Repositioning Effect: Difference between revisions
From Empires of the Undergrowth Official Wiki
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=='''Pickup'''== | =='''Pickup'''== | ||
==='''Mechanics'''=== | ==='''Mechanics'''=== | ||
Affected creatures will be | Affected creatures will be lift off the ground without being able to retaliate. Carried resources will be left on the ground. | ||
Pickup abilities can't be used if the targets are immune. | Pickup abilities can't be used if the targets are immune. | ||
Pickup has 2 variants: weak and strong. | |||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="2" width="900pt"|<big>'''Users'''</big> | |colspan="2" width="900pt"|<big>'''Users'''</big> | ||
|- | |- | ||
|width="50%" style="text-align:center"|'''Pickup''' | |width="50%" style="text-align:center"|'''Pickup (weak)''' | ||
|width="50%" style="text-align:center"|'''Pickup (strong)''' | |width="50%" style="text-align:center"|'''Pickup (strong)''' | ||
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<br/> | <br/> | ||
==='''Immunity'''=== | ==='''Immunity'''=== | ||
Listed creatures in "strong" section are immune to both variants. | |||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="2" width="900pt"|<big>'''Immune targets'''</big> | |colspan="2" width="900pt"|<big>'''Immune targets'''</big> | ||
|- | |- | ||
|width="50%" style="text-align:center"|'''Pickup''' | |width="50%" style="text-align:center"|'''Pickup (weak)''' | ||
|width="50%" style="text-align:center"|'''Pickup (strong)''' | |width="50%" style="text-align:center"|'''Pickup (strong)''' | ||
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Each creature can be inflicted with knockback mutiple times at once. The effect is [[Stat|stacked in value]]. | Each creature can be inflicted with knockback mutiple times at once. The effect is [[Stat|stacked in value]]. | ||
Knockback has 2 variants: weak and strong. The strong variant is called '''fling''' in the game. | |||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="2" width="900pt"|<big>'''Users'''</big> | |colspan="2" width="900pt"|<big>'''Users'''</big> | ||
|- | |- | ||
|width="50%" style="text-align:center"|'''Knockback''' | |width="50%" style="text-align:center"|'''Knockback (weak)''' | ||
|width="50%" style="text-align:center"|'''Knockback (strong)''' | |width="50%" style="text-align:center"|'''Knockback (strong)''' | ||
|- | |- | ||
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<br/> | <br/> | ||
==='''Immunity'''=== | ==='''Immunity'''=== | ||
Listed creatures in "strong" section are immune to both variants. | |||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" | ||
|colspan="2" width="900pt"|<big>'''Immune targets'''</big> | |colspan="2" width="900pt"|<big>'''Immune targets'''</big> | ||
|- | |- | ||
|width="50%" style="text-align:center"|'''Knockback''' | |width="50%" style="text-align:center"|'''Knockback (weak)''' | ||
|width="50%" style="text-align:center"|'''Knockback (strong)''' | |width="50%" style="text-align:center"|'''Knockback (strong)''' | ||
|- | |- |
Revision as of 10:54, 24 October 2024
This page shows mechanics of repositioning effects.
Pickup
Mechanics
Affected creatures will be lift off the ground without being able to retaliate. Carried resources will be left on the ground.
Pickup abilities can't be used if the targets are immune.
Pickup has 2 variants: weak and strong.
Users | |
Pickup (weak) | Pickup (strong) |
|
|
Immunity
Listed creatures in "strong" section are immune to both variants.
Immune targets | |
Pickup (weak) | Pickup (strong) |
|
|
Knockback
Mechanics
Affected creatures are thrown backward, even onto a different map layer.
Each creature can be inflicted with knockback mutiple times at once. The effect is stacked in value.
Knockback has 2 variants: weak and strong. The strong variant is called fling in the game.
Users | |
Knockback (weak) | Knockback (strong) |
|
|
Immunity
Listed creatures in "strong" section are immune to both variants.
Immune targets | |
Knockback (weak) | Knockback (strong) |
|
|
Trivia
(none)