Orgs

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Revision as of 07:35, 13 November 2022 by ProfaneServitor (talk | contribs) (Update orgs table)

Orgs, or organizations, are government agencies, private companies, and criminal syndicates, that a councilor may control. Orgs may provide incomes, stat bonuses, new missions, and bonuses to the faction's investment priorities in nations. Orgs are rated from tier 1 to tier 3 (represented by the number of stars attached to the org icon), and councilors may manage one org per point in the administration stat.

Most orgs become available on a faction's exclusive market, and will rotate to be available to another faction after a period of time. Orgs are purchased using money, influence and rarely ops or boost. They may also be acquired via the Hostile Takeover missions or during trades with other factions. Factions may also gain special orgs for completing objectives or during events.

Orgs can be transferred between councilors and sometimes stolen by other factions via the Hostile Takeover mission.

Orgs with a monetary value may be sold value back to the market. Factions have a pool of unassiged orgs that can be used to transfer orgs between councilors.

Orgs in the faction pool do not confer any benefits to the faction, but those with negative incomes continue to cost resources to maintain. A faction may only keep 10 non-faction-specific orgs in its faction pool; the rest must be sold or transferred to direct control of a councilor.

Newly acquired orgs for a councilor do not provide bonuses until during the next mission phase, with the exception of administration for the purposes of calculating a councilor's org capacity. If a councilor is detained, all orgs are made inactive.

There are several common arhetypes of orgs:

  • National Orgs are organizations that operate in a certain region. Purchasing them requires either a control point in the nation controlling its region or the councilor to be present in the said nation.
  • Government Orgs can be purchased by councilors with the Government trait. Most government orgs are also national orgs.
  • Criminal Orgs are only available to advisers with Criminal trait.

Orgs/org list

Randomised Orgs

The game may generate random orgs. As of 0.3.35, they are generated from 95 archetypes. Some notable examples include:

  • Random Investigation: can have investigation, espionage and security.
  • Random Business: provides administration.
  • Random Criminal: various combination of Ops, funds, administration, persuasion, espionage and security. Criminal orgs can generate with up to 9 administration.
  • Space Mining: bonuses to space mining
  • Random cult: cheap Servant-exclusive orgs with persuasion, espionage and varying resources income.

Faction Orgs

Faction Orgs are only available to certain factions.

Space Orgs

Space Orgs are tier 2 organizations that are unlocked via an event for each faction that meets the following conditions:

  • Finished the Alien Operations council engineering project
  • Faction does not have Control Points in any nation with 5
  • Boost income is 0 or 0.01.
Organization Monthly Income Missions Gained Faction
Org appease space org.png Asterion Stellar Systems +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO controlspaceasset on.png Control Space Asset FAC AppeaseCouncil 128.png The Protectorate
Org cooperate space org.png Gannet Exploration +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO controlspaceasset on.png Control Space Asset FAC CooperateCouncil 128.png The Academy
Org submit space org.png New Epoch +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO seizespaceasset on.png Assault Enemy Space Asset
ICO controlspaceasset on.png Control Space Asset
FAC SubmitCouncil 128.png The Servants
Org exploit space org.png Orbital Ventures +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO controlspaceasset on.png Control Space Asset FAC ExploitCouncil 128.png The Initiative
Org destroy space org.png Shiva Rocketry +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO seizespaceasset on.png Assault Enemy Space Asset FAC DestroyCouncil 128.png Humanity First
Org escape space org.png Sahar Launch Systems +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO controlspaceasset on.png Control Space Asset FAC EscapeCouncil 128.png Project Exodus
Org resist space org.png Spaceguard Section +1.5 Boost
+8 Mission Control
+5% Spaceflight Program
ICO seizespaceasset on.png Assault Enemy Space Asset
ICO controlspaceasset on.png Control Space Asset
FAC ResistCouncil 128.png The Resistance

Council Engineering Orgs

Council Engineering Orgs are tier 3 organizations that are unlocked for a faction after researching the required council engineering project.

