List of Buildings
This is a list of all Buildings in the game. See the main article on Buildings for strategies and descriptions of how to use them in the game.
Starting Buildings
Building | Purpose | Number of Workers | Specialization |
---|---|---|---|
Ancient Hearth | Heats nearby Housing. Villagers gather here to Rest, eat, and receive Clothing. | 1 | Warmth |
Main Warehouse | Stores Resources. Workers deliver and take goods from the Warehouse nearest to them. | none | none |
Camps
Main article: Camps
Camps are starting points for your settlement to go out into the wild to gather Resources from the map in a small area around them with an efficiency of one star (★). Selecting a Camp from the construction menu will highlight this collection range and the Resource nodes or Trees from which the Camp can gather. All camps require Parts and some require Wood and take 14 or 15 seconds to be constructed. All Camps can be moved for free.
Building | Place near this | Primary resource gathered | Number of Workers |
Specialization | Cost to build |
---|---|---|---|---|---|
Foragers' Camp | Wormtongue Nest Swamp Wheat Field Moss Broccoli Patch |
Insects Grain Vegetables |
2 | Farming | 10 Wood AND 3 Parts |
Harvesters' Camp | Flax Field Reed Field |
Plant Fiber Reed |
2 | none | 10 Wood AND 3 Parts |
Herbalists' Camp | Dewberry Bush Herb Node Bleeding Tooth Mushroom |
Berries Herbs Mushrooms |
2 | Alchemy | 10 Wood AND 3 Parts |
Scavengers' Camp | Snake Nest Stormbird Nest Roots Deposit |
Eggs Roots |
2 | none | 10 Wood AND 3 Parts |
Stonecutters' Camp | Clay Deposit Sea Marrow Deposit Stone Deposit |
Clay Sea Marrow Stone |
2 | none | 10 Wood AND 3 Parts |
Woodcutters' Camp | Trees | Wood | 3 | Wood | 2 Parts |
Trappers' Camp | Snake Nest Stormbird Nest Slickshell Broodmother |
Eggs Meat |
2 | Meat Production | 10 Wood AND 3 Parts |
Food Production
Food production Buildings include Farms and Buildings whose primary purpose is Recipes for food. Many of these buildings also produce non-food items from farming or include non-food Recipes. This may give you more options or less in choosing your Blueprints, depending on how strict your needs are. The Farm Field takes only 3 seconds to construct. The Farms take 30 seconds to build. The other food production Buildings take 30, 40, or 50 seconds to build, roughly corresponding to the Building's size.
Building | Products | Number of workers |
Specialization | Cost to build |
---|---|---|---|---|
Farm Field | Converts Fertile Soil to Farm Fields | none | none | none |
Herb Garden | From nearby Farm Fields: Roots (★) Herbs (★★) |
2 | Farming | 2 Planks |
Plantation | From nearby Farm Fields: Berries (★★) Plant Fiber (★★) |
2 | Farming | 2 Planks |
Small Farm | From nearby Farm Fields: Vegetables (★) Grain (★★) |
2 | Farming | 2 Planks |
Bakery | Biscuits (★★) Pie (★★) Pottery (★★) |
2 | Warmth | 5 Planks AND 2 Fabric |
Cellar | Wine (★★★) Pickled Goods (★) Jerky (★) |
2 | Brewing | 2 Bricks AND 2 Fabric |
Cookhouse | Skewers (★★) Biscuits (★★) Pigment (★★) |
4 | Warmth | 8 Planks AND 4 Bricks |
Ranch | Meat (★) Leather (★) Eggs (★) |
2 | Meat Production | 5 Planks |
Smokehouse | Jerky (★★★) Pottery (★) Incense (★) |
3 | Warmth Meat Production |
5 Planks AND 2 Fabric |