Seasons: Difference between revisions
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{{Version|1.2 | {{Version|1.6.2}} | ||
[[File:Seasons.png|thumb|360px|''The only thing certain is the Storm.'']] | [[File:Seasons.png|thumb|360px|''The only thing certain is the Storm.'']] | ||
== Overview == | == Overview == | ||
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== Cornerstones and Perks == | == Cornerstones and Perks == | ||
{{ | {{Perks|id=Longer Drizzle +25, Longer Clearance +25, Shorter Storm -15|caption=Season duration Perks}} | ||
{{Perks|description=during the storm}} | |||
{{ |
Latest revision as of 21:16, 21 December 2024
Overview
There are 3 Seasons, and each is unique in terms of Farming tasks, Forest Mysteries, and Rainwater Collection. A passage of 3 seasons marks a year. Depending on the Difficulty you start a settlement at, a typical in-game year lasts 10 or 12 minutes.
The three Seasons are:
- Drizzle Season
- Clearance Season
- Storm Season
Seasons
Drizzle
- Duration: 4:00
- Positive Forest Mysteries are active.
- Cornerstones are earned at the start of this season for the first 10 years of a settlement.
Unique Tasks
- Planting takes place on the Small Farm, Plantation, Herb Garden, and Homestead. Farm Field Double Yield chances are calculated during planting.
- Drizzle Water is collected in Rainwater Collectors.
Clearance
- Duration: 4:00
- None of the Forest Mysteries are active.
Unique Tasks
- Harvesting takes place on the Small Farm, Plantation, Herb Garden, and Homestead.
- Clearance Water is collected in Rainwater Collectors.
Storm
- Duration before Prestige 2: 2:00. Duration at Prestige 2 and higher: 4:00
- Negative Forest Mysteries are active.
- Seal Plagues are active.
- Blightrot Cysts activate and spread Corruption.
- Traders will not arrive.
Unique Tasks
- Plowing takes place on the Small Farm, Plantation, Herb Garden, and Homestead. Plowed Farm Fields receive 10% extra chance for Double Yields.
- Storm Water is collected in Rainwater Collectors.
Cornerstones and Perks
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Clearance Totem | Rare | +25% to Clearance duration. | x | x | x | x | Tra | 22 |
Drizzle Totem | Rare | +25% to Drizzle duration. | x | x | x | x | Tra | 24 |
Storm Shield | Rare | -15% to Storm duration. | x | x | x | x | Tra | 22 |
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
Airbender | Epic | Storm clouds seem softer. All Negative Forest Mysteries require a higher Hostility level (+1) to activate during the Storm. | x | x | x | Rel | x | 0 |
Badge of Courage | Epic | A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. | x | x | x | x | Tra | 28 |
Improvised Tools | Legendary | Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 Tools. | x | Cor | x | x | x | 0 |
Improvised Tools (Stormforged) | Mythic | Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 Tools. | Alt | x | x | x | x | 0 |
Woodpecker Technique | Legendary | Gain 2 Insects every time woodcutters cut down a tree during the Storm. | x | Cor | x | x | x | 0 |
Woodpecker Technique (Stormforged) | Mythic | Gain 5 Insects every time woodcutters cut down a tree during the Storm. | Alt | x | x | x | x | 0 |