Trader Wares: Difference between revisions
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| 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}} | | 40 {{rl|Roots }}<br />40 {{rl|Grain }}<br />40 {{rl|Vegetables}} <br />40 {{rl|Berries }}<br />40 {{rl|Herbs }}<br />50 {{rl|Pottery }}<br />40 {{rl|Insects }}<br />40 {{rl|Clay }}<br />40 {{rl|Stone }}<br />40 {{rl|Reed }}<br />40 {{rl|Leather }}<br />25 {{rl|Bricks }}<br />25 {{rl|Fabric }}<br />25 {{rl|Planks }}<br />10 {{rl|Tools }}<br />30 {{rl|Flour }}<br />40 {{rl|Waterskins}} <br />10 {{rl|Pipes}} | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }} | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries }}<br />{{rl|Bricks }}<br />{{rl|Clay }}<br />{{rl|Eggs }}<br />{{rl|Fabric }}<br />{{rl|Grain }}<br />{{rl|Herbs }}<br />{{rl|Insects }}<br />{{rl|Leather }}<br />{{rl|Meat }}<br />{{rl|Mushrooms }}<br />{{rl|Pack of Building Materials }}<br />{{rl|Pack of Crops }}<br />{{rl|Pack of Luxury Goods }}<br />{{rl|Pack of Provisions }}<br />{{rl|Pack of Trade Goods }}<br />{{rl|Parts }}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin }}<br />{{rl|Roots }}<br />{{rl|Tools }}<br />{{rl|Stone }}<br />{{rl|Vegetables }}<br />{{rl|Wood }} | ||
| +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Plantation}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br /> | | +1 {{rl|Clay}}<br />+1 {{rl|Grain}}<br />+1 {{rl|Mushrooms}}<br />+2 {{rl|Coats}}<br />+2 {{rl|Flour}}<br />+3 {{rl|Coats}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Plantation}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />20 {{rl|Pottery}} for every glade opened<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />4 {{rl|Plant Fiber}} for every 12 {{rl|Vegetables}}<br />+1 Resolve to all Housed Villagers<br />+10 Storage to all Buildings<br />+5 Hauler Carry Amount<br />{{rl|Biscuits}} Recipe in Kiln and Rain Mill<br />+20% Food Production Speed <br />+33% Production Speed to All Packs<br />+10% Villager Speed<br />+20% Woodcutter Speed<br />-25% Fuel Consumption<br />Gain 0.5 Extra Reputation<br /> | ||
|} | |} | ||
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| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />2 - 5 Villager Deaths<br />+2 Impatience | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />2 - 5 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 40 {{rl|Amber}} | | 40 {{rl|Amber}} | ||
| 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br /> | | 50 {{rl|Ale }}<br />50 {{rl|Barrels}} <br />50 {{rl|Berries}} <br />40 {{rl|Biscuits }}<br />30 {{rl|Bricks }}<br />40 {{rl|Jerky }}<br />50 {{rl|Eggs }}<br />50 {{rl|Flour }}<br />50 {{rl|Grain }}<br />50 {{rl|Herbs }}<br />40 {{rl|Oil }}<br />50 {{rl|Meat }}<br />50 {{rl|Mushrooms}} <br />40 {{rl|Pickled Goods}} <br />40 {{rl|Pie }}<br />5 {{rl|Pipes}}<br />30 {{rl|Planks }}<br />40 {{rl|Porridge}}<br />50 {{rl|Pottery}} <br />50 {{rl|Roots }}<br />40 {{rl|Skewers}} <br />30 {{rl|Fabric }}<br />15 {{rl|Tools }}<br />50 {{rl|Vegetables}} <br />50 {{rl|Wine }} | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | ||
| +2 {{rl|Grain}}<br />+1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Porridge}}<br />+2 {{rl|Pottery}} | | +2 {{rl|Grain}}<br />+1 {{rl|Herbs}}<br />+1 {{rl|Plant Fiber}}<br />+2 {{rl|Porridge}}<br />+2 {{rl|Pottery}}<br />Blueprint: {{bl|Bakery}} <br />Blueprint: {{bl|Cookhouse}}<br />Blueprint: {{bl|Clay Pit}} <br />Blueprint: {{bl|Greenhouse}} <br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Plantation}} <br />Blueprint: {{bl|Ranch}} <br />Blueprint: {{bl|Small Farm}} <br />Blueprint: {{bl|Brewery}} <br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />+10 to Storage in all Buildings <br />+5 Farmer Carry Amount<br />{{rl|Biscuits}} in {{bl|Rain Mill}} and {{bl|Kiln}} <br />+15% Trader Arrival Speed <br />+20% Food Production Speed <br />+25% Planting Speed<br />+25% Harvesting Speed<br />+20% Woodcutter Move Speed <br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br /> | ||
|} | |} | ||
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A [[Beaver]] Engineer of the Brass Order available from [[Level]] 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. | A [[Beaver]] Engineer of the Brass Order available from [[Level]] 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials. | ||
{| class="wikitable mw-collapsible" style="font-weight:bold; text-align:center; width:100%;" | {| class="wikitable mw-collapsible" style="font-weight:bold; text-align:center; width:100%;" | ||
| | |+ | ||
! rowspan="2" style="" | Assault<br />Consequences | ! rowspan="2" style="" | Assault<br />Consequences | ||
! colspan="2" style="" | Sells | ! colspan="2" style="" | Sells | ||
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| Guaranteed | | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 2 - 5 Villager Deaths<br />+2 Impatience | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 2 - 5 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 40 {{rl|Amber}} | | 40 {{rl|Amber}} | ||
