Perks: Difference between revisions
(confirmed a few up to date and updated them to use the new template and added the rarity column data. added note in description about retroactive perks) |
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| [[File:Artifact 11 b.png|25px]] Ancient Artifact || +3 Global Resolve | | [[File:Artifact 11 b.png|25px]] Ancient Artifact || +3 Global Resolve | ||
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| {{Perk|DodgerBlue|File:Coats.png}} [[Ancient Sewing Technique]] || Rare || +3 to [[Coats]] production. Gain additional Coats every yield (from gathering, farming, or production). | |||
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| [[File:Barrels.png|25px]] Barrel Delivery || +5 Barrels per minute | | [[File:Barrels.png|25px]] Barrel Delivery || +5 Barrels per minute | ||
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| {{Perk|DarkOrchid|File:En craft 58.png}} [[Bread Peels]] || Epic || [[Bakery]] production is 50% quicker. | | {{Perk|DarkOrchid|File:En craft 58.png}} [[Bread Peels]] || Epic || [[Bakery]] production is 50% quicker. | ||
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| {{Perk|DarkOrchid|File:BagsAndBoxes 66.png}} [[Builder's Pack]] || Epic || Any [[Builder]] can [[ | | {{Perk|DarkOrchid|File:BagsAndBoxes 66.png}} [[Builder's Pack]] || Epic || Any [[Builder]] can [[Carrying Capacity|Carry]] 5 additional items. | ||
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| [[File:Orb 11 b.png|25px]] Burned to a Crisp || +20 Coal per 3 burned Blightroot Cysts | | [[File:Orb 11 b.png|25px]] Burned to a Crisp || +20 Coal per 3 burned Blightroot Cysts | ||
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| [[File:PlantFiber.png|25px]] Fiber Delivery Line || +15 Planet Fiber per minute | | [[File:PlantFiber.png|25px]] Fiber Delivery Line || +15 Planet Fiber per minute | ||
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| {{Perk|LimeGreen|File:Icon Drying Boards.png}} [[Drying Boards]] || Uncommon || Time spent [[Resting]] is reduced by -20% when under the effect of [[Clothing]]. | |||
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| [[File:NecromancerIcons 42 b.png|25px]] Firekeeper's Armor || -50 Corruption per burned Blightroot Cyst | | [[File:NecromancerIcons 42 b.png|25px]] Firekeeper's Armor || -50 Corruption per burned Blightroot Cyst | ||
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| [[File:Book 03 b.png|25px]] Fungal Guide || +1 Mushrooms production per 25 Mushrooms produced | | [[File:Book 03 b.png|25px]] Fungal Guide || +1 Mushrooms production per 25 Mushrooms produced | ||
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| [[File:Vegetables.png | | {{Perk|DodgerBlue|File:Icon GatheringTools.png}} [[Gathering Tools]] || Rare || Gain 6 [[Pack of Provisions]] every time you discover a new [[Glade]]. | ||
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| {{Perk|DodgerBlue|File:Vegetables.png}} [[Giant Vegetables]] || Rare || +1 to [[Vegetables]] production. Gain additional Vegetables every yield (from gathering, farming, or production). | |||
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| [[File:NecromancerIcons 18 b.png|25px]] Golden Marrow || +2 Amber per 20 Sea Marrow produced | | [[File:NecromancerIcons 18 b.png|25px]] Golden Marrow || +2 Amber per 20 Sea Marrow produced | ||
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| [[File:Reeds.png|25px]] Leather Gloves || +1 Reed production | | [[File:Reeds.png|25px]] Leather Gloves || +1 Reed production | ||
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| {{Perk|DarkOrchid|File:Feather.png}} [[Light as a Feather]] || Epic || Global [[Carrying Capacity]] is increased by 5. | |||
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| [[File:Beer.png|25px]] Local Taxes || +20 Amber per 100 Ale produced | | [[File:Beer.png|25px]] Local Taxes || +20 Amber per 100 Ale produced | ||
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| {{Perk|DarkOrchid|File:Axe b 01.png}} [[Reinforced Axes]] || Epic || [[Woodcutters' Camp]] production is 40% quicker. | | {{Perk|DarkOrchid|File:Axe b 01.png}} [[Reinforced Axes]] || Epic || [[Woodcutters' Camp]] production is 40% quicker. | ||
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| {{Perk|LimeGreen|File:Bricks.png}} [[Reinforced Brick Mold]] || Uncommon || +1 to [[Bricks]] production. Gain additional Bricks every yield (from gathering, farming, or production). | |||
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| {{Perk|LimeGreen|File:Fabric.png}} [[Reinforced Needles]] || Uncommon || +1 to [[Fabric]] production. Gain additional Fabric every yield (from gathering, farming, or production). | | {{Perk|LimeGreen|File:Fabric.png}} [[Reinforced Needles]] || Uncommon || +1 to [[Fabric]] production. Gain additional Fabric every yield (from gathering, farming, or production). | ||
