Infrastructure
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Infrastructure refers to the basic systems and services that the republic needs in order to function properly.
Background
Infrastructure refers to the basic systems and services that a country or organization needs in order to function properly. For a whole nation, it includes all the physical systems such as the road and railway networks, utilities, sewage, water, telephone lines and cell towers, air control towers, bridges, etc., plus services including law enforcement, emergency services, healthcare, education, etc.
The term infrastructure first appeared in the late 1880s, derived from French, with infra- meaning below and structure meaning building. Infrastructure can mean the foundation upon which the structure of an economy is built.
Infrastructure is often defined as hard or soft. Hard infrastructure is the tangible, physical assembly of structures such as roads, bridges, tunnels, and railways. Soft infrastructure is the services required to maintain the economic, health, and social needs of a population.
Gameplay
In Workers & Resources: Soviet Republic the player has to take care of the republics hard en soft infrastructure. The player has to provide roads and footpaths so the workers can go to school, stores or workplaces and later in the game provide a railway system for expansion in the world. Educational buildings like schools and universities need to be provided to take care of the education of workers. Also healthcare has it's role because workers need to go to the doctor.
Soft infrastructure
- Educational services
- Emergency services - Fire station
- Health services - Hospital
- Crime & Justice services - Police station, Court house, Prison, Secret police
Hard infrastructure
- Footpaths
- Roads
- Railways
- Ports
- Airports
- Electricity - Power plants, Voltage wires
- Heating
- Pipeline
- Connection between factories
- Conveyor
- Cableway
- Water - Water pipes
- Sewer - Sewage pipes
- Maintenance services - City hall, Technical services, Pollution and Radiation
Split (reason: mentioned infrastructures below should be moved to independent articles)
Article suggested to be split into independent articles as outlined above.
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Cables and poles
- Light cableway pole
- Heavy cableway pole
Cableway stations passenger/cargo
Type | Max Power Consumption (Day) | Max Wattage | Passenger Capacity |
---|---|---|---|
Small | 13 MWh | 220 KW | 250 |
Big | 24 MWh | 400 KW | 500 |
Cableway aggregates stations
Type | Max Power Consumption (Day) | Max Wattage |
---|---|---|
Small | ||
Loading | 25 MWh | 417 KW |
Unloading | 19 MWh | 322 KW |
Big | ||
Loading | 39 MWh | 650 KW |
Unloading | 33 MWh | 555 KW |