Farming: Difference between revisions

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{{Species link|Humans}} have the {{sl|Farming}} specialization, meaning when they plant crops, they add an additional 10% chance of double yields. This happen only in planting, so Viceroys can use {{Species link|Humans}} for planting and any other species for the rest of the seasons.
{{Species link|Humans}} have the {{sl|Farming}} specialization, meaning when they plant crops, they add an additional 10% chance of double yields. This happen only in planting, so Viceroys can use {{Species link|Humans}} for planting and any other species for the rest of the seasons.
== Other Uses for Fertile Soil ==
Once the {{bl|Greenhouse|med}} and {{bl|Claypit|med}} is unlocked, Viceroys can place them on fertile soil to start producing goods such as {{rl|Muahrooms}}, {{rl|Herbs}}, {{rl|Clay} and {{rl|Reeds}}. Growing {{rl|Vegetables}} is possible in the {{bl|Greenhouse}} when the "Moss Broccoli Seeds" [[Cornerstone]] is aquired. The {{bl|Claypit}} can also produce {{rl|Stone}} once the "Steel Mattocks" [[Cornerstone is aquired.


== Cornerstones and Perks affecting Farming ==
== Cornerstones and Perks affecting Farming ==

Revision as of 11:54, 27 April 2024

A Small Farm

Overview

One of the best ways to provide food to feed your Villagers, is to farm. Viceroys can farm resources such as Grain Grain, Vegetables Vegetables, Berries Berries, Plant Fiber Plant Fiber, Mushrooms Mushrooms, Crystalized Dew Crystalized Dew, Herbs Herbs, Roots Roots and Resin Resin on Fertile Soil using Buildings such as the Small Farm Small Farm, Plantation Plantation and Herb Garden Herb Garden.

How to Place a Farm

In order to farm, Viceorys need two things:

Once these two things are aquired, Viceorys should navigate to the Construct Food Production.png icon, click on it, and select "Farm Field" option.
You now have Fertile Fields.

Creating Farmfields
Adding a Farming Building

On the left we can the "Farm Fields" option selected, now navigate to Fertile Soil and click and drag to create a farm field.

On the right, we navigate back to the Construct Food Production.png icon and select the farm building, in this example, a Small Farm is used. Place the farming building next to the farm fields, making sure that the bounds of the farming building encompasses the farm field.




Seasons and Farming

When the seasons change, so does the tasks your farmers perform on the farms.

  • During Drizzle: Farmers plant crops.
  • During Clearance: Farmers harvest crops.
  • During the Storm: Farmers plow the fields, adding a 10% chance of double yields.

Maximising Production

One farmer can only work 4-5 tiles of farm fields per season, it is thus advisable to add a second farm building to any field with more than 9 workable tiles and employ a 3rd farmer to work the land.

Humans Humans have the Farming Specialization Farming specialization, meaning when they plant crops, they add an additional 10% chance of double yields. This happen only in planting, so Viceroys can use Humans Humans for planting and any other species for the rest of the seasons.

Other Uses for Fertile Soil

Once the Greenhouse Greenhouse and No building found with provided name: Claypit. is unlocked, Viceroys can place them on fertile soil to start producing goods such as No goods found with that name: Muahrooms., Herbs Herbs, {{rl|Clay} and No goods found with that name: Reeds.. Growing Vegetables Vegetables is possible in the Greenhouse when the "Moss Broccoli Seeds" Cornerstone is aquired. The No building found with provided name: Claypit. can also produce Stone Stone once the "Steel Mattocks" [[Cornerstone is aquired.

Cornerstones and Perks affecting Farming

2 perks named Farmer's Pack.
PerkRarityDescriptionSource(s)Price
Farmer's Pack Farmer's Pack Uncommon Any Farmer can carry 5 additional items.
  • from Order rewards
  • purchased from a Trader
16 Amber
Farmer's Pack Farmer's Pack Rare Any Farmer can carry 10 additional items.
  • from Glade Event rewards
  • from Order rewards
1 perks named Biscuit Diet.
PerkRarityDescriptionSource(s)
Biscuit Diet Biscuit Diet Epic "A farmer's favorite food. Farmers have a +75% chance of producing double yields when under the effect of <sprite name="[food processed] biscuits"> biscuits."
  • as a Cornerstone

No perk found with name Reinforced Tools.

1 perks named Old Ghran's Technique.
PerkRarityDescriptionSource(s)
Old Ghran's Technique Old Ghran's Technique Rare +25% to amount of goods produced in the Small Farm.
  • from Order rewards
1 perks named Mushroom Seedlings.
PerkRarityDescriptionSource(s)
Mushroom Seedlings Mushroom Seedlings Legendary "All farms can plant <sprite name="[food raw] mushrooms"> mushrooms (<sprite name=grade2>) on farm fields during drizzle season."
  • as a Cornerstone