Skewers: Difference between revisions

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{{PerkSearch|search=Skewers}}
{{PerkSearch|search=Skewers}}
In addition, the following perks support the ingredients for [[Jerky]]:
* [[File:Ethernal Icon.png|x14px|Ethereal]] [[Back to Nature]]: Increases yields by 100% in all [[Farms|Buildings that use Fertile Soil]]. You will lose all stored food (cooked and raw) upon choosing this cornerstone.
* [[Bigger Grill]]: +2 to [[Skewers]] production. Gain additional Skewers every yield (from gathering, farming, or production).
* [[Cannibalism]]: Gain 30 [[Meat]] every time a [[Villager]] [[Dying|Dies]] or [[Leaving|Leaves]].
* [[Giant Vegetables]]: +2 to [[Vegetables]] production. Gain additional Vegetables every yield (from gathering, farming, or production).
* [[Lost Supplies]]: Gain 40 [[Meat]] and 40 [[Grain]] for each completed Dangerous or Forbidden [[Glade Event]].
* [[Meat Specialization]]: [[Meat]] production increases by +1 every 25 times it's produced.
* [[Root Delivery Line]]: 3 [[Roots]] per minute.
* [[Sahilda's Secret Cookbook]]: Gain 10 [[Jerky]] for every 10 [[Pie]] produced.
* [[Termite Nest]]: 3 [[Insects]] every minute.
* [[Vegetable Delivery Line]]: 3 [[Vegetables]] per minute.
* [[Viceroy's Survival Guide]]: Increases [[Global Food Production Speed]] by 20%.


== Strategies ==
== Strategies ==
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Skewers can be acquired from a [[Trade]]r. They have a value of 0.20 {{Amber}} [[Amber]], therefore a stack of 40 is worth 8.0 {{Amber}} to the Trader.
Skewers can be acquired from a [[Trade]]r. They have a value of 0.20 {{Amber}} [[Amber]], therefore a stack of 40 is worth 8.0 {{Amber}} to the Trader.


==== Efficient sustainable production ====
=== Efficient sustainable production ===


If you need to sustain Skewers '''and Jerky''' and want to feel efficient at doing so, look here.
If you need to sustain Skewers '''and Jerky''' and want to feel efficient at doing so, look here.
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# The same Butcher takes the [[Jerky]] and the [[Vegetables]] to make [[Skewers]].
# The same Butcher takes the [[Jerky]] and the [[Vegetables]] to make [[Skewers]].


== Related and Supporting Perks ==
== See also ==


See also: [[Perks]].
* [[Resources]]


* [[File:Ethernal Icon.png|x14px|Ethereal]] [[Back to Nature]]: Increases yields by 100% in all [[Farms|Buildings that use Fertile Soil]]. You will lose all stored food (cooked and raw) upon choosing this cornerstone.
[[Category:Goods]]
* [[Bigger Grill]]: +2 to [[Skewers]] production. Gain additional Skewers every yield (from gathering, farming, or production).
[[Category:Complex food]]
* [[Cannibalism]]: Gain 30 [[Meat]] every time a [[Villager]] [[Dying|Dies]] or [[Leaving|Leaves]].
* [[Giant Vegetables]]: +2 to [[Vegetables]] production. Gain additional Vegetables every yield (from gathering, farming, or production).
* [[Lost Supplies]]: Gain 40 [[Meat]] and 40 [[Grain]] for each completed Dangerous or Forbidden [[Glade Event]].
* [[Meat Specialization]]: [[Meat]] production increases by +1 every 25 times it's produced.
* [[Root Delivery Line]]: 3 [[Roots]] per minute.
* [[Sahilda's Secret Cookbook]]: Gain 10 [[Jerky]] for every 10 [[Pie]] produced.
* [[Termite Nest]]: 3 [[Insects]] every minute.
* [[Vegetable Delivery Line]]: 3 [[Vegetables]] per minute.
* [[Viceroy's Survival Guide]]: Increases [[Global Food Production Speed]] by 20%.

