Porridge: Difference between revisions

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| colspan="2" | 27 →[[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL) →<br />27 →[[File:DebugNode_MushroomBig_icon.png|32px]] Bleeding Tooth Mushroom (SMALL) →
| colspan="2" | 27 →[[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL) →<br />27 →[[File:DebugNode_MushroomBig_icon.png|32px]] Bleeding Tooth Mushroom (SMALL) →
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| style="text-align:center;" | [[File:Small Herbalists' Camp icon.png|center|96px]] <br />[[Small Herbalists' Camp ]]{{1Star}}
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Revision as of 13:42, 3 February 2024

Porridge

Food (Complex Food)

"A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields. Produced in: Beanery, Pantry, Apothecary, Brewery"

Icon Resource Porridge.png

Needed by: Frog Human Fox

Recipes

Trading

0.16AmberValue when sold
0.08AmberValue after P10
0.32AmberTraders' price

ID = `[Food Processed] Porridge`

Overview

caption

Porridge is a Complex Food preferred by Foxes Foxes and Humans Humans. Each of your Villagers of these Species that fulfills their need for Porridge receives +4 to their Resolve. It is often the easiest Complex Food to produce during early-game, as Vegetables Vegetables brought with embarkation can be used to make Porridge and an early Small Farm and Rain Collector can provide ample ingredients.

Production Chain

Recipes for Porridge

2 recipes for Porridge.
Building Grade Ingredient #1 Ingredient #2 Product
Brewery Brewery
Apothecary Apothecary
Pantry Pantry
★★
2:06
5 Grain Grain
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Herbs Herbs
5 Fish Fish
7 Drizzle Water Drizzle Water
9 Clearance Water Clearance Water
11 Storm Water Storm Water
10 Porridge
Flawless Brewery Flawless Brewery
Beanery Beanery
★★★
1:45
4 Grain Grain
4 Vegetables Vegetables
4 Mushrooms Mushrooms
4 Herbs Herbs
4 Fish Fish
6 Drizzle Water Drizzle Water
8 Clearance Water Clearance Water
10 Storm Water Storm Water
10 Porridge


Recipes with Porridge as an Ingredient

0 recipes using Porridge.
No recipes.


Alternative Sources

Porridge.png Porridge can be sourced in many ways other than from producing it. These include:

Orders

Icon OrdersButton.png Orders relating to Porridge.pngPorridge:

Perks and Cornerstones

3 Perks mentioning 'Porridge'.
PerkRarityDescriptionSource(s)Price
Filling Dish Filling Dish Epic "<sprite name="[food processed] porridge"> Porridge production increases by +1 for every 150 units of <sprite name="[water] drizzle water"> Drizzle Water produced."
  • as a Cornerstone
Puffed Grain Puffed Grain Uncommon "+3 to <sprite name="[food processed] porridge"> Porridge production. Gain an additional <sprite name="[food processed] porridge"> Porridge every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
Puffed Grain Puffed Grain Uncommon "+2 to <sprite name="[food processed] porridge"> Porridge production. Gain an additional <sprite name="[food processed] porridge"> Porridge every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
  • purchased from a Trader
18 Amber


Strategies

Porridge.png Porridge is often the first Complex Food a player can produce, as its ingredients can be found early on.
A player can use Icon Resource Vegetables.png Vegetables, Icon Resource Grain.png Grain, Icon Resource Mushrooms.png Mushrooms or Icon Resource Herbs.png Herbs gathered from Small Nodes by the Small Foragers' Camp icon.png Small Foragers' Camp ★ or Small Herbalists' Camp icon.png Small Herbalists' Camp ★ and Rainwater collected by the Rain Collector icon.png Rain Collector to produce it in the Field Kitchen icon.png Field Kitchen.

Production Chain

The production chain for Porridge looks like this.

First Ingredients:

Icon Resource Vegetables.png Vegetables, Icon Resource Grain.png Grain, Icon Resource Mushrooms.png Mushrooms or Icon Resource Herbs.png Herbs

Step 1: Gather Resources

Primary
Resources
Charges → Resource Deposits Bonuse Resources Gathering Building Worker
Slots
Specialization
Bonus
Build Cost
Prestige 5≤
Build Cost
Prestige 6≥
Grain.png Wheat

Vegetables.png Vegetables
82 → DebugNode SwampWheatBig icon.png Swamp Wheat Field (LARGE) →

82 → DebugNode MossBroccoliBig icon.pngMoss Broccoli Patch (LARGE) →
PlantFiber.png 20% + PlantFiber.png 100%

Insects.png 40% + Roots.png 20%
Forager's Camp icon.png

Foragers' Camp ★★
2 Icon Spec Farm 64x64.png Farming

Human circle.png Human
Wood.png 10 Wood
Parts.png 3 Parts
Wood.png 15 Wood
Parts.png 5 Parts
24 → DebugNode SwampWheatSmall icon.png Swamp Wheat Field (SMALL)→

27 → DebugNode MossBroccoliSmall icon.png Moss Broccoli Patch (SMALL)→
PlantFiber.png 20%

Insects.png 30%
Small Foragers' Camp icon.png

Small Foragers' Camp
Berries.png Berries

Herbs.png Herbs
82 →DebugNode HerbsBig icon.png Herb Node (LARGE) →
82 →DebugNode DewberryBushBig icon.png Dewberry Bush (LARGE) →
Icon Resource Berries.png 40% + PlantFiber.png 20%
Icon Resource Berries.png 40%

Insects.png 40%
Insects.png 40%
Herbalist's Camp icon.png

Herbalists' Camp★★
2 Icon Spec Alchemy 64x64.png Alchemy

Harpy circle.png Harpy
Wood.png 10 Wood
Parts.png 3 Parts
Wood.png 15 Wood
Parts.png 5 Parts
27 →DebugNode HerbsSmall icon.png Herb Node (SMALL) →
27 →DebugNode MushroomBig icon.png Bleeding Tooth Mushroom (SMALL) →
Icon Resource Berries.png 20%
Icon Resource Insects.png 20%
Small Herbalists' Camp icon.png

Small Herbalists' Camp

OR

Step 2 options:

Second Ingredient: Herbs, Berries, or just more Roots

Options:


Bare minimum production

If you need Porridge without a lot of investment, look here. Altogether, this setup requires 10 Wood, 6 Parts, 4 Planks, and 2 Fabric for the Camps and Buildings.

  1. A Mushrooms Deposit worked by a Small Herbalists' Camp AND
  2. A Drizzle Water collected in a Rain Collector AND
  3. A Field Kitchen

Efficient sustainable production

If you need to sustain Porridge and want to feel efficient at doing so, look here.

  1. Farm Fields worked by an Herb Garden producing both Roots and Herbs.

Related and Supporting Perks

See also: Perks.

  • Sharp Sickles: +2 to Herbs production. Gain additional Herbs every yield (from gathering, farming, or production).