Settler Glade Events: Difference between revisions
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! rowspan="2" colspan="2" | Threats:<br />- | ! rowspan="2" colspan="2" | Threats:<br />- | ||
! colspan="2" style="width:33.33%;"| Send to Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:33.33%;"| Send to Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
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| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | See [[Abandoned Caches]] | | colspan="2" | See [[Abandoned Caches]] | ||
|- style=" | |- style="" | ||
| Requirement 1 | | Requirement 1 | ||
| Requirement 2 | | Requirement 2 | ||
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| - | | - | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
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! colspan="2" style="width:33.33%;"| Fix | ! colspan="2" style="width:33.33%;"| Fix | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | | colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | | colspan="2" | Spawns 2 -3 {{rl|Coal}} or {{rl|Copper Ore}} <br />veins nearby | ||
|- style=" | |- style="" | ||
| Requirement 1 | | Requirement 1 | ||
| Requirement 2 | | Requirement 2 | ||
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| - | | - | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
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! rowspan="2" | Threats:<br />- | ! rowspan="2" | Threats:<br />- | ||
! colspan="2" style="width:33.33%;"| Sent to the Citadel | ! colspan="2" style="width:33.33%;"| Sent to the Citadel | ||
|- style=" | |- style="" | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 2-4 [[Villagers]] | | colspan="2" | 2-4 [[Villagers]] | ||
| - | | - | ||
| colspan="2" | 10 {{rl|Amber}} | | colspan="2" | 10 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" style="color:#eaecf0;" | Requirement | | colspan="2" style="color:#eaecf0;" | Requirement | ||
| style="color:#eaecf0;" | Solve Time: | | style="color:#eaecf0;" | Solve Time: | ||
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| colspan="2" | 4 {{rl|Eggs}}<br />4 {{rl|Insects}}<br />4 {{rl|Meat}} | | colspan="2" | 4 {{rl|Eggs}}<br />4 {{rl|Insects}}<br />4 {{rl|Meat}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| style="font-weight:normal;" | | | style="font-weight:normal;" | | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
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! rowspan="2" colspan="2" style="width:33.33%;"| Threats:<br />- | ! rowspan="2" colspan="2" style="width:33.33%;"| Threats:<br />- | ||
! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- style=" | |- style="" | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| style=" | | style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" | 20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />20 - 40 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | - | | colspan="2" | - | ||
| Aesthetics Building<br />-10 [[Hostility]] | | Aesthetics Building<br />-10 [[Hostility]] | ||
|- style=" | |- style="" | ||
| style=" | | style="" | Requirement | ||
| style=" | | style="" | Options | ||
| colspan="2" style=" | | colspan="2" style="" | Solve Time: | ||
| style=" | | style="" | Options | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 10 {{rl|Wood}} | | 10 {{rl|Wood}} | ||
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| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| style=" | | style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
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! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
|- | |- | ||
| colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | | colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | ||
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! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
|- | |- | ||
| colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | | colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | ||
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! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
| colspan="2" style="text-align:center; font-weight:bold | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards | ||
|- | |- | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | ||
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! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Each [[Blightrot Cyst]] increases [[Hostility]] by 15 points during [[Storm]]<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Each [[Blightrot Cyst]] increases [[Hostility]] by 15 points during [[Storm]]<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br />Kills 1 random [[Villager]]. | | colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br />Kills 1 random [[Villager]]. | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
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| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +15 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | | colspan="2" | +15 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | ||
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! colspan="2" style="width:37.5%;"| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy | ! colspan="2" style="width:37.5%;"| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]] | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]] | ||
| colspan="2" | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster. | | colspan="2" | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
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| style="text-align:left;" | 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Crystalized Dew}}<br />10 {{rl|Reeds}} | | style="text-align:left;" | 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Crystalized Dew}}<br />10 {{rl|Reeds}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
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|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| -3 Global [[Resolve]]<br />A Clone of this Bloodflower will spawn. | | -3 Global [[Resolve]]<br />A Clone of this Bloodflower will spawn. | ||
|- style="vertical-align:middle | |- style="vertical-align:middle; " | ||
| Tear Down | | Tear Down | ||
|- style="vertical-align:middle | |- style="vertical-align:middle; " | ||