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| [[File:SGI 106.png|25px]] Religious Settlement || +1 Human Resolve per 70 Incense produced | | [[File:SGI 106.png|25px]] Religious Settlement || +1 Human Resolve per 70 Incense produced | ||
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| {{Perk|LimeGreen|File:RichGlades.png}} [[Rich Glades]] || Uncommon || Newly discovered [[Resource Node]]s have 10 more Charges. | |||
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| [[File:PlantFiber.png|25px]] Rich in Fiber || +1 Plant Fiber production | | [[File:PlantFiber.png|25px]] Rich in Fiber || +1 Plant Fiber production | ||
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| [[File:Jerky.png|25px]] Salted Jerky || +1 Jerky production | | [[File:Jerky.png|25px]] Salted Jerky || +1 Jerky production | ||
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| {{Perk|DodgerBlue|File:Tongs.png}} [[Salvaging Tools]] || Rare || Gain 10 [[Copper Ore]] and 30 [[Wood]] for every opened [[Cache]]. | |||
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| {{Perk|DodgerBlue|File:ScrollsAndBooks 98.png}} [[Secret Techniques of the Firekeeper]] || Rare || [[Fuel]] burns 25% longer in [[Hearths]]. | |||
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| {{Perk|DarkOrchid|File:SpellBookPage09 97.png}} [[Silent Looting]] || Epic || Every opened [[Cache]] lowers [[Hostility]] by -15 points. | | {{Perk|DarkOrchid|File:SpellBookPage09 97.png}} [[Silent Looting]] || Epic || Every opened [[Cache]] lowers [[Hostility]] by -15 points. | ||
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| {{Perk|DodgerBlue|File:Clay.png}} [[Steel Shovels]] || Rare || +1 to [[Clay]] production. Gain additional Clay every yield (from gathering, farming, or production). | | {{Perk|DodgerBlue|File:Clay.png}} [[Steel Shovels]] || Rare || +1 to [[Clay]] production. Gain additional Clay every yield (from gathering, farming, or production). | ||
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| {{Perk|DarkOrchid|File:CopperOre.png}} [[Steel Shovels]] || Epic || +1 to [[Copper Ore]] production. Gain additional Copper Ore every yield (from gathering, farming, or production). | |||
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| [[File:8538 b.png|25px]] Sturdy Boots || +10% Villager movement speed | | [[File:8538 b.png|25px]] Sturdy Boots || +10% Villager movement speed | ||
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| [[File:Leather.png|25px]] Tanning Racks || +1 Leather production | | [[File:Leather.png|25px]] Tanning Racks || +1 Leather production | ||
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| {{Perk|DarkOrchid|File:Insects.png}} [[Termite Nest]] || Epic || 3 [[Insects]] per minute. | |||
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| [[File:SGI 160.png|25px]] Thrill of Exploration || +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack) | | [[File:SGI 160.png|25px]] Thrill of Exploration || +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack) | ||
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| | | {{Perk|DodgerBlue|File:ScrollsAndBooks 23.png}} [[Trade Contract]] || Rare || [[Trade]]rs will arrive +25% quicker. | ||
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| [[File:ScrollsAndBooks 03.png|25px]] Trade Logs || +25% Trader arrival speed | | [[File:ScrollsAndBooks 03.png|25px]] Trade Logs || +25% Trader arrival speed | ||
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| [[File:BagsAndBoxes 107.png|25px]] Value Added Tax || +2 Amber per 6 Pack of Trade Goods produced | | [[File:BagsAndBoxes 107.png|25px]] Value Added Tax || +2 Amber per 6 Pack of Trade Goods produced | ||
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| {{Perk|DodgerBlue|File:Icon Viceroy's Survival Guide.png}} [[Viceroy's Survival Guide]] || Rare || Increases [[Global Food Production Speed]] by 20%. | |||
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| [[File:Blackberry 01 b.png|25px]] Vineyard Town || +1 Beaver Resolve per 70 Wine produced | | [[File:Blackberry 01 b.png|25px]] Vineyard Town || +1 Beaver Resolve per 70 Wine produced |
Revision as of 03:37, 19 November 2022
Perks are obtained from Cornerstones, Traders, Glade Events and certain buildings and provide a continuous bonus bonus to the settlement. The same perk can be obtained multiple times, increasing its effect. If a perk is triggered at certain intervals hovering over it will show the current progress.
