Porridge: Difference between revisions
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If you need Porridge without a lot of investment, look here. Altogether, this setup requires 10 [[Wood]], 6 [[Parts]], 4 [[Planks]], and 2 [[Fabric]] for the Camps and Buildings. | If you need Porridge without a lot of investment, look here. Altogether, this setup requires 10 [[Wood]], 6 [[Parts]], 4 [[Planks]], and 2 [[Fabric]] for the Camps and Buildings. | ||
# A [[Mushrooms | # A [[Mushrooms]] Deposit worked by a [[Small Herbalists' Camp]] '''AND''' | ||
# A [[Drizzle Water]] worked by a [[Rain Collector]] '''AND''' | # A [[Drizzle Water]] worked by a [[Rain Collector]] '''AND''' | ||
# A [[Field Kitchen]] | # A [[Field Kitchen]] |
Revision as of 13:21, 3 February 2024
Porridge
Food (Complex Food)
"A nutritious and warming meal. Liked by: Humans, Foxes, Frogs. Villagers with a satisfied need for porridge have an increased chance of producing double yields. Produced in: Beanery, Pantry, Apothecary, Brewery"
Recipes
- Brewery (★★)
- Apothecary (★★)
- Pantry (★★)
- Flawless Brewery (★★★)
- Beanery (★★★)
ID = `[Food Processed] Porridge`
Overview
Porridge is a Complex Food preferred by Foxes and Humans. Each of your Villagers of these Species that fulfills their need for Porridge receives +4 to their Resolve. It is often the easiest Complex Food to produce during early-game, as Vegetables brought with embarkation can be used to make Porridge and an early Small Farm and Rain Collector can provide ample ingredients.
Production Chain
Recipes for Porridge
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★★ 2:06 |
|
|
10 | |||||||||||||||||||
|
★★★ 1:45 |
|
|
10 |
Recipes with Porridge as an Ingredient
No recipes. |
---|
Alternative Sources
Porridge can be sourced in many ways other than from producing it. These include:
- Breaking open Abandoned Caches
- As Rewards from completing Orders
- Buying it from Traders
- Receiving it as a good after Attacking Traders who carried it.
Orders
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Filling Dish | Epic | "<sprite name="[food processed] porridge"> Porridge production increases by +1 for every 150 units of <sprite name="[water] drizzle water"> Drizzle Water produced." |
| — |
Puffed Grain | Uncommon | "+3 to <sprite name="[food processed] porridge"> Porridge production. Gain an additional <sprite name="[food processed] porridge"> Porridge every yield (from gathering, farming, fishing, or production)." |
| — |
Puffed Grain | Uncommon | "+2 to <sprite name="[food processed] porridge"> Porridge production. Gain an additional <sprite name="[food processed] porridge"> Porridge every yield (from gathering, farming, fishing, or production)." |
| 18 |
Strategies
Porridge is often the first Complex Food a player can produce, as its ingredients can be found early on.
A player can use Vegetables, Wheat or Herbs gathered from Small Nodes
by the Small Foragers' Camp ★ or Small Herbalists' Camp ★ and Rainwater collected by the Rain Collector to produce it in the Field Kitchen.
Production Chain
The production chain for Porridge looks like this.
First Ingredients:
Vegetables, Wheat or Herbs
Step 1: Gather Resources
Primary Resources |
Charges → Resource Deposits | Bonuse Resources | Gathering Building | Worker Slots |
Specialization Bonus |
Build Cost Prestige 5≤ |
Build Cost Prestige 6≥ | |
---|---|---|---|---|---|---|---|---|
Wheat Vegetables |
82 → Swamp Wheat Field (LARGE) → 82 → Moss Broccoli Patch (LARGE) → |
20% + 100% 40% + 20% |
Foragers' Camp ★★ |
2 | Farming Human |
10 Wood 3 Parts |
15 Wood 5 Parts | |
24 → Swamp Wheat Field (SMALL)→ 27 → Moss Broccoli Patch (SMALL)→ |
20% 30% |
Small Foragers' Camp ★ | ||||||
Berries Herbs |
82 → Herb Node (LARGE) → 82 → Dewberry Bush (LARGE) → |
40% + 20% 40% 40% 40% |
Herbalists' Camp★★ |
2 | Alchemy Harpy |
10 Wood 3 Parts |
15 Wood 5 Parts | |
27 → Herb Node (SMALL) → 27 → Dewberry Bush (SMALL) → |
20% 20% |
Small Herbalists' Camp ★ |
OR
Step 2 options:
- A Rain Mill refines either or both of the Wheat or Roots into Flour (★★★).
- A Provisioner, Stamping Mill, or Supplier refine either or both of the Wheat or Roots into Flour (★★).
- A Press refines either or both of the Wheat or Roots into Flour (★).
Second Ingredient: Herbs, Berries, or just more Roots
Options:
- A Root Deposit worked by a Scavengers' Camp produces Roots (★). This can be the same deposit and camp for the first ingredient.
- An Herb Deposit worked by an Herbalists' Camp produces Herbs (★).
- A Dewberry Bush worked by an Herbalists' Camp produces Berries (★).
- Fertile Soil is improved to a Farm Field, which when worked by an Herb Garden produces both Roots (★) and Herbs (★★).
Bare minimum production
If you need Porridge without a lot of investment, look here. Altogether, this setup requires 10 Wood, 6 Parts, 4 Planks, and 2 Fabric for the Camps and Buildings.
- A Mushrooms Deposit worked by a Small Herbalists' Camp AND
- A Drizzle Water worked by a Rain Collector AND
- A Field Kitchen
Efficient sustainable production
If you need to sustain Porridge and want to feel efficient at doing so, look here.
- Farm Fields worked by an Herb Garden producing both Roots and Herbs.
Related and Supporting Perks
See also: Perks.
- Sharp Sickles: +2 to Herbs production. Gain additional Herbs every yield (from gathering, farming, or production).