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From Workers & Resources: Soviet Republic Official Wiki
  • Infrastructure refers to the basic systems and services that the republic needs in order t ...physical systems such as the road and railway networks, utilities, sewage, water, telephone lines and cell towers, air control towers, bridges, etc., plus s
    3 KB (390 words) - 17:56, 14 June 2024
  • |caption = Water & sewage update ...nced traffic simulation modes to add new levels of complexity to your road infrastructure.
    4 KB (550 words) - 17:47, 14 June 2024
  • ...l as the community requested ‘Realistic Mode’, realistic borders and a new water erosion tool for the editor. ...sudden appearance of resources inside buildings and no magically appearing infrastructure or buildings. Of course, this mode will be optional as you really need to b
    5 KB (715 words) - 17:47, 14 June 2024
  • |caption = Introduction to water. ...the development of the game. It's main focus is about the introduction of water.
    7 KB (1,172 words) - 18:23, 14 June 2024
  • ...tion = Water and Seage vehicles added, explanation of buildings which need water. ...ransporting water and sewage, explanation which building need what kind of water,
    7 KB (1,240 words) - 18:23, 14 June 2024
  • |subtitle =Water & Sewage update |features =Water & Sewage management, Advanced traffic simulation, grid snapping, and more!
    12 KB (1,753 words) - 18:05, 14 June 2024
  • ...w to connect water related items in game.|thumb|Cheat sheet how to connect water related items in game.]]{{Review}} '''''Water and [[Sewage]] are optional features and are only available when Water Management is enabled in game settings.'''''
    31 KB (4,150 words) - 18:24, 14 June 2024
  • ...ted money, resources are needed to [[Trade|export]] for money or construct infrastructure without using money. Almost all resources fall into one of four categories: ...Water underground reservoir]]. Transported via [[Road vehicles#Water Truck|Water truck]]s.
    9 KB (1,076 words) - 18:23, 14 June 2024
  • [[File:Cheat sheet - Water WRSR v0.8.7.12 - 001.jpg|alt=Cheat sheet how to connect sewage related item '''''[[Water]] and Sewage are optional features and are only available when Water Management is enabled in game settings.'''''
    19 KB (2,512 words) - 18:24, 14 June 2024
  • ...hich every building will have its own "self shadow" casted on vehicles and infrastructure. ...ain buildings which have underground parts and are in collision with basic water level, so they are impossible to build. But there can be a lot more. We hop
    5 KB (779 words) - 18:23, 14 June 2024
  • In addition, the new upgrade now supports underground infrastructure using a special mode that allows you see what happens underground.<br><br> * Pedestrian infrastructure - overpass and underpass, bridges and tunnels
    12 KB (1,742 words) - 18:05, 14 June 2024
  • ...venting sending of fire engines if they had a helicopter without access to water. We also attempted to fix an issue with distribution and technical building ...he water source requirements for fire stations, to allow smaller bodies of water as supply. We optimized terrain tools because there was too low FPS while u
    6 KB (1,054 words) - 18:23, 14 June 2024
  • ...l as the community requested ‘Realistic Mode’, realistic borders and a new water erosion tool for the editor. <br><br> * Build underground stations and tracks with the new Metro infrastructure system.
    18 KB (2,751 words) - 18:05, 14 June 2024
  • ...significantly to economies worldwide, generating revenue, employment, and infrastructure development. Destinations range from natural wonders and cultural heritage * Water: The more water around the better.
    10 KB (1,512 words) - 18:24, 14 June 2024
  • * Access to [[Water]] from rivers or lakes, for [[Sewage]] disposal. The water should be at a lower height than the spot the player picked, sewage goes do ...Provide all the buildings belonging to the needs. After that connect the [[Infrastructure]] with [[Roads]] and [[Footpaths]]. This city will become the 'Starter' cit
    10 KB (1,719 words) - 18:23, 14 June 2024
  • We were working on particles for helicopters. When they are taking water or pouring it upon a building in flames there will be animation for that. W ...burns down it collapses, and you may struggle to replace that if there is infrastructure around it. We are implementing a change for these buildings. In upcoming up
    5 KB (785 words) - 18:23, 14 June 2024
  • ...tower and a Airport road connection and apart from that the airfield road infrastructure as in taxiways, runways and parking spots. | rowspan="2" | {{Resource icon|Water|0.40m3/day}},<br/> {{Resource icon|Heat|1.40m3}}
    15 KB (1,924 words) - 17:47, 14 June 2024
  • Transporting and storing oil require infrastructure such as pipelines, tankers, and storage tanks. Pipelines are commonly used ...er must first find the raw resource on the map and then start building the infrastructure to extract the oil from the underground well and transport the crude oil. D
    12 KB (1,688 words) - 18:05, 14 June 2024
  • * Fixed crash when demolition of infrastructure * Fixed problem not demolish the funded infrastructure
    21 KB (3,158 words) - 18:05, 14 June 2024
  • ...work properly was solved. You will not need helicopters to construct some infrastructure which does not have direct road access. As example we can mention heating p ...ully it will not be that difficult to implement into existing Republics as water was because most of the facilities will be easy to build in short enough ti
    5 KB (872 words) - 18:23, 14 June 2024
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