| Rewards: | | Rewards: | ||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |- style="font-weight:normal; text-align:left; vertical-align:middle;" | ||
| [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | ||
|- style="vertical-align:middle | |- style="vertical-align:middle; " | ||
| Solve Time: | | Solve Time: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| 02:30 | | 02:30 | ||
|- style="vertical-align:middle | |- style="vertical-align:middle; " | ||
| Working Effects: | | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
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! colspan="2" style="width:37.5%;| Cleanse | ! colspan="2" style="width:37.5%;| Cleanse | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 30 {{rl|Amber}} | | colspan="2" | 30 {{rl|Amber}} | ||
| colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options: | | Options: | ||
| Requirement: | | Requirement: | ||
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| 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Copper Bars}}<br />10 {{rl|Reed}} | | 10 {{rl|Coats}}<br />02 {{rl|Copper Bars}}<br />02 {{rl|Copper Bars}}<br />10 {{rl|Reed}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Permanent Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 1 [[File:Impatience.png|32px]] Point | | colspan="2" | 1 [[File:Impatience.png|32px]] Point | ||
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! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"|Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ! colspan="2" style="width:37.5%;"|Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ||
|- style="vertical-align:middle | |- style="vertical-align:middle; " | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
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| colspan="2" | 1 [[File:Impatience.png|32px]] Point<br />2 - 3 [[Abandoned Caches]] Destroyed | | colspan="2" | 1 [[File:Impatience.png|32px]] Point<br />2 - 3 [[Abandoned Caches]] Destroyed | ||
| colspan="2" style="align:center;"| 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" style="align:center;"| 0.75 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| style="vertical-align:middle;" | Options | | style="vertical-align:middle;" | Options | ||
| style="vertical-align:middle;" | Options | | style="vertical-align:middle;" | Options | ||
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| colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | | colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" | -5 Global [[Resolve]] | | colspan="2" | -5 Global [[Resolve]] | ||
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! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
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| colspan="2" | Spawns at least 2 Bloodflowers | | colspan="2" | Spawns at least 2 Bloodflowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
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|style="text-align:left;"| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | |style="text-align:left;"| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | | colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | ||
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! rowspan="2" colspan="2" | Threats:<br />08:00 | ! rowspan="2" colspan="2" | Threats:<br />08:00 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
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| colspan="2" | Spawns at least 2 Bloodflowers | | colspan="2" | Spawns at least 2 Bloodflowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
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| 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | | colspan="2" | -6 {{Species link|Beavers}} [[Resolve]] | ||
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! rowspan="2" colspan="2" | Threats:<br />08:00 | ! rowspan="2" colspan="2" | Threats:<br />08:00 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
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| colspan="2" | Spawns at least 2 Bloodflowers | | colspan="2" | Spawns at least 2 Bloodflowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
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| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Harpies}} [[Resolve]] | | colspan="2" | -6 {{Species link|Harpies}} [[Resolve]] | ||
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! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 Bloodflowers | | colspan="2" | Spawns at least 2 Bloodflowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
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| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Humans}} [[Resolve]] | | colspan="2" | -6 {{Species link|Humans}} [[Resolve]] | ||
Line 514: | Line 514: | ||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 521: | Line 521: | ||
| colspan="2" | Spawns at least 2 Bloodflowers | | colspan="2" | Spawns at least 2 Bloodflowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
Line 534: | Line 534: | ||
| style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -6 {{Species link|Lizards}} [[Resolve]] | | colspan="2" | -6 {{Species link|Lizards}} [[Resolve]] | ||
Line 549: | Line 549: | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 556: | Line 556: | ||
| colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| Requirements | | Requirements | ||
| Options | | Options | ||
Line 567: | Line 567: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | | colspan="2" style="text-align:left;" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 588: | Line 588: | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 595: | Line 595: | ||
| colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 606: | Line 606: | ||
| 5 {{rl|Amber}}<br />2 {{rl|Copper Bars}}<br />2 {{rl|Crystalized Dew}} | | 5 {{rl|Amber}}<br />2 {{rl|Copper Bars}}<br />2 {{rl|Crystalized Dew}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; text-align:center;" | |- style="font-weight:normal; text-align:center;" | ||
| colspan="2" | -3 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse. | | colspan="2" | -3 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse. | ||
Line 620: | Line 620: | ||
! rowspan="2" colspan="2" | Threats:<br />14:37 | ! rowspan="2" colspan="2" | Threats:<br />14:37 | ||
! colspan="2" style="width:37.5%;"| Fix | ! colspan="2" style="width:37.5%;"| Fix | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 627: | Line 627: | ||
| colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius. | | colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius. | ||
| colspan="2" | Aesthetics Building | | colspan="2" | Aesthetics Building | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 638: | Line 638: | ||
| 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | | 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 653: | Line 653: | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 660: | Line 660: | ||
| colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | Harmony Building<br />+2 [[Resolve]] for each unique Service Building<br />Counts as 9 decoration of its type | | colspan="2" | Harmony Building<br />+2 [[Resolve]] for each unique Service Building<br />Counts as 9 decoration of its type | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 671: | Line 671: | ||
| 5 {{rl|Amber}} | | 5 {{rl|Amber}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Resolve]] drops 500% faster. | | colspan="2" | [[Resolve]] drops 500% faster. | ||
Line 686: | Line 686: | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style=" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
| colspan="2" | Rewards | | colspan="2" | Rewards | ||
Line 693: | Line 693: | ||
| colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 704: | Line 704: | ||
| 5 {{rl|Pack of Provisions}} | | 5 {{rl|Pack of Provisions}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Gain 20 [[Hostility]] every 60 seconds | | colspan="2" | Gain 20 [[Hostility]] every 60 seconds | ||
Line 720: | Line 720: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | | colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | ||
| colspan="2" | Trading and Trade Routes<br />Disabled For Current Settlement<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Trading and Trade Routes<br />Disabled For Current Settlement<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Options | | Options | ||
Line 739: | Line 739: | ||
| 5 {{rl|Pack of Provisions}} | | 5 {{rl|Pack of Provisions}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -5 to Global [[Resolve]] | | colspan="2" | -5 to Global [[Resolve]] | ||
Line 755: | Line 755: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel | ! colspan="2" style="width:37.5%;"| Send to the Citadel | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 2 [[Villagers]]<br />2 [[Villagers]] | | colspan="2" | 2 [[Villagers]]<br />2 [[Villagers]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | 15 {{rl|Amber}} | | colspan="2" | 15 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 770: | Line 770: | ||
| colspan="2" style="text-align:left;" | 8 {{rl|Eggs}}<br />9 {{rl|Insects}}<br />8 {{rl|Meat}} | | colspan="2" style="text-align:left;" | 8 {{rl|Eggs}}<br />9 {{rl|Insects}}<br />8 {{rl|Meat}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 787: | Line 787: | ||
! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys random [[Cornerstone]] in your possesion. | | colspan="2" | Destroys random [[Cornerstone]] in your possesion. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />30 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />30 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| Options | | Options | ||
| Requirement | | Requirement | ||
Line 804: | Line 804: | ||
| colspan="2" style="text-align:left;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | | colspan="2" style="text-align:left;" | 04 {{rl|Tools}}<br />10 {{rl|Pipes}}<br />03 {{rl|Parts}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | ||
Line 820: | Line 820: | ||
! colspan="2" style="width:37.5%;"| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] within 20 field radius. | | colspan="2" | Kills all [[Villagers]] within 20 field radius. | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 835: | Line 835: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | | colspan="2" style="text-align:left;" | 10 {{rl|Planks}}<br />05 {{rl|Fabric}}<br />05 {{rl|Bricks}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +100 [[Hostility]] Points. | | colspan="2" | +100 [[Hostility]] Points. | ||
Line 851: | Line 851: | ||
! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | | colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 866: | Line 866: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />15 {{rl|Herbs}} | | colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Tea}}<br />15 {{rl|Herbs}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | All Houses have -1 Inhabitant.<br />Tree felling is 50% slower. | | colspan="2" | All Houses have -1 Inhabitant.<br />Tree felling is 50% slower. | ||
Line 881: | Line 881: | ||
! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 896: | Line 896: | ||
| colspan="2" style="text-align:left;" | 5 {{rl|Amber}}<br />3 {{rl|Pack of Provisions}} | | colspan="2" style="text-align:left;" | 5 {{rl|Amber}}<br />3 {{rl|Pack of Provisions}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -3 to Global [[Resolve]] | | colspan="2" | -3 to Global [[Resolve]] | ||
Line 912: | Line 912: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | | colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | ||
| colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points<br /><br /> | | colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points<br /><br /> | ||
|- style=" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 927: | Line 927: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 943: | Line 943: | ||
! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | | colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | ||
| colspan="2" | Termite Nest (4 Harmony)<br />4 {{rl|Insects}} a minute. | | colspan="2" | Termite Nest (4 Harmony)<br />4 {{rl|Insects}} a minute. | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 958: | Line 958: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | colspan="2" style="text-align:left;" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Harvesting and Planting are 50% Slower | | colspan="2" | Harvesting and Planting are 50% Slower | ||
Line 974: | Line 974: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | Converted Totem of Denial (4 Harmony)<br />+5 Global [[Resolve]]. | | colspan="2" | Converted Totem of Denial (4 Harmony)<br />+5 Global [[Resolve]]. | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 989: | Line 989: | ||
