UFOs

From Xenonauts 2 Official Wiki
Revision as of 23:06, 30 June 2023 by Aether (talk | contribs)

UFO health is slightly reduced if there is 1 interceptor in battle and slightly increased if there are 3 interceptors in battle. This setting can be disabled in campaign options.

The following enemies may be encountered on air missions:

UFO Size Health Armor Speed (KM/H) Turn Rate (deg/sec) Weapons Reward if shot over land
Fighter.png Fighter Very Small 105 0 2850 120 Light Blaster
Plasma Missiles
Salvage
Scout.png Scout Small 150 5 1800 20 Cutter Beam Crashed UFO mission
Observer.png Observer Small 375 0 3300 15 Light Lance Crashed UFO mission
Destroyer.png Destroyer Medium 175 20 2400 20 Light Beam
Light Cannon
Crashed UFO mission
Abductor.png Abductor Medium 280 36 3600 20 Light Cannon
Medium Beam
Crashed UFO mission
Bomber.png Bomber Large 550 0 3150 20 Medium Beam
Fusion Artillery
Salvage