Soldier Equipment: Difference between revisions
From Xenonauts 2 Official Wiki
Line 5: | Line 5: | ||
! Weapon | ! Weapon | ||
! Damage | ! Damage | ||
! Penetration | ! Penetration (armor) | ||
! Destruction | ! Destruction | ||
! Range (tiles) | ! Range (tiles) | ||
Line 22: | Line 22: | ||
| 8 | | 8 | ||
| Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU) | | Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU) | ||
|- | |||
| Ballistic Rifle | |||
| 34 | |||
| 0 | |||
| -2 Armor per hit | |||
| 20 | |||
| 1.5% | |||
| 20 | |||
| 20 | |||
| Snap Shot (45% Acc, 24% TU)<br>Normal Shot (80% Acc, 36% TU)<br>Aimed Shot (120% Acc, 48% TU)<br>Burst Shot X3 (40% Acc, 50% TU) | |||
|- | |- | ||
| Ballistic Shotgun | | Ballistic Shotgun | ||
Line 32: | Line 42: | ||
| 20 | | 20 | ||
| Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU) | | Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU) | ||
|- | |||
| Ballistic Sniper Rifle | |||
| 40 | |||
| 10 | |||
| -2 Armor per hit | |||
| 30 | |||
| 0% | |||
| 5 | |||
| 20 | |||
| Aimed Shot (80% Acc, 56% TU)<br>Scoped (135% Acc, 70% TU) | |||
|} | |} | ||
Revision as of 12:57, 2 June 2023
Each soldier can only carry a limited loadout for missions.
Weapons
Weapon | Damage | Penetration (armor) | Destruction | Range (tiles) | Hit Bonus (per tile) | Capacity (shots) | Weight | Fire Modes |
---|---|---|---|---|---|---|---|---|
Ballistic Pistol | 28 Kinetic | 0 | -2 Armor per hit | 12 | 2.25% | 15 | 8 | Snap Shot (60% Acc, 20% TU) Normal Shot (100% Acc, 30% TU) |
Ballistic Rifle | 34 | 0 | -2 Armor per hit | 20 | 1.5% | 20 | 20 | Snap Shot (45% Acc, 24% TU) Normal Shot (80% Acc, 36% TU) Aimed Shot (120% Acc, 48% TU) Burst Shot X3 (40% Acc, 50% TU) |
Ballistic Shotgun | 3x28 | 0 | -2 Armor per hit | 10 | 6.25% | 8 | 20 | Snap Shot (40% Acc, 28% TU) Normal Shot (74% Acc, 40% TU) |
Ballistic Sniper Rifle | 40 | 10 | -2 Armor per hit | 30 | 0% | 5 | 20 | Aimed Shot (80% Acc, 56% TU) Scoped (135% Acc, 70% TU) |