Trader Wares
Regular Traders
Sahilda
A Human General Trader available from Level 1, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences | Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatience -50% Trader Arrival Speed -50 City Score |
40 Amber 40 Eggs 40 Mushrooms |
40 Roots 40 Grain 40 Vegetables 40 Berries 40 Herbs 50 Pottery 40 Insects 40 Clay 40 Stone 40 Reed 40 Leather 25 Bricks 25 Fabric 25 Planks 10 Tools 30 Flour 40 Waterskins 10 Pipes |
Amber Ancient Tablet Berries Bricks Clay Eggs Fabric Grain Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Tools Stone Vegetables Wood |
+1 Clay +1 Grain +1 Mushrooms +2 Coats +2 Flour +3 Coats Blueprint: Forager's Camp Blueprint: Herbalist's Camp Blueprint: Plantation Blueprint: Small Farm Blueprint: Trapper's Camp +1 Resolve to all Housed Villagers +10 Storage to all Buildings +10% Villager Speed +20 Food Production Speed +20 Pottery for every rlade opened +20% Woodcutter Speed +3 Wine for every 15 Ale +33% Production Speed to All Packs +4 Plant Fiber for every 12 Vegetables Fuel Consumption -25% Gain 0.5 Extra Reputation per Reputation Point Haulers Carry +5 more Goods Biscuits Recipe in Kiln and Rain Mill |
Zhorg
A Quartermaster of the First Dawn Company available from Level 1, He might have cooked and raw food, pottery, and tools, along with perks and blueprints tied to agriculture for sale. He is willing to buy packs of goods, raw food, building materials and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience Points -50% Trader Arrival Speed -50 City Score |
40 Amber | 50 Ale 50 Barrels 50 Berries 40 Biscuits 30 Bricks 40 Jerky 50 Eggs 50 Flour 50 Grain 50 Herbs 40 Oil 50 Meat 50 Mushrooms 50 Pickled Goods 40 Pie 5 Pipes 50 Planks 40 Porridge 50 Roots 40 Skewers 30 Fabric 15 Tools 50 Vegetables 50 Wine |
Amber Ancient Tablet Berries Bricks Clay Coats Copper Ore Eggs Fabric Flour Herbs Insects Meat Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. Planks Plant Fiber Reed Resin Roots Sea Marrow Tools Vegetables |
+1 Herbs +1 Plant Fiber +2 Ale +2 Grain +2 Porridge +2 Pottery Blueprint: Clay Pit Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm Blueprint: Bakery Blueprint: Brewery Blueprint: Cookhouse Blueprint: Greenhouse +5 Farmer Carry +10 Storage to all Buildings +1 Insects for every 2 Mushrooms +3 Incense for every 10 Roots +15% Speed to Trader Arrival +20 Food Production Speed +20% Woodcutter Speed +25% Harvesting Speed +25% Planting Speed Gain 0.5 Extra Reputation per Reputation Point Wildcard Pick Trader Biscuits Recipe in Kiln and Rain Mill |
Old Farluf
A Beaver Engineer of the Brass Order available from Level 1, he might have metal, fuel, tools, building materials, and a number of blueprints and perks for sale. He is willing to buy packs of goods, resources, advanced building materials, metal, and some crafting materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 2 - 5 Villager Deaths +2 Impatience Points -50% Trader Arrival Speed -50 City Score |
40 Amber | 50 Ale 50 Barrels 50 Berries 40 Biscuits 30 Bricks 40 Jerky 50 Eggs 50 Flour 50 Grain 50 Herbs 40 Oil 50 Meat 50 Mushrooms 50 Pickled Goods 40 Pie 5 Pipes 50 Planks 40 Porridge 50 Roots 40 Skewers 30 Fabric 15 Tools 50 Vegetables 50 Wine |
Amber Ancient Tablet Berries Bricks Clay Coats Copper Ore Eggs Fabric Flour Herbs Insects Meat Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. Planks Plant Fiber Reed Resin Roots Sea Marrow Tools Vegetables |
