Monastery: Difference between revisions

From Against the Storm Official Wiki
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Version|1.1.4}}
{{Version|1.4.15}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}
{{Buildingbox|{{PAGENAME}}|purpose=[[Services Needs]]}}


== Overview ==
== Overview ==
The [[Monastery]] is a Human-themed service building that provides {{Service link|Religion}} and {{Service link|Leisure}} for {{Species link|Humans}}, {{Species link|Lizards}}, and {{Species link|Beavers}} when there is at least one worker, as well as the passive effect '''The Green Brew''' when all worker slots are filled.


The Monastery is a species-specific building. It can show up as a Blueprint choice only when {{Species link|Humans}} are present in your settlement. This restriction can be bypassed if you find a Monastery [[Ruin]] or with a wildcard [[Blueprint]] pick from:
The [[Monastery]] is a Human-themed service building that provides {{Service link|Religion}} and {{Service link|Leisure}} for {{Species link|Foxes}}, {{species link|Frogs}}, {{Species link|Humans}}, and {{Species link|Beavers}} when there is at least one worker, as well as the passive effect '''The Green Brew''' when all worker slots are filled.
 
The {{PAGENAME}} is a species-specific building. It can show up as a [[blueprint]] choice only when {{Species link|Humans}} are present in your settlement. This restriction can be bypassed if you find a {{PAGENAME}} [[Ruin]] or with a wildcard blueprint pick from:
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[World_Map#List_of_positive_world_modifiers|Overgrown Library]] - [[World Map]] modifier
* [[Smuggler's Visit]] - Legendary [[Cornerstone]]
* '''Smuggler's Visit''' - Legendary [[Cornerstone]]
* [[Contraband]] - [[Perk]] available for purchase from some [[Traders]]
* '''Summoned Smuggler (Stormforged)''' - [[Stormforged]] Cornerstone
* '''Contraband''' - Wildcard blueprint pick available for purchase from some [[traders]].
 
Monastery is unlocked at [[level]] 6.
 
=== Building Effects ===
=== Building Effects ===
{| class="wikitable" style="text-align:center; border:hidden"
{| class="wikitable" style="text-align:center; border:hidden"
|- style="font-weight:bold; border:hidden"
|-  
|-style="border:hidden"
| style="font-weight:bold; border:hidden" | {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Brew.png}}<br />The Green Brew
| {{Perk|LimeGreen|File:Icon_ServiceBuildingBonus_Brew.png}}<br />The Green Brew
| style="text-align:left;border:hidden" | [[Hostility]] is decreased by 100 points.</br>Same building effects do not stack.<br> Needs 3 villagers assigned.  
| style="text-align:left;border:hidden" | [[Hostility]] is decreased by 100 points.<br> Needs 3 [[Villager]]s assigned. </br>Same building effects do not stack.
|-style="border:hidden"
|-style="border:hidden"
|}
|}
Line 20: Line 24:
The [[Monastery]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Monastery workers still have to carry service goods to the building before they can be consumed.
The [[Monastery]], like all service buildings, does not require [[villagers]] to visit it in order to fulfill their needs. All services are fulfilled at the [[Hearth]] during a break. Monastery workers still have to carry service goods to the building before they can be consumed.


The Monastery does '''not''' need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth Upgrade]] unless all of the Monastery's tiles are within its range.
The Monastery does '''not''' need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 [[Hearths#Hearth_Upgrades|Hearth upgrade]] unless all of the Monastery's tiles are within its range.


== Production Chain ==
== Production Chain ==

Latest revision as of 02:34, 15 October 2024

Monastery

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew.

Specialization bonus:
Warmth Warmth (Comfort) Lizards
Brewing Brewing (Comfort) Humans
Blightrot Blightrot (Comfort) Foxes

Monastery icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

Construction

20Bricks Bricks
8City score
61Build time
3 × 3Building size

Not movable

ID = 'Monastery'

Overview

The Monastery is a Human-themed service building that provides Religion Religion and Leisure Leisure for Foxes Foxes, Frogs Frogs, Humans Humans, and Beavers Beavers when there is at least one worker, as well as the passive effect The Green Brew when all worker slots are filled.

The Monastery is a species-specific building. It can show up as a blueprint choice only when Humans Humans are present in your settlement. This restriction can be bypassed if you find a Monastery Ruin or with a wildcard blueprint pick from:

Monastery is unlocked at level 6.

Building Effects

Icon ServiceBuildingBonus Brew.png
The Green Brew
Hostility is decreased by 100 points.
Same building effects do not stack.
Needs 3 villagers assigned.

Service Building Mechanics

The Monastery, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Monastery workers still have to carry service goods to the building before they can be consumed.

The Monastery does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth upgrade unless all of the Monastery's tiles are within its range.

Production Chain

Recipes in the Monastery

2 recipes in the Monastery.
Building Grade Ingredient Product
Monastery

0:00
1 Incense Incense
Religion Religion
Monastery

0:00
1 Ale Ale
Leisure Leisure

Service Good Recipes

2 recipes for Incense.
Building Grade Ingredient #1 Ingredient #2 Product
Smokehouse Smokehouse

2:06
6 Herbs Herbs
6 Roots Roots
6 Insects Insects
6 Scales Scales
8 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense
Distillery Distillery
Teahouse Teahouse
Brick Oven Brick Oven
★★
2:06
5 Herbs Herbs
5 Roots Roots
5 Insects Insects
5 Scales Scales
7 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense
3 recipes for Ale.
Building Grade Ingredient #1 Ingredient #2 Product
Scribe Scribe

2:06
6 Grain Grain
6 Roots Roots
3 Pottery Pottery
2 Barrels Barrels
3 Waterskins Waterskins
10 Ale
Tinctury Tinctury
Distillery Distillery
★★
2:06
5 Grain Grain
5 Roots Roots
3 Pottery Pottery
2 Barrels Barrels
3 Waterskins Waterskins
10 Ale
Brewery Brewery
Flawless Brewery Flawless Brewery
★★★
1:45
4 Grain Grain
4 Roots Roots
2 Pottery Pottery
1 Barrels Barrels
2 Waterskins Waterskins
10 Ale

Strategies