Pickled Goods: Difference between revisions

From Against the Storm Official Wiki
(Updated with infobox and recipe templates)
(Swapped out the recipe section for the production chain)
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{{Goodbox|Pickled Goods|purpose=Complex Food|species_preference="Beaver, Fox, Lizard"}}
{{Goodbox|Pickled Goods|purpose=Complex Food|species_preference="Beaver, Fox, Lizard"}}
== Overview ==


Pickled Goods are [[Resources#Complex_Food|Complex Food]] preferred by [[Beaver]]s, [[Fox]]es, and [[Lizard]]s. Each villager of these [[Species]] in your settlement that [[Complex Food Need|fulfills their need for Pickled Goods]] receives a bonus to their [[Resolve]].
Pickled Goods are [[Resources#Complex_Food|Complex Food]] preferred by [[Beaver]]s, [[Fox]]es, and [[Lizard]]s. Each villager of these [[Species]] in your settlement that [[Complex Food Need|fulfills their need for Pickled Goods]] receives a bonus to their [[Resolve]].


== Production Chain ==


== Produced in ==
=== <span id="Product"></span>Recipes for {{PAGENAME}} ===


Pickled Goods are produced in the following [[Buildings]]:
{{Recipe|{{PAGENAME}} }}


Three-star Buildings
=== <span id="Ingredient"></span> Recipes with {{PAGENAME}} as an Ingredient ===
* [[Brewery#Flawless Brewery|Flawless Brewery]] ({{3Star}})
Two-star Buildings
* [[Granary]] ({{2Star}})
One-star Buildings
* [[Brewery]] ({{1Star}}) (available at early [[Level]]s)
* [[Celllar]] ({{1Star}})
Zero-star Buildings
* [[Field Kitchen]] ({{0Star}})


{{Recipe|ingredient={{PAGENAME}} }}


 
== Sources and Strategies ==
== Recipes ==


Before any [[Perks]] are applied, the [[Recipe]] for Pickled Goods in most [[Buildings]] yields 10. However if you find and can rebuild a [[Flawless Brewery]], its Recipe ({{3Star}}) yields 15 Pickled Goods. In the Granary ({{2Star}}), the Recipe requires 5 food ingredients and 2 or 3 of the storage ingredients. In the one-star ({{1Star}}) Buildings, the Recipe requires 6 food ingredients and 3 storage ingredients. In the zero-star Field Kitchen ({{0Star}}), the Recipe requires 7 food ingredients and 3 storage ingredients.
Before any [[Perks]] are applied, the [[Recipe]] for Pickled Goods in most [[Buildings]] yields 10. However if you find and can rebuild a [[Flawless Brewery]], its Recipe ({{3Star}}) yields 15 Pickled Goods. In the Granary ({{2Star}}), the Recipe requires 5 food ingredients and 2 or 3 of the storage ingredients. In the one-star ({{1Star}}) Buildings, the Recipe requires 6 food ingredients and 3 storage ingredients. In the zero-star Field Kitchen ({{0Star}}), the Recipe requires 7 food ingredients and 3 storage ingredients.
{{Recipe|Pickled Goods}}
== Sources and Strategies ==