+1 Herbs +1 Plant Fiber +2 Ale +2 Grain +2 Porridge +2 Pottery Blueprint: Clay Pit Blueprint: Herb Garden Blueprint: Plantation Blueprint: Ranch Blueprint: Small Farm Blueprint: Bakery Blueprint: Brewery Blueprint: Cookhouse Blueprint: Greenhouse +5 Farmer Carry +10 Storage to all Buildings +1 Insects for every 2 Mushrooms +3 Incense for every 10 Roots +15% Speed to Trader Arrival +20 Food Production Speed +20% Woodcutter Speed +25% Harvesting Speed +25% Planting Speed Gain 0.5 Extra Reputation per Reputation Point Wildcard Pick Trader Biscuits Recipe in Kiln and Rain Mill |
Sothur the Ancient
A Mysterious Caravanner available from Level 6, he might have luxury items, crafting materials, blueprints for alchemical buildings, and perks for sale. He is willing to buy packs of goods, fuel, cooked food, and luxury goods.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 50% Max % of Perks and BP's Gain = 40% Negative: 3 - 6 Villager Deaths +3 Impatient Points -50% Trader Arrival Speed -50 City Points -90% Goods Value when sold to Traders |
40 Amber | 50 Ale 50 Barrels 50 Clay 50 Coats 50 Flour 50 Herbs 50 Incense 50 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. 50 Pottery 50 Resin 50 Scrolls 50 Tea 50 Training Gear 50 Waterskins 50 Wine 40 Herbs 40 Leather 40 Clay 30 Bricks 30 Fabric 30 Planks 15 Pipes |
Ale Amber Ancient Tablet Biscuits Coal Coats Copper Ore Incense Jerky Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Pie Pickled Goods Porridge Purging Fire Sea Marrow Tools Skewers Tea Wine Wildfire Essence |
+1 Coal +1 Copper Ore +3 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. +3 Scrolls +3 Wine Blueprint: Advanced Rain Collector Blueprint: Alchemist Blueprint: Apothecary Blueprint: Druid Blueprint: Tinctury +1 Increase Mushroom every time Produced +10 Carry Amount Builders +10 Amber every left / dead Villager +2 Harpies per Newcomer Group +20 Pottery for each Glade Opened +20% Woodcutter Speed +33% Recipe Speed Bars and Fuel +5 Resolve when consuming Ale - 50 Hostility -25% Hearth Fuel Consumption Season: +25 Drizzle Duration Season: +25% Clearance Duration Season: -15% Storm Duration Wildcard Pick Trader + 0.5 Reputation per Reputation Point |
Vliss Greybone
A Lorekeeper of the Vanguard of the Stolen Keys available from Level 9. She might have tools, luxury items, building materials, and perks for sale. She is willing to buy packs of goods, cooked food, metal, building materials, fuel, and tools.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 50% Max % of Perks and BP's Gain = 30% Negative: 3 - 6 Villager Deaths +3 Impatient Points -50% Trader Arrival Speed -50 City Points |
40 Amber | 15 Parts 15 Purging Fire 20 Pipes 35 Bricks 35 Fabric 35 Planks 5 Wildfire Essence 50 Ale 50 Coats 50 Incense 50 Scrolls 50 Sea Marrow 50 Tea 50 Tools 50 Training Gear 50 Wine |
Amber Ancient Tablet Biscuits Coal Coats Copper Bars Copper Ore Crystalized Dew Fabric Jerky Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Pie Pickled Goods Planks Porridge Purging Fire Sea Marrow Skewers Tools Training Gear Wildfire Essence |
+1 Resin +1 Tools +3 Fabric +3 Planks +3 Tea +3 Pickled Goods +3 Scrolls Blueprint: Kiln Blueprint: Stamping Mill Blueprint: Scribe Blueprint: Smokehouse + 10% increase chances of Double Yield when using Education + 33% Recipe Speed Bars and Fuel +1 Resolve to Housed Villagers +10% Villager Speed +2 Lizards in every Newcomer Group +20 Pottery for each Glade Opened +25% Speed for Blight Fighters +6 Pack of Provisions for each Glade Opened -25% Hearth Fuel Consumption -30% Break Time when using Coats -50 Hostility Wildcard Pick Trader + 0.5 Reputation per Reputation Point |
