African Giant Centipede

From Empires of the Undergrowth Official Wiki
Information
ThumbCentipede.jpg
Common name African giant centipede
Scientific name Ethmostigmus trigonopodus
Environment Savannah
Forms Large
Huge
Traits Damage-over-time
Knockback
Nocturnal


African giant centipedes (Ethmostigmus trigonopodus) are nocturnal enemies in savannah documentary missions.


Abilities

African giant centipedes use basic attack by biting. They can flick their legs to remove mounting enemies and stun them.

They can pick enemies up and inject venom into them. This ability can't be used on enemies with low health. Huge centipedes can overspill venom on the ground and damage nearby enemies over time.

Huge centipedes can slam on the ground to knock enemies back.


Appearances

You can encounter African giant centipedes in:


Notable stats

CentipedeL.png Large African giant centipede
Common stats
  • Health: 1250
  • Movement speed: 300
  • Food amount: 100 [8]
  • Mount capacity: 14
  • Score: 450
  • Vision radius: 900
Damage modifications
  • Physical resistance: 30%
  • Piercing: 20%
Immunities
  • Slow resistance: 20%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Basic attack
  • Damage (physical): 45
  • Attack speed: 1
Inject
  • Trigger: Target has above 120 HP.
  • Pickup
  • Damage (venom): 300
  • Cooldown: 13
Flinch
  • Chance: 40%
  • Radius: ?
  • Cooldown: 10
Stun
  • Duration: 3


CentipedeH.png Huge African giant centipede
Common stats
  • Health: 8640/ 15360/ 19200/ 22720
  • Movement speed: 400
  • Food amount: 1300 [30]
  • Mount capacity: 28
  • Score: 2000
  • Vision radius: 1500
Damage modifications
  • Physical resistance: 30%
  • Piercing: 40%
Immunities
  • Slow resistance: 60%
  • Immune to stun/ confusion/ fleeing
  • Immune to pickup (strong)/ knockback (strong)
  • Immune to execution
Basic attack
  • Damage (physical): 30/ 40/ 40 /40
  • Attack speed: 1.2
Inject
  • Trigger: Target has above 120 HP.
  • Pickup
  • Damage (venom): 200/ 400/ 400/ 400
  • Cooldown: 13
Damage-over-time
  • Tick damage (venom): 4/ 8/ 8/ 8
  • Interval: 0.2
  • Duration: 16
  • Radius: 250
Flinch
  • Chance: 40%
  • Radius: ?
  • Cooldown: 10
Stun
  • Duration: 3
Slam
  • Chance: 10%
  • Damage (physical): 40
  • Radius: 300
  • Cooldown: 20
Knockback
  • Distance: 150


Trivia

(none)