Pickled Goods: Difference between revisions

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[[File:PickledGoods.png|border|right|link=]]
{{Version|1.3.4}}
<blockquote>A Beaver specialty. Produced by: Field Kitchen, Granary, Cellar, Brewery, Flawless Brewery.</blockquote>
{{Goodbox|Pickled Goods|purpose=Complex Food|species_preference="Beaver, Fox, Lizard"}}


Pickled Goods are [[Resources#Complex_Food|Complex Food]] preferred by [[Beavers]] and [[Lizards]]. Each of your [[Villagers]] that [[Complex Food Need|fulfills their need for Pickled Goods]] receives a bonus to their [[Resolve]].
== Overview ==


[[Pickled Goods]] are [[Resources#Complex_Food|Complex Food]] preferred by {{Species link|Beavers}}, {{Species link|Lizards}}, and {{Species link|Foxes}}. Each villager of these [[Species]] in your settlement that [[Complex Food Need|fulfills their need for Pickled Goods]] receives +8 to their [[Resolve]].


== Produced in ==
== Production Chain ==


Pickled Goods are produced in the following [[Buildings]]:
=== <span id="Product"></span>Recipes for {{PAGENAME}} ===


Three-star Buildings
{{Recipe|{{PAGENAME}} }}
* [[Brewery#Flawless Brewery|Flawless Brewery]] ({{3Star}})
Two-star Buildings
* [[Granary]] ({{2Star}})
One-star Buildings
* [[Brewery]] ({{1Star}}) (available at early [[Level]]s)
* [[Celllar]] ({{1Star}})
Zero-star Buildings
* [[Field Kitchen]] ({{0Star}})


=== <span id="Ingredient"></span> Recipes with {{PAGENAME}} as an Ingredient ===


{{Recipe|ingredient={{PAGENAME}} }}


== Recipes ==
== Perks and Cornerstones ==


Before any [[Perks]] are applied, the [[Recipe]] for Pickled Goods in most [[Buildings]] yields 10. However if you find and can rebuild a [[Flawless Brewery]], its Recipe ({{3Star}}) yields 15 Pickled Goods. In the Granary ({{2Star}}), the Recipe requires 5 food ingredients and 2 or 3 of the storage ingredients. In the one-star ({{1Star}}) Buildings, the Recipe requires 6 food ingredients and 3 storage ingredients. In the zero-star Field Kitchen ({{0Star}}), the Recipe requires 7 food ingredients and 3 storage ingredients.
{{Perks|id=Brewery +50 (Composite),Brewery +60 (Composite)|search=Pickled Goods}}
 
{|style="border-style:solid; border-color:BurlyWood; border-width:2px; border-spacing:8px"
| [[File:Granary icon.png|86px]]
| [[Granary]] <br /> {{2Star}} <br /> 1:30 <br /> {{Blight1}}
| 5 [[File:Vegetables.png|32px]] [[Vegetables]] <br /> 5 [[File:Mushrooms.png|32px]] [[Mushrooms]] <br /> 5 [[File:Roots.png|32px]] [[Roots]] <br /> 5 [[File:Berries.png|32px]] [[Berries]] <br /> 5 [[File:Eggs.png|32px]] [[Eggs]]
| +
| 3 [[File:Pottery.png|32px]] [[Pottery]] <br /> 3 [[File:Barrels.png|32px]] [[Barrels]] <br /> 2 [[File:Waterskins.png|32px]] [[Waterskins]]
| =
| 10 [[File:PickledGoods.png|64px]] [[PickledGoods]]
|}


== Sources and Strategies ==
== Sources and Strategies ==
Line 45: Line 30:
If you have an automatic and regular source of the container ingredient, for example, [[Over-Diligent Woodworkers]] (free Barrels when producing Planks) or [[Pottery Deliver Line]] (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the [[Granary]], you only have access to [[Blueprints]] of Buildings with one-star ({{1Star}}) [[Recipes]] for Pickled Goods.
If you have an automatic and regular source of the container ingredient, for example, [[Over-Diligent Woodworkers]] (free Barrels when producing Planks) or [[Pottery Deliver Line]] (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the [[Granary]], you only have access to [[Blueprints]] of Buildings with one-star ({{1Star}}) [[Recipes]] for Pickled Goods.


