Soldier Equipment: Difference between revisions

From Xenonauts 2 Official Wiki
Line 5: Line 5:
! Weapon
! Weapon
! Damage
! Damage
! Penetration
! Penetration (armor)
! Destruction
! Destruction
! Range (tiles)
! Range (tiles)
Line 22: Line 22:
| 8
| 8
| Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU)
| Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU)
|-
| Ballistic Rifle
| 34
| 0
| -2 Armor per hit
| 20
| 1.5%
| 20
| 20
| Snap Shot (45% Acc, 24% TU)<br>Normal Shot (80% Acc, 36% TU)<br>Aimed Shot (120% Acc, 48% TU)<br>Burst Shot X3 (40% Acc, 50% TU)
|-
|-
| Ballistic Shotgun
| Ballistic Shotgun
Line 32: Line 42:
| 20
| 20
| Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU)
| Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU)
|-
| Ballistic Sniper Rifle
| 40
| 10
| -2 Armor per hit
| 30
| 0%
| 5
| 20
| Aimed Shot (80% Acc, 56% TU)<br>Scoped (135% Acc, 70% TU)
|}
|}



Revision as of 12:57, 2 June 2023

Each soldier can only carry a limited loadout for missions.

Weapons

Weapon Damage Penetration (armor) Destruction Range (tiles) Hit Bonus (per tile) Capacity (shots) Weight Fire Modes
Ballistic Pistol 28 Kinetic 0 -2 Armor per hit 12 2.25% 15 8 Snap Shot (60% Acc, 20% TU)
Normal Shot (100% Acc, 30% TU)
Ballistic Rifle 34 0 -2 Armor per hit 20 1.5% 20 20 Snap Shot (45% Acc, 24% TU)
Normal Shot (80% Acc, 36% TU)
Aimed Shot (120% Acc, 48% TU)
Burst Shot X3 (40% Acc, 50% TU)
Ballistic Shotgun 3x28 0 -2 Armor per hit 10 6.25% 8 20 Snap Shot (40% Acc, 28% TU)
Normal Shot (74% Acc, 40% TU)
Ballistic Sniper Rifle 40 10 -2 Armor per hit 30 0% 5 20 Aimed Shot (80% Acc, 56% TU)
Scoped (135% Acc, 70% TU)

Equipment

Modules