Skewers: Difference between revisions
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{{Goodbox|Skewers|purpose=Complex Food|species_preference=Fox, Lizard}} | {{Goodbox|Skewers|purpose=Complex Food|species_preference=Fox, Lizard}} | ||
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== Perks and Cornerstones == | == Perks and Cornerstones == | ||
{{ | {{Perks|id=Butcher +50|search=Skewers}} | ||
== Strategies == | == Strategies == | ||
The [[Butcher]] ({{2Star}}) can make both Jerky and Skewers. | The [[Butcher]] ({{2Star}}) can make both Jerky and Skewers. |
Latest revision as of 00:11, 10 May 2024
Skewers
Food (Complex Food)
"A Lizard specialty. Liked by: Lizards, Foxes. Villagers with a satisfied need for skewers have an increased chance of producing double yields. Produced in: Grill, Cookhouse, Butcher, Furnace, Field Kitchen"
Recipes
- Field Kitchen (☆)
- Cookhouse (★★)
- Furnace (★★)
- Butcher (★★)
- Grill (★★★)
ID = `[Food Processed] Skewers`
Overview
Skewers are Complex Food preferred by Lizards and Foxes. Each of your Villagers of those Species that fulfills their need for Skewers receives +5 to their Resolve.
Production Chain
Recipes for Skewers
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
☆ 2:06 |
|
|
10 | |||||||||||||||||||||
|
★★ 2:06 |
|
|
10 | |||||||||||||||||||||
|
★★★ 1:45 |
|
|
10 |
Recipes with Skewers as an Ingredient
No recipes. |
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Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Bigger Grill | Uncommon | +2 to Skewers production. Gain an additional Skewers every yield (from gathering, farming, fishing, or production). | x | x | x | Rel | x | 0 |
Bigger Grill | Rare | +3 to Skewers production. Gain an additional Skewers every yield (from gathering, farming, fishing, or production). | x | x | Ord | x | Tra | 24 |
Meat Cleavers | Epic | +50% to amount of goods produced in the Butcher. | x | x | Ord | x | x | 0 |
Zhorg's Secret Ingredient | Epic | A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 Skewers for every 10 Pickled Goods produced. | x | Cor | Ord | x | x | 0 |
Strategies
The Butcher (★★) can make both Jerky and Skewers.
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★★ 1:24 |
— |
|
5 Oil | |||||||||||||||||||
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★★ 2:06 |
|
|
10 Jerky | |||||||||||||||||||
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★★ 2:06 |
|
|
10 Skewers |
While Skewers require Insects or Meat from a Foragers' Camp or Trappers' Camp, it can be worthwhile for the efficiency multiplier to first turn the Insects or Meat into Jerky in a Smokehouse (★★★) or the Butcher (★★). If you can afford to also use a Fuel, you can multiply the number of Skewers you get from Insects and Meat by more than 3x. If you're lucky enough to get the Butcher and have no Beavers in your map, you can meet two of the Complex Food Need of everyone in your Village with just one Building.
Skewers can be acquired from a Trader. They have a value of 0.20 Amber, therefore a stack of 40 is worth 8.0 to the Trader.
Efficient sustainable production
If you need to sustain Skewers and Jerky and want to feel efficient at doing so, look here.
- Farm Fields worked by an Small Farm producing both Vegetables and Grain.
- The Grain is used by a Ranch to produce Meat and Eggs.
- A Butcher takes the Meat and a Fuel to make Jerky.
- The same Butcher takes the Jerky and the Vegetables to make Skewers.