List of Buildings: Difference between revisions
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=== Starting Buildings === | === Starting Buildings === | ||
Every settlement starts with an [[Ancient Hearth]] and [[Main Warehouse]]. | |||
{|class="wikitable" | {|class="wikitable" | ||
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| 10 [[File:Wood.png|32px]] [[Wood]] AND <br /> 3 [[File:Parts.png|32px]] [[Parts]] | | 10 [[File:Wood.png|32px]] [[Wood]] AND <br /> 3 [[File:Parts.png|32px]] [[Parts]] | ||
|} | |} | ||
=== Food Production === | === Food Production === | ||
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| [[File:Icon_Spec_Fire_64x64.png|16px]] [[Warmth]] <br /> [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]] | | [[File:Icon_Spec_Fire_64x64.png|16px]] [[Warmth]] <br /> [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]] | ||
| 5 [[File:Planks.png|32px]] [[Planks]] AND <br /> 2 [[File:Fabric.png|32px]] [[Fabric]] | | 5 [[File:Planks.png|32px]] [[Planks]] AND <br /> 2 [[File:Fabric.png|32px]] [[Fabric]] | ||
|} | |||
=== Housing === | |||
Housing Buildings must be constructed within range of a [[Hearth]] to work. These Buildings satisfy [[Villagers]]' [[Shelter Need|need for Shelter]], and some also satisfy their [[Housing Need|need for their Species-specific Housing]]. All housing Buildings take 40 seconds to be constructed. | |||
{| class="wikitable sortable" | |||
|+ Housing buildings and their benefits | |||
! Building !! Number of places<br />(before any Perks) !! Need Satisfied !! Specific Species !! Cost to Build | |||
|- | |||
| [[File:Shelter icon.png|96px]] [[Shelter]] | |||
| 3 | |||
| [[Sheltered]] | |||
| ''none'' | |||
| 10 [[File:Wood.png|32px]] [[Wood]] | |||
|- | |||
| [[File:Big Shelter icon.png|96px]] [[Big Shelter]] | |||
| 6 | |||
| [[Sheltered]] | |||
| ''none'' | |||
| 4 [[File:Planks.png|32px]] [[Planks]] | |||
|- | |||
| [[File:Human House icon.png|96px]] [[Human House]] | |||
| 2 | |||
| [[Human Housing]] | |||
| [[File:Human circle.png|32px]] [[Humans]] | |||
| [[File:Planks.png|32px]] 4 [[Planks]] <br />AND<br /> 2 [[File:Bricks.png|32px]] [[Bricks]] | |||
|- | |||
| [[File:Beaver House icon.png|96px]] [[Beaver House]] | |||
| 2 | |||
| [[Beaver Housing]] | |||
| [[File:Beaver circle.png|32px]] [[Beavers]] | |||
| 8 [[File:Planks.png|32px]] [[Planks]] | |||
|- | |||
| [[File:Lizard House icon.png|96px]] [[Lizard House]] | |||
| 2 | |||
| [[Lizard Housing]] | |||
| [[File:Lizard circle.png|32px]] [[Lizards]] | |||
| 2 [[File:Fabric.png|32px]] [[Fabric]] <br />AND<br /> 2 [[File:Bricks.png|32px]] [[Bricks]] | |||
|- | |||
| [[File:Harpy House icon.png|96px]] [[Harpy House]] | |||
| 2 | |||
| [[Harpy Housing]] | |||
| [[File:Harpy circle.png|32px]] [[Harpies]] | |||
| 4 [[File:Fabric.png|32px]] [[Fabric]] | |||
|} | |} |
Revision as of 14:27, 4 December 2022
This is a list of all Buildings in the game. See the main article on Buildings for strategies and descriptions of how to use them in the game.
Starting Buildings
Every settlement starts with an Ancient Hearth and Main Warehouse.
Building | Purpose | Number of Workers | Specialization |
---|---|---|---|
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Heats nearby Housing. Villagers gather here to Rest, eat, and receive Clothing. | 1 | ![]() |
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Stores Resources. Workers deliver and take goods from the Warehouse nearest to them. | none | none |
Camps
Main article: Camps
Camps are starting points for your settlement to go out into the wild to gather Resources from the map in a small area around them with an efficiency of one star (★). Selecting a Camp from the construction menu will highlight this collection range and the Resource nodes or Trees from which the Camp can gather. All camps require Parts and some require Wood and take 14 or 15 seconds to be constructed. All Camps can be moved for free.
Building | Place near this | Primary resource gathered | Number of Workers |
Specialization | Cost to build |
---|---|---|---|---|---|
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![]() ![]() ![]() |
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2 | ![]() |
10 ![]() 3 ![]() |
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![]() ![]() |
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2 | none | 10 ![]() 3 ![]() |
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![]() ![]() ![]() |
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2 | ![]() |
10 ![]() 3 ![]() |
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![]() ![]() ![]() |
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2 | none | 10 ![]() 3 ![]() |
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![]() ![]() ![]() |
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2 | none | 10 ![]() 3 ![]() |
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Trees | ![]() |
3 | ![]() |
2 ![]() |
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![]() ![]() ![]() |
![]() ![]() |
2 | ![]() |
10 ![]() 3 ![]() |
Food Production
Food production Buildings include Farms and Buildings whose primary purpose is Recipes for food. Many of these buildings also produce non-food items from farming or include non-food Recipes. This may give you more options or less in choosing your Blueprints, depending on how strict your needs are. The Farm Field takes only 3 seconds to construct. The Farms take 30 seconds to build. The other food production Buildings take 30, 40, or 50 seconds to build, roughly corresponding to the Building's size.
Building | Products | Number of workers |
Specialization | Cost to build |
---|---|---|---|---|
![]() |
Converts ![]() ![]() |
none | none | none |
![]() |
From nearby ![]() ![]() ![]() |
2 | ![]() |
2 ![]() |
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From nearby ![]() ![]() ![]() |
2 | ![]() |
2 ![]() |
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From nearby ![]() ![]() ![]() |
2 | ![]() |
2 ![]() |
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![]() ![]() ![]() |
2 | ![]() |
5 ![]() 2 ![]() |
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![]() ![]() ![]() |
2 | ![]() |
2 ![]() 2 ![]() |
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4 | ![]() |
8 ![]() 4 ![]() |
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![]() ![]() ![]() |
2 | ![]() |
5 ![]() |
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![]() ![]() ![]() |
3 | ![]() ![]() |
5 ![]() 2 ![]() |
Housing
Housing Buildings must be constructed within range of a Hearth to work. These Buildings satisfy Villagers' need for Shelter, and some also satisfy their need for their Species-specific Housing. All housing Buildings take 40 seconds to be constructed.
Building | Number of places (before any Perks) |
Need Satisfied | Specific Species | Cost to Build |
---|---|---|---|---|
![]() |
3 | Sheltered | none | 10 ![]() |
![]() |
6 | Sheltered | none | 4 ![]() |
![]() |
2 | Human Housing | ![]() |
![]() AND 2 ![]() |
![]() |
2 | Beaver Housing | ![]() |
8 ![]() |
![]() |
2 | Lizard Housing | ![]() |
2 ![]() AND 2 ![]() |
![]() |
2 | Harpy Housing | ![]() |
4 ![]() |