Coral Forest

From Against the Storm Official Wiki
The Coral Forest

Overview

CoralForestIcon.png

The true source of the coral’s growth is unknown. Contrary to common belief, it doesn't usually appear in flooded regions. The unique influence of the coral mutates trees into distinctive strands that offer various resources.


Effects

DiverseFlora.png
Diverse Flora
Vegetation here mutates into unique strands ... Each type of tree offers unique resource bonuses.
InspiringPressure.png
Inspiring Pressure
The forest is as scary as it is beautiful. Villagers has a +3% double yield chance per Hostility level.

Resources

The Coral Forest has an Average amount of FertileSoil.png Fertile Soil and contains the following Resources:

Trees

All trees can be harvested by Woodcutters Camp icon.png Woodcutters' Camp buildings to give Wood.png Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.

Trees Charges Bonus Resources Description
Crimsonreach Tree.png
Crimsonreach Tree
2 Incense Incense 20%
Stone Stone 40%
A mineralized coral tree.
Musselsprout Tree.png
Musselsprout Tree
2 Crystalized Dew Crystalized Dew 20%
Meat Meat 40%
The unusually hard bark conceals soft, fleshy tissue.
Plateleaf Tree.png
Plateleaf Tree
2 Plant Fiber Plant Fiber 30% A species of plant rarely seen above water.

Natural Resources:

Primary Resources Charges → Resource Deposits Bonus Resources Gathering Building Speed
per Unit
Specialization
Bonus
Vegetables Vegetables 70 → DebugNode MossBroccoliBig icon.png Moss Broccoli Patch Insects.png 40% + Roots.png 20% Foragers' Camp Foragers' Camp★★ 00:17 Icon Spec Farm 64x64.png Farming

Human circle.png Human
12 → DebugNode MossBroccoliSmall icon.png Moss Broccoli Patch Insects.png 30% Small Foragers' Camp Small Foragers' Camp 00:25
Reed Reed
60 → DebugNode ReedBig icon.png Reed Field

20 → DebugNode ReedSmall icon.png Reed Field
Roots.png 40% + Icon Resource Clay.png 40%

Roots.png 20% + Roots.png 20%
Harvesters' Camp Harvesters' Camp★★ 00:05 none
Herbs Herbs 70 → DebugNode HerbsBig icon.png Herb Node Icon Resource Berries.png 40% + PlantFiber.png 20% Herbalists' Camp Herbalists' Camp★★ 00:17 Icon Spec Alchemy 64x64.png Alchemy

Harpy circle.png Harpy
15 → DebugNode HerbsSmall icon.png Herb Node Icon Resource Berries.png 20% Small Herbalists' Camp Small Herbalists' Camp 00:25
Stone Stone 60 → DebugNode StoneBig icon.png Stone Deposit Roots.png 30% + Insects.png 30% + CopperOre.png 10% Stonecutters' Camp Stonecutters' Camp★★ 00:05 none
20 → DebugNode StoneSmall icon.png Stone Deposit Roots.png 20% + Insects.png 20%
Meat Meat

Insects Insects
70 → DebugNode LeechBroodmotherBig icon.png Leech Broodmother

70 → DebugNode WormtongueNestBig icon.png Wormtongue Nest
Leather.png 60% + Eggs.png 20% + Leather.png 100%

Insects.png 60%
Trappers' Camp Trappers' Camp★★ 00:17 Icon Spec Meat 64x64.png Meat Production

Lizard circle.png Lizard
15 → DebugNode LeechBroodmotherSmall icon.png Leech Broodmother

15 → DebugNode WormtongueNestSmall icon.png Wormtongue Nest
Leather.png 20%

Insects.png 20%
Small Trappers' Camp Small Trappers' Camp 00:25
Coal Coal 20 → Icon Resource CopperOre.png Copper Deposit Clay.png 30%
Mine icon.png

Mine ★★
00:29 Engineering.png Engineering

Beaver circle.png Beaver

Strategy

See Also