Sealed Forest

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Revision as of 10:30, 12 November 2023 by Alcawen (talk | contribs) (→‎Plagues)
The Sealed Forest

Overview

The Sealed Forest, a biome that unfolds its mysteries only at the culmination of one's journey. To gain entry into this realm and seal the dreaded Seal away for good, one must amass a requisite number of Seal Fragments during the course of their odyssey.

Requirements for Entry

Depending on the Seal type, a Viceroy will need a specified amount of Seal Fragments to enter the Sealed Forest. Viceroys will also need to be within reach of the Sealed Forest with at least 1 year left in the run. Upon entry, Viceroys have an indefinite amount of years to complete this Biome and close the Seal, no matter how many years they had left in the run.

Seal Fragments are earned by Viceorys upon completion of Settlements. Negative Modifiers grant a higher number of Seal Fragments , and has a chance to grant a Royal Resupply, from where Viceroys can choose to receive 5 additional Seal Fragments.

Seals Seal Fragments
Required
Minimum
Difficulty
Spawned fields
from Citadel
Bronze 1 - -
Lead 12 Pioneer 11
Silver 20 Veteran 13
Gold 35 Viceroy 15
Platinum 45 Prestige 5 18
Cobalt 60 Prestige 10 21
Titanium 75 Prestige 15 24
Adamantine 105 Prestige 20 28

Seal Orders

In order to successfully complete the Sealed Forest, a Viceroy needs to close the Seal by completing Seal Orders. All Seals have the same Orders to complete, no matter the colour. It is a race against time to complete all the Seal Orders before the Queen's Impatience runs out. A Viceroy need not fill up the Queen's Grace bar to complete the Biome as in other Biome's. Tick Tock!

Option 1 Option 2 Option 3 Rewards
Level 1 Heart of Amber
Buy 5 Blueprints or Cornerstones from the Trader

Earn 3 Reputation points from Events Mechanical Heart
Install 8 Rain Engines in production Buildings
Gift of the Keeper
Choose from an array of Epic Cornerstones
Level 2 Golden Blood
Sell Goods worth at least 100 Amber in a single transaction to the Trader
Blood of the Stag
Complete 2 Events by making a decision
*Corruption 0/2
*Empathy 0/2
*Loyalty 0/2

Mortal Blood
Earn 6 Reputation points from Resolve

Gift of the Keeper
Choose from an array of Epic Cornerstones
Level 3 Crystal Feathers
Reach Standing Level 3 with 2 settlements on Trade Routes
Queen's Feathers
Fulfill the following needs:
Leisure 0/100
Complex Food 0/100
Housing 0/30
Metal Feathers
Deliver:
50 Tools
40 Pipes
15 Parts
Gift of the Keeper
Choose from an array of Epic Cornerstones
Level 4 Forbidden Essence
Complete 2 Forbidden Glade Events with no more than 1200 seconds between them.
Fire Essence
Keep Fox Resolve above 30 for 300 seconds
Keep Beaver Resolve above 35 for 300 seconds
Keep Harpy Resolve above 30 for 300 seconds
Keep Lizard Resolve above 30 for 300 seconds
Keep Human Resolve above 35 for 300 seconds
Essence of Corruption
Use Rainwater in Engines
300 Storm Water
300 Clearance Water
300 Drizzle Water

Burn 40 Blightrot Cysts
Gift of the Keeper
Choose from an array of Epic Cornerstones

Resources

The Sealed Forest contains the following Resources:

Resources found in the Sealed Forest Biome
Trees Wood Wood Meat Meat No goods found with that name: SeaMarrow. Leather Leather
Natural
Resources
No goods found with that name: clay. No goods found with that name: reed. Berries Berries Mushrooms Mushrooms
Roots Roots Meat Meat Insects Insects No goods found with that name: SeaMarrow.
No goods found with that name: CopperOre.

Plagues

The Seal is weakening, bringing forth several Plagues upon the world. The only way to stop the Plagues is to reforge the seal by completing Seal orders.

The order in which Plagues appear are random.

The Tower

Strategy

See Also