Missions
From Xenonauts 2 Official Wiki
Xenonauts 2 features the following mission types:
Mission type | Time | Rewards | Objective | Description |
---|---|---|---|---|
Elimination | 3 Days | -5 Global Panic Level Alien Alloys Alien Scanner |
Eliminate all hostile units | An alien research team has been sighted gathering data in the local region. This presents our organization an opportunity to eliminate them and recover their equipment for study. |
Abduction | 3 Days | -10 Global Panic Level 3 Alien Alloys per deactivated abduction tube 3 Alenium per deactivated abduction tube |
Rescue at least 5 civilians from abduction tubes within 7 turns | We have detected alien ground forces abducting civilians in this region. Rescuing the civilians will improve our relations with the local region and allow us to recover alien resources. |
Crashed UFO | 3 Days | Alien Alloys Alenium |
Eliminate all hostile units within the UFO and hold it for 3 turns | This crashed UFO is likely to contain valuable alien technology and resources. Deploying a combat team to eliminate any surviving extraterrestrials at the crash site will allow recovery to begin. |
Terror | 1 Days | -30 Region Panic Level 5 Alenium per surviving Alien Bomb |
Eliminate all hostile units | The aliens are attacking a major population center. Panic in this region will rise significantly if we are unable to stop them. |
Landed UFO | 14 hours | Alien Alloys Alenium Alien Electronics |
Eliminate all hostile units within the UFO and hold it for 3 turns | This landed UFO is likely to contain valuable alien technology and resources. We can send a combat team to eliminate the crew and capture the UFO before it takes off. This mission will be more difficult and have greater rewards than a crash site, as both the UFO and the crew are undamaged. |
Cleaner Intelligence Hub | Persistent | -10 Global Panic Level 10-20 Cleaner Data Cleaner Network Progress |
Return to the dropship with at least 10 Cleaner Data | The Cleaners are using this office as a secret intelligence hub. Raiding the side may allow us to capture more data about their organisation. |
Cleaner Cell | Persistent | Cleaner Data | Kill or stun the VIP | Cleaner forces in this area use improved weapons or armor, which they are also supplying to the Cleaner Headquarters. |
Cleaner Base | Persistent | $500000 Funds -10 Global Panic Level |
Eliminate all hostile units | This facility is the headquarters of the Cleaner organization. Destroying it would permanently end their operation. Each Cleaner Cell is supplying the Headquarters with a bonus, which can be removed by destroying that Cell. |
Alien Base | Persistent | -10 Region Panic Level | Eliminate all hostile units | The aliens have constructed an outpost on our planet. Although we don't know the exact purpose of this installation, we should attempt to destroy it as soon as possible. |