Biscuits: Difference between revisions

From Against the Storm Official Wiki
(added missing text to recipe)
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* ''none''
* ''none''
Two-star Buildings
Two-star Buildings
* [[Apothecary]] (★★)
* [[Apothecary]] ({{2Star}})
* [[Bakery]] (★★), available at early [[Level]]s
* [[Bakery]] ({{2Star}}), available at early [[Level]]s
* [[Cookhouse]] (★★), available at early Levels
* [[Cookhouse]] ({{2Star}}), available at early Levels
One-star Buildings
One-star Buildings
* [[Smelter]] ()
* [[Smelter]] ({{1Star}})
Zero-star Buildings
Zero-star Buildings
* [[Field Kitchen]] ()
* [[Field Kitchen]] ({{0Star}})




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== Recipes ==
== Recipes ==


Before any perks are applied, the [[Recipe]] for Biscuits in all [[Buildings]] yields 10 Biscuits. In any of the 2-star (★★) food-production Buildings, the Recipe requires 8 Flour and 3 of any of the flavor ingredients. In the zero-star (⊙) Field Kitchen, the Recipe requires 10 Flour and 4 flavor ingredients.
Before any [[Perks]] are applied, the [[Recipe]] for Biscuits in all [[Buildings]] yields 10 Biscuits. In any of the 2-star (★★) food-production Buildings, the Recipe requires 8 Flour and 3 of any of the flavor ingredients. In the zero-star (⊙) Field Kitchen, the Recipe requires 10 Flour and 4 flavor ingredients.


{|style="border-style:solid; border-color:BurlyWood; border-width:2px; border-spacing:8px"
{|style="border-style:solid; border-color:BurlyWood; border-width:2px; border-spacing:8px"
| [[File:Bakery icon.png|86px]]
| [[File:Bakery icon.png|86px]]
| [[Bakery]] <br /> ★★ <br /> 1:15 <br /> {{Blight1}}
| [[Bakery]] <br /> {{2Star}} <br /> 1:15 <br /> {{Blight1}}
| 8 [[File:Flour.png|32px]] [[Flour]] || + || 3 [[File:Berries.png|32px]] [[Berries]] <br /> 3 [[File:Herbs.png|32px]] [[Herbs]] <br /> 3 [[File:Roots.png|32px]] [[Roots]] || = || 10 [[File:Biscuits.png|64px]] [[Biscuits]]
| 8 [[File:Flour.png|32px]] [[Flour]] || + || 3 [[File:Berries.png|32px]] [[Berries]] <br /> 3 [[File:Herbs.png|32px]] [[Herbs]] <br /> 3 [[File:Roots.png|32px]] [[Roots]] || = || 10 [[File:Biscuits.png|64px]] [[Biscuits]]
|}
|}




For reference, this is the standard Recipe for [[Flour]] in a 3-star (★★★) production Building, like the [[Rain Mill]].
For reference, this is the standard Recipe for [[Flour]] in a 3-star ({{3Star}}) production Building, like the [[Rain Mill]].
{|style="border-style:solid; border-color:BurlyWood; border-width:2px; padding:6px; border-spacing:8px"
{|style="border-style:solid; border-color:BurlyWood; border-width:2px; padding:6px; border-spacing:8px"
|-  
|-  
| [[File:Rain Mill icon.png|86px]]
| [[File:Rain Mill icon.png|86px]]
| [[Rain Mill]] <br /> ★★★ <br /> 00:39 <br /> {{Blight2}}
| [[Rain Mill]] <br /> {{3Star}} <br /> 00:39 <br /> {{Blight2}}
| 5 [[File:Grain.png|32px]] [[Grain]] <br /> 5 [[File:Mushrooms.png|32px]] [[Mushrooms]] <br /> 5 [[File:Roots.png|32px]] [[Roots]] || = || 10 [[File:Flour.png|64px]] [[Flour]]
| 5 [[File:Grain.png|32px]] [[Grain]] <br /> 5 [[File:Mushrooms.png|32px]] [[Mushrooms]] <br /> 5 [[File:Roots.png|32px]] [[Roots]] || = || 10 [[File:Flour.png|64px]] [[Flour]]
|}
|}
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Step 1 options:
Step 1 options:
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ().
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}).
* A [[Swamp Wheat Field]] worked by a [[Foragers' Camp]] produces [[Grain]] ().
* A [[Swamp Wheat Field]] worked by a [[Foragers' Camp]] produces [[Grain]] ({{1Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]].
* [[Fertile Soil]] is improved to a [[Farm Field]].
** [[Farm Field]]s worked by a [[Small Farm]] produce [[Grain]] (★★).
** [[Farm Field]]s worked by a [[Small Farm]] produce [[Grain]] ({{2Star}}).
** [[Farm Field]]s worked by an [[Herb Garden]] produce [[Roots]] ().
** [[Farm Field]]s worked by an [[Herb Garden]] produce [[Roots]] ({{1Star}}).
Step 2 options:
Step 2 options:
* A [[Rain Mill]] refines either or both of the [[Grain]] or [[Roots]] into [[Flour]] (★★★).
* A [[Rain Mill]] refines either or both of the [[Grain]] or [[Roots]] into [[Flour]] ({{3Star}}).
* A [[Provisioner]], [[Stamping Mill]], or [[Supplier]] refine either or both of the [[Grain]] or [[Roots]] into [[Flour]] (★★).
* A [[Provisioner]], [[Stamping Mill]], or [[Supplier]] refine either or both of the [[Grain]] or [[Roots]] into [[Flour]] ({{2Star}}).
* A [[Press]] refines either or both of the [[Grain]] or [[Roots]] into [[Flour]] ().
* A [[Press]] refines either or both of the [[Grain]] or [[Roots]] into [[Flour]] ({{1Star}}).




