Soldier Equipment: Difference between revisions

From Xenonauts 2 Official Wiki
Line 18: Line 18:
| -2 Armor per hit
| -2 Armor per hit
| 12
| 12
| +2.25%
| 2.25%
| 15
| 15
| 8
| 8
| Snap Shot<br>Normal Shot
| Snap Shot (60% Acc, 20% TU)<br>Normal Shot (100% Acc, 30% TU)
|-
| Ballistic Shotgun
| 3x28
| 0
| -2 Armor per hit
| 10
| 6.25%
| 8
| 20
| Snap Shot (40% Acc, 28% TU)<br>Normal Shot (74% Acc, 40% TU)
|}
|}



Revision as of 12:53, 2 June 2023

Each soldier can only carry a limited loadout for missions.

Weapons

Weapon Damage Penetration Destruction Range (tiles) Hit Bonus (per tile) Capacity (shots) Weight Fire Modes
Ballistic Pistol 28 Kinetic 0 -2 Armor per hit 12 2.25% 15 8 Snap Shot (60% Acc, 20% TU)
Normal Shot (100% Acc, 30% TU)
Ballistic Shotgun 3x28 0 -2 Armor per hit 10 6.25% 8 20 Snap Shot (40% Acc, 28% TU)
Normal Shot (74% Acc, 40% TU)

Equipment

Modules