Queen's Impatience: Difference between revisions

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You must win a settlement before the '''Queen's Impatience''' rises too far or else you lose the city. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience, potentially to its threshold and thus causing you to lose.
{{Version|1.3.4}}
[[File:Queen.png|360px|right]]
== Overview ==


[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]
[[File:Impatience.png|50px|left]]Creating a successful settlement is a race against the clock. The '''Queen's Impatience''' is this clock. Her Impatience will increase every minute. When Her Impatience reaches a maximum of 14 points, you lose or go into a [[#Last Stand | Last Stand]].  
The red bar on the bottom right of the UI represents the time you have left to win. The bar fill red in the direction of the skull graphic. You can hover your mouse over the bar or the skull graphic to see a tooltip with the current value of the Queen's Impatience and the current rate at which Impatience is increasing. In this screenshot, taken at the beginning of a new city, the Queen's Impatience is 0 and increasing at a rate of 0.19 per minute. That means that, without any action, the run will end in about 73½ minutes. In reality, you could have much more time than this, and even after a long run many cities win with just a few points of Impatience due to subtractions.


== Gaining Impatience ==


== Increases to the Queen's Impatience ==
[[File:ImpatienceBar.png|400px|right|border|Impatience Bar]]The red bar on the bottom right is Her Impatience, it will increase by a certain amount every minute. Viceroys can see how fast it increases (Queen's Impatience Speed) by hovering their cursor on the skull icon.


The Queen's Impatience increases gradually. The rate depends on [[Citadel Upgrades]] you have purchased and current [[Perks]] in your settlement.
Base Queen's Impatience Speed is 0.255 points per minute. All of the Queen's Impatience Speed values get rounded down in the UI to the second decimal.


Impatience is also instantly added when [[Villagers]] [[Leaving|leave]] or [[Dying|die]], by 0.3. Therefore, if during a [[Storm]] three Villagers leave or die, when combined with the duration of the Storm, a full point would have been added to the Queen's Impatience in just a few minutes.
When a Viceroy gains Impatience, they will see the Forests' [[Hostility]] go down. This is because '''Impatience and Hostility are linked'''. Every full point of Impatience gives -15 Hostility, up to -210 Hostility at full 14 points.


The [[Perk]] [[Mist Piercers]] increases Impatience by 0.5 for every newly opened [[Glade]]. (It may be worth it, however, since you will be able to see the contents of all Glades and can choose only the ones you need.)
Viceroys can make the Queen mad and increase Her Impatience by:
* Calling a [[Trader]]
** First Trader Call raises the Impatience by 0.5 points. Every subsequent Call doubles the previous amount


* Assaulting a [[Trader]]
** Results in 2-3 Impatience points depending on the Trader, plus some Impatience from [[villager]] deaths


== Reductions to the Queen's Impatience ==
* Having [[villagers]] leave or die
** Every villager that leaves or dies raises Impatience by 0.3 points
** On [[ #Difficulty_Modifiers_influencing_Impatience | Prestige 20]] the penalty is raised to 0.8 Impatience points
** [[Rebellious Spirit]] [[Cornerstone]] raises the Impatience penalty by an additional 0.2 points


Whenever you finish an [[Order]] or complete a [[Glade Event]] that rewards [[Reputation]], the amount of Reputation gained will be subtracted from the Queen's Impatience. Typically, the way you will see this is this: You will complete an Order that rewards 1.0 Reputation, and you will also be rewarded with a 1.0 reduction to Impatience.
* Picking the [[Mist Piercers]] [[Cornerstone]] and then opening [[Glades]]
**Every newly discovered Glade with Mist Piercers raises Impatience by 0.5 Points


When a [[Humans|Human]] is the [[Firekeeper]] in the [[Ancient Hearth]], your settlement gets the [[Perk]] [[Beacon]], which makes Impatience grow 25% slower. Therefore, if the rate of Impatience is +0.20 per minute, and you assign a Human to the Hearth, then the new rate of Impatience will be +0.15 per minute.
== Reducing Impatience ==


The only accessible way to reduce Impatience is through gaining [[Reputation]] Points. By default, a full point of Reputation lowers Impatience by the same amount. [[#Difficulty_Modifiers_influencing_Impatience | Prestige 14]] reduces Impatience decreased per Reputation point by 50%, to 0.5 Points.


== See Also ==
The only other way to reduce Impatience in the game is a [[Perk]] you can buy from [[Alune Soulgazer]], one of the glade [[Traders]], or get from a big [[Dullahan Warlander]] Mystery Box:
[[Reputation]]
{{Perks|name=Badge of Courage}}
[[Orders]]
 
[[Perks]]
== Slowing down Impatience ==
[[Resolve]]
 
There are several ways of slowing down Impatience:
* Assigning a [[Hearths#Firekeeper_Bonus|Firekeeper]] from the {{Species link|Humans}} to the [[Hearth]]. A [[Human]] [[Hearths#Firekeeper_Bonus|Firekeeper]] can lower the base 0.255 points/minutes by 25% to 0.19125
 
* [[Upgrades | Upgrading]] the '''Obsidian Archive''' in the [[Citadel]]. Each upgrade reduces Her Impatience rate by 2%, up to 36%. A 36% reduction to base Queen's Impatience Speed sets it to 0.1632 points per minute
** With both a [[Human]] [[Hearths#Firekeeper_Bonus|Firekeeper]] and full [[upgrades]] Queen's Impatience Speed is lowered by a total of 61% to 0.09945 points per minute
 
* '''Land of Greed''' [[Map Modifier]] adds a flat +50% Impatience speed, but reduces it by 30% for 3 minutes after every completed [[Trading#Trade_Routes|trade route]]. With enough trade route speed and slots, it's possible to even halt the Impatience growth completely this way.
 