Sir Renwald Redmane
As Officer of the Royal Trading Company available from Level 12, he might have cooked food, building materials, tools, parts, advanced blueprints, and perks for sale. He is willing to buy packs of goods, fuel, building materials, luxury items, tools, and metal.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Cannot Assault Trader | 50 Amber | 60 Pie 60 Pickled Goods 60 Skewers 60 Biscuits 60 Jerky 20 Parts 35 Tools 40 Planks 40 Bricks 40 Fabric 60 Oil 60 Coal 6 Wildfire Essence 60 Sea Marrow 20 Pipes 60 Porridge |
Ale Amber Ancient Tablet Coal Coats Copper Bars Copper Ore Crystalized Dew Fabric Incense Oil Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Purging Fire Scrolls Sea Marrow Tea Tools Training Gear Wildfire Essence Wine |
+1 to all Packs of Goods +2 Vegetables +3 Biscuits +3 Pie +3 Training Gear Blueprint: Clan Hall Blueprint: Explorers Lodge Blueprint: Forum Blueprint: Guild House Blueprint: Market Blueprint: Monastery Blueprint: Tavern Blueprint: Temple Blueprint: Bath House +1 Grain every 20 times Produced +10 Carry Amount to Builders +10% Villager Speed On Roads +15 Roots for every opened Glade +15% Trader Arrival Speed +2 Humans per Newcomer Group +20% Food Production Speed +25% Trader Arrival Speed +3 to Humans Resolve +3 Wine for every 15 Ale +33% Packs Production Speed +50% Production to Makeshift Post -50 Hostility + 0.5 Reputation per Reputation Point + 50% Brewery Production |
Xiadani Stormfeather
Selling her wares known as The Guild's Outcast, available from Level 16, she might have raw food, basic resources, building materials, some crafting materials, and a small number of basic blueprints and perks for sale. She is willing to buy packs of goods, raw food, basic resources, and some building materials.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +2 Impatient Points -50% Trader Arrival Speed -30 City Points |
50 Amber | 50 Roots 50 Vegetables 50 Meat 50 Eggs 50 Berries 50 Herbs 50 Clay 50 Stone 50 Plant Fiber 40 Bricks 40 Fabric 15 Tools 50 Flour 50 Pottery 50 Oil 40 Coats 40 Jerky 40 Biscuits 50 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. 40 Planks 15 Parts 40 Porridge |
Amber Ancient Tablet Berries Bricks Clay Coats Eggs Fabric Grain Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Resin Reed Roots Stone Vegetables Wildfire Essence Wood |
+3 Ale +3 Bricks +3 Coats +3 Fabric +3 Jerky +3 Oil +2 Porridge +3 Skewers +3 Tea +1 Vegetables Blueprint: Brickyard Blueprint: Forager's Camp Blueprint: Herb Garden Blueprint: Herbalist Camp Blueprint: Lumbermill Blueprint: SmallFarm Blueprint: Trapper's Camp Blueprint: Weaver +10 Jerky for every 10 Pie +1 Additional Trade Route Slot +1 Resolve to Housed Villagers +2 Harpies Every Newcomer Group +5 Resolve when consuming Ale +50% to Crude Workstation Production -30% Break Time when using Coats 0_5 Reputation Donation Wildcard Pick Trader |
Dullahan Warlander
A Hooded Trickster unlocked by the Deed Dance with Death IV. Dullahan might have metal, fabrics, crafting materials, and packs of goods for sale. He also sells mystery boxes. Dullahan is willing to buy packs of goods, luxury items, crafting materials, cooked food, and some raw resources.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
Positive: Max % Resources Gain = 40% Max % of Perks and BP's Gain = 30% Negative: 1 - 4 Villager Deaths +3 Impatient Points -50% Trader Arrival Speed -50 City Points |
