Complex Needs
Overview
Complex Needs are opportunities for Viceroys to boost Villager Resolve when fulfilled. There are 4 types of Complex Needs, they are:
Fulfilling these Needs
Complex Food
All Villagers will eat raw food to survive, but they need Complex Food to thrive and fulfill the Complex Food Need. All Species have different preferences, these are:
Races | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beaver |
Fox |
Harpy |
Human |
Lizard | |||||||||||
Complex Food |
Biscuits | Pickled Goods | Pickled Goods | Porrdige | Skewers | Biscuits |
Pie | Jerky | Biscuits |
Pie | Porridge | Pickled Goods | Pie | Jerky | Skewers |
Resolve Earned | +5 | +8 | +8 | +4 | +5 | +5 | +5 | +4 | +5 | +5 | +4 | +8 | +5 | +5 | +4 |
Unless forced to with Consumption control, Villagers will eat only their preferred Complex Food, which they gain Resolve from. If they are forced to eat a non-preffered Complex Food, they will not gain Resolve, but they will also not go hungry.
For more information, please see Complex Food.
Complex Housing Need
Villagers can stay in Basic Shelters and Large Shelters, but they will prefer their own Species Specific housing. These are:
- Beaver Houses for Beavers
- Fox Houses for Foxes
- Harpy Houses for Harpies
- Human Houses for Humans
- Lizard Houses for Lizards
Species | Beaver |
Fox |
Harpy |
Human |
Lizard |
---|---|---|---|---|---|
Resolve | +3 | +4 | +3 | +3 | +3 |
Houses can be Upgraded to earn +1 Resolve.
Clothing Need
3 / 5 Species use Coats to boost Resolve by +5, these are:
New Coats will be used every time a Villager takes a break, much like Food.
Services Need
Services are another opportunity for Viceroys to boost Villager resolve. Services need both a Building and a Good to be used by Villagers. For example, if you have Scrolls in your Warehouse, you also need a Building like a Forum who can disperse these to your Villagers.
Services need the following Goods to be fulfilled:
- Education: Scrolls
- Brawling: Training Gear
- Leisure: Ale
- Luxury: Wine
- Treatment: Tea
- Religion: Incense
Races | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Beaver |
Fox |
Harpy |
Human |
Lizard | ||||||||
Services | Education | Leisure | Luxury | Brawling | Luxury | Treatment | Education | Treatment | Leisure | Religion | Brawling | Religion |
Resolve Earned | +10 | +8 | +10 | +8 | +10 | +10 | +10 | +10 | +8 | +8 | +8 | +8 |
For more information, please see Services Need.