Fabric Fabric
35 Planks Planks
5 Wildfire Essence Wildfire Essence
50 Ale Ale
50 Coats Coats
50 Incense Incense
50 Scrolls Scrolls
50 Sea Marrow Sea Marrow
50 Tea Tea
50 Tools Tools
50 Training Gear Training Gear
50 Wine Wine
Amber Amber
Ancient Tablet Ancient Tablet
Biscuits Biscuits
Coal Coal
Coats Coats
Copper Bars Copper Bars
Copper Ore Copper Ore
Crystalized Dew Crystalized Dew
Fabric Fabric
Jerky Jerky
Oil Oil
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Pie Pie
Pickled Goods Pickled Goods
Planks Planks
Porridge Porridge
Purging Fire Purging Fire
Sea Marrow Sea Marrow
Skewers Skewers
Tools Tools
Training Gear Training Gear
Wildfire Essence Wildfire Essence
+1 Resin Resin
+1 Tools Tools
+3 Fabric Fabric
+3 Planks Planks
+3 Tea Tea
+3 Pickled Goods Pickled Goods
+3 Scrolls Scrolls
Blueprint: Kiln
Blueprint: Stamping Mill
Blueprint: Scribe
Blueprint: Smokehouse
20 Pottery Pottery for each Glade Opened
6 Pack of Provisions Pack of Provisions for each Glade Opened
+1 Resolve to Housed Villagers
+2 Lizards Lizards in every Newcomer Group
+10% Double Yield chance with Education Education satisfied
+25% Blight Fighter Speed
+10% Villager Speed
+33% Production Speed to Bars and Fuel
-25% Hearth Fuel Consumption
-30% Break Time when using Coats Coats
-50 Hostility
Gain 0.5 Extra Reputation
Pick any Blueprint

Sir Renwald Redmane

"May the Storm be gentle on you, viceroy."
Officer of the Royal Trading Company

As Officer of the Royal Trading Company available from Level 12, he might have cooked food, building materials, tools, parts, advanced blueprints, and perks for sale. He is willing to buy packs of goods, fuel, building materials, luxury items, tools, and metal.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Cannot Assault Trader 50 Amber Amber 60 Pie Pie
60 Pickled Goods Pickled Goods
60 Skewers Skewers
60 Biscuits Biscuits
60 Jerky Jerky
20 Parts Parts
35 Tools Tools
40 Planks Planks
40 Bricks Bricks
40 Fabric Fabric
60 Oil Oil
60 Coal Coal
6 Wildfire Essence Wildfire Essence
60 Sea Marrow Sea Marrow
20 Pipes Pipes
60 Porridge Porridge
Ale Ale
Amber Amber
Ancient Tablet Ancient Tablet
Coal Coal
Coats Coats
Copper Bars Copper Bars
Copper Ore Copper Ore
Crystalized Dew Crystalized Dew
Fabric Fabric
Incense Incense
Oil Oil
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Purging Fire Purging Fire
Scrolls Scrolls
Sea Marrow Sea Marrow
Tea Tea
Tools Tools
Training Gear Training Gear
Wildfire Essence Wildfire Essence
Wine Wine
+1 to all Packs of Goods
+2 Vegetables Vegetables
+3 Biscuits Biscuits
+3 Pie Pie
+3 Training Gear Training Gear
Blueprint: Clan Hall
Blueprint: Explorers' Lodge
Blueprint: Forum
Blueprint: Guild House
Blueprint: Market
Blueprint: Monastery
Blueprint: Tavern
Blueprint: Temple
Blueprint: Bath House
+1 Grain Grain every 25 times Produced
3 Wine Wine for every 15 Ale Ale
15 Roots Roots for every opened Glade
+10 Builder Carry Amount
+2 Humans Humans in every Newcomer Group
+3 to Humans' Resolve
+10% Villager Speed On Roads
+20% Food Production Speed
+15% Trader Arrival Speed
+25% Trader Arrival Speed
+33% Production Speed to all Packs
+50% Makeshift Post Production output
+50% Brewery Production output
-50 Hostility
Gain 0.5 Extra Reputation

Xiadani Stormfeather

"How come you viceroys always want to haggle? My prices are non-negotiable."
The Guild's Outcast