Organization Monthly Income Councilor Attribures Missions Gained Council Engineering Project
Org destroy mid.png The Executioners +6 Ops
+20 Research
+10% Military
+10% Military Science Research
+5 Espionage
+10 Command
+3 Administration
+10 Security
ICO assassinate on.png Assassinate
ICO assaultfacility on.png Assault Alien Asset
ICO purge on.png Purge
FAC DestroyCouncil 128.png Purify the Earth
Org escape mid.png Project Exodus Engineers +9 Boost
+4 Mission Control
40 Research
+5% Knowledge
+10% Spaceflight Program
+10% Space Science Research
Unlocks or improves the Org Council Engineering Projects slot
+3 Administration
+5 Science
ICO advisenation on.png Advise
ICO controlspaceasset on.png Control Space Asset
FAC EscapeCouncil 128.png Leave the Cradle
Org cooperate mid.png Academy Envoys +8 Influence
+10 Research
+10% Xenology Research
+3 Persuasion
+6 Administration
+2 Science
ICO advisenation on.png Advise
ICO gain influence on.png Control Nation
ICO controlspaceasset on.png Control Space Asset
ICO defendinterest on.png Defend Interests
FAC CooperateCouncil 128.png A Cooperative Resolution
Org exploit mid.png Pherocyte Deployment Team +15 Influence
+2 Ops
+20 Research
+20% Unity
+10% Spoils
+10% Social Science Research
+15 Persuasion
+5 Espionage
+5 Investigation
+5 Administration
ICO gain influence on.png Control Nation
ICO controlspaceasset on.png Control Space Asset
ICO propaganda on.png Public Campaign
ICO purge on.png Purge
FAC ExploitCouncil 128.png Means to an End
Org appease mid.png Reeducation Team +15 Influence
+2 Ops
+5% Unity
+10% Social Science Research
+5 Persuasion
+3 Investigation
+6 Administration
ICO crackdown on.png Crackdown
ICO defendinterest on.png Defend Interests
ICO propaganda on.png Public Campaign
FAC AppeaseCouncil 128.png Appease the Invaders
Org resist mid.png Special Activities Section +5 Influence
+4 Ops
+20 Research
+5% Military
+10% Xenology Research
+5 Espionage
+10 Command
+5 Investigation
+3 Administration
+3 Science
+3 Security
ICO advisenation on.png Advise
ICO assaultfacility on.png Assault Alien Asset
ICO stabilize on.png Stabilize Nation
FAC ResistCouncil 128.png Defend the Earth
Org submit mid.png The Shield of the Devoted +5 Influence
+4 Ops
+10% Unity
+10% Xenology Research
+3 Persuasion
+5 Command
+6 Administration
+10 Security
ICO gain influence on.png Control Nation
ICO defendinterest on.png Defend Interests
ICO purge on.png Purge
FAC SubmitCouncil 128.png Path to Paradise

Victory Orgs

Victory Orgs enable the final mission for their respective faction.

Organization Monthly Income Councilor Attribures Missions Gained Engineering Project
Org escape win.png Bifrost Command Staff +3 Administration ICO mission escape on.png Launch the Bifrost FAC EscapeCouncil 128.png The Great Journey
Org resist win.png Janus Section +3 Administration ICO seizespaceasset on.png Assault Enemy Space Asset
ICO mission resist on.png Close the Gate
FAC ResistCouncil 128.png The Final Assault
Org cooperate win.png Mission to the Hydra +3 Administration ICO seizespaceasset on.png Assault Enemy Space Asset
ICO mission cooperate on.png Forge an Alliance
FAC CooperateCouncil 128.png A Permanent Peace
Org destroy win.png The Omega Solution +3 Administration ICO seizespaceasset on.png Assault Enemy Space Asset
ICO mission destroy on.png Trigger the Weapon
FAC DestroyCouncil 128.png Kill the Hive
Org exploit win.png The Pherocyte Masters +30 Influence
+20% Unity
+15 Persuasion
+10 Espionage
+5 Command
+5 Investigation
+3 Administration
ICO gain influence on.png Control Nation
ICO propaganda on.png Public Campaign
ICO purge on.png Purge
ICO mission exploit on.png Tame the Enemy
FAC ExploitCouncil 128.png Enslave the Masters
Org appease win.png The Protectorate Authority +3 Administration ICO seizespaceasset on.png Assault Enemy Space Asset
ICO sentinel on.png Dominate Nation
ICO mission appease on.png Claim Hegemony
FAC AppeaseCouncil 128.png Coexistence Pact
Org submit win.png The Sword of the Devoted +3 Administration ICO abductions on.png Adbuctions
ICO mission submit on.png Herald Our Masters
FAC SubmitCouncil 128.png The One True Path