Repositioning Effect: Difference between revisions
From Empires of the Undergrowth Official Wiki
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=='''Pickup'''== | =='''Pickup'''== | ||
==='''Mechanics'''=== | ==='''Mechanics'''=== | ||
Affected creatures will be | Pickup has 2 variants: weak and strong. | ||
Affected creatures will be lifted off the ground without being able to retaliate. Carried resources will be left on the ground. | |||
Pickup abilities can't be used if the targets are immune. | Pickup abilities can't be used if the targets are immune. | ||
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<br/> | <br/> | ||
==='''Immunity'''=== | ==='''Immunity'''=== | ||
Listed creatures in | Listed creatures in '''strong''' section are immune to both variants. | ||
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=='''Knockback'''== | =='''Knockback'''== | ||
==='''Mechanics'''=== | ==='''Mechanics'''=== | ||
Knockback has 2 variants: weak and strong. The strong variant is called '''fling''' in the game. | |||
Affected creatures are thrown backward, even onto a different map layer. | Affected creatures are thrown backward, even onto a different map layer. | ||
Each creature can be inflicted with knockback mutiple times at once. The effect is [[Stat|stacked in value]]. | Each creature can be inflicted with knockback mutiple times at once. The effect is [[Stat|stacked in value]]. | ||
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<br/> | <br/> | ||
==='''Immunity'''=== | ==='''Immunity'''=== | ||
Listed creatures in | Listed creatures in '''strong''' section are immune to both variants. | ||
{|class="mw-collapsible wikitable" | {|class="mw-collapsible wikitable" |
Revision as of 11:04, 24 October 2024
This page shows mechanics of repositioning effects.
Pickup
Mechanics
Pickup has 2 variants: weak and strong.
Affected creatures will be lifted off the ground without being able to retaliate. Carried resources will be left on the ground.
Pickup abilities can't be used if the targets are immune.
Users | |
Pickup (weak) | Pickup (strong) |
|
|
Immunity
Listed creatures in strong section are immune to both variants.
Immune targets | |
Pickup (weak) | Pickup (strong) |
|
|
Knockback
Mechanics
Knockback has 2 variants: weak and strong. The strong variant is called fling in the game.
Affected creatures are thrown backward, even onto a different map layer.
Each creature can be inflicted with knockback mutiple times at once. The effect is stacked in value.
Users | |
Knockback (weak) | Knockback (strong) |
|
|
Immunity
Listed creatures in strong section are immune to both variants.
Immune targets | |
Knockback (weak) | Knockback (strong) |
|
|
Trivia
(none)