Cursed Royal Woodlands: Difference between revisions
From Against the Storm Official Wiki
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= Ghosts = | = Ghosts = | ||
== Ghost of a Beaver Engineer == | |||
{| class="wikitable" style="text-align:center; width:100%;" | |||
|- style="font-weight:bold;" | |||
! style="background-color:#eaecf0;" | Settler | |||
! Pioneer | |||
! style="background-color:#eaecf0;" | Veteran | |||
! Viceroy | |||
! style="background-color:#eaecf0;" | Prestige | |||
|- style="text-align:left;" | |||
| colspan="5" style="text-align:center; font-weight:bold; background-color:#ffccc9;" | Threats | |||
|- | |||
| style="background-color:#eaecf0;" | 00:0 | |||
| 00:00 | |||
| style="background-color:#eaecf0;" | 00:00 | |||
| 00:00 | |||
| style="background-color:#eaecf0;" | 00:00 | |||
|- | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
|- | |||
| colspan="5" style="font-weight:bold; background-color:#dae8fc;" | Requirements | |||
|- | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
|- | |||
| colspan="5" style="font-weight:bold; background-color:#9aff99;" | Rewards | |||
|- | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
| | |||
| style="background-color:#eaecf0;" | | |||
|} | |||
== Ghost of a Blight Fighter Captain == | |||
== Ghost of a Defeated Viceroy == | |||
== Ghost of a Deranged Scout == | |||
== Ghost of a Druid == | |||
== Ghost of a Fallen Newcomer == | |||
== Ghost of a Fire Priest == | |||
== Ghost of a Fox Elder == | |||
== Ghost of a Furious Villager == | |||
== Ghost of a Hooded Knight == | |||
== Ghost of a Lizard Elder == | |||
== Ghost of a Lizard General == | |||
== Ghost of a Lizard Leader == | |||
== Ghost of a Lizard Worker == | |||
== Ghost of a Lost Scout == | |||
== Ghost of a Loyal Servant == | |||
== Ghost of a Mad Alchemist == | |||
== Ghost of a Mourning Harpy == | |||
== Ghost of a Murdered Trader == | |||
== Ghost of a Poisoned Human == | |||
== Ghost of a Resentful Human == | |||
== Ghost of a Royal Architect == | |||
== Ghost of a Royal Gardener == | |||
== Ghost of a Scared Firekeeper == | |||
== Ghost of a Starved Harpy == | |||
== Ghost of a Storm Victim == | |||
== Ghost of a Suppressed Rebel == | |||
== Ghost of a Teadoctor == | |||
== Ghost of a Terrified Woodcutter == | |||
== Ghost of a Tortured Harpy == | |||
== Ghost of a Treasure Hunter == | |||
== Ghost of a Troublemaker == | |||
== Ghost of a Worried Carter == | |||
== Ghost of an Innkeeper == | |||
== Ghost of an Old Merchant == | |||
== Ghost of the Queen's Lickspittle == | |||
= Strategy = | = Strategy = | ||
Revision as of 10:20, 2 December 2023
Overview
A cursed area of the Royal Woodlands that is haunted by the lost souls of warriors fallen in the Great Civil War. The storm here is especially dangerous, and the forest more hostile than anywhere else. The Queen will handsomely reward any viceroy brave enough to settle this part of the world.
Effects
Resources
The Cursed Royal Woodlands has an Average amount of Fertile Soil and contains the following Resources:
Trees
All trees can be harvested by Woodcutters' Camp buildings to give Wood. They may also grant additional resources depending on the biome. These trees have 2 charges each.
Trees | Charges | Bonus Resources | Description |
---|---|---|---|
Dying Trees |
2 | 10% Insects 10% Plant Fiber 10% Roots 60% Wood |
A bare, rotting tree infested with grubs |
Natural Resources:
Primary Resources | Charges → Resource Deposits | Bonuse Resources | Gathering Building | Speed per Unit |
Specialization Bonus | |
---|---|---|---|---|---|---|
Grain Vegetables |
70 → Swamp Wheat Field 70 → Moss Broccoli Patch |
20% + 100% 40% + 20% |
Foragers' Camp★★ | 00:17 | Farming Human | |
12 → Swamp Wheat Field 12 → Moss Broccoli Patch |
20% 30% |
Small Foragers' Camp★ | 00:25 | |||
Plant Fiber | 60 → Flax Field 20 → Flax Field |
50% + 30% 30% + 20% |
Harvesters' Camp★★ | 00:05 | none | |
Herbs Mushrooms |
70 → Herb Node 70 → Bleeding Tooth Mushrooms 70 → Grasscap Mushrooms |
40% + 20% 40% 40% |
Herbalists' Camp★★ | 00:17 | Alchemy Harpy | |
15 → Herb Node 15 → Bleeding Tooth Mushrooms 15 → Grasscap Mushrooms |
20% 20% 20% |
Small Herbalists' Camp★ | 00:25 | |||
Clay Sea Marrow |
60 → Clay Deposit 60 → Sea Marrow Deposit |
75% + 30% 50% + 01% + 100% |
Stonecutters' Camp★★ | 00:05 | none | |
20 → Clay Deposit 20 → Sea Marrow Deposit |
50% + 20% 80% + 40% | |||||
Insects |
70 → Wormtongue Nest | 60% | Trappers' Camp★★ | 00:17 | Meat Production Lizard | |
15 → Wormtongue Nest | 20% |
Small Trappers' Camp★ | 00:25 | |||
Copper Ore | 20 → Copper Deposit | 30% | Mine ★★ | 00:29 | Engineering Beaver |
Ghosts
Ghost of a Beaver Engineer
Settler | Pioneer | Veteran | Viceroy | Prestige |
---|---|---|---|---|
Threats | ||||
00:0 | 00:00 | 00:00 | 00:00 | 00:00 |
Requirements | ||||
Rewards | ||||