| 50 {{rl|Copper Ore}}<br /> 40 {{rl|Copper Bars}}<br /> 40 {{rl|Crystalized Dew}} <br /> 60 {{rl|Oil}}<br /> 60 {{rl|Coal}}<br /> 30 {{rl|Tools}}<br /> 50 {{rl|Barrels}} <br /> 50 {{rl|Pottery}}<br /> 50 {{rl|Clay}} <br /> 50 {{rl|Stone}} <br /> 35 {{rl|Planks}}<br /> 35 {{rl|Bricks}}<br /> 35 {{rl|Fabric}} <br /> 50 {{rl|Sea Marrow}} <br /> 10 {{rl|Purging Fire}}<br /> 10 {{rl|Parts}}<br /> 5 {{rl|Wildfire Essence}}<br /> 20 {{rl|Pipes}}<br /> | | 50 {{rl|Copper Ore}}<br /> 40 {{rl|Copper Bars}}<br /> 40 {{rl|Crystalized Dew}} <br /> 60 {{rl|Oil}}<br /> 60 {{rl|Coal}}<br /> 30 {{rl|Tools}}<br /> 50 {{rl|Barrels}} <br /> 50 {{rl|Pottery}}<br /> 50 {{rl|Clay}} <br /> 50 {{rl|Stone}} <br /> 35 {{rl|Planks}}<br /> 35 {{rl|Bricks}}<br /> 35 {{rl|Fabric}} <br /> 50 {{rl|Sea Marrow}} <br /> 10 {{rl|Purging Fire}}<br /> 10 {{rl|Parts}}<br /> 5 {{rl|Wildfire Essence}}<br /> 20 {{rl|Pipes}}<br /> | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Flour}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Meat}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pigment}}<br />{{rl|Planks}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Vegetables}}<br /> | ||
| +1 {{rl|Copper Ore}} <br />+1 {{rl|Crystalized Dew}}<br />+1 {{rl|Stone}}<br />+1 {{rl|Tools}} <br />+2 {{rl|Barrels}} <br />+2 {{rl|Copper Bars}}<br />+2 {{rl|Pigment}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Smelter}}<br />Blueprint: {{bl|Smithy}}<br />Blueprint: {{bl|Toolshop}} <br />Blueprint: {{bl|Carpenter}} <br />Blueprint: {{bl| | | +1 {{rl|Copper Ore}} <br />+1 {{rl|Crystalized Dew}}<br />+1 {{rl|Stone}}<br />+1 {{rl|Tools}} <br />+2 {{rl|Barrels}} <br />+2 {{rl|Copper Bars}}<br />+2 {{rl|Pigment}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Smelter}}<br />Blueprint: {{bl|Smithy}}<br />Blueprint: {{bl|Toolshop}} <br />Blueprint: {{bl|Carpenter}} <br />Blueprint: {{bl|Rain Mill}} <br />2 {{rl|Bricks}} for every 10 {{rl|Pottery}}<br />10 {{rl|Copper Ore}} and 30 {{rl|Wood}} for every opened [[Abandoned Cache]]<br />2 {{rl|Crystalized Dew}} for every 10 {{rl|Berries}}<br />+2 {{Species link|Beavers|small}} in every Newcomer group<br />+3 Beavers' Resolve <br />+5 Scout Carry Amount<br />+10% Speed on Roads<br />+50% Construction Speed<br />+15% Woodcutting Speed<br />+25% Hauler Speed <br />+33% Production Speed to all Packs<br />+33% Production Speed to Bars and Fuel<br />-50 Hostility <br />Gain 0.5 Extra Reputation | ||
|} | |} | ||
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| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 40%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 | | Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 40%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]]<br />-90% Goods Value when<br />sold to Traders | ||
| 40 {{rl|Amber}} | | 40 {{rl|Amber}} | ||
| 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br /> | | 50 {{rl|Ale}}<br />50 {{rl|Barrels}}<br />50 {{rl|Clay}}<br />50 {{rl|Coats}}<br />50 {{rl|Flour}}<br />50 {{rl|Herbs}}<br />50 {{rl|Incense}}<br />50 {{rl|Pigment}}<br />50 {{rl|Pottery}}<br />50 {{rl|Resin}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Tea}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Waterskins}}<br />50 {{rl|Wine}}<br />40 {{rl|Herbs}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />30 {{rl|Bricks}}<br />30 {{rl|Fabric}}<br />30 {{rl|Planks}}<br />15 {{rl|Pipes}}<br /> | ||
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}} | | {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Ore}}<br />{{rl|Incense}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Tools}}<br />{{rl|Skewers}}<br />{{rl|Tea}}<br />{{rl|Wine}}<br />{{rl|Wildfire Essence}} | ||
| +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Alchemist's Hut}}<br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Tinctury}}<br />+1 {{rl|Mushrooms}} every 25 times Produced<br /> | | +1 {{rl|Coal}}<br />+1 {{rl|Copper Ore}}<br />+3 {{rl|Pigment}}<br />+3 {{rl|Scrolls}}<br />+3 {{rl|Wine}}<br />Blueprint: {{bl|Advanced Rain Collector}} <br />Blueprint: {{bl|Alchemist's Hut}}<br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Tinctury}}<br />+1 {{rl|Mushrooms}} every 25 times Produced<br />10 {{rl|Amber}} for every left/dead Villager<br />20 {{rl|Pottery}} for each Glade Opened<br />+10 Builder Carry Amount <br />+2 {{species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure|small}} satisfied<br />+20% Woodcutter Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />Season: +25% Drizzle Duration<br />Season: +25% Clearance Duration<br />Season: -15% Storm Duration<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br /> | ||
|} | |} | ||
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| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 | | Positive:<br />Max % Resources Stacks Gain = 50%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 3 - 6 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 40 {{rl|Amber}} | | 40 {{rl|Amber}} | ||
| 15 {{rl|Parts}}<br />15 {{rl|Purging Fire}}<br />20 {{rl|Pipes}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}<br />35 {{rl|Planks}}<br />5 {{rl|Wildfire Essence}}<br />50 {{rl|Ale}}<br />50 {{rl|Coats}}<br />50 {{rl|Incense}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Sea Marrow}}<br />50 {{rl|Tea}}<br />50 {{rl|Tools}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Wine}} | | 15 {{rl|Parts}}<br />15 {{rl|Purging Fire}}<br />20 {{rl|Pipes}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}}<br />35 {{rl|Planks}}<br />5 {{rl|Wildfire Essence}}<br />50 {{rl|Ale}}<br />50 {{rl|Coats}}<br />50 {{rl|Incense}}<br />50 {{rl|Scrolls}}<br />50 {{rl|Sea Marrow}}<br />50 {{rl|Tea}}<br />50 {{rl|Tools}}<br />50 {{rl|Training Gear}}<br />50 {{rl|Wine}} | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Planks}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Skewers}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}} | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Biscuits}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Jerky}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Pie}}<br />{{rl|Pickled Goods}}<br />{{rl|Planks}}<br />{{rl|Porridge}}<br />{{rl|Purging Fire}}<br />{{rl|Sea Marrow}}<br />{{rl|Skewers}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}} | ||
