Soldier Equipment: Difference between revisions
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Each soldier can | Each soldier can carry an armor, primary weapon, secondary weapon, and whatever pieces of loadout will fit in the 5x5 Tactical Vest grid. | ||
== Armor == | == Armor == | ||
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! Weight | ! Weight | ||
! Fire Modes | ! Fire Modes | ||
! Size | |||
! Ammo Size | |||
|- | |- | ||
| [[File:Ballistic pistol.png|70px]] Ballistic Pistol | | [[File:Ballistic pistol.png|70px]] Ballistic Pistol | ||
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| 8 | | 8 | ||
| Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU) | | Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU) | ||
| 6 | |||
| 1 | |||
|- | |- | ||
| [[File:Ballistic rifle.png|70px]] Ballistic Rifle | | [[File:Ballistic rifle.png|70px]] Ballistic Rifle | ||
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| 20 | | 20 | ||
| Snap Shot (45% Acc, 24% TU)<br>Normal Shot (80% Acc, 36% TU)<br>Aimed Shot (120% Acc, 48% TU)<br>Burst Shot X3 (40% Acc, 50% TU) | | Snap Shot (45% Acc, 24% TU)<br>Normal Shot (80% Acc, 36% TU)<br>Aimed Shot (120% Acc, 48% TU)<br>Burst Shot X3 (40% Acc, 50% TU) | ||
| 12 | |||
| 1 | |||
|- | |- | ||
| [[File:Ballistic shotgun.png|70px]] Ballistic Shotgun | | [[File:Ballistic shotgun.png|70px]] Ballistic Shotgun | ||
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| 20 | | 20 | ||
| Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU) | | Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU) | ||
| 12 | |||
| 1 | |||
|- | |- | ||
| [[File:Ballistic sniper.png|70px]] Ballistic Sniper Rifle | | [[File:Ballistic sniper.png|70px]] Ballistic Sniper Rifle | ||
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| 20 | | 20 | ||
| Aimed Shot (80% Acc, 56% TU)<br>Scoped (135% Acc, 70% TU) | | Aimed Shot (80% Acc, 56% TU)<br>Scoped (135% Acc, 70% TU) | ||
| 12 | |||
| 1 | |||
|- | |- | ||
| [[File:Ballistic lmg.png|70px]] Ballistic Machinegun | | [[File:Ballistic lmg.png|70px]] Ballistic Machinegun | ||
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| 26 | | 26 | ||
| Burst Fire X3 (40% Acc, 50% TU)<br>Burst Fire 2 X10 (40% Acc, 75% TU) | | Burst Fire X3 (40% Acc, 50% TU)<br>Burst Fire 2 X10 (40% Acc, 75% TU) | ||
| 12 | |||
| 2 | |||
|- | |- | ||
| [[File:Grenade launcher.png|70px]] H.E.V.Y. Launcher | | [[File:Grenade launcher.png|70px]] H.E.V.Y. Launcher | ||
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| 40 | | 40 | ||
| Normal Shot (60% Acc, 24% TU)<br>Aimed Shot (105% Acc, 34% TU) | | Normal Shot (60% Acc, 24% TU)<br>Aimed Shot (105% Acc, 34% TU) | ||
| 12 | |||
| 2 | |||
|} | |} | ||
Revision as of 15:38, 2 June 2023
Each soldier can carry an armor, primary weapon, secondary weapon, and whatever pieces of loadout will fit in the 5x5 Tactical Vest grid.
Armor
Armor provides Armor HP. Armor HP absorbs incoming damage before it is applied to the soldier's HP. Certain weapons ignore Armor however.
Armor | Armor HP | Hardness | Weight |
---|---|---|---|
Tactical Suit | 0 | 0 | 0 |
Defender Armor | 12 | 0 | 20 |
Weapons
Weapons can be equipped in the Primary slot. Pistols can be equipped in the Secondary slot as well.