Except where explicitly noted by the text of the Perk, they are not and do not count retroactively. For example, Peasant Supplies ("Receive 3 Pack of Provisions for every new Villager") does not award packs for villagers already in the settlement. In contrast, Extraction Tools does count all already solved Glade Events.
Rarity
Perks come in different rarities, indicated by their border color. The Trader Dullahan Warlander sells mystery boxes for Amber that contain at least one perk of the same rarity as the mystery boxes. Boxes with higher rarity Perks are more expensive.
Here are examples of the three rarity levels of Perks, as purchased from the Trader.
Uncommon | Rare | Epic |
---|---|---|
green | blue | purple |
List of Perks
Perk | Rarity | Effects |
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Advanced Fuel | +25% Fuel production | |
Ale Delivery Line | +5 Ale per minute | |
Ancient Artifact | +3 Global Resolve | |
Ancient Sewing Technique | Rare | +3 to Coats production. Gain additional Coats every yield (from gathering, farming, or production). |
Barrel Delivery | +5 Barrels per minute | |
Beneficial Agreement | +15% Trader arrival speed | |
Biscuit Diet | +75% Biscuits double yield chance | |
Blood Price Contract | Epic | Gain 10 Amber every time a [Villager]] dies or leaves. |
Bread Peels | Epic | Bakery production is 50% quicker. |
Builder's Pack | Epic | Any Builder can Carry 5 additional items. |
Burned to a Crisp | +20 Coal per 3 burned Blightroot Cysts | |
Calming the Forest | -50 Hostility per 2 solved Dangerous and Forbidden Glade Events | |
Cannibalism | +30 Meat when a villager dies | |
Carpenter's Tools | +50% Crude Workstation production | |
Clay Delivery Line | +3 Clay per minute | |
Cosmetic Specialization | +1 Harpy Resolve per 70 Cosmetics produced | |
Crowded Caravan | +2 Villagers per caravan | |
Dye Extractor | +5 Pigment per 10 Insects produced | |
Efficient Brewing | +50% Brewery goods | |
Egg Delivery Line | +15 Eggs per minute | |
Exploration Contract | +20 Clay and +20 Reed per discovered Glade | |
Exploration Training | +20% Glade Event rewards per 5 villagers with Brawl need fulfilled | |
Export Specialization | +1 Yield for all Packs of Goods | |
Extraction Tools | +1 Artifacts per 2 solved Dangerous and Forbidden Glade Events | |
Family Gratitude | Orange | Get 40 Waterskins for every full Reputation Point obtained through high Resolve. |
Fiber Delivery Line | +15 Planet Fiber per minute | |
File:Icon Drying Boards.png Drying Boards | Uncommon | Time spent Resting is reduced by -20% when under the effect of Clothing. |
Firekeeper's Armor | -50 Corruption per burned Blightroot Cyst | |
Firekeeper's Secret Techniques | +25% Fuel duration | |
Fragrant Roots | +3 Incense per 10 Roots produced | |
Friendly Relations | +1 Global Resolve per 3 levels of Standing with other settlements (bonus is added retroactively) | |
Fungal Guide | +1 Mushrooms production per 25 Mushrooms produced | |
File:Icon GatheringTools.png Gathering Tools | Rare | Gain 6 Pack of Provisions every time you discover a new Glade. |
Giant Vegetables | Rare | +1 to Vegetables production. Gain additional Vegetables every yield (from gathering, farming, or production). |
Golden Marrow | +2 Amber per 20 Sea Marrow produced | |
Grain Bags | Epic | Grain production increases by +1 every 25 times it's produced. |
Grain Delivery Line | +3 Grain per minute | |
Hidden Reward | +1 Ancient Tablet per 2 Glade Events solved (bonus is added retroactively) | |
Leather Gloves | +1 Reed production | |
Light as a Feather | Epic | Global Carrying Capacity is increased by 5. |
Local Taxes | +20 Amber per 100 Ale produced | |
Lost in the Wilds | +1 Villager per 2 Glade discovered | |
Metallurgic Proficiency | +33% Production speed for Recipes with metal or ore ingredients | |
Mold Supply | Rare | +1 to Grain production. Gain additional Grain every yield (from gathering, farming, or production). |
