Temple: Difference between revisions
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== Overview == | == Overview == | ||
The [[Temple]] is a service building that provides {{Service link|Religion}} and {{Service link|Education}} for {{Species link|Foxes}}, {{Species link|Frogs}}, {{Species link|Humans}}, {{Species link|Beavers}}, and {{Species link|Harpies}} when there is at least one worker, as well as the passive effect '''Sacrament of the Flame''' when all worker slots are filled. | The [[Temple]] is a Human-themed service building that provides {{Service link|Religion}} and {{Service link|Education}} for {{Species link|Foxes}}, {{Species link|Frogs}}, {{Species link|Humans}}, {{Species link|Beavers}}, and {{Species link|Harpies}} when there is at least one worker, as well as the passive effect '''Sacrament of the Flame''' when all worker slots are filled. | ||
The {{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start. | The {{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start. | ||
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| style="font-weight:bold;" | {{Perk|LimeGreen|File:Icon ServiceBuildingBonus SacredFlame.png}}<br />Sacrament of the Flame | | style="font-weight:bold;" | {{Perk|LimeGreen|File:Icon ServiceBuildingBonus SacredFlame.png}}<br />Sacrament of the Flame | ||
| style="text-align:left;border:hidden" | For every 200 seconds spent [[Sacrificing]] goods in the Ancient Hearth, [[Hostility]] is reduced by 25 points. Retroactive. Sacrificing multiple resources at the same time will progress this effect's timer faster.</br>Same building effects | | style="text-align:left;border:hidden" | For every 200 seconds spent [[Sacrificing]] goods in the Ancient Hearth, [[Hostility]] is reduced by 25 points. Retroactive. Sacrificing multiple resources at the same time will progress this effect's timer faster.</br>Same building effects do not stack.</br> Need 3 [[villager]]s assigned. | ||
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Latest revision as of 02:08, 15 October 2024
Temple
Service Building
(City Buildings)
A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame.
Specialization bonus:
Warmth (Comfort)
Blightrot (Comfort)
ID = 'Temple'
Overview
The Temple is a Human-themed service building that provides Religion and Education for Foxes, Frogs, Humans, Beavers, and Harpies when there is at least one worker, as well as the passive effect Sacrament of the Flame when all worker slots are filled.
The Temple doesn't need to be unlocked. It is available as a potential blueprint from the start.
The Temple has a Holy variant: Holy Temple.
Building Effects
Service Building Mechanics
The Temple, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Temple workers still have to carry service goods to the building before they can be consumed.
The Temple does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth upgrade unless all of the Temple's tiles are within its range.
Production Chain
Recipes in the Temple
Building | Grade | Ingredient | Product | |||
---|---|---|---|---|---|---|
|
★ 0:00 |
|
1 Religion | |||
|
★ 0:00 |
|
1 Education |
Service Good Recipes
Building | Grade | Ingredient #1 | Ingredient #2 | Product | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★ 2:06 |
|
|
10 | |||||||||||||||||||||
|
★★ 2:06 |
|
|
10 |
Building | Grade | Ingredient #1 | Ingredient #2 | Product | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
★ 1:24 |
|
|
8 | ||||||||||||
|
★★ 1:24 |
|
|
8 | ||||||||||||
|
★★★ 1:03 |
|
|
8 |