=== Production Chain ===
Two and three star recipes for Pickled Goods require fewer [[Waterskins]], so consider producing/buying this container ingredient if you have the means to do so, instead of Barrels or Pottery!
 
The production chain for Pickled Goods looks like this.
 
==== First Ingredient: Food ====
 
Options:
 
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Plantation]] produces [[Berries]] ({{2Star}}).
* [[Fertile Soil]] is improved to a [[Farm Field]], which when worked by a [[Small Farm]] produces [[Vegetables]] ({{1Star}}).
* A [[Root Deposit]] worked by a [[Scavengers' Camp]] produces [[Roots]] ({{1Star}}).
* A [[Dewberry Bush]] or [[Bleeding Tooth Mushroom]] worked by a [[Herbalists' Camp]] produces [[Berries]] ({{1Star}}) or [[Mushrooms]] ({{1Star}}), respectively.
* A [[Moss Broccoli Patch]] worked by a [[Foragers' Camp]] produces [[Vegetables]] ({{1Star}}).
 
==== Second Ingredient: Container ====
 
Pottery Option:
 
# A [[Clay Deposit]] worked by a [[Stonecutters' Camp]] produces [[Clay]] ({{1Star}}).
# A [[Bakery]] ({{2Star}}) or [[Brickyard]] ({{2Star}}) takes the [[Clay]] and uses [[Wood]] (or another [[Fuel]]) to produce [[Pottery]].
 
Waterskins Option:
 
# A [[Slickshell Broodmother]] worked by a [[Trappers' Camp]] produces both [[Leather]] ({{1Star}}) and [[Meat]] ({{1Star}}).
# A [[Leatherworker]] ({{3Star}}) uses both the [[Leather]] and [[Meat]] to produce [[Waterskins]].
 


== Related and Supporting Perks ==
Producing the container ingredient for this recipe can be quite a pickle, so consider picking up a [[Clay Pit]] for Pottery, a [[Forester's_Hut|Forester's Hut]] for Barrels, or a [[Ranch]] for Waterskins.


* [[Archaeological Tools]]: Gain 20 [[Pottery]] every time you discover a new [[Glade]].
[[Category:Complex food]]
* [[Family Gratitude]]: Get 40 [[Waterskins]] for every full [[Reputation]] Point obtained through high [[Resolve]].
* [[Over-Diligent Woodworkers]]: Gain 3 [[Barrels]] for every 10 [[Planks]] produced.
* [[Pottery Delivery Line]]: 5 [[Pottery]] per minute.
* [[Root Delivery Line]]: 3 [[Roots]] per minute.
* [[Vegetable Delivery Line]]: 3 [[Vegetables]] per minute.

Latest revision as of 22:45, 30 October 2024

This article was last updated during version 1.3.4. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Pickled Goods

Food (Complex Food)

"A Beaver specialty. Liked by: Beavers, Lizards, Foxes. Villagers with a satisfied need for pickled goods have an increased chance of producing double yields. Produced in: Cellar, Granary, Distillery, Beanery, Field Kitchen"

Icon Resource PickledGoods.png

Needed by: Beaver Lizard Fox

Recipes

Trading

0.17AmberValue when sold
0.08AmberValue after P10
0.33AmberTraders' price

ID = `[Food Processed] Pickled Goods`

Overview

Pickled Goods are Complex Food preferred by Beavers Beavers, Lizards Lizards, and Foxes Foxes. Each villager of these Species in your settlement that fulfills their need for Pickled Goods receives +8 to their Resolve.

