Seasons: Difference between revisions

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(Created page with "Each settlement goes 3 cycling seasons: # '''Dizzle''' lasts 6:00 minutes. Crops are planted and positive Forest Mysteries are active. # '''Clearance''' lasts 4:15 minutes. Crops are harvested. # '''Storm''' lasts 1:40 minutes. Crops that are not harvested die and negative Forest Mysteries are active.")
 
 
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Each settlement goes 3 cycling seasons:
{{Version|1.3.4}}
# '''Dizzle''' lasts 6:00 minutes. Crops are planted and positive Forest Mysteries are active.
[[File:Seasons.png|thumb|360px|''The only thing certain is the Storm.'']]
# '''Clearance''' lasts 4:15 minutes. Crops are harvested.
== Overview ==
# '''Storm''' lasts 1:40 minutes. Crops that are not harvested die and negative Forest Mysteries are active.
There are 3 Seasons, and each is unique in terms of [[Farming]] tasks, [[Forest Mysteries]], and [[Rainwater]] Collection. A passage of 3 seasons marks a year. Depending on the [[Difficulty]] you start a settlement at, a typical in-game year lasts 10 or 12 minutes.
 
The three Seasons are:
* Drizzle Season
* Clearance Season
* Storm Season
 
== Seasons ==
 
=== Drizzle ===
[[File:Drizzle.png|48px|left]]
* Duration: 4:00
* Positive [[Forest Mysteries]] are active.
* [[Cornerstones]] are earned at the start of this season for the first 10 years of a settlement.
==== Unique Tasks ====
* Planting takes place on the {{bl|Small Farm}}, {{bl|Plantation}}, {{bl|Herb Garden}}, and {{bl|Homestead}}. [[Farm Field]] Double Yield chances are calculated during planting.
* {{rl|Drizzle Water}} is collected in [[Rainwater]] Collectors.
=== Clearance ===
[[File:Clearance.png|48px|left]]
* Duration: 4:00
* None of the [[Forest Mysteries]] are active.
==== Unique Tasks ====
* Harvesting takes place on the {{bl|Small Farm}}, {{bl|Plantation}}, {{bl|Herb Garden}}, and {{bl|Homestead}}.
* {{rl|Clearance Water}} is collected in [[Rainwater]] Collectors.
=== Storm ===
[[File:Storm 2.png|48px|left]]
* Duration before [[Prestige]] 2: 2:00. Duration at Prestige 2 and higher: 4:00
* Negative [[Forest Mysteries]] are active.
* Seal [[Plagues]] are active.
* [[Blightrot]] Cysts activate and spread [[Corruption]].
* [[Traders]] will not arrive.
==== Unique Tasks ====
* Plowing takes place on the {{bl|Small Farm}}, {{bl|Plantation}}, {{bl|Herb Garden}}, and {{bl|Homestead}}. Plowed [[Farm Fields]] receive 10% extra chance for Double Yields.
* {{rl|Storm Water}} is collected in [[Rainwater]] Collectors.
 
== Cornerstones and Perks ==
{{Perks|id=Longer Drizzle +25, Longer Clearance +25, Shorter Storm -15|caption=Season duration Perks}}
{{Perks|description=during the storm}}

Latest revision as of 16:49, 6 May 2024

This article was last updated during version 1.3.4. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

The only thing certain is the Storm.

Overview

There are 3 Seasons, and each is unique in terms of Farming tasks, Forest Mysteries, and Rainwater Collection. A passage of 3 seasons marks a year. Depending on the Difficulty you start a settlement at, a typical in-game year lasts 10 or 12 minutes.

The three Seasons are:

  • Drizzle Season
  • Clearance Season
  • Storm Season

Seasons

Drizzle

Drizzle.png
  • Duration: 4:00
  • Positive Forest Mysteries are active.
  • Cornerstones are earned at the start of this season for the first 10 years of a settlement.

Unique Tasks

Clearance

Clearance.png

Unique Tasks

Storm

Storm 2.png

Unique Tasks

Cornerstones and Perks

Season duration Perks
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Clearance Totem Clearance Totem Rare +25% to Clearance duration. x x x x Tra 22
Drizzle Totem Drizzle Totem Rare +25% to Drizzle duration. x x x x Tra 24
Storm Shield Storm Shield Rare -15% to Storm duration. x x x x Tra 22
6 Perks mentioning 'during the storm'
Name Rarity Description Sources Price
Alt Cor Ord Rel Tra
Airbender Airbender None Storm clouds seem softer. All Negative Forest Mysteries require a higher Hostility level (+1) to activate during the Storm. x x x Rel x 0
Badge of Courage Badge of Courage Epic A famous Viceroy emblem passed down from generation to generation. Discovering a glade during the storm lowers Impatience by -0.5. x x x x Tra 28
Improvised Tools Improvised Tools Legendary Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 10 Tools Tools. x Cor x x x 0
Improvised Tools (Stormforged) Improvised Tools (Stormforged) Mythic Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 Tools Tools. Alt x x x x 0
Woodpecker Technique Woodpecker Technique Legendary Gain 2 Insects Insects every time woodcutters cut down a tree during the Storm. x Cor x x x 0
Woodpecker Technique (Stormforged) Woodpecker Technique (Stormforged) Mythic Gain 5 Insects Insects every time woodcutters cut down a tree during the Storm. Alt x x x x 0