Queen's Impatience: Difference between revisions

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[[File:Impatience tooltip.png|thumb|300px|At the beginning of a new city.]]
Creating a successful settlement is a race against the clock. This clock represents itself as the '''Queen's Impatience'''. If it rises too far, your game will result in a defeat, and will be handed only a portion of the potential rewards you would've otherwise gotten. Be cautious that even when you lose, you still make progress to a new storm cycle


The red bar on the bottom right of the UI represents the time you have left to win. Impatience slowly and gradually increases during your mission, starting from the moment after [[Embarking]]. Some modifiers make the rate of increase faster or slower, and some events can instantly subtract or add Impatience. Hovering the mouse over the skull graphic reveals a tooltip with the current value of the Queen's Impatience and the current rate at which Impatience is increasing per minute.
= Overview=


While Impatience is a clock that determines how much time you have left, it provides a great deal of benefits. For each point of Impatience, the [[Hostility of the Forest]] reduces by (???) points. Settlements that have the '''Rebellious Nature''' [[Cornerstone]] also are awarded +1 global [[Resolve]] for each 2 points of Impatience.
[[File:Impatience.png|50px|left]]Creating a successful settlement is a race against the clock. The Queen's Impatience is this clock. Her Impatience will increase every minute. When Her Impatience reach a maximum of 14 points, you lose.  
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= Gaining Impatience =


== Sources that affect Impatience ==
[[File:ImpatienceBar.png|400px|right|border|Impatience Bar]]The red bar on the bottom right is Her Impatience, it will increase by a certain amount every minute. Viceroys can see how fast it increases by hover on the skull icon.  
By default, the Queen's Impatience increases at a rate of 0.255 per minute. On average this means a run will end in about 55 minutes. There are however sources that reduce this rate. These modifiers all work additively, not accumulatively.  


=== Impatience Rate Modifiers ===
When a Viceroy gains Impatience, they will see the Forests' [[Hostility]] go down. This is because '''Impatience and Hostility are linked'''. The higher Her Impatience, the lower [[Hostility]] goes.
* Several core [[Upgrades]] reduces the Impatience rate by '''2%''' each
* The '''Important Matters''' [[Modifier]] reduces Impatience rate by '''70%''' during Drizzle
* Having a [[Human]] as firekeeper at the [[Hearth]] reduces Impatience rate by '''25%'''


=== Impatience Increases ===
Viceroys can make the Queen mad and increase Her Impatience by:
* A villager leaving or dying increases Impatience by '''0.3'''
* Killing a [[Trader]]
* Letting certain [[Glade Events|Glade Event]] threat run out of time increases Impatience by '''1.0'''
* Calling a [[Trader]]
* The '''Mist Piercers''' Cornerstone increase Impatience by '''0.5''' when opening a [[Glade]]
* Have [[Villagers]] leave or die.
* Calling a trader from a [[Trading Post]] increases Impatience by '''0.5''', which becomes doubled for every call thereafter
* Opening a [[Glade]] when having the "Mist Piercers" or "Ancient Pact" cornerstones.
* Attacking a trader increases Impatience by either '''2.0''' or '''3.0''' at random


=== Impatience Reductions ===
* Reaching a [[Reputation]] milestone reduces Impatience by '''1.0'''
= Reducing Impatience =
 
The only way to reduce Impatience is to gain [[Reputation]] Points.
 
= Slowing down Impatience =
 
There are several ways of slowing down Impatience, these are:
* Assigning a Firekeeper from the {{Species link|Humans}} to the [[Hearth]].
* Upgrading the Obsidian Archive in the Citadel [[Upgrades]]. Each upgrade reduces Her Impatience rate by 2%.
 
= Forest Mysteries influencing Impatience =
 
= Perks and Cornerstones influencing Impatience =
 
= Difficulty Modifiers inlfuencing Impatience =

Revision as of 20:41, 30 November 2023

Overview

Impatience.png

Creating a successful settlement is a race against the clock. The Queen's Impatience is this clock. Her Impatience will increase every minute. When Her Impatience reach a maximum of 14 points, you lose.


Gaining Impatience

Impatience Bar

The red bar on the bottom right is Her Impatience, it will increase by a certain amount every minute. Viceroys can see how fast it increases by hover on the skull icon.

When a Viceroy gains Impatience, they will see the Forests' Hostility go down. This is because Impatience and Hostility are linked. The higher Her Impatience, the lower Hostility goes.

Viceroys can make the Queen mad and increase Her Impatience by:

  • Killing a Trader
  • Calling a Trader
  • Have Villagers leave or die.
  • Opening a Glade when having the "Mist Piercers" or "Ancient Pact" cornerstones.


Reducing Impatience

The only way to reduce Impatience is to gain Reputation Points.

Slowing down Impatience

There are several ways of slowing down Impatience, these are:

  • Assigning a Firekeeper from the Humans Humans to the Hearth.
  • Upgrading the Obsidian Archive in the Citadel Upgrades. Each upgrade reduces Her Impatience rate by 2%.

Forest Mysteries influencing Impatience

Perks and Cornerstones influencing Impatience

Difficulty Modifiers inlfuencing Impatience