| colspan="2" style="text-align:left;" | 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Training Gear}} | | colspan="2" style="text-align:left;" | 10 {{rl|Ale}}<br />10 {{rl|Wine}}<br />10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Training Gear}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 1,005: | Line 1,005: | ||
! colspan="2" style="width:37.5%;"| Cleanse | ! colspan="2" style="width:37.5%;"| Cleanse | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:center;" | [[Blightrot Cysts]] burns for 5 seconds longer. | | colspan="2" style="text-align:center;" | [[Blightrot Cysts]] burns for 5 seconds longer. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point.<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point.<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,022: | Line 1,022: | ||
| 2 {{rl|Purging Fire}} | | 2 {{rl|Purging Fire}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 1,038: | Line 1,038: | ||
! colspan="2" style="width:37.5%;"| Fix [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Fix [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all planted crops in fields.<br />-8 to Global [[Resolve]] | | colspan="2" | Destroys all planted crops in fields.<br />-8 to Global [[Resolve]] | ||
| colspan="2" | Spawns 10 -14 fields of [[Fertile Soil]] nearby. | | colspan="2" | Spawns 10 -14 fields of [[Fertile Soil]] nearby. | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,055: | Line 1,055: | ||
| style="text-align:left;" | 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | | style="text-align:left;" | 10 {{rl|Barrels}}<br />10 {{rl|Waterskins}}<br />10 {{rl|Pottery}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | All Food Production 60% Slower. | | colspan="2" | All Food Production 60% Slower. | ||
Line 1,072: | Line 1,072: | ||
! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}<br /> | ||
| colspan="2" | Spawns 6 Bloodflowers<br /> | | colspan="2" | Spawns 6 Bloodflowers<br /> | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] Point | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,087: | Line 1,087: | ||
| colspan="2" | 5 {{rl|Tools}}<br />5{{rl|Pack of Building Materials}} | | colspan="2" | 5 {{rl|Tools}}<br />5{{rl|Pack of Building Materials}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 1,103: | Line 1,103: | ||
! colspan="2" style="width:37.5%;"| Seal Off [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Seal Off [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br /> | ||
| colspan="2" | Kills 10 random [[Villagers]] | | colspan="2" | Kills 10 random [[Villagers]] | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,118: | Line 1,118: | ||
| colspan="2" | 1 {{rl|Wildfire Essence}} | | colspan="2" | 1 {{rl|Wildfire Essence}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Kills 1 random [[Villager]] | | colspan="2" | Kills 1 random [[Villager]] | ||
Line 1,134: | Line 1,134: | ||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s<br /> | ||
| colspan="2" | +80 [[Hostility]] Points<br />-2 Newcomers Annually | | colspan="2" | +80 [[Hostility]] Points<br />-2 Newcomers Annually | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,151: | Line 1,151: | ||
| style="text-align:left;" | 12 {{rl|Incense}}<br />12 {{rl|Tea}}<br />12 {{rl|Oil}}<br />12 {{rl|Resin}} | | style="text-align:left;" | 12 {{rl|Incense}}<br />12 {{rl|Tea}}<br />12 {{rl|Oil}}<br />12 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Spawns between 4-6 Bloodflowers<br />2 [[File:Impatience.png|32px]] Impatience Points | | colspan="2" | Spawns between 4-6 Bloodflowers<br />2 [[File:Impatience.png|32px]] Impatience Points | ||
Line 1,167: | Line 1,167: | ||
! colspan="2" style="width:37.5%;"| Rebuild | ! colspan="2" style="width:37.5%;"| Rebuild | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
| colspan="2" | Destroys everything within a 18 field radius. | | colspan="2" | Destroys everything within a 18 field radius. | ||
| colspan="2" | [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | | colspan="2" | [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,184: | Line 1,184: | ||
| style="text-align:left;" | 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | | style="text-align:left;" | 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Every 120 seconds, a Bloodflower will appear near the foundry. | | colspan="2" | Every 120 seconds, a Bloodflower will appear near the foundry. | ||
Line 1,200: | Line 1,200: | ||
! colspan="2" style="width:37.5%;"| Chase Away | ! colspan="2" style="width:37.5%;"| Chase Away | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] and destroys everything within a 20 field radius. | | colspan="2" | Kills all [[Villagers]] and destroys everything within a 20 field radius. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,215: | Line 1,215: | ||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | | colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | -16 [[Resolve]] to all Woodcutters and Gatherers | | colspan="2" | -16 [[Resolve]] to all Woodcutters and Gatherers | ||
Line 1,231: | Line 1,231: | ||
! colspan="2" style="width:37.5%;"| Capture [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Capture [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.<br />1 [[File:Impatience.png|32px]] Impatience Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,246: | Line 1,246: | ||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | | colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +50 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event.<br /><br /> | | colspan="2" | +50 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event.<br /><br /> | ||
Line 1,262: | Line 1,262: | ||
! colspan="2" style="width:37.5%;"| Cleanse | ! colspan="2" style="width:37.5%;"| Cleanse | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}}<br />Converted Fishman Lighthouse (16 Harmony)<br />5 {{rl|Sea Marrow}} per minute delivery line<br /><br /> | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}}<br />Converted Fishman Lighthouse (16 Harmony)<br />5 {{rl|Sea Marrow}} per minute delivery line<br /><br /> | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,277: | Line 1,277: | ||
| colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | | colspan="2" | 10 {{rl|Incense}}<br />10 {{rl|Scrolls}}<br />10 {{rl|Tea}}<br />10 {{rl|Oil}}<br />10 {{rl|Resin}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +50 [[Hostility]] for every [[Hearth]] in the settlement.<br /><br /> | | colspan="2" | +50 [[Hostility]] for every [[Hearth]] in the settlement.<br /><br /> | ||
Line 1,293: | Line 1,293: | ||
! colspan="2" style="width:37.5%;"| Hunt Down [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Hunt Down [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Villagers]] have 25% chance of dying after eating. | | colspan="2" | [[Villagers]] have 25% chance of dying after eating. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| Requirement: | | Requirement: | ||
| Options: | | Options: | ||
Line 1,310: | Line 1,310: | ||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | | colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 1,326: | Line 1,326: | ||
! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Tame [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />Tamed Stormbird (6 Harmony)<br />5 {{rl|Eggs}} per minute delivery line | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />Tamed Stormbird (6 Harmony)<br />5 {{rl|Eggs}} per minute delivery line | ||
|- style=" | |- style="" | ||
| Options: | | Options: | ||
| Options: | | Options: | ||
Line 1,343: | Line 1,343: | ||
| colspan="2" | - | | colspan="2" | - | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
Line 1,359: | Line 1,359: | ||
! colspan="2" style="width:37.5%;"| Chase Away | ! colspan="2" style="width:37.5%;"| Chase Away | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored food. (Cooked and Raw) | | colspan="2" | Destroys all stored food. (Cooked and Raw) | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
Line 1,374: | Line 1,374: | ||
| colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | | colspan="2" | 10 {{rl|Training Gear}}<br />05 {{rl|Tools}}<br />15 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | | colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | ||
Line 1,390: | Line 1,390: | ||
! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| colspan="2" style="vertical-align:middle | | colspan="2" style="vertical-align:middle; " | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" style="vertical-align:middle;" | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius. | | colspan="2" style="vertical-align:middle;" | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius. | ||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | | colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| style="vertical-align:middle;" | Options: | | style="vertical-align:middle;" | Options: | ||
| Options: | | Options: | ||
Line 1,409: | Line 1,409: | ||
| colspan="2" style="vertical-align:middle;" | 10 {{rl|Tea}}<br />10 {{rl|Incense}}<br />15 {{rl|Herbs}} | | colspan="2" style="vertical-align:middle;" | 10 {{rl|Tea}}<br />10 {{rl|Incense}}<br />15 {{rl|Herbs}} | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle | | colspan="3" style="vertical-align:middle; " | Working Effects: | ||
| colspan="2" style="vertical-align:middle | | colspan="2" style="vertical-align:middle; " | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
Line 1,425: | Line 1,425: | ||
! colspan="2" style="width:37.5%;"| Fix | ! colspan="2" style="width:37.5%;"| Fix | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | ||
| colspan="2" | Turns 4 random buildings in settlement into Ruins<br />(Repairable) | | colspan="2" | Turns 4 random buildings in settlement into Ruins<br />(Repairable) | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| colspan="2" style="vertical-align:middle;" | Solve Time: | | colspan="2" style="vertical-align:middle;" | Solve Time: | ||
Line 1,442: | Line 1,442: | ||
| 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | | 20 {{rl|Barrels}}<br />20 {{rl|Waterskins}}<br />20 {{rl|Pottery}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" | +200 [[Hostility]] Points. | | colspan="2" | +200 [[Hostility]] Points. | ||
Line 1,458: | Line 1,458: | ||
! colspan="2" style="width:37.5%;"| Fix | ! colspan="2" style="width:37.5%;"| Fix | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
| colspan="2" style=" | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | ||
| colspan="2" | Destroys everything in a 10 Field Radius | | colspan="2" | Destroys everything in a 10 Field Radius | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| colspan="2" style="vertical-align:middle;" | Solve Time: | | colspan="2" style="vertical-align:middle;" | Solve Time: | ||
Line 1,475: | Line 1,475: | ||
| style="text-align:left;" | 15 {{rl|Coats}}<br />04 {{rl|Copper Bars}}<br />04 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | | style="text-align:left;" | 15 {{rl|Coats}}<br />04 {{rl|Copper Bars}}<br />04 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style=" | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" | Lose 4 Units of random rainwater type every 12 seconds. | | colspan="2" | Lose 4 Units of random rainwater type every 12 seconds. | ||
Line 1,491: | Line 1,491: | ||
! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="vertical-align:middle;" style="width:37.5%;"| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| colspan="2" style="vertical-align:middle | | colspan="2" style="vertical-align:middle; " | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | | colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
| colspan="2" style="vertical-align:middle;" | Destroys all stored Fuel.<br />{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}} | | colspan="2" style="vertical-align:middle;" | Destroys all stored Fuel.<br />{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}} | ||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | ||
|- style=" | |- style="" | ||
| Options: | | Options: | ||
| style="vertical-align:middle;" | Options: | | style="vertical-align:middle;" | Options: | ||
Line 1,510: | Line 1,510: | ||
| colspan="2" style="text-align:center; vertical-align:middle;" | 1 {{rl|Wildfire Essence}} | | colspan="2" style="text-align:center; vertical-align:middle;" | 1 {{rl|Wildfire Essence}} | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle | | colspan="3" style="vertical-align:middle; " | Working Effects: | ||