* The Frequent Caravans [[Cornerstone]]:
{{Perks|name=Frequent Caravans}}
 
== Last Stand ==
Viceroys can acquire the '''Last Stand''' [[upgrade]] in the '''Obsidian Archive''' branch of the [[Citadel]], providing them with an extra 30 seconds at 14 Impatience to pull a rabbit out of a hat and find a way to lower it. This feature can be upgraded to last up to 90 seconds at later levels.
 
{| class="wikitable"
|-
! style="font-weight:bold; text-align:center;" | Upgrade
! style="font-weight:bold; text-align:center;" | Last Stand Duration
|-
| '''Obsidian Archive''' level 5
| 30 seconds
|-
| '''Obsidian Archive''' level 15
| 60 seconds
|-
| '''Obsidian Archive''' level 18
| 90 seconds
|}
 
== Difficulty Modifiers influencing Impatience ==
 
{| class="wikitable" style="text-align:center; vertical-align:middle;"
|-
! style="font-weight:bold" | Prestige
! style="font-weight:bold" | Description
! style="font-weight:bold" | Modifier
! style="font-weight:bold" | Explanation
|-
| 14
| style="text-align:left;" | Queen's Impatience reduced less upon gaining [[Reputation]].
| {{Perk|Red|File:Icon_PrestigeMod_HigherExpectations.png}}<br />Higher Expectations
| style="text-align:left;" | The Queen expects a lot from a Viceroy of your rank. [[Impatience]] falls by 0.5 points less for every [[Reputation]] Point you gain.
|-
| 20
| style="text-align:left;" | Higher penalty from losing [[villagers]].
| {{Perk|Red|File:Icon_PrestigeMod_TheQueensPeople.png}}<br />The Queen's People
| style="text-align:left;" | For the Queen, nothing is more important than her people. Losing [[villagers]] will add 0.5 more points to her [[Impatience]].
|}
 
== Forest Mysteries influencing Impatience ==
 
{| class="wikitable sortable" style="width:100%;"
|+
|-
! style="font-weight:bold; text-align:center; vertical-align:middle;" | Mystery
! class=unsortable style="font-weight:bold; text-align:center; vertical-align:middle;" | Penalty
! style="font-weight:bold; text-align:center; vertical-align:middle; width:10%" | Activation
|-
| style="text-align:center;" | {{Perk|Red|File:P_01.png}}<br />No Contact
| Gaining [[Reputation]] does not lower [[Impatience]].
| [[Hostility]] 2
|-
| style="text-align:center;" | {{Perk|Red|File:Spreading_Contamination.png}}<br />Spreading Contamination
| style="vertical-align:middle;" | +5% faster Queen's [[Impatience]] for every [[Blightrot Cyst]] in your settlement.
| [[Hostility]] 4
|-
| style="text-align:center;" | {{Perk|Red|File:Vassal_Tax.png}}<br />Vassal Tax
| style="vertical-align:middle;" | Pay 5 {{rl|Amber}} x number of years, or gain 1 [[Impatience]] point.
| [[Hostility]] 4
|-
| style="text-align:center;" | {{Perk|LimeGreen|File:SGI_127_modified.png}}<br /> Important Matters
| [[Impatience]] grows 70% slower during drizzle season. The Queen seems to be preoccupied with more pressing matters.
| Drizzle
|}
 
== Perks and Cornerstones influencing Impatience ==
{{Perks|description=Impatience|caption=Impatience Perks and Cornerstones}}

Latest revision as of 21:29, 6 May 2024

Queen.png

Overview

Impatience.png

Creating a successful settlement is a race against the clock. The Queen's Impatience is this clock. Her Impatience will increase every minute. When Her Impatience reaches a maximum of 14 points, you lose or go into a Last Stand.

Gaining Impatience

Impatience Bar

The red bar on the bottom right is Her Impatience, it will increase by a certain amount every minute. Viceroys can see how fast it increases (Queen's Impatience Speed) by hovering their cursor on the skull icon.

Base Queen's Impatience Speed is 0.255 points per minute. All of the Queen's Impatience Speed values get rounded down in the UI to the second decimal.

When a Viceroy gains Impatience, they will see the Forests' Hostility go down. This is because Impatience and Hostility are linked. Every full point of Impatience gives -15 Hostility, up to -210 Hostility at full 14 points.