| +1 {{rl|Resin}} <br />+1 {{rl|Tools}}<br />+3 {{rl|Fabric}}<br />+3 {{rl|Planks}}<br />+3 {{rl|Tea}}<br />+3 {{rl|Pickled Goods}}<br />+3 {{rl|Scrolls}}<br />Blueprint: {{bl| Kiln}}<br />Blueprint: {{bl| Stamping Mill}}<br />Blueprint: {{bl|Scribe}} <br />Blueprint: {{bl|Smokehouse}}<br /> | | +1 {{rl|Resin}} <br />+1 {{rl|Tools}}<br />+3 {{rl|Fabric}}<br />+3 {{rl|Planks}}<br />+3 {{rl|Tea}}<br />+3 {{rl|Pickled Goods}}<br />+3 {{rl|Scrolls}}<br />Blueprint: {{bl| Kiln}}<br />Blueprint: {{bl| Stamping Mill}}<br />Blueprint: {{bl|Scribe}} <br />Blueprint: {{bl|Smokehouse}}<br />20 {{rl|Pottery}} for each Glade Opened<br />6 {{rl|Pack of Provisions}} for each Glade Opened<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Lizards|small}} in every Newcomer Group<br />+10% Double Yield chance with {{Service link|Education|small}} satisfied<br />+25% Blight Fighter Speed<br />+10% Villager Speed<br />+33% Production Speed to Bars and Fuel<br />-25% Hearth Fuel Consumption<br />-30% Break Time when using {{rl|Coats}}<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br /> | ||
|} | |} | ||
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| 60 {{rl|Pie}}<br />60 {{rl|Pickled Goods}}<br />60 {{rl|Skewers}}<br />60 {{rl|Biscuits}}<br />60 {{rl|Jerky}}<br />20 {{rl|Parts}}<br />35 {{rl|Tools}}<br />40 {{rl|Planks}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />60 {{rl|Coal}}<br />6 {{rl|Wildfire Essence}}<br />60 {{rl|Sea Marrow}}<br />20 {{rl|Pipes}}<br />60 {{rl|Porridge}} | | 60 {{rl|Pie}}<br />60 {{rl|Pickled Goods}}<br />60 {{rl|Skewers}}<br />60 {{rl|Biscuits}}<br />60 {{rl|Jerky}}<br />20 {{rl|Parts}}<br />35 {{rl|Tools}}<br />40 {{rl|Planks}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />60 {{rl|Oil}}<br />60 {{rl|Coal}}<br />6 {{rl|Wildfire Essence}}<br />60 {{rl|Sea Marrow}}<br />20 {{rl|Pipes}}<br />60 {{rl|Porridge}} | ||
| {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Incense}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Purging Fire}}<br />{{rl|Scrolls}}<br />{{rl|Sea Marrow}}<br />{{rl|Tea}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wine}} | | {{rl|Ale}}<br />{{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Coal}}<br />{{rl|Coats}}<br />{{rl|Copper Bars}}<br />{{rl|Copper Ore}}<br />{{rl|Crystalized Dew}}<br />{{rl|Fabric}}<br />{{rl|Incense}}<br />{{rl|Oil}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Purging Fire}}<br />{{rl|Scrolls}}<br />{{rl|Sea Marrow}}<br />{{rl|Tea}}<br />{{rl|Tools}}<br />{{rl|Training Gear}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wine}} | ||
| +1 to all Packs of Goods <br />+2 {{rl|Vegetables}}<br />+3 {{rl|Biscuits}}<br />+3 {{rl|Pie}}<br />+3 {{rl|Training Gear}}<br />Blueprint: {{bl|Clan Hall}}<br />Blueprint: {{bl|Explorers' Lodge}}<br />Blueprint: {{bl|Forum}}<br />Blueprint: {{bl|Guild House}} <br />Blueprint: {{bl|Market}}<br />Blueprint: {{bl|Monastery}}<br />Blueprint: {{bl|Tavern}}<br />Blueprint: {{bl|Temple}}<br />Blueprint: {{bl|Bath House}}<br />+1 {{rl|Grain}} every | | +1 to all Packs of Goods <br />+2 {{rl|Vegetables}}<br />+3 {{rl|Biscuits}}<br />+3 {{rl|Pie}}<br />+3 {{rl|Training Gear}}<br />Blueprint: {{bl|Clan Hall}}<br />Blueprint: {{bl|Explorers' Lodge}}<br />Blueprint: {{bl|Forum}}<br />Blueprint: {{bl|Guild House}} <br />Blueprint: {{bl|Market}}<br />Blueprint: {{bl|Monastery}}<br />Blueprint: {{bl|Tavern}}<br />Blueprint: {{bl|Temple}}<br />Blueprint: {{bl|Bath House}}<br />+1 {{rl|Grain}} every 25 times Produced<br />3 {{rl|Wine}} for every 15 {{rl|Ale}}<br />15 {{rl|Roots}} for every opened Glade<br />+10 Builder Carry Amount<br />+2 {{Species link|Humans|small}} in every Newcomer Group<br />+3 to Humans' Resolve<br />+10% Villager Speed On Roads<br />+20% Food Production Speed<br />+15% Trader Arrival Speed<br />+25% Trader Arrival Speed<br />+33% Production Speed to all Packs<br />+50% {{bl|Makeshift Post}} Production output<br />+50% {{bl|Brewery}} Production output<br />-50 Hostility<br />Gain 0.5 Extra Reputation<br /> | ||
|} | |} | ||
Line 150: | Line 150: | ||
| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+2 | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+2 Impatience<br />-50% Trader Arrival Speed<br />-30 [[City Score]] | ||
| 50 {{rl|Amber}} | | 50 {{rl|Amber}} | ||
| 50 {{rl|Roots}}<br />50 {{rl|Vegetables}}<br />50 {{rl|Meat}}<br />50 {{rl|Eggs}}<br />50 {{rl|Berries}}<br />50 {{rl|Herbs}}<br />50 {{rl|Clay}}<br />50 {{rl|Stone}}<br />50 {{rl|Plant Fiber}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />15 {{rl|Tools}}<br />50 {{rl|Flour}}<br />50 {{rl|Pottery}}<br />50 {{rl|Oil}}<br />40 {{rl|Coats}}<br />40 {{rl|Jerky}}<br />40 {{rl|Biscuits}}<br />50 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />15 {{rl|Parts}}<br />40 {{rl|Porridge}} | | 50 {{rl|Roots}}<br />50 {{rl|Vegetables}}<br />50 {{rl|Meat}}<br />50 {{rl|Eggs}}<br />50 {{rl|Berries}}<br />50 {{rl|Herbs}}<br />50 {{rl|Clay}}<br />50 {{rl|Stone}}<br />50 {{rl|Plant Fiber}}<br />40 {{rl|Bricks}}<br />40 {{rl|Fabric}}<br />15 {{rl|Tools}}<br />50 {{rl|Flour}}<br />50 {{rl|Pottery}}<br />50 {{rl|Oil}}<br />40 {{rl|Coats}}<br />40 {{rl|Jerky}}<br />40 {{rl|Biscuits}}<br />50 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />15 {{rl|Parts}}<br />40 {{rl|Porridge}} | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Resin}}<br />{{rl|Reed}}<br />{{rl|Roots}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wood}} | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Coats}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Resin}}<br />{{rl|Reed}}<br />{{rl|Roots}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wildfire Essence}}<br />{{rl|Wood}} | ||