50 Amber | 50 Copper Ore 30 Copper Bars 30 Crystalized Dew 40 Insects 40 Plant Fiber 40 Reed 40 Leather 40 Resin 40 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. 15 Purging Fire 15 Pack of Building Materials 15 Pack of Crops 15 Pack of Luxury Goods 15 Pack of Provisions 15 Pack of Trade Goods 35 Planks 35 Bricks 35 Fabric |
Ale Amber Ancient Tablet Barrels Biscuits Coats Flour Grain Insects Incense Jerky Mushrooms Parts Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Pickled Goods Pie Porridge Pottery Skewers Tea Training Gear Waterskins Wine |
(See Table Below) (Under Construction) |
Glade Traders
Alune Soulgazer
A blind Fox Seer sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
1 - 2 Villager Deaths +2 Impatient Points +50 Hostility -50% Trader Arrival Speed -50 City Points |
30 Amber | 30 Scrolls 30 Coats 15 Tools 30 Sea Marrow 30 Copper Ore 30 Ale 30 Incense 30 Waterskins 5 Wildfire Essence 20 {{rl|Purging Fire} 30 Stone 30 Plant Fiber 20 Planks 20 Bricks 20 Fabric 40 Mushrooms |
Amber Ancient Tablet Berries Bricks Clay Eggs Fabric Grain Wildfire Essence Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Tools Stone Vegetables Wood |
+1 Sea Marrow +2 Incense +2 Scrolls Blueprint: Druid's Hut Blueprint: Monastery Blueprint: Temple Blueprint: Scribe -15 Hostility for every 2 Deaths +1 Cornerstone Reroll +5 Hauler Carry Amount -0.5 Impatience For Every Glade Opened -50 Hostility -10% Glade Event Work Time |
Gex Runescale
A Lizard Shaman sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
1 - 2 Villager Deaths +2 Impatient Points +50 Hostility -50% Trader Arrival Speed -50 City Points |
30 Amber | 20 Bricks 20 Crystalized Dew 30 Fabric 40 Grain 40 Herbs 30 Incense 30 Meat 30 Oil 40 Lua error in Module:ResourceLink at line 41: No resource found with name: Pigment. Please see the template documentation for how to use the parameters. 40 Planks 40 Pottery 40 Reed 40 Resin 40 Roots 40 Stone 30 Tea |
Amber Ancient Tablet Berries Bricks Clay Eggs Fabric Grain Wildfire Essence Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Tools Stone Vegetables Wood |
+1 Oil +2 Tea +1 Crystalized Dew Blueprint Alchemist Blueprint Apothecary Blueprint Distillery Blueprint Herb Garden +50 Rainwater Tank Capacity -50 Hostility -30% Abandoned Cache Working Time +1 Sacrifice Stack in Hearth for every 2 Trade Routes +3 Incense for every 10 Roots +25% Hauler Move Speed |
Ruenhar Blightclaw
A Fox Hermit sometimes found in small Glades.
Assault Consequences |
Sells | Buys | Blueprints and Perks | |
---|---|---|---|---|
Guaranteed | Potential | Guaranteed | ||
1 - 2 Villager Deaths +2 Impatient Points +50 Hostility -50% Trader Arrival Speed -50 City Points |
30 Amber | 40 Flour 30 Jerky 30 Porridge 30 Skewers 30 Pickled Goods 40 Eggs 40 Berries 40 Insects 40 Vegetables 40 Leather 40 Clay 40 Coal 20 Planks 20 Bricks 20 Fabric 30 Barrels |
Amber Ancient Tablet Berries Bricks Clay Eggs Fabric Grain Wildfire Essence Herbs Insects Leather Meat Mushrooms Pack of Building Materials Pack of Crops Pack of Luxury Goods Pack of Provisions Pack of Trade Goods Parts Plant Fiber Reed Resin Roots Tools Stone Vegetables Wood |
+1 Clay +1 Leather +2 Porridge Blueprint: Forager's Camp Blueprint: Herbalist Camp Blueprint: SmallFarm Blueprint: Trapper's Camp Roots for every glade 1 Insects for every 2 Mushrooms +6 Pack of Provisions for every opened Glade +25% Trader Arrival Speed +25% Blight Fighter Move Speed -50 Hostility |