Viceroys can make the Queen mad and increase Her Impatience by:

  • Calling a Trader
    • First Trader Call raises the Impatience by 0.5 points. Every subsequent Call doubles the previous amount
  • Assaulting a Trader
    • Results in 2-3 Impatience points depending on the Trader, plus some Impatience from villager deaths
  • Having villagers leave or die
    • Every villager that leaves or dies raises Impatience by 0.3 points
    • On Prestige 20 the penalty is raised to 0.8 Impatience points
    • Rebellious Spirit Cornerstone raises the Impatience penalty by an additional 0.2 points

Reducing Impatience

The only accessible way to reduce Impatience is through gaining Reputation Points. By default, a full point of Reputation lowers Impatience by the same amount. Prestige 14 reduces Impatience decreased per Reputation point by 50%, to 0.5 Points.

The only other way to reduce Impatience in the game is a Perk you can buy from Alune Soulgazer, one of the glade Traders, or get from a big Dullahan Warlander Mystery Box:

1 Perk named 'Badge of Courage'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Badge of Courage Badge of Courage Epic A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. x x x x Tra 28

Slowing down Impatience

There are several ways of slowing down Impatience:

  • Upgrading the Obsidian Archive in the Citadel. Each upgrade reduces Her Impatience rate by 2%, up to 36%. A 36% reduction to base Queen's Impatience Speed sets it to 0.1632 points per minute
    • With both a Human Firekeeper and full upgrades Queen's Impatience Speed is lowered by a total of 61% to 0.09945 points per minute
  • Land of Greed Map Modifier adds a flat +50% Impatience speed, but reduces it by 30% for 3 minutes after every completed trade route. With enough trade route speed and slots, it's possible to even halt the Impatience growth completely this way.
1 Perk named 'Frequent Caravans'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Frequent Caravans Frequent Caravans Legendary The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route. x Cor x x x 0

Last Stand

Viceroys can acquire the Last Stand upgrade in the Obsidian Archive branch of the Citadel, providing them with an extra 30 seconds at 14 Impatience to pull a rabbit out of a hat and find a way to lower it. This feature can be upgraded to last up to 90 seconds at later levels.

Upgrade Last Stand Duration
Obsidian Archive level 5 30 seconds
Obsidian Archive level 15 60 seconds
Obsidian Archive level 18 90 seconds

Difficulty Modifiers influencing Impatience

Prestige Description Modifier Explanation
14 Queen's Impatience reduced less upon gaining Reputation. Icon PrestigeMod HigherExpectations.png
Higher Expectations
The Queen expects a lot from a Viceroy of your rank. Impatience falls by 0.5 points less for every Reputation Point you gain.
20 Higher penalty from losing villagers. Icon PrestigeMod TheQueensPeople.png
The Queen's People
For the Queen, nothing is more important than her people. Losing villagers will add 0.5 more points to her Impatience.

Forest Mysteries influencing Impatience

Mystery Penalty Activation
P 01.png
No Contact
Gaining Reputation does not lower Impatience. Hostility 2
Spreading Contamination.png
Spreading Contamination
+5% faster Queen's Impatience for every Blightrot Cyst in your settlement. Hostility 4
Vassal Tax.png
Vassal Tax
Pay 5 Amber Amber x number of years, or gain 1 Impatience point. Hostility 4
SGI 127 modified.png
Important Matters
Impatience grows 70% slower during drizzle season. The Queen seems to be preoccupied with more pressing matters. Drizzle

Perks and Cornerstones influencing Impatience

Impatience Perks and Cornerstones
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Badge of Courage Badge of Courage Epic A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. x x x x Tra 28
Fiery Wrath Fiery Wrath Epic Resources you sacrifice in the Ancient Hearth burn 5% longer for every Impatience Point you have. x Cor x x x 0
Frequent Caravans Frequent Caravans Legendary The Crown is very forgiving - as long as the goods keep flowing. Impatience grows 30% slower for 180 seconds every time you finish a trade route. x Cor x x x 0
Hidden from the Queen Hidden from the Queen Legendary The crown doesn't need to know everything. There is no Impatience penalty when villagers leave or die, but Impatience will grow 600% faster, starting from Drizzle year 9. x Cor x x x 0
Hidden from the Queen (Stormforged) Hidden from the Queen (Stormforged) Mythic The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die. Alt x x x x 0
Mist Piercers Mist Piercers Legendary You are allowed to use the legendary Mist Piercers. With such a rare gift at your disposal, the Queen's expectations are high. The content of glades will be revealed, but each discovered glade increases the Queen’s Impatience by 0.5. x Cor x x x 0
Rebellious Spirit Rebellious Spirit Legendary The people are feeling oddly rebellious. Gain +1 Global Resolve for every 2 Impatience Points. Every time a villager leaves or dies, Impatience is increased by an additional 0.2 points. x Cor x x x 0
Rebellious Spirit (Stormforged) Rebellious Spirit (Stormforged) Mythic The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point. Alt x x x x 0
Royal Guard Training Royal Guard Training Legendary The Crown sends two Royal Guards to your village. Instead of simply brawling, villagers will now train under them. Fulfilling the need for brawling grants an additional +5 to Resolve, but attacking a trader will result in you getting 2 extra Impatience Points. x Cor x x x 0