| +3 {{rl|Ale}}<br />+3 {{rl|Bricks}}<br />+3 {{rl|Coats}} <br />+3 {{rl|Fabric}} <br />+3 {{rl|Jerky}} <br />+3 {{rl|Oil}} <br />+2 {{rl|Porridge}} <br />+3 {{rl|Skewers}} <br />+3 {{rl|Tea}} <br />+1 {{rl|Vegetables}}<br />Blueprint: {{bl| Brickyard}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Herbalists' Camp}} <br />Blueprint: {{bl|Lumber Mill}}<br />Blueprint: {{bl|Small Farm}} <br />Blueprint: {{bl|Trappers' Camp}} <br />Blueprint: {{bl|Weaver}} <br /> | | +3 {{rl|Ale}}<br />+3 {{rl|Bricks}}<br />+3 {{rl|Coats}} <br />+3 {{rl|Fabric}} <br />+3 {{rl|Jerky}} <br />+3 {{rl|Oil}} <br />+2 {{rl|Porridge}} <br />+3 {{rl|Skewers}} <br />+3 {{rl|Tea}} <br />+1 {{rl|Vegetables}}<br />Blueprint: {{bl| Brickyard}}<br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herb Garden}} <br />Blueprint: {{bl|Herbalists' Camp}} <br />Blueprint: {{bl|Lumber Mill}}<br />Blueprint: {{bl|Small Farm}} <br />Blueprint: {{bl|Trappers' Camp}} <br />Blueprint: {{bl|Weaver}} <br />10 {{rl|Jerky}} for every 10 {{rl|Pie}}<br />+1 Additional Trade Route Slot<br />+1 Resolve to Housed Villagers<br />+2 {{Species link|Harpies|small}} in every Newcomer Group<br />+5 Resolve with {{Service link|Leisure}} satisfied<br />+50% {{bl|Crude Workstation}} Production output <br />-30% Break Time when using {{rl|Coats}}<br />Gain 0.5 Extra Reputation<br />Pick any Blueprint<br /><br /> | ||
|} | |} | ||
Line 171: | Line 171: | ||
| Guaranteed | | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+3 | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br /> 1 - 4 Villager Deaths<br />+3 Impatience<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 50 {{rl|Amber}} | | 50 {{rl|Amber}} | ||
| 50 {{rl|Copper Ore}}<br />30 {{rl|Copper Bars}}<br />30 {{rl|Crystalized Dew}}<br />40 {{rl|Insects}}<br />40 {{rl|Plant Fiber}}<br />40 {{rl|Reed}}<br />40 {{rl|Leather}}<br />40 {{rl|Resin}}<br />40 {{rl|Pigment}}<br />15 {{rl|Purging Fire}}<br />15 {{rl|Pack of Building Materials}}<br />15 {{rl|Pack of Crops}}<br />15 {{rl|Pack of Luxury Goods}}<br />15 {{rl|Pack of Provisions}}<br />15 {{rl|Pack of Trade Goods}}<br />35 {{rl|Planks}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}} | | 50 {{rl|Copper Ore}}<br />30 {{rl|Copper Bars}}<br />30 {{rl|Crystalized Dew}}<br />40 {{rl|Insects}}<br />40 {{rl|Plant Fiber}}<br />40 {{rl|Reed}}<br />40 {{rl|Leather}}<br />40 {{rl|Resin}}<br />40 {{rl|Pigment}}<br />15 {{rl|Purging Fire}}<br />15 {{rl|Pack of Building Materials}}<br />15 {{rl|Pack of Crops}}<br />15 {{rl|Pack of Luxury Goods}}<br />15 {{rl|Pack of Provisions}}<br />15 {{rl|Pack of Trade Goods}}<br />35 {{rl|Planks}}<br />35 {{rl|Bricks}}<br />35 {{rl|Fabric}} | ||
Line 181: | Line 181: | ||
! colspan="6" style="text-align:center; font-weight:bold; " | Mystery Boxes | ! colspan="6" style="text-align:center; font-weight:bold; " | Mystery Boxes | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| colspan="2" style="vertical-align:middle; " | Small Boxes <br/> 1 Common (Green) [[Perk]] or [[Cornerstone]] | | colspan="2" style="vertical-align:middle; " | Small Boxes <br/> 1 Common (Green) [[Perk]] or [[Cornerstone]]<br/>+ 3 of the following [[Resource]] stacks: | ||
| colspan="2" style="" | Medium Boxes <br/> 1 or 2 Rare (Blue) [[Perk]] or [[Cornerstone]] | | colspan="2" style="" | Medium Boxes <br/> 1 or 2 Rare (Blue) [[Perk]] or [[Cornerstone]]<br/>+ 3 of the following [[Resource]] stacks: | ||
| colspan="2" style="" | Big Mystery Boxes <br/> 2 Epic (Purple) [[Perk]] or [[Cornerstone]] | | colspan="2" style="" | Big Mystery Boxes <br/> 2 Epic (Purple) [[Perk]] or [[Cornerstone]]<br/>+ 4 of the following [[Resource]] stacks: | ||
|- | |- | ||
| style="vertical-align:middle;" | 20 {{rl|Berries }}<br />20 {{rl|Clay }}<br />20 {{rl|Eggs }}<br />20 {{rl|Grain }}<br />20 {{rl|Herbs }}<br />20 {{rl|Insects }}<br />20 {{rl|Leather }}<br />20 {{rl|Meat }} | | style="vertical-align:middle;" | 20 {{rl|Berries }}<br />20 {{rl|Clay }}<br />20 {{rl|Eggs }}<br />20 {{rl|Grain }}<br />20 {{rl|Herbs }}<br />20 {{rl|Insects }}<br />20 {{rl|Leather }}<br />20 {{rl|Meat }} | ||
Line 193: | Line 193: | ||
|} | |} | ||
</center> | </center> | ||
<br/><br/> | |||
Cornerstones and Perks available in Big Mystery Box: | |||
(Courtesy of user @Cron) | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center; border:hidden" | |||
|+ | |||
|- style="font-weight:bold; border:hidden" | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_SimpleTools.png}}<br />[[Advanced Smithing]] | |||
| style="text-align:left;border:hidden" |+1 to {{rl|Tools}} production. Gain additional {{rl|Tools}} every yield (from gathering, farming, or production). | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Pottery.png}}<br />[[Archaeological Tools]] | |||
