Clothing Needs: Difference between revisions
From Against the Storm Official Wiki
(version 1.4.15 pass. added Clothing needs and their species, Clothing needs' Resolve bonus and passive effects sections. redid the overview. changed the screenshot to include boots) |
m (76561198076668423 moved page Clothing Need to Clothing Needs: another clothing need got added in 1.4) |
(No difference)
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Revision as of 23:51, 5 October 2024
Overview
All villagers like wearing clothes. There are two Clothing needs: Boots and Coats.
As with all Complex needs, satisfying Clothing needs grants a moderate Resolve bonus and provides a bonus passive effect. Unlike Service needs, neither Boots nor Coats require a Service building. Coats and Boots are handed out at the Hearth during breaks, and are one-time use only. Every break, villagers need new Coats to wear.
Clothing needs and their species
3 / 6 species can utilize Coats:
4 / 6 Species can utilize Boots:
Clothing needs' Resolve bonus and passive effects
Coats grant +5 Resolve and additional +3 Resolve during Storm to each villager with Coats need satisfied.
Boots provide +5 Resolve and +15% movement speed to each villager with Boots need satisfied.