Selling her wares known as The Guild's Outcast, available from Level 16, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 4 Villager Deaths
+2 Impatience
-50% Trader Arrival Speed
-30 City Score
50 Amber Amber 50 Roots Roots
50 Vegetables Vegetables
50 Meat Meat
50 Eggs Eggs
50 Berries Berries
50 Herbs Herbs
50 Clay Clay
50 Stone Stone
50 Plant Fiber Plant Fiber
40 Bricks Bricks
40 Fabric Fabric
15 Tools Tools
50 Flour Flour
50 Pottery Pottery
50 Oil Oil
40 Coats Coats
40 Jerky Jerky
40 Biscuits Biscuits
50 Pigment Pigment
40 Planks Planks
15 Parts Parts
40 Porridge Porridge
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Coats Coats
Eggs Eggs
Fabric Fabric
Grain Grain
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Resin Resin
Reed Reed
Roots Roots
Stone Stone
Vegetables Vegetables
Wildfire Essence Wildfire Essence
Wood Wood
+3 Ale Ale
+3 Bricks Bricks
+3 Coats Coats
+3 Fabric Fabric
+3 Jerky Jerky
+3 Oil Oil
+2 Porridge Porridge
+3 Skewers Skewers
+3 Tea Tea
+1 Vegetables Vegetables
Blueprint: Brickyard
Blueprint: Foragers' Camp
Blueprint: Herb Garden
Blueprint: Herbalists' Camp
Blueprint: Lumber Mill
Blueprint: Small Farm
Blueprint: Trappers' Camp
Blueprint: Weaver
10 Jerky Jerky for every 10 Pie Pie
+1 Additional Trade Route Slot
+1 Resolve to Housed Villagers
+2 Harpies Harpies in every Newcomer Group
+5 Resolve with Leisure Leisure satisfied
+50% Crude Workstation Production output
-30% Break Time when using Coats Coats
Gain 0.5 Extra Reputation
Pick any Blueprint

Dullahan Warlander

"Dare to see what's inside the box?"
The Hooded Trickster

A Hooded Trickster unlocked by the DeedDicewithdeath4.png Dance with Death IV. Dullahan might have metal, fabrics, crafting materials, and packs of goods for sale. He also sells mystery boxes. Dullahan is willing to buy packs of goods, luxury items, crafting materials, cooked food, and some raw resources.

Assault
Consequences
Sells Buys
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 4 Villager Deaths
+3 Impatience
-50% Trader Arrival Speed
-50 City Score
50 Amber Amber 50 Copper Ore Copper Ore
30 Copper Bars Copper Bars
30 Crystalized Dew Crystalized Dew
40 Insects Insects
40 Plant Fiber Plant Fiber
40 Reed Reed
40 Leather Leather
40 Resin Resin
40 Pigment Pigment
15 Purging Fire Purging Fire
15 Pack of Building Materials Pack of Building Materials
15 Pack of Crops Pack of Crops
15 Pack of Luxury Goods Pack of Luxury Goods
15 Pack of Provisions Pack of Provisions
15 Pack of Trade Goods Pack of Trade Goods
35 Planks Planks
35 Bricks Bricks
35 Fabric Fabric
Ale Ale
Amber Amber
Ancient Tablet Ancient Tablet
Barrels Barrels
Biscuits Biscuits
Coats Coats
Flour Flour
Grain Grain
Insects Insects
Incense Incense
Jerky Jerky
Mushrooms Mushrooms
Parts Parts
Pigment Pigment
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Pickled Goods Pickled Goods
Pie Pie
Porridge Porridge
Pottery Pottery
Skewers Skewers
Tea Tea
Training Gear Training Gear
Waterskins Waterskins
Wine Wine
Mystery Boxes
Small Boxes
1 Common (Green) Perk or Cornerstone
+ 3 of the following Resource stacks:
Medium Boxes
1 or 2 Rare (Blue) Perk or Cornerstone
+ 3 of the following Resource stacks:
Big Mystery Boxes
2 Epic (Purple) Perk or Cornerstone
+ 4 of the following Resource stacks:
20 Berries Berries
20 Clay Clay
20 Eggs Eggs
20 Grain Grain
20 Herbs Herbs
20 Insects Insects
20 Leather Leather
20 Meat Meat
20 Mushrooms Mushrooms
20 Plant Fiber Plant Fiber
20 Reed Reed
20 Resin Resin
20 Roots Roots
20 Stone Stone
20 Vegetables Vegetables
30 Wood Wood
30 Barrels Barrels
30 Berries Berries
30 Clay Clay
30 Coal Coal
30 Copper Ore Copper Ore
30 Eggs Eggs
30 Flour Flour
30 Grain Grain
30 Herbs Herbs
30 Insects Insects
30 Leather Leather
30 Meat Meat
30 Mushrooms Mushrooms
30 Oil Oil
30 Pigment Pigment
30 Plant Fiber Plant Fiber
30 Pottery Pottery
30 Reed Reed
30 Roots Roots
30 Sea Marrow Sea Marrow
30 Stone Stone
30 Vegetables Vegetables
30 Waterskins Waterskins
10 Pack of Building Materials Pack of Building Materials
10 Pack of Crops Pack of Crops
10 Pack of Luxury Goods Pack of Luxury Goods
10 Pack of Provisions Pack of Provisions
10 Pack of Trade Goods Pack of Trade Goods
15 Tools Tools
30 Bricks Bricks
30 Copper Bars Copper Bars
30 Crystalized Dew Crystalized Dew
30 Fabric Fabric
30 Planks Planks
4 Ancient Tablet Ancient Tablet
40 Ale Ale
40 Biscuits Biscuits
40 Coats Coats
40 Incense Incense
40 Jerky Jerky
40 Pickled Goods Pickled Goods
40 Pie Pie
40 Scrolls Scrolls
40 Skewers Skewers
40 Tea Tea
40 Training Gear Training Gear
40 Wine Wine