| style="text-align:left;border:hidden" |Glades are examined more carefully. Gain 20 {{rl|Pottery}} every time you discover a new glade. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:TrophyIcons_111_b.png}}<br />[[Badge Of Courage]] | |||
| style="text-align:left;border:hidden" |A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5 | |||
|-style="border:hidden" | |||
| {{PerkSmall|Orange|File:NecromancerIcons_50_b.png}}<br />[[Bone Tools]] | |||
| style="text-align:left;border:hidden" |Gain 3 {{rl|Tools}} every time a villager leaves or dies. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Orange|File:Scientific_agreement.png}}<br />[[Scientific Agreement]] | |||
| style="text-align:left;border:hidden" |You signed a very strange deal with the smuggler. You can choose one blueprint from all unlocked blueprints every time 12 villagers die. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:BagsAndBoxes_66.png}}<br />[[Builder's Pack]] | |||
| style="text-align:left;border:hidden" |Any Builder can carry 15 additional items. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:NecromancerIcons_81_b.png}}<br />[[Cannibalism]] | |||
| style="text-align:left;border:hidden" |Gain 30 {{rl|Meat}} every time a villager dies or leaves. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Eggs.png}}<br />[[Egg Delivery Line]] | |||
| style="text-align:left;border:hidden" |Gain 3 {{rl|Eggs}} a minute. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:BagsAndBoxes_26.png}}<br />[[Export Specialization]] | |||
| style="text-align:left;border:hidden" |Gain +1 to production yields for all packs of goods. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:ScrollsAndBooks_88.png}}<br />[[Firekeeper Letters]] | |||
| style="text-align:left;border:hidden" |The exchange of knowledge between firekeepers can be very beneficial. The maximum number of sacrifice stacks in the Ancient Hearth is increased by +1 for every 2 ongoing trade routes. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Book_03_b.png}}<br />[[Fungal Guide]] | |||
| style="text-align:left;border:hidden" |Ancient {{rl|Mushrooms}} farming techniques are described within. {{rl|Mushrooms}} production increases by +1 every 25 times it's produced. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Vegetables.png}}<br />[[Giant Vegetables]] | |||
| style="text-align:left;border:hidden" |+2 to {{rl|Vegetables}} production. Gain additional {{rl|Vegetables}} every yield (from gathering, farming, or production). | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:En_craft_62.png}}<br />[[Metallurgic Proficiency]] | |||
| style="text-align:left;border:hidden" |Increases the production speed of {{rl|Copper Bars}}, {{rl|Crystalized Dew}}, and all recipes that use metal ingots by +33%. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Grain.png}}<br />[[Mold Supply]] | |||
| style="text-align:left;border:hidden" |+2 to Grain production. Gain additional {{rl|Grain}} every yield (from gathering, farming, or production). | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Runestone_b_05.png}}<br />[[Obsidian Runestone]] | |||
| style="text-align:left;border:hidden" |A complicated runic structure, designed to shield the hearth from corruption. The Ancient Hearth's resistance to corruption is increased by 400. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Folder_b.png}}<br />[[Small Altar Box]] | |||
| style="text-align:left;border:hidden" |The forest requires sacrifices. Gain a ‑15 reduction in Hostility every time 2 villagers die. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Coal.png}}<br />[[Specialized Mining]] | |||
| style="text-align:left;border:hidden" |+2 to {{rl|Coal}} production. Gain additional {{rl|Coal}} every yield (from gathering, farming, or production). | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Stone.png}}<br />[[Stone Delivery Line]] | |||
| style="text-align:left;border:hidden" |Gain 3 {{rl|Stone}} per minute. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:8538_b.png}}<br />[[Sturdy Boots]] | |||
| style="text-align:left;border:hidden" |Villagers move 10% quicker. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Insects.png}}<br />[[Insect Delivery Line]] | |||
| style="text-align:left;border:hidden" |Gain 3 {{rl|Insects}} a minute. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:ScrollsAndBooks_03.png}}<br />[[Trade Logs]] | |||
| style="text-align:left;border:hidden" |Detailed notes on different traders and their wares. Gain 1 additional active trade route slot. Traders will arrive 25% quicker. | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Icon_Resource_Vegetables.png}}<br />[[Vegetable Delivery Line]] | |||
| style="text-align:left;border:hidden" |Gain 3 {{rl|Vegetables}} a minute. | |||
|-style="border:hidden" | |||
</br> | |||
|-style="border:hidden" | |||
| {{PerkSmall|Purple|File:Scientific agreement.png }}<br />[[Scientific Discovery]] | |||
| style="text-align:left;border:hidden" |You can choose a blueprint from all unlocked blueprints every time 12 [[Villagers]] die. | |||
|-style="border:hidden" | |||
</br> | |||
|} | |||
==Glade Traders== | ==Glade Traders== | ||
Line 213: | Line 294: | ||
| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 30 {{rl|Amber}} | | 30 {{rl|Amber}} | ||