| colspan="2" style="vertical-align:middle | | colspan="2" style="vertical-align:middle; " | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
| colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of 2 units every 15 seconds. | | colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of 2 units every 15 seconds. | ||
|} | |} |
Revision as of 18:27, 25 December 2023
Overview
When exploring Glades, a player may often encounter structures or creatures within the glades, called Glade Events. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous Glades or Forbidden Glades are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.
Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for Resources, repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for Amber, and sometimes Reputation. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
Glade Event Types
There are 7 types of Glade Events:
- Abandoned Caches
- Drills
- Obelisks
- Ruined Buildings
- Stags
- Survivor Camps
- Dangerous Events
- Forbidden Events
Events
THE WHOLE PAGE IS UNDER CONSTRUCTION BUT MOSTLY COMPLETE
Small Glade Events
Small Abandoned Cache
Break Open | Threats: - |
Send to Citadel ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
See Abandoned Caches | - | See Abandoned Caches | |||
Requirement 1 | Requirement 2 | Solve Time: | Requirement 1 | Requirement 2 | |
6 ![]() 6 ![]() 2 ![]() |
- | 01:00 | 3 ![]() |
- | |
Working Effects: | Working Effects: | ||||
- | - |
Rainpunk Drill
Disassemble | Threats: - |
Fix | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
10 - 30 Goods 10 - 30 Goods |
- | Spawns 2 -3 ![]() ![]() veins nearby | |||
Requirement 1 | Requirement 2 | Solve Time: | Requirement 1 | Requirement 2 | |
6 ![]() 6 ![]() 2 ![]() |
- | 01:00 | 03 ![]() 06 ![]() 12 ![]() 02 ![]() |
- | |
Working Effects: | Working Effects: | ||||
- | - |
Small Encampment
Welcome New People | Threats: - |
Sent to the Citadel | ||
---|---|---|---|---|
Rewards | Rewards | |||
2-4 Villagers | - | 10 ![]() | ||
Requirement | Solve Time: | Requirement | ||
4 ![]() 4 ![]() 4 ![]() 4 ![]() |
01:00 | 4 ![]() 4 ![]() 4 ![]() | ||
Working Effects: | Working Effects: | |||
- | - |
Obelisk
Tear Down | Threats: - |
Make an Offering ![]() | ||
---|---|---|---|---|
Rewards | Rewards | |||
20 - 40 Goods 20 - 40 Goods 20 - 40 Goods Small chance of 2 ![]() |
- | Aesthetics Building -10 Hostility | ||
Requirement | Options | Solve Time: | Options | |
10 ![]() |
5 ![]() 5 ![]() 5 ![]() |
01:00 |
15 ![]() 15 ![]() 15 ![]() 15 ![]() 15 ![]() | |
Working Effects: | Working Effects: | |||
- | - |
Black Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
2 -3 Random Epic Cornerstones -1 Random Cornerstone |
Stag disappears into the Forest |
1 Random Legendary Cornerstone |
Golden Treasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
50 ![]() +15 Hostility for every 30 ![]() |
Stag disappears into the Forest |
25 ![]() +1 Global Resolve |
Royal Streasure Stag
Catch ![]() |
Threats: 01:30 |
Release ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
1 ![]() +2 Hostility for every opened Dangerous or Forbidden Glade |
Stag disappears into the Forest |
0.5 ![]() +1 Global Resolve |
Dangerous Glade Events
Altar of Decay
Tear Down![]() |
Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 2 ![]() |
Each Blightrot Cyst increases Hostility by 15 points during Storm 1 ![]() |
Converted Altar of Decay (9 Harmony) Every Villager who leaves of dies lowers Hostility Kills 1 random Villager. | |||
Options | Solve Time: | Options | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+15 Hostility Points for every ![]() |
+5 Hostility for every 2 felled trees. |
Blightrot Cauldron
Tear Down | Threats: 13:00 |
Cleanse ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods |
Using water in Rainpunk Engines generates Blightrot 50% faster. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirement: | Options: | ||
- | 03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 No goods found with that name: Reeds. | ||
Working Effects: | Working Effects: | ||||
- | - |
Bloodflower
Threats: 10:30 |
---|
-3 Global Resolve A Clone of this Bloodflower will spawn. |
Tear Down |
Rewards: |
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Solve Time: |
02:30 |
Working Effects: |
Cooked and Raw Food disappears at a rate of 2 units every 12 seconds. |
Corrupted Caravan
Send Contaminated Goods ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
30 ![]() |
Corruption in Hearth grows 50% quicker. 1 ![]() |
1 ![]() | |||
Options: | Requirement: | Solve Time: | Requirement: | Options: | |
10 ![]() 10 ![]() 10 ![]() |
5 ![]() |
03:30 | 2 ![]() |
10 ![]() 02 ![]() 02 ![]() 10 ![]() | |
Permanent Effects: | Working Effects: | ||||
1 ![]() |
- |
Escaped Convicts
Persuade ![]() |
Threats: 13:00 |
Arrest ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Random Cornerstone / Perk 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods |
1 ![]() 2 - 3 Abandoned Caches Destroyed |
0.75 ![]() 20 ![]() | |||
Options | Options | Solve Time: | Options | ||
- | - | 03:30 |
10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
-5 Global Resolve | - |
Fallen Beaver Traders
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Bloodflowers | 0.5 ![]() | |||
Options | Options | Solve Time: | Requirements | Options | |
- | - | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Fox Scouts
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 ![]() |
Spawns at least 2 Bloodflowers | 0.5 ![]() | |||
Options | Options | Solve Time: | Requirements | Options | |
03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Harpy Scientists
Rob the Dead ![]() |
Threats: 08:00 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Bloodflowers | 0.5 ![]() | |||
Options | Options | Solve Time: | Requirements | Options | |
- | - | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Human Explorers
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Bloodflowers | 0.5 ![]() | |||
Options | Options | Solve Time: | Requirements | Options | |
- | - | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fallen Lizards Hunters
Rob the Dead ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 ![]() |
Spawns at least 2 Bloodflowers | 0.5 ![]() | |||
Options | Options | Solve Time: | Requirements | Options | |
- | - | 03:30 | 5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() | |