Cornerstones and Perks available in Big Mystery Box: (Courtesy of user @Cron)



Icon Resource SimpleTools.png
Advanced Smithing
+1 to Tools Tools production. Gain additional Tools Tools every yield (from gathering, farming, or production).
Icon Resource Pottery.png
Archaeological Tools
Glades are examined more carefully. Gain 20 Pottery Pottery every time you discover a new glade.
TrophyIcons 111 b.png
Badge Of Courage
A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5
NecromancerIcons 50 b.png
Bone Tools
Gain 3 Tools Tools every time a villager leaves or dies.
Scientific agreement.png
Scientific Agreement
You signed a very strange deal with the smuggler. You can choose one blueprint from all unlocked blueprints every time 12 villagers die.
BagsAndBoxes 66.png
Builder's Pack
Any Builder can carry 15 additional items.
NecromancerIcons 81 b.png
Cannibalism
Gain 30 Meat Meat every time a villager dies or leaves.
Icon Resource Eggs.png
Egg Delivery Line
Gain 3 Eggs Eggs a minute.
BagsAndBoxes 26.png
Export Specialization
Gain +1 to production yields for all packs of goods.
ScrollsAndBooks 88.png
Firekeeper Letters
The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes.
Book 03 b.png
Fungal Guide
Ancient Mushrooms Mushrooms farming techniques are described within. Mushrooms Mushrooms production increases by +1 every 25 times it's produced.
Icon Resource Vegetables.png
Giant Vegetables
+2 to Vegetables Vegetables production. Gain additional Vegetables Vegetables every yield (from gathering, farming, or production).
En craft 62.png
Metallurgic Proficiency
Increases the production speed of Copper Bars Copper Bars, Crystalized Dew Crystalized Dew, and all recipes that use metal ingots by +33%.
Icon Resource Grain.png
Mold Supply
+2 to Grain production. Gain additional Grain Grain every yield (from gathering, farming, or production).
Runestone b 05.png
Obsidian Runestone
A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400.
Folder b.png
Small Altar Box
The forest requires sacrifices. Gain a ‑15 reduction in Hostility every time 2 villagers die.
Icon Resource Coal.png
Specialized Mining
+2 to Coal Coal production. Gain additional Coal Coal every yield (from gathering, farming, or production).
Icon Resource Stone.png
Stone Delivery Line
Gain 3 Stone Stone per minute.
8538 b.png
Sturdy Boots
Villagers move 10% quicker.
Icon Resource Insects.png
Insect Delivery Line
Gain 3 Insects Insects a minute.
ScrollsAndBooks 03.png
Trade Logs
Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker.
Icon Resource Vegetables.png
Vegetable Delivery Line
Gain 3 Vegetables Vegetables a minute.
Scientific agreement.png
Scientific Discovery
You can choose a blueprint from all unlocked blueprints every time 12 Villagers die.

Glade Traders

Alune Soulgazer

"The Blight might have taken my sight, but my journey is far from over. Take a look at what I’ve collected over the years."
The Seer

A blind Fox Seer sometimes found in small Glades.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 2 Villager Deaths
+2 Impatience
+60* Hostility
-50% Trader Arrival Speed
-50 City Score
30 Amber Amber 30 Scrolls Scrolls
30 Coats Coats
15 Tools Tools
30 Sea Marrow Sea Marrow
30 Copper Ore Copper Ore
30 Ale Ale
30 Incense Incense
30 Waterskins Waterskins
5 Wildfire Essence Wildfire Essence
20 Purging Fire Purging Fire
30 Stone Stone
30 Plant Fiber Plant Fiber
20 Planks Planks
20 Bricks Bricks
20 Fabric Fabric
40 Mushrooms Mushrooms
Amber Amber

Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Eggs Eggs
Fabric Fabric
Grain Grain
Wildfire Essence Wildfire Essence
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Tools Tools
Stone Stone
Vegetables Vegetables
Wood Wood
+1 Sea Marrow Sea Marrow
+2 Incense Incense
+2 Scrolls Scrolls
Blueprint: Druid's Hut
Blueprint: Monastery
Blueprint: Temple
Blueprint: Scribe
-15 Hostility for every 2 Deaths
+1 Cornerstone Reroll
+5 Hauler Carry Amount
-10% Glade Event Work Time
-0.5 Impatience For Every Glade Opened
-50 Hostility

*noted Hostility value is for Viceroy+ Difficulties

Gex Runescale

"The Holy Flame bless you, Viceroy. May I offer you some of my wares?"
The Shaman

A Lizard Shaman sometimes found in small Glades.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 2 Villager Deaths
+2 Impatience
+60* Hostility
-50% Trader Arrival Speed
-50 City Score
30 Amber Amber 20 Bricks Bricks
20 Crystalized Dew Crystalized Dew
30 Fabric Fabric
40 Grain Grain
40 Herbs Herbs
30 Incense Incense
30 Meat Meat
30 Oil Oil
40 Pigment Pigment
40 Planks Planks
40 Pottery Pottery
40 Reed Reed
40 Resin Resin
40 Roots Roots
40 Stone Stone
30 Tea Tea
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Eggs Eggs
Fabric Fabric
Grain Grain
Wildfire Essence Wildfire Essence
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Tools Tools
Stone Stone
Vegetables Vegetables
Wood Wood
+1 Oil Oil
+2 Tea Tea
+1 Crystalized Dew Crystalized Dew
Blueprint: Alchemist's Hut
Blueprint: Apothecary
Blueprint: Distillery
Blueprint: Herb Garden
3 Incense Incense for every 10 Roots Roots
+50 Rainwater Tank Capacity
+1 Sacrifice Stack in Hearth for every 2 Trade Routes
+25% Hauler Speed
+40% Abandoned Cache Glade Event work Speed
-50 Hostility

*noted Hostility value is for Viceroy+ Difficulties

Ruenhar Blightclaw

"Do not be afraid, stranger. This forest is only hostile to those looking to exploit it."
The Hermit

A Fox Hermit sometimes found in small Glades.

Assault
Consequences
Sells Buys Blueprints
and Perks
Guaranteed Potential Guaranteed
Positive:
Max % Resources Stacks Gain = 40%
Max % of Perks and BP's Gain = 30%




Negative:
1 - 2 Villager Deaths
+2 Impatience
+60* Hostility
-50% Trader Arrival Speed
-50 City Score
30 Amber Amber 40 Flour Flour
30 Jerky Jerky
30 Porridge Porridge
30 Skewers Skewers
30 Pickled Goods Pickled Goods
40 Eggs Eggs
40 Berries Berries
40 Insects Insects
40 Vegetables Vegetables
40 Leather Leather
40 Clay Clay
40 Coal Coal
20 Planks Planks
20 Bricks Bricks
20 Fabric Fabric
30 Barrels Barrels
Amber Amber
Ancient Tablet Ancient Tablet
Berries Berries
Bricks Bricks
Clay Clay
Eggs Eggs
Fabric Fabric
Grain Grain
Wildfire Essence Wildfire Essence
Herbs Herbs
Insects Insects
Leather Leather
Meat Meat
Mushrooms Mushrooms
Pack of Building Materials Pack of Building Materials
Pack of Crops Pack of Crops
Pack of Luxury Goods Pack of Luxury Goods
Pack of Provisions Pack of Provisions
Pack of Trade Goods Pack of Trade Goods
Parts Parts
Plant Fiber Plant Fiber
Reed Reed
Resin Resin
Roots Roots
Tools Tools
Stone Stone
Vegetables Vegetables
Wood Wood
+1 Clay Clay
+1 Leather Leather
+2 Porridge Porridge
Blueprint: Foragers' Camp
Blueprint: Herbalists' Camp
Blueprint: Small Farm
Blueprint: Trappers' Camp
15 Roots Roots for every opened Glade
1 Insects Insects for every 2 Mushrooms Mushrooms
6 Pack of Provisions Pack of Provisions for every opened Glade
+25% Trader Arrival Speed
+25% Blight Fighter Speed
-50 Hostility

*noted Hostility value is for Viceroy+ Difficulties