Resolve: Difference between revisions

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== Gaining Reputation Points through Resolve ==
== Gaining Reputation Points through Resolve ==


[[File:Highresolverepearn.PNG|thumb|left|300px|A Villager with high Resolve earning Reputation]]
Viceorys can gain [[Reputation]] Points by making [[Villagers]] reach the "Reputation Threshold" with high Villager [[Resolve]]. This can be done by satisfying [[Villagers]]' [[Complex Needs]] and placing them in buildings where they feel most the [[Comfortable]].
Viceorys can gain [[Reputation]] Points by making [[Villagers]] reach the "Reputation Threshold" with high Villager [[Resolve]]. This can be done by satisfying [[Villagers]]' [[Complex Needs]] and placing them in buildings where they feel most the [[Comfortable]].



Revision as of 21:11, 6 December 2023

Foxes Foxes with high Resolve

Overview

Resolve is the main indicator of your villagers' well-being. It is represented by a number between 0 and 50, calculated for each Species based on Base Resolve and Positive and Negative effects influencing it. Villagers gain Resolve when Complex Needs are satisfied.

"Current Resolve" reflects the Resolve a given species currently has, while "Future Resolve" is the sum of all effects - so Current Resolve that will change over time depending on what is going to influence it.

Species Resolve Data

Species Base
Resolve
Resolve Change
Per Second
Reputation per
Second
Initial Reputation
Threshold
Reputation Treshold
Increase per Point
Humans Humans 15 0.15 0.00013 30 4
Beavers Beavers 10 0.15 0.00013 30 2
Lizards Lizards 5 0.15 0.000195 15 7
Foxes Foxes 5 0.15 0.000195 15 5
Harpies Harpies 5 0.15 0.000195 15 3

Gaining Reputation Points through Resolve

A Villager with high Resolve earning Reputation

Viceorys can gain Reputation Points by making Villagers reach the "Reputation Threshold" with high Villager Resolve. This can be done by satisfying Villagers' Complex Needs and placing them in buildings where they feel most the Comfortable.

Cornerstones and Perks influencing Resolve

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Strategy

  • Viceroys will often choose to favor the species with the lowest Reputation Threshold from the start of the game, thus getting an early start in Reputation generation.
  • In mid to late game, Viceorys will focus on raising the Resolve of the most populous species in their settlement. This is because the more individuals with high Resolve, the faster Reputation point generation is.