Working Effects: | Working Effects: | ||||
-6 ![]() |
- |
Fishmen Cave
Bribe ![]() |
Threats: 13:00 |
Chase Away ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods |
Spawns 3 Fishmen Totems 1 ![]() |
1 ![]() 20 ![]() | |||
Requirements | Options | Solve Time: | Options | ||
5 ![]() |
10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Spawns 1 Fishmen Totem every 60 seconds. |
Fishmen Totem
Increases Hostility by 20 Points. 50 Seconds to solve.
Forsaken Crypt
Tear Down | Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods Chance of 3 ![]() |
Lose all ![]() ![]() 1 ![]() |
0.5 ![]() 15 ![]() | |||
Options | Solve Time: | Options | Options | ||
10 ![]() 05 ![]() 05 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() 2 ![]() 2 ![]() | ||
Working Effects: | Working Effects: | ||||
-3 Global Resolve for every 10 ![]() |
- |
Fuming Machinery
Tear Down | Threats: 14:37 |
Fix | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 30 - 40 Goods Chance of Cornerstone / Perk or 30 - 40 Goods 15 - 40 Goods |
Destroys Deposits, Fields and Villagers in 5 field radius. | Aesthetics Building | |||
Options | Solve Time: | Options | Options | ||
8 ![]() 4 ![]() 4 ![]() |
02:00 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
- | - |
Harmony Spirit Altar
"Light a fire at the altar to gain the blessing of the Spirit of Harmony"
Burn Down ![]() |
Threats: 13:00 |
Calm Spirits ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
2 - 30 Goods 2 - 30 Goods Chance of 2 ![]() |
-5 Global Resolve 1 ![]() |
Harmony Building +2 Resolve for each unique Service Building Counts as 9 decoration of its type | |||
Options | Solve Time: | Options | Requirement | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Resolve drops 500% faster. | - |
Hidden Trader Cemetery
Burn Down ![]() |
Threats: 13:00 |
Report ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
3 - 40 Goods 3 - 40 Goods Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods Chance of ![]() |
-50% Value of Goods to Trader 1 ![]() |
1 ![]() | |||
Options: | Solve Time: | Requirement: | Requirement: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() |
5 ![]() | ||
Working Effects: | Working Effects: | ||||
Gain 20 Hostility every 60 seconds | - |
Large Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods |
Trading and Trade Routes Disabled For Current Settlement 1 ![]() |
0.75 ![]() | |||
Options | Options | Solve Time: | Requirements | Requirements | |
- | - | 03:30 | 10 ![]() |
5 ![]() | |
Working Effects: | Working Effects: | ||||
-5 to Global Resolve | - |
Large Encampment
Welcome New People | Threats: - |
Send to the Citadel | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
2 Villagers 2 Villagers |
- | 15 ![]() | |||
Options | Solve Time: | Options | |||
8 ![]() 8 ![]() 8 ![]() 8 ![]() |
02:00 | 8 ![]() 9 ![]() 8 ![]() | |||
Working Effects: | Working Effects: | ||||
- | - |
Merchant Shipwreck
Search the Upper Deck | Threats: 13:00 |
Search the Lower Deck ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 5 ![]() |
Destroys random Cornerstone in your possesion. | 1 ![]() 30 ![]() | |||
Options | Requirement | Solve Time: | Options | ||
10 ![]() 10 ![]() 10 ![]() |
10 ![]() |
03:30 | 04 ![]() 10 ![]() 03 ![]() | ||
Working Effects: | Working Effects: | ||||
0.5 ![]() |
Hostility increased by 110 points. Each ongoing Trade Route decreasees it by 40 points. |
Open Vault
Perform Ritual ![]() |
Threats: 13:00 |
Bury the Entrance![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Kills all Villagers within 20 field radius. | 0.5 ![]() 15 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 05 ![]() | |||
Working Effects: | Working Effects: | ||||
+100 Hostility Points. | All Camp Workers get -12 Resolve |
Petrified Tree
Cut Down | Threats: 13:00 |
Heal ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored ![]() ![]() |
0.5 ![]() 15 ![]() | |||
Options | Solve Time: | Options | |||
- | 03:30 | 10 ![]() 10 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
All Houses have -1 Inhabitant. Tree felling is 50% slower. |
- |
Small Destroyed Caravan
Loot ![]() |
Threats: 13:00 |
Send to the Citadel ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards: | ||||
Cornerstone / Perk or 2 - 30 Goods 5 - 30 Goods Chance of 1 ![]() |
Trade Routes and Trading disabled for this settlement. 1 ![]() |
0.5 ![]() | |||
Options | Solve Time: | Requirements: | |||
- | 03:30 | 5 ![]() 3 ![]() | |||
Working Effects: | Working Effects: | ||||
-3 to Global Resolve | - |
Rain Spirit Totem
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards | Rewards | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all roads in Settlement. Villagers move 30% slower. |
Converted Rain Spirit Totem (4 Harmony) -50 Hostility Points | |||
Options | Solve Time: | Options | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | +100 Hostility Points |
Stonetooth Termite Burrow
Burn Down | Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
Destroys all stored Building Materials![]() ![]() ![]() |
Termite Nest (4 Harmony) 4 ![]() | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
Harvesting and Planting are 50% Slower | -5 to Global Resolve |
Totem of Denial
Burn Down | Threats: 13:00 |
Perform Ritual ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 2 ![]() |
+100% Storm Season duration. -50% Drizzle Season duration. -50% Clearance Season duration. 1 ![]() |
Converted Totem of Denial (4 Harmony) +5 Global Resolve. | |||
Options: | Solve Time: | Options: | |||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
- | Cannot perform sacrifices in the Ancient Hearth |
Withered Tree
Cut Down | Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Blightrot Cysts burns for 5 seconds longer. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Requirements: | ||
- | 03:30 | 10 ![]() |
2 ![]() | ||
Working Effects: | Working Effects: | ||||
- | - |
Leaking Cauldron
Burn Down | Threats: 13:00 |
Fix ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all planted crops in fields. -8 to Global Resolve |
Spawns 10 -14 fields of Fertile Soil nearby. | |||
Options: | Solve Time: | Options: | Options: | ||
5 ![]() 5 ![]() 5 ![]() 8 ![]() |
03:30 | 04 ![]() 10 ![]() 20 ![]() 03 ![]() 01 ![]() |
10 ![]() 10 ![]() 10 ![]() | ||
Working Effects: | Working Effects: | ||||
All Food Production 60% Slower. | - |
Forbidden Glade Events
