Research

From Xenonauts 2 Official Wiki
Revision as of 13:29, 30 June 2023 by Aether (talk | contribs)

If a research project is not selected then each scientist will produce $25 Funds per hour.

Project Unlocked engineering projects Requirements
Combat Vehicles Sentry Gun vehicle
MARS Combat Platform vehicle

FROM OLD VERSION

Project Unlocked engineering projects Requirements
Alien Alloys Warden Combat Armor soldier armor
Alloy Plating upgrade
Alien Alloys resources
Alien Alloys resource
Alien Magnetic Weapons Accelerated weapons Alien Magnetic Weapon resource
Alenium Alenium Generators base upgrade
Alenium resources
Alenium resource
Alien Plasma Weapons Guardian Battle Armor soldier armor
Improved Lasers upgrade
Alien Plasma Weapon resource
Cleaner Operations Cleaner Intelligence Hub mission Cleaner Corpse resource
Cleaner Headquarters Cleaner Base mission Cleaner Data resource
Alien Electronics Buzzard Jetpack soldier equipment
Advanced Tactical Module upgrade
Alien Electronics resource
Alien Psi-Amp Morale: Mind Shield soldier armor
Mind Shield Module soldier equipment
Alien Psi-Amp resource
Alien Hyperdrive Plot advancement Alien Hyperdrive resource
Alenium Explosives Alenium Grenade Upgrade
Alenium Missile aircraft equipment
Alenium Torpedo aircraft equipment
Alenium
X-3 Dragonfly Dropship X-3 Dragonfly Dropship aircraft Alenium
X-55 Phantom Interceptor X-55 Phantom Interceptor aircraft Alenium
Laser Weaponry Laser weapons Alenium
Heavy Lasers Laser Battery base upgrade
Vehicle Lasers upgrade
Laser Weaponry
Advanced Stun Weapons Electroshock Pistol
Electroshock Rifle
Electroshock Grenade
Alien Electronics
Gauss Weaponry Gauss weapons Alien Electronics
Heavy Gauss Weaponry Vehicle Gauss Weapons upgrade
Gauss SMG (vehicles) upgrade
Gauss Cannon aircraft equipment
Gauss Battery base upgrade
Gauss Weaponry
Xenobiology (plot)