| 30 {{rl|Scrolls}}<br />30 {{rl|Coats}}<br />15 {{rl|Tools}}<br />30 {{rl|Sea Marrow}}<br />30 {{rl|Copper Ore}}<br />30 {{rl|Ale}}<br />30 {{rl|Incense}}<br />30 {{rl|Waterskins}}<br />5 {{rl|Wildfire Essence}}<br />20 {{rl|Purging Fire}}<br />30 {{rl|Stone}}<br />30 {{rl|Plant Fiber}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />40 {{rl|Mushrooms}}<br /> | | 30 {{rl|Scrolls}}<br />30 {{rl|Coats}}<br />15 {{rl|Tools}}<br />30 {{rl|Sea Marrow}}<br />30 {{rl|Copper Ore}}<br />30 {{rl|Ale}}<br />30 {{rl|Incense}}<br />30 {{rl|Waterskins}}<br />5 {{rl|Wildfire Essence}}<br />20 {{rl|Purging Fire}}<br />30 {{rl|Stone}}<br />30 {{rl|Plant Fiber}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />40 {{rl|Mushrooms}}<br /> | ||
| {{rl|Amber}} <br /><br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}} | | {{rl|Amber}} <br /><br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}} | ||
| +1 {{rl|Sea Marrow}}<br />+2 {{rl|Incense}}<br />+2 {{rl|Scrolls}} <br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Monastery}} <br />Blueprint: {{bl|Temple}} <br />Blueprint: {{bl|Scribe}} <br />-15 Hostility for every 2 Deaths<br />+1 Cornerstone Reroll<br />+5 Hauler Carry Amount<br />-10% Glade Event Work Time<br />-0.5 Impatience For Every Glade Opened<br />-50 Hostility | | +1 {{rl|Sea Marrow}}<br />+2 {{rl|Incense}}<br />+2 {{rl|Scrolls}} <br />Blueprint: {{bl|Druid's Hut}}<br />Blueprint: {{bl|Monastery}} <br />Blueprint: {{bl|Temple}} <br />Blueprint: {{bl|Scribe}} <br />-15 Hostility for every 2 Deaths<br />+1 Cornerstone Reroll<br />+5 Hauler Carry Amount<br />-10% Glade Event Work Time<br />-0.5 Impatience For Every Glade Opened<br />-50 Hostility | ||
|} | |}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]] | ||
=== Gex Runescale === | === Gex Runescale === | ||
Line 237: | Line 318: | ||
| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 30 {{rl|Amber}} | | 30 {{rl|Amber}} | ||
| 20 {{rl|Bricks}}<br />20 {{rl|Crystalized Dew}}<br />30 {{rl|Fabric}}<br />40 {{rl|Grain}}<br />40 {{rl|Herbs}}<br />30 {{rl|Incense}}<br />30 {{rl|Meat}}<br />30 {{rl|Oil}}<br />40 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />40 {{rl|Pottery}}<br />40 {{rl|Reed}}<br />40 {{rl|Resin}}<br />40 {{rl|Roots}}<br />40 {{rl|Stone}}<br />30 {{rl|Tea}} | | 20 {{rl|Bricks}}<br />20 {{rl|Crystalized Dew}}<br />30 {{rl|Fabric}}<br />40 {{rl|Grain}}<br />40 {{rl|Herbs}}<br />30 {{rl|Incense}}<br />30 {{rl|Meat}}<br />30 {{rl|Oil}}<br />40 {{rl|Pigment}}<br />40 {{rl|Planks}}<br />40 {{rl|Pottery}}<br />40 {{rl|Reed}}<br />40 {{rl|Resin}}<br />40 {{rl|Roots}}<br />40 {{rl|Stone}}<br />30 {{rl|Tea}} | ||
| {{rl|Amber}} <br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}} | | {{rl|Amber}} <br />{{rl|Ancient Tablet}} <br />{{rl|Berries}} <br />{{rl|Bricks}} <br />{{rl|Clay}} <br />{{rl|Eggs}} <br />{{rl|Fabric}} <br />{{rl|Grain}} <br />{{rl|Wildfire Essence}} <br />{{rl|Herbs}} <br />{{rl|Insects}} <br />{{rl|Leather}} <br />{{rl|Meat}} <br />{{rl|Mushrooms}} <br />{{rl|Pack of Building Materials}} <br />{{rl|Pack of Crops}} <br />{{rl|Pack of Luxury Goods}} <br />{{rl|Pack of Provisions}} <br />{{rl|Pack of Trade Goods}} <br />{{rl|Parts}} <br />{{rl|Plant Fiber}} <br />{{rl|Reed}} <br />{{rl|Resin}} <br />{{rl|Roots}} <br />{{rl|Tools}} <br />{{rl|Stone}} <br />{{rl|Vegetables}} <br />{{rl|Wood}} | ||
| +1 {{rl|Oil}}<br />+2 {{rl|Tea}}<br />+1 {{rl|Crystalized Dew}} <br />Blueprint: {{bl|Alchemist's Hut}} <br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Distillery}}<br />Blueprint: {{bl|Herb Garden}}<br />+50 Rainwater Tank Capacity | | +1 {{rl|Oil}}<br />+2 {{rl|Tea}}<br />+1 {{rl|Crystalized Dew}} <br />Blueprint: {{bl|Alchemist's Hut}} <br />Blueprint: {{bl|Apothecary}}<br />Blueprint: {{bl|Distillery}}<br />Blueprint: {{bl|Herb Garden}}<br />3 {{rl|Incense}} for every 10 {{rl|Roots}}<br />+50 Rainwater Tank Capacity<br />+1 Sacrifice Stack in Hearth for every 2 Trade Routes<br />+25% Hauler Speed<br />+40% [[Abandoned Cache]] Glade Event work Speed<br />-50 Hostility | ||
|} | |}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]] | ||
=== Ruenhar Blightclaw === | === Ruenhar Blightclaw === | ||
Line 261: | Line 342: | ||
| style="" | Guaranteed | | style="" | Guaranteed | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 | | Positive:<br />Max % Resources Stacks Gain = 40%<br />Max % of Perks and BP's Gain = 30%<br /><br /><br /><br /><br />Negative:<br />1 - 2 Villager Deaths<br />+2 Impatience<br />+60* [[Hostility]]<br />-50% Trader Arrival Speed<br />-50 [[City Score]] | ||
| 30 {{rl|Amber}} | | 30 {{rl|Amber}} | ||
| 40 {{rl|Flour}}<br />30 {{rl|Jerky}}<br />30 {{rl|Porridge}}<br />30 {{rl|Skewers}}<br />30 {{rl|Pickled Goods}}<br />40 {{rl|Eggs}}<br />40 {{rl|Berries}}<br />40 {{rl|Insects}}<br />40 {{rl|Vegetables}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />40 {{rl|Coal}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />30 {{rl|Barrels}}<br /> | | 40 {{rl|Flour}}<br />30 {{rl|Jerky}}<br />30 {{rl|Porridge}}<br />30 {{rl|Skewers}}<br />30 {{rl|Pickled Goods}}<br />40 {{rl|Eggs}}<br />40 {{rl|Berries}}<br />40 {{rl|Insects}}<br />40 {{rl|Vegetables}}<br />40 {{rl|Leather}}<br />40 {{rl|Clay}}<br />40 {{rl|Coal}}<br />20 {{rl|Planks}}<br />20 {{rl|Bricks}}<br />20 {{rl|Fabric}}<br />30 {{rl|Barrels}}<br /> | ||
| {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Wildfire Essence}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Tools}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wood}}<br /> | | {{rl|Amber}}<br />{{rl|Ancient Tablet}}<br />{{rl|Berries}}<br />{{rl|Bricks}}<br />{{rl|Clay}}<br />{{rl|Eggs}}<br />{{rl|Fabric}}<br />{{rl|Grain}}<br />{{rl|Wildfire Essence}}<br />{{rl|Herbs}}<br />{{rl|Insects}}<br />{{rl|Leather}}<br />{{rl|Meat}}<br />{{rl|Mushrooms}}<br />{{rl|Pack of Building Materials}}<br />{{rl|Pack of Crops}}<br />{{rl|Pack of Luxury Goods}}<br />{{rl|Pack of Provisions}}<br />{{rl|Pack of Trade Goods}}<br />{{rl|Parts}}<br />{{rl|Plant Fiber}}<br />{{rl|Reed}}<br />{{rl|Resin}}<br />{{rl|Roots}}<br />{{rl|Tools}}<br />{{rl|Stone}}<br />{{rl|Vegetables}}<br />{{rl|Wood}}<br /> | ||