Pickled Goods are a typical reward from [[Orders]], especially ones involving the [[Beavers]], which can reward 40 Pickled Goods.
Pickled Goods are a typical reward from [[Orders]], especially ones involving the [[Beavers]], which can reward 40 Pickled Goods.
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If you have an automatic and regular source of the container ingredient, for example, [[Over-Diligent Woodworkers]] (free Barrels when producing Planks) or [[Pottery Deliver Line]] (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the [[Granary]], you only have access to [[Blueprints]] of Buildings with one-star ({{1Star}}) [[Recipes]] for Pickled Goods.
If you have an automatic and regular source of the container ingredient, for example, [[Over-Diligent Woodworkers]] (free Barrels when producing Planks) or [[Pottery Deliver Line]] (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the [[Granary]], you only have access to [[Blueprints]] of Buildings with one-star ({{1Star}}) [[Recipes]] for Pickled Goods.
=== Production Chain ===
The production chain for Pickled Goods looks like this.
==== First Ingredient: Food ====
Options:
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Plantation]] produces [[Berries]] ({{2Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Small Farm]] produces [[Vegetables]] ({{1Star}}).
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}).
* A [[Dewberry Bush]] or [[Bleeding Tooth Mushroom]] worked by a [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}) or [[Mushrooms]] ({{1Star}}), respectively.
* A [[Moss Broccoli Patch]] worked by a [[Foragers' Camp]] produces [[Vegetables]] ({{1Star}}).
==== Second Ingredient: Container ====
Pottery Option:
# A [[Clay Deposit]] worked by a [[Stonecutters' Camp]] produces [[Clay]] ({{1Star}}).
# A [[Bakery]] ({{2Star}}) or [[Brickyard]] ({{2Star}}) takes the [[Clay]] and uses [[Wood]] (or another [[Fuel]]) to produce [[Pottery]].
Waterskins Option:
# A [[Slickshell Broodmother]] worked by a [[Trappers' Camp]] produces both [[Leather]] ({{1Star}}) and [[Meat]] ({{1Star}}).
# A [[Leatherworker]] ({{3Star}}) uses both the [[Leather]] and [[Meat]] to produce [[Waterskins]].


== Related and Supporting Perks ==
== Related and Supporting Perks ==

Revision as of 02:08, 12 November 2023

Pickled Goods

"A Beaver specialty. Produced by: Flawless Cellar, Flawless Brewery, Granary, Beanery, Cellar, Brewery, Field Kitchen."

Icon Resource PickledGoods.png
PurposeComplex Food
Species Preference"Beaver, Fox, Lizard"
CategoryFood Food
EatableYes
BurnableNo
Burn time0
Sell value0.17 Amber
Buy price0.33 Amber
ID'[Food Processed] Pickled Goods'

Overview

Pickled Goods are Complex Food preferred by Beavers, Foxes, and Lizards. Each villager of these Species in your settlement that fulfills their need for Pickled Goods receives a bonus to their Resolve.

Production Chain

Recipes for Pickled Goods

5 recipes for Pickled Goods.
BuildingEfficiencyIngredient #1Ingredient #2Product
0 Stars
02:06
7
7
7
7
7
3
3
3
10

02:06
6
6
6
6
6
3
3
3
10

02:06
6
6
6
6
6
3
3
3
10

02:06
6
6
6
6
6
3
3
3
10
★★
02:06
5
5
5
5
5
3
3
2
10
★★★
01:45
4
4
4
4
4
3
3
2
10
★★★
01:45
4
4
4
4
4
3
3
2
15


Recipes with Pickled Goods as an Ingredient

No recipes found for ingredient: Pickled Goods.


Sources and Strategies

Before any Perks are applied, the Recipe for Pickled Goods in most Buildings yields 10. However if you find and can rebuild a Flawless Brewery, its Recipe (★★★) yields 15 Pickled Goods. In the Granary (★★), the Recipe requires 5 food ingredients and 2 or 3 of the storage ingredients. In the one-star (★) Buildings, the Recipe requires 6 food ingredients and 3 storage ingredients. In the zero-star Field Kitchen (0 Stars), the Recipe requires 7 food ingredients and 3 storage ingredients.

Pickled Goods are a typical reward from Orders, especially ones involving the Beavers, which can reward 40 Pickled Goods.

There is an Order that requires you to fulfill the need for Pickled Goods in a certain number of your Villagers. Take note that this means that that many need to simultaneously have the need fulfilled and then held at that level for the duration of the timer. Therefore, you cannot complete this Order until you have at least that many combined Beavers and Lizards in your settlement. Further, if your production is slow or you can only afford to buy a few from the Trader, consider disabling consumption for Pickled Goods until you can be certain that it will be used quickly and can sustain the duration of the timer for the Order.

Pickled Goods can be acquired from a Trader. They have a value of 0.20 Amber Amber, therefore a stack of 40 is worth 8.0 Amber to the Trader.

If you have an automatic and regular source of the container ingredient, for example, Over-Diligent Woodworkers (free Barrels when producing Planks) or Pottery Deliver Line (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the Granary, you only have access to Blueprints of Buildings with one-star (★) Recipes for Pickled Goods.

Related and Supporting Perks