Production Chain

Recipes for Pickled Goods

4 recipes for Pickled Goods.
Building Grade Ingredient #1 Ingredient #2 Product
Field Kitchen Field Kitchen

2:06
7 Vegetables Vegetables
7 Mushrooms Mushrooms
7 Roots Roots
7 Berries Berries
7 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
3 Waterskins Waterskins
10 Pickled Goods
Beanery Beanery

2:06
6 Vegetables Vegetables
6 Mushrooms Mushrooms
6 Roots Roots
6 Berries Berries
6 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
3 Waterskins Waterskins
10 Pickled Goods
Distillery Distillery
Granary Granary
Cellar Cellar
★★
2:06
5 Vegetables Vegetables
5 Mushrooms Mushrooms
5 Roots Roots
5 Berries Berries
5 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
2 Waterskins Waterskins
10 Pickled Goods
Flawless Cellar Flawless Cellar
★★★
1:45
4 Vegetables Vegetables
4 Mushrooms Mushrooms
4 Roots Roots
4 Berries Berries
4 Eggs Eggs
3 Pottery Pottery
3 Barrels Barrels
2 Waterskins Waterskins
10 Pickled Goods


Recipes with Pickled Goods as an Ingredient

0 recipes using Pickled Goods.
No recipes.


Perks and Cornerstones

6 Perks with selected IDs and named 'Pickled Goods' and mentioning 'Pickled Goods'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Advanced Brewing Advanced Brewing Epic +60% to amount of goods produced in the Brewery. x x Ord x x 0
Efficient Brewing Efficient Brewing Epic +50% to amount of goods produced in the Brewery. x x x x Tra 28
Pickle Jars Pickle Jars Uncommon +2 to Pickled Goods Pickled Goods production. Gain an additional Pickled Goods Pickled Goods every yield (from gathering, farming, fishing, or production). x x Ord x x 0
Pickle Jars Pickle Jars Rare +3 to Pickled Goods Pickled Goods production. Gain an additional Pickled Goods Pickled Goods every yield (from gathering, farming, fishing, or production). x x Ord Rel Tra 24
Pickled Goods Delivery Line Pickled Goods Delivery Line Epic 5 Pickled Goods Pickled Goods per minute. x x Ord x x 0
Zhorg's Secret Ingredient Zhorg's Secret Ingredient Epic A mysterious ingredient discovered by the famous chef and businessman Zhorg. Gain 10 Skewers Skewers for every 10 Pickled Goods Pickled Goods produced. x Cor Ord x x 0

Sources and Strategies

Pickled Goods are a typical reward from Orders, especially ones involving the Beavers, which can reward 40 Pickled Goods.

There is an Order that requires you to fulfill the need for Pickled Goods in a certain number of your Villagers. Take note that this means that that many need to simultaneously have the need fulfilled and then held at that level for the duration of the timer. Therefore, you cannot complete this Order until you have at least that many combined Beavers and Lizards in your settlement. Further, if your production is slow or you can only afford to buy a few from the Trader, consider disabling consumption for Pickled Goods until you can be certain that it will be used quickly and can sustain the duration of the timer for the Order.

Pickled Goods can be acquired from a Trader. They have a value of 0.20 Amber Amber, therefore a stack of 40 is worth 8.0 Amber to the Trader.

If you have an automatic and regular source of the container ingredient, for example, Over-Diligent Woodworkers (free Barrels when producing Planks) or Pottery Deliver Line (5 Pottery/min), then Pickled Goods can be one of the first Complex Foods you can produce in your settlement. Unlike other Complex Foods, however, before you're high enough level to unlock the Granary, you only have access to Blueprints of Buildings with one-star (★) Recipes for Pickled Goods.

Two and three star recipes for Pickled Goods require fewer Waterskins, so consider producing/buying this container ingredient if you have the means to do so, instead of Barrels or Pottery!

Producing the container ingredient for this recipe can be quite a pickle, so consider picking up a Clay Pit for Pottery, a Forester's Hut for Barrels, or a Ranch for Waterskins.