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| On the right, we navigate back to the [[File:Construct Food Production.png|32px]] icon and select the farm building, in this example, a {{bl|Small Farm}} is used. | | On the right, we navigate back to the [[File:Construct Food Production.png|32px]] icon and select the farm building, in this example, a {{bl|Small Farm}} is used. |
| Place the farming building next to the farm fields, making sure that the bounds of the farming building encompasses the farm field. | | Place the farming building next to the farm fields, making sure that the bounds of the farming building encompasses the farm field. |
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| == Seasons and Farming == | | == Seasons and Farming == |
Revision as of 08:33, 28 April 2024
Overview
One of the best ways to provide food to feed your Villagers, is to farm. Viceroys can farm resources such as Grain, Vegetables, Berries, Plant Fiber, Mushrooms, Crystalized Dew, Herbs, Roots and Resin on Fertile Soil using Buildings such as the Small Farm, Plantation and Herb Garden.
How to Place a Farm
In order to farm, Viceorys need two things:
Once these two things are aquired, Viceorys should navigate to the icon, click on it, and select "Farm Field" option.
You now have Fertile Fields.
Adding a Farming Building
On the left we can the "Farm Fields" option selected, now navigate to Fertile Soil and click and drag to create a farm field.
On the right, we navigate back to the icon and select the farm building, in this example, a Small Farm is used.
Place the farming building next to the farm fields, making sure that the bounds of the farming building encompasses the farm field.
Seasons and Farming
When the seasons change, so does the tasks your farmers perform on the farms.
- During Drizzle: Farmers plant crops.
- During Clearance: Farmers harvest crops.
- During the Storm: Farmers plow the fields, adding a 10% chance of double yields.
Maximising Production
One farmer can only work 4-5 tiles of farm fields per season, it is thus advisable to add a second farm building to any field with more than 9 workable tiles and employ a 3rd farmer to work the land.
Humans have the Farming specialization, meaning when they plant crops, they add an additional 10% chance of double yields. This happen only in planting, so Viceroys can use Humans for planting and any other species for the rest of the seasons.
Adding a small warehouse next to any farming building is also another way to make sure all fields are worked during each season, as it makes going to and fro faster.
Other Uses for Fertile Soil
Once the Greenhouse and Clay pit is unlocked, Viceroys can place them on fertile soil to start producing goods such as Mushrooms, Herbs, Clay and Reed. Growing Vegetables is possible in the Greenhouse when the "Moss Broccoli Seeds" Cornerstone is aquired. The Clay pit can also produce Stone once the "Steel Mattocks" Cornerstone is aquired.
Cornerstones and Perks affecting Farming
2 perks named Farmer's Pack.
Perk | Rarity | Description | Source(s) | Price |
Farmer's Pack |
Uncommon |
Any Farmer can carry 5 additional items. |
- from Order rewards
- purchased from a Trader
| 16 |
Farmer's Pack |
Rare |
Any Farmer can carry 10 additional items. |
- from Glade Event rewards
- from Order rewards
| — |
1 perks named Biscuit Diet.
Perk | Rarity | Description | Source(s) |
Biscuit Diet |
Epic |
"A farmer's favorite food. Farmers have a +75% chance of producing double yields when under the effect of <sprite name="[food processed] biscuits"> biscuits." |
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No perk found with name Reinforced Tools.
1 perks named Old Ghran's Technique.
Perk | Rarity | Description | Source(s) |
Old Ghran's Technique |
Rare |
+25% to amount of goods produced in the Small Farm. |
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1 perks named Mushroom Seedlings.
Perk | Rarity | Description | Source(s) |
Mushroom Seedlings |
Legendary |
"All farms can plant <sprite name="[food raw] mushrooms"> mushrooms (<sprite name=grade2>) on farm fields during drizzle season." |
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