| +1 {{rl|Clay}} <br />+1 {{rl|Leather}} <br />+2 {{rl|Porridge}} <br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />{{rl|Roots}} for every | | +1 {{rl|Clay}} <br />+1 {{rl|Leather}} <br />+2 {{rl|Porridge}} <br />Blueprint: {{bl|Foragers' Camp}}<br />Blueprint: {{bl|Herbalists' Camp}}<br />Blueprint: {{bl|Small Farm}}<br />Blueprint: {{bl|Trappers' Camp}}<br />15 {{rl|Roots}} for every opened Glade<br />1 {{rl|Insects}} for every 2 {{rl|Mushrooms}}<br />6 {{rl|Pack of Provisions}} for every opened [[Glade]]<br />+25% Trader Arrival Speed <br />+25% Blight Fighter Speed<br />-50 Hostility | ||
|} | |}*noted [[Hostility]] value is for Viceroy+ [[ Difficulty | Difficulties]] |
Latest revision as of 22:29, 5 May 2024
Regular Traders
Sahilda
A Human General Trader available from Level 1, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences | Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 ![]() 40 ![]() 40 ![]() |
40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 50 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 25 ![]() 25 ![]() 25 ![]() 10 ![]() 30 ![]() 40 ![]() 10 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +1 ![]() +2 ![]() +2 ![]() +3 ![]() Blueprint: Foragers' Camp Blueprint: Herbalists' Camp Blueprint: Plantation Blueprint: Small Farm Blueprint: Trappers' Camp 20 ![]() 3 ![]() ![]() 4 ![]() ![]() +1 Resolve to all Housed Villagers +10 Storage to all Buildings +5 Hauler Carry Amount ![]() +20% Food Production Speed +33% Production Speed to All Packs +10% Villager Speed +20% Woodcutter Speed -25% Fuel Consumption Gain 0.5 Extra Reputation |
Zhorg
A Quartermaster of the First Dawn Company available from Level 1, He might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 ![]() |
50 ![]() 50 ![]() 50 ![]() 40 ![]() 30 ![]() 40 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 50 ![]() 50 ![]() 40 ![]() 40 ![]() 5 ![]() 30 ![]() 40 ![]() 50 ![]() 50 ![]() 40 ![]() 30 ![]() 15 ![]() 50 ![]() 50 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+2 ![]() +1 ![]() +1 ![]() +2 ![]() +2 ![]() Blueprint: Bakery Blueprint: Cookhouse Blueprint: Clay Pit Blueprint: Greenhouse Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm Blueprint: Brewery 3 ![]() ![]() 1 ![]() ![]() +10 to Storage in all Buildings +5 Farmer Carry Amount ![]() +15% Trader Arrival Speed +20% Food Production Speed +25% Planting Speed +25% Harvesting Speed +20% Woodcutter Move Speed Gain 0.5 Extra Reputation Pick any Blueprint |
Old Farluf
A Beaver Engineer of the Brass Order available from Level 3, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 ![]() |
50 ![]() 40 ![]() 40 ![]() 60 ![]() 60 ![]() 30 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 35 ![]() 35 ![]() 35 ![]() 50 ![]() 10 ![]() 10 ![]() 5 ![]() 20 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +1 ![]() +1 ![]() +2 ![]() +2 ![]() +2 ![]() Blueprint: Advanced Rain Collector Blueprint: Smelter Blueprint: Smithy Blueprint: Toolshop Blueprint: Carpenter Blueprint: Rain Mill 2 ![]() ![]() 10 ![]() ![]() 2 ![]() ![]() +2 ![]() +3 Beavers' Resolve +5 Scout Carry Amount +10% Speed on Roads +50% Construction Speed +15% Woodcutting Speed +25% Hauler Speed +33% Production Speed to all Packs +33% Production Speed to Bars and Fuel -50 Hostility Gain 0.5 Extra Reputation |
Sothur the Ancient
A Mysterious Caravanner available from Level 6, he might have luxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 50% Max % of Perks and BP's Gain = 40% Negative: 3 - 6 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score -90% Goods Value when sold to Traders |
40 ![]() |
50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 40 ![]() 40 ![]() 30 ![]() 30 ![]() 30 ![]() 15 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +3 ![]() +3 ![]() +3 ![]() Blueprint: Advanced Rain Collector Blueprint: Alchemist's Hut Blueprint: Apothecary Blueprint: Druid's Hut Blueprint: Herbalists' Camp Blueprint: Tinctury +1 ![]() 10 ![]() 20 ![]() +10 Builder Carry Amount +2 ![]() +5 Resolve with ![]() +20% Woodcutter Speed +33% Production Speed to Bars and Fuel -25% Hearth Fuel Consumption Season: +25% Drizzle Duration Season: +25% Clearance Duration Season: -15% Storm Duration -50 Hostility Gain 0.5 Extra Reputation Pick any Blueprint |
Vliss Greybone
A Lorekeeper of the Vanguard of the Stolen Keys available from Level 9. She might have tools, luxury items, building materials, and perks for sale. She is willing to buy packs of goods, cooked food, metal, building materials, fuel, and tools.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 50% Max % of Perks and BP's Gain = 30% Negative: 3 - 6 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score |
40 ![]() |
15 ![]() 15 ![]() 20 ![]() 35 ![]() 35 ![]() 35 ![]() 5 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +3 ![]() +3 ![]() +3 ![]() +3 ![]() +3 ![]() Blueprint: Kiln Blueprint: Stamping Mill Blueprint: Scribe Blueprint: Smokehouse 20 ![]() 6 ![]() +1 Resolve to Housed Villagers +2 ![]() +10% Double Yield chance with ![]() +25% Blight Fighter Speed +10% Villager Speed +33% Production Speed to Bars and Fuel -25% Hearth Fuel Consumption -30% Break Time when using ![]() -50 Hostility Gain 0.5 Extra Reputation Pick any Blueprint |
