Museums
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Background
Museums are institutions dedicated to the collection, preservation, study, and exhibition of objects of artistic, cultural, historical, or scientific significance. They serve as repositories of human knowledge and creativity, offering insights into various aspects of our past, present, and future. Museums encompass a wide range of disciplines, including art, history, science, anthropology, and natural history. Through curated exhibits, interactive displays, and educational programs, museums play a crucial role in fostering public understanding, appreciation, and dialogue. They serve as bridges between different cultures and communities, fostering connections and preserving heritage for future generations.
Gameplay
The player needs to take care of the happiness of the workers living in the players republic. By placing a Museum near places where workers spent their free time, the player influences this happiness. Another advantage of placing museums is that tourists from abroad, visiting the player's republic, will visit the cinema and pay for the entrance to the museum, providing more income to the player.
Influences
Placing museums have the following effects to the game:
- Museums have a positive effect on the citizens culture preference. Main article: Happiness
- Increasing income of the player when tourists visit the player's republic. Main article: Tourism
Name | Cost | Workers | Visitors | Lifespan | Production | Consumption | Energy | Wattage | Structure | Notes | |
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Gallery of art |
See below | 15 | 900 | 20 | Mixed waste , 0.30 kg/customer Mixed waste | 0.32 kg/workerHeat, 0.30 m3/day Water |
5 m3 3.0 MWh | 50 kW | Access | 1x road access |
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L/U | |||||||||||
Museum of the Republic |
See below | 15 | 60 | 20 | Mixed waste , 0.30 kg/customer Mixed waste | 0.32 kg/workerHeat, 0.30 m3/day Water |
3 m3 3.0 MWh | 50 kW | Access | 1x road access |
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L/U | |||||||||||
Pyramid museum |
See below | 20 | 100 | 20 | Mixed waste , 0.30 kg/customer Mixed waste | 0.32 kg/workerHeat, 0.40 m3/day Water |
6 m3 3.0 MWh | 50 kW | Access | 2x Footpath access 1x road access |
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L/U | |||||||||||
National uprising museum |
See below | 8 | 40 | 20 | Mixed waste , 0.30 kg/customer Mixed waste | 0.32 kg/workerHeat, 0.16 m3/day Water |
2.52 m3 3.0 MWh | 50 kW | Access | 2x Footpath access 2x road access |
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L/U | |||||||||||
Palace of communism |
See below | 20 | 80 | 20 | Mixed waste , 0.30 kg/customer Mixed waste | 0.32 kg/workerHeat, 0.40 m3/day Water |
5 m3 3.0 MWh | 50 kW | Access | 2x road access |
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L/U | |||||||||||
Republic Theatre |
See below | 20 | 100 | 20 | Mixed waste , 0.67 kg/customer Mixed waste | 0.50 kg/workerHeat, 0.40 m3/day Water |
6 m3 3.0 MWh | 50 kW | Access | 3x Footpath access 2x road access |
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L/U |
Notes
Construction
Expansion required
This article is too short to provide more than rudimentary information about the subject and/or has missing construction stages. You can help us by expanding it.
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- Gallery of art
Requirements | Groundworks | |||
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730 145 t 4.3 t 3.4 t 33 t | 65 5.6 t 4.3 t 3.4 t Mechanisms: Excavator (max. 1) Needs workers (max. 72) |
- Museum of the Republic
Requirements | Groundworks | |||
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841 23 t 11 t 9.3 t 10 t 82 t 2.1 t 10 t | 175 15 t 11 t 9.3 t Mechanisms: Excavator (max. 2) Needs workers (max. 83) |
- Pyramid museum
Requirements | Groundworks | |||
---|---|---|---|---|
4947 433 t 119 t 133 t 202 t | 1797 155 t 119 t Mechanisms: Excavator (max. 5) Needs workers (max. 494) |
- National uprising museum
Requirements | Groundworks | |||
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1602 239 t 30 t 24 t 66 t | 452 39 t 30 t Mechanisms: Excavator (max. 2) Needs workers (max. 159) |
- Palace of communism
Requirements | Groundworks | |||
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2087 266 t 10 t 8.4 t 126 t | 158 13 t 10 t Mechanisms: Excavator (max. 3) Needs workers (max. 208) |
- Republic Theatre
Requirements | Groundworks | |||
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1850 282 t 61 t 49 t 45 t | 929 80 t 61 t 49 t Mechanisms: Excavator (max. 3) Needs workers (max. 184) |
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Warehouse | |
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Other | |
Utilities | |
Dump |