Jerky
Jerky
Food (Complex Food)
"Preserved, dried meat. Liked by: Lizards, Harpies. Villagers with a satisfied need for jerky have an increased chance of producing double yields. Produced in: Smokehouse, Butcher, Apothecary, Kiln"
Recipes
- Kiln (★)
- Apothecary (★★)
- Butcher (★★)
- Smokehouse (★★★)
ID = `[Food Processed] Jerky`
Overview
Jerky is a Complex Food preferred by Lizards and Harpies. Each of your Villagers that fulfills their need for Jerky receives +4 to their Resolve.
Production Chain
Recipes for Jerky
Building | Grade | Ingredient #1 | Ingredient #2 | Product | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★ 2:06 |
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|
10 | ||||||||||||||
|
★★ 2:06 |
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|
10 | ||||||||||||||
|
★★★ 1:45 |
|
|
10 |
Recipes with Jerky as an Ingredient
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
☆ 2:06 |
|
|
10 Skewers | |||||||||||||||||||||
|
★★ 2:06 |
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|
10 Skewers | |||||||||||||||||||||
|
★★★ 1:45 |
|
|
10 Skewers |
Perks and Cornerstones
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Strategies
Jerky is a typical reward from Orders, especially ones involving the Lizards, which can reward 40 Jerky or +1 to Jerky production.
There is an order that requires you to fulfill the need for Jerky in a certain number of your Villagers. Take note that this means that that many need to simultaneously have the need fulfilled and then held at that level for the duration of the timer. Therefore, you cannot complete this order until you have at least that many villagers that want Jerky in your settlement. Further, if your production is slow or you can only afford to buy a few from the Trader, consider disabling consumption for Jerky until you can be certain that it will be used quickly and can sustain the duration of the timer for the order.
Jerky can be acquired from a Trader. They have a value of 0.14 Amber, which is considerably less than other Complex Foods. Therefore, a stack of 40 is worth 5.6 to the trader.
If you use Wood or Sea Marrow for the Fuel-type ingredient, then Jerky can be one of the first Complex Foods you can produce in your settlement.