Ancient Burial Site
Calm Spirits ![]() |
Threats: 13:00 |
Excavate ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of ![]() |
Spawns 6 Bloodflowers |
1 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() 20 ![]() 20 ![]() |
03:30 | 5 ![]() 5 ![]() | |||
Working Effects: | Working Effects: | ||||
- | +5 Hostility for every 5 felled trees. |
Dark Gate
Perform Ritual ![]() |
Threats: 13:00 |
Seal Off ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills 10 random Villagers | 1 ![]() | |||
Options: | Solve Time: | Requirement: | |||
10 ![]() 10 ![]() 10 ![]() 20 ![]() |
03:30 | 1 ![]() | |||
Working Effects: | Working Effects: | ||||
Kills 1 random Villager | -4 to Global Resolve +100 Hostility Points |
Destroyed Cage of the Warbeast
Cultivate the Decay ![]() |
Threats: 10:24 |
Pay for the Funeral ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods Chance of 3 ![]() |
+80 Hostility Points -2 Newcomers Annually |
1 ![]() | |||
Options: | Solve Time: | Requirement: | Options: | ||
- | 03:30 | 8 ![]() |
12 ![]() 12 ![]() 12 ![]() 12 ![]() | ||
Working Effects: | Working Effects: | ||||
Spawns between 4-6 Bloodflowers 2 ![]() |
- |
Destroyed Rainpunk Foundry
Salvage | Threats: 13:00 |
Rebuild | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys everything within a 18 field radius. | Rainpunk Foundry (Can produce ![]() ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
- | 04:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
Every 120 seconds, a Bloodflower will appear near the foundry. | - |
Drainage Mole
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills all Villagers and destroys everything within a 20 field radius. | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
20 ![]() 20 ![]() 20 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
-16 Resolve to all Woodcutters and Gatherers | +100 Hostility Points |
Fishman Soothsayer
Foretell ![]() |
Threats: 13:00 |
Capture ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Forest Mysteries require 2 lower levels of Hostility to activate. 1 ![]() |
1 ![]() 30 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every scout in settlement. Includes idle scouts and scouts assigned to this event. |
Every time the Complex Food Need, Services Need, or Clothing Need is fulfilled, 2 random Villagers die. |
Fishman Lighthouse
Burn Down ![]() |
Threats: 13:00 |
Cleanse | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Glade Events are solved 20% slower (Permanent) 1 ![]() |
1 ![]() 30 ![]() Converted Fishman Lighthouse (16 Harmony) 5 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 10 ![]() 10 ![]() 10 ![]() 10 ![]() 10 ![]() | |||
Working Effects: | Working Effects: | ||||
+50 Hostility for every Hearth in the settlement. |
1 ![]() |
Fishmen Outpost
Bribe ![]() |
Threats: 13:00 |
Hunt Down ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 5 ![]() |
Villagers have 25% chance of dying after eating. | 1 ![]() 20 ![]() | |||
Requirement: | Options: | Solve Time: | Options: | ||
10 ![]() |
05 ![]() 06 ![]() 10 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
- | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Giant Stormbird's Nest
Feed ![]() |
Threats: 13:00 |
Tame ![]() | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
-4 Global Resolve during each Storm Season, multiplied by Hostility level. (Permanent) 1 ![]() |
1 ![]() Tamed Stormbird (6 Harmony) 5 ![]() | |||
Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 20 ![]() |
30 ![]() 30 ![]() |
03:30 | - | ||
Working Effects: | Working Effects: | ||||
- | Unending Storm Season until glade event is completed. -4 Global Resolve per Hostility level. |
Hungry Mistworm
Feed ![]() |
Threats: 13:00 |
Chase Away | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 3 ![]() |
Destroys all stored food. (Cooked and Raw) | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | |||
10 ![]() 10 ![]() 10 ![]() 15 ![]() |
03:30 | 10 ![]() 05 ![]() 15 ![]() | |||
Working Effects: | Working Effects: | ||||
Dangerous and Forbidden Glade warnings are disabled. | Raw and Cooked food disappears from your Warehouse at a rate of 3 units every 10 seconds. |
Infected Drainage Mole
Perform Ritual ![]() |
Threats: 13:00 |
Heal ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 ![]() |
Kills Villagers and destroys all resource nodes in a 20 field radius. | 1 ![]() 30 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Options: | ||
20 ![]() 20 ![]() 25 ![]() |
15 ![]() 15 ![]() 15 ![]() |
10 ![]() 10 ![]() |
03:30 | 10 ![]() 10 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | |||||
- | Upon awakening the Infected Mole, all dormant cysts activate and start to corrupt the Ancient Hearth. Cysts are vulnerable to Purging Fire when this effect is activated. Completing or canceling the event will not stop the corruption, and cysts will remain active until burned. |
Lightning Catcher
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Turns 4 random buildings in settlement into Ruins (Repairable) |
1 ![]() 20 ![]() | |||
Options: | Solve Time: | Options: | Options: | ||
10 ![]() 10 ![]() 10 ![]() 16 ![]() |
03:30 | 08 ![]() 12 ![]() 30 ![]() 05 ![]() 02 ![]() |
20 ![]() 20 ![]() 20 ![]() | ||
Working Effects: | Working Effects: | ||||
+200 Hostility Points. | Cooked and Raw food disappears from the Warehouse at a rate of 3 units every 10 seconds. |
Noxious Machinery
Burn Down | Threats: 13:00 |
Fix | |||
---|---|---|---|---|---|
Rewards: | Rewards: | ||||
Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of a Delivery Line |
Destroys everything in a 10 Field Radius | 1 ![]() 20 ![]() | |||
Options: | Solve Time: | Requirements: | Options: | ||
- | 03:30 | 4 ![]() |
15 ![]() 04 ![]() 04 ![]() 15 ![]() | ||
Working Effects: | Working Effects: | ||||
Lose 4 Units of random rainwater type every 12 seconds. | - |
Wildfire
Catch | Threats: 13:00 |
Return the Child ![]() | ||||
---|---|---|---|---|---|---|
Rewards: | Rewards: | |||||
Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys all stored Fuel.![]() ![]() ![]() ![]() |
1 ![]() 20 ![]() | ||||
Options: | Options: | Options: | Solve Time: | Requirement: | ||
04 ![]() 10 ![]() 03 ![]() |
30 ![]() 30 ![]() 30 ![]() |
1 ![]() 1 ![]() 1 ![]() |
03:30 | 1 ![]() | ||
Working Effects: | Working Effects: | |||||
- | All Fuel in Warehouse disappears at rate of 2 units every 15 seconds. |