Mold Supply | Epic | +2 to Grain production. Gain additional Grain every yield (from gathering, farming, or production). |
Mushroom Seedlings | Farms can plant Mushrooms | |
Small Mystery Box | Uncommon | A mysterious box full of surprises. Contains a small number of goods (Resources), and one uncommon (green) Perk. |
Medium Mystery Box | Rare | A mysterious box full of surprises. Contains a medium number of goods (for example, stacks of raw goods or Building Materials), and one or two rare (blue) Perks. |
Big Mystery Box | Epic | A mysterious box full of surprises. Contains a large number of goods (for example, three or four stacks of Complex Food or Consumable Items), and two epic (purple) Perks. |
Nets | +1 Meat production | |
Peasant Supplies | Epic | Receive 3 Pack of Provisions for every new Villager. |
Pocket Knives | Rare | Gain 4 Plant Fiber for every 12 Vegetables produced. |
Protected Trade | Orange | Hostility is reduced by -15 points every time you sell (Trade) goods worth 25 Amber. |
Rain Pumps | +50% Brewery production | |
Reinforced Axes | Epic | Woodcutters' Camp production is 40% quicker. |
Reinforced Brick Mold | Uncommon | +1 to Bricks production. Gain additional Bricks every yield (from gathering, farming, or production). |
Reinforced Needles | Uncommon | +1 to Fabric production. Gain additional Fabric every yield (from gathering, farming, or production). |
Reinforced Tools | +50% Small Farm goods | |
Religious Settlement | +1 Human Resolve per 70 Incense produced | |
File:RichGlades.png Rich Glades | Uncommon | Newly discovered Resource Nodes have 10 more Charges. |
Rich in Fiber | +1 Plant Fiber production | |
Root Delivery Line | +3 Roots per minute | |
Sahilda's Secret Cookbook | Epic | Gain 10 Jerky for every 10 Pie produced. |
Salted Jerky | +1 Jerky production | |
Salvaging Tools | Rare | Gain 10 Copper Ore and 30 Wood for every opened Cache. |
Secret Techniques of the Firekeeper | Rare | Fuel burns 25% longer in Hearths. |
Silent Looting | Epic | Every opened Cache lowers Hostility by -15 points. |
Shovels | +10% Road movement speed bonus | |
Smuggler's Visit | Choose a blueprint to unlock | |
Spices | +1 Herb and Root production per 75 Biscuits produced | |
Steel Pickaxes | Rare | +1 to Stone production. Gain additional Stone every yield (from gathering, farming, or production). |
Steel Shovels | Rare | +1 to Clay production. Gain additional Clay every yield (from gathering, farming, or production). |
Steel Shovels | Epic | +1 to Copper Ore production. Gain additional Copper Ore every yield (from gathering, farming, or production). |
Sturdy Boots | +10% Villager movement speed | |
Surprise Child | +1 Lizard villager per 25 Eggs produced | |
Tanning Racks | +1 Leather production | |
Termite Nest | Epic | 3 Insects per minute. |
Thrill of Exploration | +3 Global Resolve for 1.5 minutes after discovering a Glade (effects stack) | |
Trade Contract | Rare | Traders will arrive +25% quicker. |
Trade Logs | +25% Trader arrival speed | |
Training Grounds | +1 Lizard Resolve per 70 Training Gear produced | |
Value Added Tax | +2 Amber per 6 Pack of Trade Goods produced | |
Viceroy's Survival Guide | Rare | Increases Global Food Production Speed by 20%. |
Vineyard Town | +1 Beaver Resolve per 70 Wine produced | |
Well-rested Workers | +10% Double yield chance from villagers with Leisure need fulfilled | |
Work Safety Guide | +25% Global Production Speed per 5 villagers with Education need fulfilled | |
Workstation Upgrade | +50% Crude Workstation goods |
Ethereal Perks
Ethereal Perks can only be obtained from Cornerstones and give +1 to all production of a certain resource at the cost of all stored fuel. If the game is unpaused the Cornerstone will disappear to avoid exploits.
Perk | Effects |
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Woodcutter's Prayer | +1 Wood production |
Gleeman's Tales
Gleeman's Tales is a perk that can be obtained if at least one Brewery building is working. It provides +3 Global Resolve.