Sir Renwald Redmane
As Officer of the Royal Trading Company available from Level 12, he might have cooked food, building materials, tools, parts, advanced blueprints, and perks for sale. He is willing to buy packs of goods, fuel, building materials, luxury items, tools, and metal.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Cannot Assault Trader | 50 ![]() |
60 ![]() 60 ![]() 60 ![]() 60 ![]() 60 ![]() 20 ![]() 35 ![]() 40 ![]() 40 ![]() 40 ![]() 60 ![]() 60 ![]() 6 ![]() 60 ![]() 20 ![]() 60 ![]() |
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+1 to all Packs of Goods +2 ![]() +3 ![]() +3 ![]() +3 ![]() Blueprint: Clan Hall Blueprint: Explorers' Lodge Blueprint: Forum Blueprint: Guild House Blueprint: Market Blueprint: Monastery Blueprint: Tavern Blueprint: Temple Blueprint: Bath House +1 ![]() 3 ![]() ![]() 15 ![]() +10 Builder Carry Amount +2 ![]() +3 to Humans' Resolve +10% Villager Speed On Roads +20% Food Production Speed +15% Trader Arrival Speed +25% Trader Arrival Speed +33% Production Speed to all Packs +50% Makeshift Post Production output +50% Brewery Production output -50 Hostility Gain 0.5 Extra Reputation |
Xiadani Stormfeather
Selling her wares known as The Guild's Outcast, available from Level 16, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -30 City Score |
50 ![]() |
50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 40 ![]() 15 ![]() 50 ![]() 50 ![]() 50 ![]() 40 ![]() 40 ![]() 40 ![]() 50 ![]() 40 ![]() 15 ![]() 40 ![]() |
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+3 ![]() +3 ![]() +3 ![]() +3 ![]() +3 ![]() +3 ![]() +2 ![]() +3 ![]() +3 ![]() +1 ![]() Blueprint: Brickyard Blueprint: Foragers' Camp Blueprint: Herb Garden Blueprint: Herbalists' Camp Blueprint: Lumber Mill Blueprint: Small Farm Blueprint: Trappers' Camp Blueprint: Weaver 10 ![]() ![]() +1 Additional Trade Route Slot +1 Resolve to Housed Villagers +2 ![]() +5 Resolve with ![]() +50% Crude Workstation Production output -30% Break Time when using ![]() Gain 0.5 Extra Reputation Pick any Blueprint |
Dullahan Warlander
A Hooded Trickster unlocked by the Deed Dance with Death IV. Dullahan might have metal, fabrics, crafting materials, and packs of goods for sale. He also sells mystery boxes. Dullahan is willing to buy packs of goods, luxury items, crafting materials, cooked food, and some raw resources.
Assault Consequences |
Sells | Buys | |
---|---|---|---|
Guaranteed | Potential | Guaranteed | |
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +3 Impatience -50% Trader Arrival Speed -50 City Score |
50 ![]() |
50 ![]() 30 ![]() 30 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() 35 ![]() 35 ![]() 35 ![]() |
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Mystery Boxes | |||||
---|---|---|---|---|---|
Small Boxes 1 Common (Green) Perk or Cornerstone + 3 of the following Resource stacks: |
Medium Boxes 1 or 2 Rare (Blue) Perk or Cornerstone + 3 of the following Resource stacks: |
Big Mystery Boxes 2 Epic (Purple) Perk or Cornerstone + 4 of the following Resource stacks: | |||
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Cornerstones and Perks available in Big Mystery Box:
(Courtesy of user @Cron)
Glade Traders
Alune Soulgazer
A blind Fox Seer sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 2 Villager Deaths +2 Impatience +60* Hostility -50% Trader Arrival Speed -50 City Score |
30 ![]() |
30 ![]() 30 ![]() 15 ![]() 30 ![]() 30 ![]() 30 ![]() 30 ![]() 30 ![]() 5 ![]() 20 ![]() 30 ![]() 30 ![]() 20 ![]() 20 ![]() 20 ![]() 40 ![]() |
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+1 ![]() +2 ![]() +2 ![]() Blueprint: Druid's Hut Blueprint: Monastery Blueprint: Temple Blueprint: Scribe -15 Hostility for every 2 Deaths +1 Cornerstone Reroll +5 Hauler Carry Amount -10% Glade Event Work Time -0.5 Impatience For Every Glade Opened -50 Hostility |
*noted Hostility value is for Viceroy+ Difficulties
Gex Runescale
A Lizard Shaman sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 2 Villager Deaths +2 Impatience +60* Hostility -50% Trader Arrival Speed -50 City Score |
30 ![]() |
20 ![]() 20 ![]() 30 ![]() 40 ![]() 40 ![]() 30 ![]() 30 ![]() 30 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 30 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +2 ![]() +1 ![]() Blueprint: Alchemist's Hut Blueprint: Apothecary Blueprint: Distillery Blueprint: Herb Garden 3 ![]() ![]() +50 Rainwater Tank Capacity +1 Sacrifice Stack in Hearth for every 2 Trade Routes +25% Hauler Speed +40% Abandoned Cache Glade Event work Speed -50 Hostility |
*noted Hostility value is for Viceroy+ Difficulties
Ruenhar Blightclaw
A Fox Hermit sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Stacks Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 2 Villager Deaths +2 Impatience +60* Hostility -50% Trader Arrival Speed -50 City Score |
30 ![]() |
40 ![]() 30 ![]() 30 ![]() 30 ![]() 30 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 40 ![]() 20 ![]() 20 ![]() 20 ![]() 30 ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
+1 ![]() +1 ![]() +2 ![]() Blueprint: Foragers' Camp Blueprint: Herbalists' Camp Blueprint: Small Farm Blueprint: Trappers' Camp 15 ![]() 1 ![]() ![]() 6 ![]() +25% Trader Arrival Speed +25% Blight Fighter Speed -50 Hostility |
*noted Hostility value is for Viceroy+ Difficulties