Temple: Difference between revisions

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== Overview ==
== Overview ==


The [[Temple]] is a service building that provides {{Service link|Religion}} and {{Service link|Education}} for {{Species link|Foxes}}, {{Species link|Frogs}}, {{Species link|Humans}}, {{Species link|Beavers}}, and {{Species link|Harpies}} when there is at least one worker, as well as the passive effect '''Sacrament of the Flame''' when all worker slots are filled.
The [[Temple]] is a Human-themed service building that provides {{Service link|Religion}} and {{Service link|Education}} for {{Species link|Foxes}}, {{Species link|Frogs}}, {{Species link|Humans}}, {{Species link|Beavers}}, and {{Species link|Harpies}} when there is at least one worker, as well as the passive effect '''Sacrament of the Flame''' when all worker slots are filled.


The {{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start.
The {{PAGENAME}} doesn't need to be [[unlock]]ed. It is available as a potential blueprint from the start.
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| style="font-weight:bold;" | {{Perk|LimeGreen|File:Icon ServiceBuildingBonus SacredFlame.png}}<br />Sacrament of the Flame
| style="font-weight:bold;" | {{Perk|LimeGreen|File:Icon ServiceBuildingBonus SacredFlame.png}}<br />Sacrament of the Flame
| style="text-align:left;border:hidden" | For every 200 seconds spent [[Sacrificing]] goods in the Ancient Hearth, [[Hostility]] is reduced by 25 points. Retroactive. Sacrificing multiple resources at the same time will progress this effect's timer faster.</br>Same building effects does not stack.</br> Need 3 [[villager]]s assigned.
| style="text-align:left;border:hidden" | For every 200 seconds spent [[Sacrificing]] goods in the Ancient Hearth, [[Hostility]] is reduced by 25 points. Retroactive. Sacrificing multiple resources at the same time will progress this effect's timer faster.</br>Same building effects do not stack.</br> Need 3 [[villager]]s assigned.
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Latest revision as of 02:08, 15 October 2024

Temple

Service Building
(City Buildings)

A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame.

Specialization bonus:
Warmth Warmth (Comfort) Lizards
Blightrot Blightrot (Comfort) Foxes

Temple icon.png

3 Worker round.png Worker round.png Worker round.png Workers

Recipes

Construction

10Planks Planks
8Bricks Bricks
8Fabric Fabric
8City score
61Build time
3 × 3Building size

Not movable

ID = 'Temple'

Overview

The Temple is a Human-themed service building that provides Religion Religion and Education Education for Foxes Foxes, Frogs Frogs, Humans Humans, Beavers Beavers, and Harpies Harpies when there is at least one worker, as well as the passive effect Sacrament of the Flame when all worker slots are filled.

The Temple doesn't need to be unlocked. It is available as a potential blueprint from the start.

The Temple has a Holy variant: Holy Temple.

Building Effects

Icon ServiceBuildingBonus SacredFlame.png
Sacrament of the Flame
For every 200 seconds spent Sacrificing goods in the Ancient Hearth, Hostility is reduced by 25 points. Retroactive. Sacrificing multiple resources at the same time will progress this effect's timer faster.
Same building effects do not stack.
Need 3 villagers assigned.

Service Building Mechanics

The Temple, like all service buildings, does not require villagers to visit it in order to fulfill their needs. All services are fulfilled at the Hearth during a break. Temple workers still have to carry service goods to the building before they can be consumed.

The Temple does not need to be built within the Hearth Radius. It retains full functionality when built outside of the Hearth range, but will not count towards the level 3 Hearth upgrade unless all of the Temple's tiles are within its range.

Production Chain

Recipes in the Temple

2 recipes in the Temple.
Building Grade Ingredient Product
Temple

0:00
1 Incense Incense
Religion Religion
Temple

0:00
1 Scrolls Scrolls
Education Education

Service Good Recipes

2 recipes for Incense.
Building Grade Ingredient #1 Ingredient #2 Product
Smokehouse Smokehouse

2:06
6 Herbs Herbs
6 Roots Roots
6 Insects Insects
6 Scales Scales
8 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense
Distillery Distillery
Teahouse Teahouse
Brick Oven Brick Oven
★★
2:06
5 Herbs Herbs
5 Roots Roots
5 Insects Insects
5 Scales Scales
7 Resin Resin
6 Wood Wood
3 Oil Oil
2 Coal Coal
2 Sea Marrow Sea Marrow
10 Incense
3 recipes for Scrolls.
Building Grade Ingredient #1 Ingredient #2 Product
Lumber Mill Lumber Mill
Rain Mill Rain Mill

1:24
4 Leather Leather
4 Plant Fiber Plant Fiber
10 Wood Wood
3 Dye Dye
3 Wine Wine
Scrolls
Artisan Artisan
★★
1:24
3 Leather Leather
3 Plant Fiber Plant Fiber
8 Wood Wood
2 Dye Dye
2 Wine Wine
Scrolls
Scribe Scribe
Flawless Rain Mill Flawless Rain Mill
★★★
1:03
2 Leather Leather
2 Plant Fiber Plant Fiber
6 Wood Wood
1 Dye Dye
1 Wine Wine
Scrolls


Strategies