Revision as of 01:57, 6 February 2024

This page was last updated during version 0.63.2. The game is now in version 1.3.4. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating this page.

Skewers

"A Lizard specialty. Produced by: Grill, Cookhouse, Butcher."

Icon Resource Skewers.png
PurposeComplex Food
Species PreferenceFox, Lizard
CategoryFood Food
EatableYes
BurnableNo
Burn time0
Sell value0.17 Amber
Buy price0.33 Amber
ID'[Food Processed] Skewers'

Overview

Skewers are Complex Food preferred by Lizards Lizards and Foxes Foxes. Each of your Villagers of those Species that fulfills their need for Skewers receives +5 to their Resolve.

Production Chain

Recipes for Skewers

2 recipes for Skewers.
BuildingEfficiencyIngredient #1Ingredient #2Product
★★
02:06
4
4
4
3
4
4
4
4
10
★★
02:06
4
4
4
3
4
4
4
4
10
★★★
01:45
3
3
3
2
3
3
3
3
10


Recipes with Skewers as an Ingredient

No recipes found for ingredient: Skewers.


Perks and Cornerstones

3 Perks mentioning 'Skewers'.
PerkRarityDescriptionSource(s)Price
Bigger Grill Bigger Grill Uncommon "+2 to <sprite name="[food processed] skewers"> Skewers production. Gain additional <sprite name="[food processed] skewers"> Skewers every yield (from gathering, farming, or production)."
  • from Glade Event rewards
Zhorg's Secret Ingredient Zhorg's Secret Ingredient Epic "A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 <sprite name="[food processed] skewers"> Skewers for every 10 <sprite name="[food processed] pickled goods"> Pickled Goods produced."
  • as a Cornerstone
  • from Order rewards
Bigger Grill Bigger Grill Rare "+3 to <sprite name="[food processed] skewers"> Skewers production. Gain additional <sprite name="[food processed] skewers"> Skewers every yield (from gathering, farming, or production)."
  • from Order rewards
  • purchased from a Trader
24 Amber


In addition, the following perks support the ingredients for Jerky:

Strategies

Before any Perks are applied, the Recipe for Skewers in all Buildings yields 10 Skewers. In the 3-star Grill (★★★), the Recipe requires 3 of the protein ingredient (except one fewer if it's Jerky) and 3 of the secondary ingredients. In the two-star (★★) Buildings, the Recipe requires 4 of the protein (except one fewer if it's Jerky) and 4 secondary ingredients.

The Butcher (★★) can make both Jerky and Skewers.

3 recipes in the Butcher.
BuildingEfficiencyIngredient #1Ingredient #2Product
★★
02:06
4
4
4
3
4
4
4
4
10
★★
02:06
5
5
5
2
Oil Oil
1
1
10
★★
01:24
3
3
3
3
5
Oil Oil


While Skewers require Insects or Meat from a Foragers' Camp or Trappers' Camp, it can be worthwhile for the efficiency multiplier to first turn the Insects or Meat into Jerky in a Smokehouse (★★★) or the Butcher (★★). If you can afford to also use a Fuel, you can multiply the number of Skewers you get from Insects and Meat by more than 3x. If you're lucky enough to get the Butcher and have no Beavers in your map, you can meet two of the Complex Food Need of everyone in your Village with just one Building.

Skewers can be acquired from a Trader. They have a value of 0.20 Amber Amber, therefore a stack of 40 is worth 8.0 Amber to the Trader.

Efficient sustainable production

If you need to sustain Skewers and Jerky and want to feel efficient at doing so, look here.

  1. Farm Fields worked by an Small Farm producing both Vegetables and Grain.
  2. The Grain is used by a Ranch to produce Meat and Eggs.
  3. A Butcher takes the Meat and a Fuel to make Jerky.
  4. The same Butcher takes the Jerky and the Vegetables to make Skewers.

See also