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Options:
Options:
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] (). This can be the same deposit and camp for the first ingredient.
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}). This can be the same deposit and camp for the first ingredient.
* An [[Herb Node]] worked by an [[Herbalists' Camp]] produces [[Herbs]] ().
* An [[Herb Node]] worked by an [[Herbalists' Camp]] produces [[Herbs]] ({{1Star}}).
* A [[Dewberry Bush]] worked by an [[Herbalists' Camp]] produces [[Berries]] ().
* A [[Dewberry Bush]] worked by an [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by an [[Herb Garden]] produces both [[Roots]] () and [[Herbs]] (★★).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by an [[Herb Garden]] produces both [[Roots]] ({{1Star}}) and [[Herbs]] ({{2Star}}).




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# [[Farm Field]]s worked by an [[Herb Garden]] producing both [[Roots]] and [[Herbs]].
# [[Farm Field]]s worked by an [[Herb Garden]] producing both [[Roots]] and [[Herbs]].
# The [[Roots]] are refined by a [[Rain Mill]] into [[Flour]].
# The [[Roots]] are refined by a [[Rain Mill]] into [[Flour]].
# A [[Cookhouse]] or [[Bakery]] combines the Flour and Herbs into Biscuits. Since both are two-star (★★), you can choose based on which other products you need.
# A [[Cookhouse]] or [[Bakery]] combines the Flour and Herbs into Biscuits. Since both are two-star ({{2Star}}), you can choose based on which other products you need.





Revision as of 14:33, 1 December 2022

Biscuits.png

Tasty and crunchy. Produced in: Field Kitchen, Bakery, Cookhouse, Smelter, Apothecary.

Biscuits are Complex Food preferred by Humans, Beavers, and Harpy. Each of your Villagers that fulfills their need for Biscuits receives a bonus to their Resolve.


Produced in

Biscuits are produced in the following Buildings:

Three-star Buildings

  • none

Two-star Buildings

One-star Buildings

Zero-star Buildings


Recipes

Before any Perks are applied, the Recipe for Biscuits in all Buildings yields 10 Biscuits. In any of the 2-star (★★) food-production Buildings, the Recipe requires 8 Flour and 3 of any of the flavor ingredients. In the zero-star (⊙) Field Kitchen, the Recipe requires 10 Flour and 4 flavor ingredients.

Bakery icon.png Bakery
★★
1:15
Blightrot Footprint
8 Flour.png Flour + 3 Berries.png Berries
3 Herbs.png Herbs
3 Roots.png Roots
= 10 Biscuits.png Biscuits


For reference, this is the standard Recipe for Flour in a 3-star (★★★) production Building, like the Rain Mill.

Rain Mill icon.png Rain Mill
★★★
00:39
Blightrot Footprint
5 Grain.png Grain
5 Mushrooms.png Mushrooms
5 Roots.png Roots
= 10 Flour.png Flour

Sources and Strategies

Biscuits are typical rewards from Orders, including Lost Knowledge which rewards 40 Biscuits, 40 Jerky, 40 Pie, and 1.0 Reputation. Also, there are Orders that require Biscuits. One Order requires Biscuits to be delivered from the settlement's inventory. Another Order requires that a certain number of Villagers be satisfied by their need for Biscuits for 30 seconds. If you don't want the Order to take your Biscuits, be sure you carefully read the text and tooltip.


Biscuits can be acquired from a Trader. They have a value of 0.25 Amber Amber, therefore a stack of 40 is worth 10.0 Amber to the Trader.


Biscuits are common rewards from opening Caches found randomly in the forest. In the cache rewards tooltip, they are called a 'Basket of Biscuits and contain about 30 to 40 biscuits.


Because the recipe for Biscuits contains Flour, they will not be the first food available to your settlement.


Production Chain

The production chain for Biscuits looks like this.

First Ingredient: Flour

Step 1 options:

Step 2 options:


Second Ingredient: Herbs, Berries, or just more Roots

Options:


Bare minimum production

If you need Biscuits without a lot of investment, look here. The simplest and lowest-level access to Biscuits from among the ingredients and Buildings still requires two selected blueprints for production Buildings. Altogether, this setup requires 10 Wood, 3 Parts, 10 Planks, and 4 Fabric for the Camps and Buildings.

  1. A Root Deposit worked by a Scavengers' Camp AND
  2. A Rain Mill, which is slightly cheaper than a Provisioner AND
  3. A Bakery which is cheaper than a Cookhouse

Efficient sustainable production

If you need to sustain Biscuits and want to feel efficient at doing so, look here.

  1. Farm Fields worked by an Herb Garden producing both Roots and Herbs.
  2. The Roots are refined by a Rain Mill into Flour.
  3. A Cookhouse or Bakery combines the Flour and Herbs into Biscuits. Since both are two-star (★★), you can choose based on which other products you need.


Related and Supporting Perks

See also: Perks.